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Gabe

Samnell's page

Pathfinder Society Member. 3,712 posts (4,036 including aliases). No reviews. 2 lists. No wishlists. 9 aliases.


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Gay Male Inhuman

Which door first, then? :)


Gay Male Inhuman
Steave Rojerz wrote:

When everyone is ready to go, Steave listens at and opens the closed door in their room.

Steave leads the way. I see two unexplored directions. 1. Through the door in the room where everyone is. 2. the door in the room closer to the entrance from the caverns. Right?

Looks right to me. There's the Due North door, where Saito's ambusher fled, and the northeasterly door right next to the NPC with the purple hair. (Anevia)


Gay Male Inhuman
Saito Samson wrote:
potion of clw 1d8+1

Saito is topped off now. After the cultists? Hole up? Skin the elf and chow down?


Gay Male Inhuman

The basement areas, for purposes of this looting post, are the ones at the bottom of the shaft. I'm fairly sure you had a chance to thoroughly search above. If not, I will accept wrathful, yet righteous, spankings. Also I'm going to assume identification is undertaken because why not?

Lower Guard Post Immediately beneath shaft.
3 clubs
3 light crossbows
30 bolts
13gp

Meeting Hall/Dining Room This loot was already collected but reprinting it for convenience.
4 light crossbows
40 bolts
4 clubs
37gp

Kitchen Also already found
Masterwork dagger

Quarters New Loot!
Iron-bound lockbox, still locked and contents unknown.
1 glaive (skeleton man's weapon)

Ranty Dwarf's gear
dagger
light crossbow
10 bolts
3 potions cure light wounds
potion of invisibility
scroll of schocking grasp
scroll of resist energy
cloak of resistance +1
chipped marble statuette of a man holding a spear (75gp)

A Spellbook:

2nd: Arrow Eruption, Blur, Fog Cloud, Invisibility, Levitate, Resist Energy
1st: Abundant Ammunition, Color Spray, Detect Secret Doors, Grease, Mage Armor, Magic Missile, Shocking Grasp, Silent Image
0th: Acid Splash, Detect Magic, Ghost Sound, Read Magic

8pp, 7gp


Gay Male Inhuman
Theran, Clan Silverlight wrote:

Theran will pull out a small skin of liquid and hand it to Saito.

Potion of Cure light

Saito's potion drinking: 1d8 + 1 ⇒ (5) + 1 = 6

The draught restores Saito to nearly full health.


I know it's the unfun request. Sorry. But I want to say in making it that