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Samnell's page

Pathfinder Society Member. 4,114 posts (4,496 including aliases). No reviews. 2 lists. No wishlists. 9 aliases.


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Gay Male Inhuman
Mariel Uth Kaldar wrote:

Here. They discuss a blog post here, which I've yet to look over.

Gay Male Inhuman

Round 3
Vagorg AC: 19, T11, F18

Galin stepped up to Anevia's side and his rapier found a soft spot to pierce the beetle through, calling out as he did "Anevia, get back!"

"A man could get mighty tired o' this. Mighty tired indeed." Abelard nonchalantly stepped in and skewered the beetle. It melted away just like the last. With its death, silence suddenly fell over the Tirablade home.

Then a man's voice, rough and crazed, called out from the room's northwestern corner

In orcish:
"Damn you damn you damn you damn you! Your traitor wife will find your corpse warming the bed for her yet!"

A half-orc holding a ranseur appeared suddenly, the faint dregs of a spell falling off his body as he shoved the weapon through a window and knocked the shards of glass away from himself.

"Stand and fight, Vagorg!" Anevia cried back, taking a half-step toward him before her wounded leg buckled.

Party's up again. Vagorg's a tiny bit unhinged and put a lot of effort into some dramatic gestures you didn't see because he was invisible. But trust me, they were quite impressive.

Gay Male Inhuman
Steave Rojerz wrote:
Sorry, the morning flew.

Not a problem; life happens.

Gay Male Inhuman
Steave Rojerz wrote:

The beetle's not dead? Abelard critted it. I thought we were out of combat.

I'll get a Gameplay post later this morning

I just did a head count; didn't check the damage figures. You're right. I'll have a post out later tonight.

Gay Male Inhuman

"Where was I then," the oldster said, taking a deep drink. "Oh yes, I think that I would like an old story. Older than elves, you know. It was sung once -by elves, in fact- but those days are long behind me and I have it from those who know that I would be a poor guest to inflict my elvish upon you."

He cleared his throat and recited:

Long Story:
"Hear the sage as his song descends
like heaven's rain or tears,
and washes the years, the dust of the many stories
from the High Tale of the Dragonlance.
For in ages deep, past memory and word,
in the first blush of the world
When the three moons rose from the lap of the forest,
dragons, terrible and great,
made war on this world of Krynn.

Yet out of the darkness of dragons,
out of our cries for light
in the blank face of the black moon soaring,
a banked light flared in Solamnia,
a knight of truth and of power,
who called down the gods themselves
and forged the mighty Dragonlance, piercing the soul
of dragonkind, driving the shade of their wings
from the brightening shores of Krynn.

Thus Huma, Knight of Solamnia,
Lightbringer, First Lancer,
followed his light to the foot of the Khalkist Mountains,
to the stone feet of the gods,
to the crouched silence of their temple.
He called down the Lancemakers, he took on
their unspeakable power to crush the unspeakable evil,
to thrust the coiling darkness
back down the tunnel of the dragon's throat.

Paladine, the Great God of Good,
shone at the side of Huma,
strengthening the lance of his strong right arm,
and Huma, ablaze in a thousand moons,
banished the swarm of her shrieking hosts
back to the senseless kingdom of death, where their curses
swooped upon nothing and nothing
deep below the brightening land.

Thus ended in thunder the Age of Dreams
and began the Age of Might,
When Istar, kingdom of light and truth, arose in the east,
where minarets of white and gold
spired to the sun and to the sun's glory,
announcing the passing of evil,
and Istar, who mothered and cradled the long summers of good,
shone like a meteor
in the white skies of the just.

Yet in the fullness of sunlight
the Kingpriest of Istar saw shadows:
At night he saw the trees and things with daggers, the streams
blackened and thickened under the silent moon.
He searched books for the paths of Huma,
for scrolls, signs, and spells
so that he, too, might summon the gods, might find
their aid in his holy aims,
might purge the world of sin.

Then came the time of dark and death
as the gods turned from the world.
A mountain of fire crashed like a comet through Istar,
the city split like a skull in the flames,
mountains burst from once-fertile valleys,
seas poured into the graves of mountains,
the deserts sighed on abandoned floors of the seas,
the highways of Krynn erupted
and became the paths of the dead.

Thus began the Age of Despair.
The roads were tangled.
The winds and the sand storms dwelt in the husks of cities,
The plains and mountains became our home.
As the old gods lost their power,
we called to the blank sky
into the cold, dividing gray to the ears of new gods.
The sky is calm, silent, unmoving.
We have yet to hear their answer."

He subsided then, looking thoughtfully into his tankard.

"They don't all end well, I'm afraid. I used to know a girl who would sing it so high and bright... Far away and years gone now," he looked off vaguely to the south.

A cloaked, hooded plainswoman who had come in just as the oldster began stepped up close to him and put a firm hand on his shoulder. Her other gripped a hide-wrapped staff decorated with feathers.

"You told it well, Father," she said.

The inn's door opened again and a chill breeze brushed away the fire's warmth for a moment as a half-dozen Holy Guards entered. The plainswoman saw them and looked away, a bit too quickly.

Gay Male Inhuman


Gay Male Inhuman
Mariel Uth Kaldar wrote:
We start our Thanksgiving vacation after school today. I should be on a bit more but I might have to travel, my dad might need heart surgery in Colorado.

That sucks. Hope he's ok.

Aaron Bitman wrote:
So I forced myself to finish the fourth book, and now I'm over 99% through the fifth, Death Masks. Well, it doesn't deal with the Nevernever, at least. But I still don't care about Harry, nor anyone else. And like books 3 and 4, book 5 is long enough that by the time we find out whodunit, I've ceased to care about that as well. I hardly ever even laugh at the jokes anymore. I see no reason to move on to book 6.

If you don't like that one, the series definitely isn't your thing. Some books are Nevernever heavy, others don't use it much at all, but Death Masks is a pretty good exemplar of what the series in general is about.

Gay Male Inhuman
Caitlyn Weissman wrote:
Mariel Uth Kaldar wrote:
Could you do mine?

I'm trying to :)

@Samnell what are the racial stats for Krynn Half-Elves? I got the impression they might be different from regular pathfinder or 3.5 half elves but I couldn't find the stats.

The regular half-elf stats will do the job.

Gay Male Inhuman
Abelard Lassmar wrote:
Fine - but does anyone have invisibility purge/glitterdust? Else we're going to be up to our armpits in beetle parts afore too much longer

His invisibility isn't going to last much longer.

Gay Male Inhuman
Steave Rojerz wrote:

Continuing meta game discussion. I think summon monster is a one round casting time. But what happened is alright. The summoner started casting while everyone milled inside. Then, immediately started casting afterward. The first beetle dropped in one round while he was casting. The second one arrived on the summoner's second Round before the players.

The question I have is why don't we see and hear the summoner cast? Unless he's using the Silent Spell feat with line of sight that we can't detect.

The full sequence is something like this:

0) I read the tactics section on the Bad Dude and it seemed like a fun little scene. So I opted to do it instead of figuring out my own approach.

1) Bad Dude cast an alarm spell outside the door this morning. He refreshes it a few times a day.

2) Anevia came up, calling out. The alarm spell was tripped about the same time.

3) Bad Dude claps his hands together, smiles, and casts invisibility. While this goes on, the party discusses things briefly outside. Because you were talking and he's on the far side of the building, with a door in between at the time, I handwaved the perception checks for it.

4) Party resolves to go in, has to unlock the door. (Bad Dude used a scroll of knock to get in and he's been holed up since.) Call that a round or two, since outside of combat I doubt everyone is doing the customary elaborate dance routines at full speed.

5) Meanwhile, Bad Dude begins casting his first summons. He uses silent spell with it.

6) Party comes in, Bad Dude is still casting.

7) Party mills around briefly, Bad Dude finishes casting and beetle appears. Yridhrennor's prescience trips. Combat begins with surprise.

8) During surprise, Bad Dude begins second silent summon monster. Yridhrennor splashes acid all over.

9) Round 1: Party kills first beetle. Had Bad Dude cast a regular summon monster, beetle #2 would have appeared in here.

10) Round 2: Second beetle appears at the top of the action.

It's possible I'm a hair off. I've very rarely done much with metamagic on spells that take longer than a standard action to cast. But I erred on the side of keeping the action going rather than have a weird lull or a stop-and-go fight. Also it was dramatically a little cooler to have the second beetle appear on the heels of the first and probably not significantly to the party's disadvantage since you're not having much trouble mowing through them.

Gay Male Inhuman
Abelard Lassmar wrote:
BTW, apologies for metagaming here, but Summon Monster is a Full-Round Action, yes?

Yes. Unknown Bad Guy was forewarned and started casting one a bit ahead of time. He started the second as soon as the first was out, so he just finished it up in round 2. Technically, maybe it should have been round 3 bu that would have left everyone sort of standing around or literally groping about while Yridhrennor zeroed in on the right aura. I figured it was a better use of time to push it up.

Gay Male Inhuman
Jakun Stormhoof wrote:
Gavin Carroway wrote:
Samnell wrote:
Gavin Carroway wrote:
For clarification, we're all acquaintances (good friends?) and are meeting for the first time in five years?
I think everyone except Jakun is, yes. He's the weirdo. :)
Ah, but Jakun is an old friend of Gavin's, so that'll work out nicely ;)
Ah yes, I had forgotten about that!

There we go, then. All's well.

Gay Male Inhuman
Thistletorp Babblebrook wrote:

** spoiler omitted **

As Thisteltorp walks past the forge, he giggles and waves at the smith, before moving up the stairs to the Inn of the Last Home.
[dice=Super Hyper Klepto Powers Activate!]1d20+10

The smith gave Thistletorp a hard look. Up the tree, just before he walked into the inn, the kender found a small collection of electrum pieces in his pocket. A blacksmith's puzzle.

Gay Male Inhuman
Jakun Stormhoof wrote:

Jakun coughs and calls out to the oldster still using his fake raspy voice, "Xak Tsaroth? What is that place old one? The name is strange on my tongue..."

Darken Wood my hoof, every town has a haunted wood nearby, superstitious nonsense...

"Oh yes, Xak Tsaroth," the oldster said. "They used to call places that way. It was somewhere," he waved vaguely. "Off east from here. There used to be a rhyme, was it?" He pondered for a moment. "The Great City of Xak Tsaroth, beauty surrounds you... I can't remember anymore now. They had...domes and such. Markets. Much more trade before our fallen times. Gold to pave the streets, back when gold was worth something."

"And you'd best see to that cough of yours, my boy. It's never good time to take ill in the chest."

Gay Male Inhuman
Gavin Carroway wrote:
For clarification, we're all acquaintances (good friends?) and are meeting for the first time in five years?

I think everyone except Jakun is, yes. He's the weirdo. :)

Gay Male Inhuman
Mariel Uth Kaldar wrote:
So if I wanted to run around without armor we would say right now that she has Robes of Armor +1? Right now she is using a mace but when she gets Paladine as a patron she will use his longsword, would the attunement shift or would I wait?

You can switch weapon and armor attunment around once per day for each, essentially at will. So when she's inspired by Paladine, she can have her sword with the +1 right from that moment. Likewise any changes to robes/armor.

Gay Male Inhuman
Mariel Uth Kaldar wrote:
Is our group heading towards the Inn of the Last Home?

That was the agreed upon meeting place. If you want, you can hop in whenever you like.

Gay Male Inhuman
Caitlyn Weissman wrote:

Decision made, she walks in and assuming she can find a free table, she orders food and a mug of ale.

Shall we handwaved expenses like these?

Absolutely. :)

Five years had changed Solace little, save that Caitlyn saw an unfamiliar man working at the long-neglected forge at the foot of the trees. Up above, a few more people than she remembered moved about on the bridges and platforms. Among them were small groups in the same livery as the guards who questioned them at the edge of town. Most people gave them some space.

Caitlyn found the Inn of Last Home much as she'd left it, high in the vallenwoods. Warm laughter reached out to greet her. The polished bar wound around the branches just as it had before. The many-colored windows cast fading spots of tinted light about the floor. The same low murmur of voices, and smell of Otik's cooking, filled the air. A red-haired barmaid who drew some eyes took her order. Only a few moments after did she recognize the girl as Tika Waylan, all grown.

Caitlyn heard ominous rumors about people, always a friend of a friend or a neighbor's neighbor, who went into their fields, or off on a short trip, never to return. Others saw strange beasts abroad, but always from afar. Strangers got a bit closer look than they might have once.

A man at a table said a bit more, "Saw some strange men -hooded, mind- asking about a crystal staff down by the square. Queer folk. Didn't sound like from around here, you know."

A nearby fellow overheard and invited himself to the conversation, chiming right in: "I was out with my boy two days ago and the Holy Guard were all turned out -the ones up from Haven, you know- all up and down the road they rode, hassling people over some kind of staff. Said anyone that knew anything should get on to Haven to tell Seeker High-and-mighty about it. Heard later Hederick was sore on him being here. Politics! Best stay clear."

Over at the bar, Otik opined, "That sounds like magic to me. Probably forged by something from out of Darken Wood. Takes a braver man than me to get near anything from that cursed place. Something come from there, it's probably brought the curse with it. Best put it back where it belongs. Throw it in from the edge or something. Whatever wants it can go in there to get it." Otik made a warding gesture, spinning his fingers thrice widdershins and giving his bar a good rap.

"There's ruins in there full of gems and steel," a girl added. "That's what they say. Never heard anyone who came back from looking."

Near the fire, an oldster near to napping roused himself. He spoke with eyes wild and alcohol on his breath. Some stained his clothes as well. "Oh! No... I don't know about such things...but I bet if there's any truth to it then there's some great and terrible destiny bound to the thing. Best take it back to where it belongs. Carry it and carry its perils. That's how these things go. Fit for the brave, I suppose. Foolish too. It's all got its own weight. Could be Darken Wood, could be. There's things about in there, no doubt. Or Xak Tsaroth, of the ancients. My grandfather, he used to say beautiful things came from there before the dark times. Had it from his own grandfather. Who knows about such things?"

Most within earshot gave the oldster an odd look and said nothing in answer.

Gay Male Inhuman
Thistletorp Babblebrook wrote:

"You betcha!" Thistletorp givese the Seeker a quick salute. I promise to the keep the staff safe if I find it!" He grins and scampers away. His deft fingers slip something into his pocket as he makes his way past the group

[dice=Sticky Fingers]1d20+15

Thistletorp came away with a plain dagger that had a nine-pointed star engraved on its blade.

Gay Male Inhuman
Gavin Carroway wrote:
GM: Not sure if you caught my roll or if it wasn't enough. Got a 15 on Arcana to recall any information on the staff.

I saw it but forgot to resolve it. Shame on me. Five minutes behind the woodshed, anything goes.

Gavin thinks that a staff made out of crystal couldn't make for much of a weapon unless it was magically reinforced, but he hasn't heard anything about such an item in particular.

Gay Male Inhuman
Mariel Uth Kaldar wrote:
How would this interact with treasure found if it is better than we have?

That's all abstracted into the virtual gearing allotment. Essentially it's assumed that you loot bad guys and what you get is what you have when you gear up next level or next time you reallocate. The idea is to skip the whole loot, argue, and sell cycle.

You would still collect plot items like incriminating letters and possibly even a staff of some blue crystal. They're separate.

Mariel Uth Kaldar wrote:
So right now I would have 10500 gp give or takel(haven't bought anything but standard stuff) I could have a cloak of resistance +1 and Armor or Robes +1?

With the standard system, you have a 10,500 allowance to spend on gear. With that, you can buy anything you can afford. That includes those things.

With the bonus progression, you don't get the flat +X to whatever items. Those are built into the level-granted bonuses. You use half the normal allotment, so 5,250 for you now, on whatever else you like. So you could buy scrolls, wands, various wondrous items, basically anything except the boring +X items. That includes things that would normally be a special ability added on top of a +X thing.

For example, say you want a flaming sword. Under standard rules that's a +2 equivalent, since you must have a +1 before you add specials. With the bonus progression, you don't have to pay for the +1. You can just have a flaming sword at the cost of flaming, which is a +1 modifier. The sword costs you 2,000 gp rather than 8,000gp. You can use your weapon attunement bonus to put the +1 into it as well if you like.

Dragonofashandflame wrote:

@our illustrious GM. How does this work with our normal +1 ability boost every 4 levels?

You still get those bonuses. They stack with your eventual +X to ability bonuses.

Caitlyn Weissman wrote:
On the other hand I don't know how a Dragonlance fits into this, or an orb of dragonkind. Those are iconic things you need to find as part of the plot.

When a dragonlance shows up, it wouldn't have any +X but would have the rest of its specials. If it's meant to be a regular weapon, then you'd pay for it out of your budget. If it's special "we need it to kill this one dragon" situation then it's a plot item and wouldn't. I realize that's a fuzzy boundary, but I wouldn't make it suck for you to use an iconic thingabob. There's an obvious tension between using the cool item that you should totally use and suddenly having a massive beat stick for free, but I don't think it's unsurmountable.

The orb of dragonkind, as I recall, is largely meant for a couple of encounters. (I may be wrong on that, but I don't think so.) That's pure plot device. It operates outside the system.

Other things:

Re: Casters vs. Martials: Fight!
I'm totally fine with allowing PCs to swap the order of the physical vs. mental ability score boosts on the bonus table. I suspect they're only at different levels to begin with because they wanted to get something on each line past third. It's not like casters benefit substantially less from the boost to justify getting theirs earlier.

Flavoring the bonuses
You can define the bonuses you have IC however you would like. They could come from a medallion of faith, the fact that your sword is forged from a meteor, or even some very special frilly underthings that Lord Soth totally wasn't using anymore. Even if the bad guys search you thoroughly, you'd still have them. Maybe something in the item's "magic" hides it from hostile eyes on such occasions. Lots of ways to go and I'm not going to be a jerk and pull a toy because you made a flavor choice with it. :)

Does that resolve all concerns? I'm open to more tweaking and looking at unforeseen interactions.

Gay Male Inhuman

Round 2
Beetle AC: 12, T11, F12

Galin stepped up and pierced the beetle with his rapier, striking straight into the hole in the carapace that Yridhrennor's magic burned.

Steave stepped forward and ushered Anevia back faster than her broken leg alone would allow

Yridhrennor spoke the words of a divination. "Sêr o dynged, yn rhoi golwg i mi tu hwnt i olwg!." His senses expanded and he knew that magic was at work somewhere before him. He'll need more time to get a firm location or locations.

Theran swung wildly at the huge bug, grunting his displeasure.

Abelard peered at the beetle with his broken eyes. "Just one damn thing after another, ain't it?" He swung his falchion and an instant after the blade made contact the beetle vanished into nothingness.

Another beetle appeared an instant later, right behind Anevia. It struck true, biting into her injured leg.

Swearing, Anevia drew her blade and slashed at it. The steel scratched hard carapace, doing no harm.

Rules Stuff:

Vs. Anevia: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Vs. Bug: 1d20 + 3 ⇒ (7) + 3 = 10 miss

And the party is up.

Gay Male Inhuman
Thistletorp Babblebrook wrote:
i boughted 2 magic swords.. so how does that work?

You can apply your weapon attunement bonus to one of them. The other one can still be masterwork. At 8th level, you can split your +2 bonus into two +1 bonuses and have both.

Gay Male Inhuman

Gavin, Mariel, and Tania

Mariel Uth Kaldar wrote:
Of course Few Master Toede. If uncovered the Theocratic will be informed. The half elf says.

"Good. Be on your way then," the hobgoblin said. His men parted to let the party pass.

Gay Male Inhuman
Mariel Uth Kaldar wrote:
I'm not sure I understand item.progression.

You know how the game assumes you have certain items at certain levels? That's usually handled with your wealth by level, with the assumption that players will get the right stuff. Most players do: magic weapons, armor, +stat items, etc. But some don't or get irritated that they need to spend a bunch of their allegedly discretionary funds on de facto required gear.

So the bonus progression just gives you those bonuses as you gain levels, and in exchange you get half as much gp to allot to whatever you like. There's a table of the bonuses. You spend the other half of your gp on whatever you like, with a couple of exceptions:

1) Items that only grant a bonus to to AC, saves, or abilities don't exist.
2) Magic weapons and armor still exist, but they don't give you bonuses. They just add special abilities. So instead of having to get a +1 sword before you can get flaming, you can just buy flaming for the cost of its +X modifier.

The party is fifth level, so the bonuses would be:
+1 resistance to all saves (bonus types are still a thing)

armor & weapon attunement +1
Pick a weapon and a piece of armor. They're +1 for you now. You can designate normal clothes as armor for this.

deflection +1
You get a +1 deflection bonus to your AC.

So to implement this, you would add these bonuses to your sheet, remove any items that no longer exist or function differently under the rule (magic weapons and armor for the latter), and then take half the wealth by level you previously allocated gear with and reassign it however you like.

You'll probably end up slightly ahead, but if you invested in a lot of high-ticket items then you might have to give something up.

Make sense now?

Gay Male Inhuman
Gavin Carroway wrote:
So I'm probably being super dense, but what exactly is going on with starting gear/wealth?

Guess I should probably do some counting and figure it out.

For bonus progression, with consequent reduced gear budget:
Thistletorp (but doesn't want to redo his gear)

Mariel (either doing things as they stand now or doing bonus progression result in the elimination of loot tracking spreadsheets)

No ballot cast:

That looks like a go-ahead, unless someone has a strong but hitherto unvoiced objection.

Gavin Carroway wrote:

Also, turns out what I read so long ago was The War of Souls. Not sure how relevant that part of Dragonlance will be. I'm not too keen on the languages. What languages would a human who grew up among minotaurs know?

I've never read the War of Souls stuff...but it shouldn't matter too much. The game is a fair bit before it all begins in continuity. Main thing is that there currently aren't any giant dragon overlords running large sections of the continent. Dragons of all sorts are presently absent, but you'll see some soon enough.

Gay Male Inhuman

Caitlyn, Jakun and Thistletorp

Despite their best efforts, more of the guards end up carefully watching Thistletorp's antics.

The sergeant heard Caitlyn out and nodded, then turned to Thistletorp.

"Nevermind, not worth the trouble. You can proceed, but if you see or hear anything about the staff, report it to the Seekers at once."

Gay Male Inhuman

Gavin, Mariel, and Tania

Mariel Uth Kaldar wrote:
Seeing Gavin lower his sword, Mariel will begin Fewmaster Toede, we are law abiding denizens of Solace. This is the first that I have heard from anyone and my Seeker sources that there is a Blue Crystal anything. Now that we know we are more than happy to help find the Staff for this Onyx. Though the name is not familiar to me. Is this Onyx a new Seeker leader?

The smug grin ran away from Fewmaster Toede's face. He sat still for a long, awkward moment.

"You really don't know? Blast! Keep your eyes open. If you see it, bring it to me at once. I'll be in the area, or tell the Theocrat you need to see me. He can arrange it. But speak nothing of this to others. We need that staff. It's dangerous. Very dangerous. We must get it into trustworthy hands."

Damn you and your good rolls! :)

Gay Male Inhuman
Steave Rojerz wrote:
If the GM allows Steave to reposition Anevia, there will be a place

He's going to allow that.

Gay Male Inhuman

Round 1
Beetle AC: 12, T11, F12

Yridhrennor's brief act of conjury sends a roiling glob of acid into the beetle's carapace, burning a fist-sized hole in it. Undeterred, the beetle lunged at Anevia again. She dodged back from it, wrenching her broken leg in the act.

Knowledge (nature):
Yridhrennor recognizes the creature as an Abyss-tainted fire beetle, dumb and not particularly dangerous. Despite the name and the glowing parts, it lacks any special ability to project flames. Given the circumstances, Yridhrennor would suspect it was a product of the Worldwound. But he knows such creatures have no native means of invisibilty. The way it appeared suggests strongly to him that it's the fruit of an unseen conjurer.

Rules Stuff:

vs. Anevia: 1d20 + 3 ⇒ (9) + 3 = 12

And the party is up.

Gay Male Inhuman

Gavin, Mariel, and Tania
Their trap discovered, eight yellow-green hogboblins rise, four to either side of the road and arranged to encircle the three travelers. They wear heavy black armor and hold cold steel in hand. One rises almost where Tania meant to enter the wood. A stout pony trots out on the road ahead, coming from behind a thick stand of trees. On it rides a flabby, larger hobgoblin.

"Onyx demands the Blue Crystal Staff. Forfeit it now and I, Fewmaster Toede, will spare your miserable lives!"

Whether this comes to combat or not depends a bit on the PCs. You might be able to talk or intimidate your way out of it.

Gay Male Inhuman

Caitlyn, Jakun and Thistletorp
The guards motioned for them to halt at a respectful distance and then approached the travelers. They gave Caitlyn and her companions a close look, but didn't pay any more mind to Jakun than the other two. They all carefully ignored Thistletorp's extended hand, but he clearly had the attention of several.

"Shouldn't be any trouble. We just need to ask some questions before letting you by. Theocrat's orders," said the sergeant, a hard-faced woman. "Were have you come from? And have you seen or heard anything about a blue crystal staff?"

Both Caitlyn's and This' skill checks succeeded, but the guards still want answers.

Gay Male Inhuman
Echos Myron wrote:
Whoa sorry didn't see that this went live. I've had a whirlwind of a busy day and I'm just getting in (at 2:49am EST). As much as I'd love to dive head first into this game, I've gotta be up by 6:30 to drive my partner to work and I'm just about ready to collapse. I will make a post tomorrow, I promise.

Life happens. It's ok. :)

In case any players missed 'em, the Discussion and Gameplay threads are live.

Gay Male Inhuman

Tania's player is traveling. Not sure why the others are quiet. I'll go drop a note in the Recruitment thread.

Gay Male Inhuman

Beelte AC: 12, T11, F12

The Tirablade's door proved locked, but Anevia had the key. She surrendered it reluctantly, glancing down at her broken leg as she did. Beyond the crusaders found a simple home with spare, well-used furniture. The only real luxury seemed to be a large sign of Iomedae hanging from one wall. No looters had ministered to it or any of the other contents of the home.

Anevia limped in and called out, "Irabeth? I'm home. These are friends."

As she spoke, Yridhrennor had a premonition of danger. Something unseen struck at Anevia. He no more than realized the threat before a beetle as large as a dog with a blue carapace and bright orange markings appeared next to her, its underparts glowing hellishly.

Rules Stuff:

Abelard: 1d20 + 2 ⇒ (2) + 2 = 4
Galin: 1d20 + 4 ⇒ (16) + 4 = 20
Steave: 1d20 + 2 ⇒ (20) + 2 = 22
Theran: 1d20 + 0 ⇒ (11) + 0 = 11
Yridhrennor: 1d20 + 10 ⇒ (10) + 10 = 20 always acts in surprise
Average 15.4.

Badguy: 1d20 + 1 ⇒ (16) + 1 = 17 He just barely beat you.

Vs. Anevia: 1d20 + 3 ⇒ (4) + 3 = 7 miss

Yridhrennor's up. Just him because everyone else was surprised. Cheater diviner powers, you know.

Gay Male Inhuman

It's alive.

Gay Male Inhuman

Day One: Autumn Harvest 13, 351 AC. Dusk.

Five years could be as long or short a time as circumstance dictated, but it had come and gone. The lure of home and old promise alike drew five natives and one new friend toward Solace as agreed long ago.

Though they searched diligently, none found sign of gods any truer than those the Seekers and others preached. None commanded the wonders that Ansalon beheld before the old gods turned away and the ruin of the world. Faith died countless deaths, one heart at a time as a shadow devoured the two moons, the black flame woke, the red flame swept the plains, the trees wept blood, the earth shook, and the sky fell.

But the Innfellows had only found what many had before them. They would come home and see old friends again. If they could not have triumph to share, then reunion had its own rewards.

Caitlyn, Jakun, and Thistletorp:

As the long distance to Solace shrank, anticipation grew. Just as the first house-bearing vallenwoods peeked out from amid the trees, you come around a bend in the road and find the way blocked by armsmen bearing the nine-pointed star of the Highseeker's militia. Two of them had a farmer's cart stopped, searching through its contents while the driver and a passenger stood by under the close eye of other guards. Another pair stood apart, looking down the road. One held the chain of a vicious hound.

You're about two hundred yards distant and the guards don't appear to have seen you just yet.

Gavin, Mariel, and Tania:

Solace loomed nearer and nearer, but the forest still blocked its view. The road passed through a spot where the trees and underbrush pressed especially close, swallowing up much of the horizon and throwing long shadows.

As you proceed toward home, Gavin spots rustling in the bushes one one side of the road, against the breeze, and the telltale glint of steel in the fading light on the other.

Rules Stuff:

Gavin: 1d20 + 5 ⇒ (2) + 5 = 7
Mariel: 1d20 + 4 ⇒ (9) + 4 = 13
Tania: 1d20 + 7 ⇒ (4) + 7 = 11

Hiders: 1d20 + 5 ⇒ (17) + 5 = 22

Opening with two separate scenes. I tried to keep the groups even but still put backstory companions together. If you weren't traveling with so and so otherwise, you can assume that you met on the road earlier today.

Taus Arkona wrote:

Damn just too late then.... (Tharasiph here)

Yeah. Sorry.

Gay Male Inhuman

Hi, players. Here's the discussion thread, where we can handle heavy OOC stuff and other such blather. A few things.

Automatic Bonus Progression We talked about it a bit in the recruitment thread and I said I'd raise it here. If you're generally of a mind to switch over to that, I'm cool with it. I'd go with the sense of the party, since I think it would end up confusing for all of us in the long run if some PCs used it and some didn't.

Some Canon Notes I looked through the backstories and wanted to set a few things down more clearly before we dove in. These aren't huge deals, I just want us all on the same setting page. Which does not have a number because it's a metaphorical page. Not one of the numbered ones the Solamnics use to wrangle their codpieces.

1) The Dragonarmies are not presently common knowledge anywhere around Abanasinia. They are active, and about to become much more so, but unless your PC was on the far end of the continent in the last two or three years it's very unlikely that you've heard anything except vague rumors about some kind of war out in the east.

2) Even if you have heard of the dragonarmies, nobody has seen a dragon in living memory. It's been about 1300 years, so even very old elves don't have any firsthand knowledge of them. Most people think they've either all died or were a myth from the beginning.

3) You are, of course, sans divine magic for the present. Even the devout of the Old Gods aren't so gifted yet. I think everyone's clear on that, but it's worth a mention considering how things will go. :)

Hook Stuff I am using the "gone five years looking for signs of gods" deal. It doesn't have to be a literal five years and you needn't have gone far, but rather than have some PCs start up while others have to wait for the story to get going I'm going to run with the idea that the appointed day of meeting is at hand. If you've been back in town for a while, then you were out of town for some reason for a fair part of the day and are on your way back in for the big reunion.

I don't think any of that should pinch backstories too hard.

Aliases! Please set up your aliases if you haven't already. Sheets on the profile page, etc. If you're not sure what I'm looking for there, here's an example from my other PBP.

Formatting Stuff I'd like for you to use quotation marks and bold text for things your PC says aloud. They help it stand out better and distinguish from thoughts, which you can put in italics if you mean them to be word-for-word. Stage directions, description, etc, can go in as regular text. Use the ooc tags for rules questions, clarification, etc.

For example:
Samnell flounced into the tavern and whined, "This guy's historiography sucks! Honestly, I'd rather read proslavery propaganda." There is something deeply wrong with me.

Good? Questions? We've got a whole thread here for 'em. :)

I said I could go to six and I had six players with completed submissions. That works.

The party shall be:
Mariel Uth Kaldar half-elf cleric of Paladine (eventually)
Jakun Stormhoof minotaur wizard (transmuter)
Caitlyn Wiessman Human barbarian (superstitious)
Gavin Carroway, human cavalier (inspiring commander
Thistletorp Babblebrook, kender rogue
Tania Teg Human Slayer (Stygian Slayer, Sniper)

I'll get the discussion set up with some canon notes and housekeeping matters.

Two days into reading Wilentz. I feel like Rise is an important book worth reading, but it's no What Hath God Wrought. That's a shame since I'd really like for Howe to have an equal competitor to jab at his weak spots the way he jabs at Wilentz's. There are some important insights in here, some of which inform a tension I've been thinking about for some time between racial egalitarianism and elitist enlightenment authoritarianism. But the more I read, the more I come back to this:

Wilentz’s entire corpus is predicated on the argument that Jacksonian Democracy, in its most Schlesingerian sense, was the motor that drove the inexorable “Rise of American Democracy.” To believe this, though, one has to soft-pedal (at best) the racialized, herrenvolk nature of that Democracy; see the Free-Soilers as the true representatives of the Jacksonian creed instead of actual Jacksonians like James Polk; and argue the moderates and conservatives within Whiggery and abolitionism sped the cause of freedom rather than delayed it.

I don't feel like I'm learning anywhere near so much history from Wilentz as I did from Howe despite the fact that his book is much more focused on most of the stuff I'm most interested in.

Gay Male Inhuman
Yridhrennor Arahaelon wrote:
Yridhrennor gulps and follows, keeping a tight grip on his staff. perhaps... I should be close to Staeve. My abilities may be usefully I warn him of impending doom.

How close to Steave are we talking? Twenty feet? Ten? Five! Shrunk down and riding in a special pocket on the back of his shield like a tiny elf kangaroo? :)

Tania Teg wrote:
I'm more range than skills, but to each his own :)

She's skilled at shooting things from afar. :)

Talinthal Uth Mondor wrote:

Arcane: Jakun, Justin

Melee: Thomas, Caitlyn, Gavin

Divine: Mariel

Skills: Tania, Thistlethorp

Does this look right?

Looks like. Of course there's still a few hours for last-minute people to hop in.

Talinthal Uth Mondor wrote:
When are we looking to start the game? I am really excited!

I'll be picking the PCs at midnight tonight. We'll probably have the first IC posts up tomorrow.

While I'm here, I currently have these submissions:
Mariel Uth Kaldar half-elf cleric of Paladine (eventually)
Jakun Stormhoof minotaur wizard (transmuter)
Thomas Weissman human paladin (oath of vengeance, one of Fangdragon's)
Caitlyn Wiessman Human barbarian (superstitious, one of Fangdragon's)
Justin Weissman human wizard (one of Fangdragon's)
Gavin Carroway, human cavalier (inspiring commander who I totally did not forget about ask anybody)
Thistletorp Babblebrook, kender rogue
Tania Teg Human Slayer (Stygian Slayer, Sniper)

FangDragon wrote:
If you wanted to use the hoopak, does it have to be a dex based build? It always feels like going that way is fighting against the grain so to speak.

I don't see why. It's a melee weapon. Unless you need the Dex for something else, like rogue skills or an archery-oriented build, no reason not to use it with regular strength.

Talinthal Uth Mondor wrote:
Simple weapons? Quarterstaff, sling and spear?

The hoopak's rules essentially say "use it as one of these weapons". Slings aren't melee so finesse isn't pertinent for them. Neither a staff nor a spear are light weapons in PF. Nor are they on the list of non-light weapons covered by weapon finesse. So I ruled that it doesn't qualify.

I'd be open to a custom feat that let you finesse a hoopak, though.

Talinthal Uth Mondor wrote:
What about the kender?

The kender rogue's stats aren't done yet, so he didn't make the list.

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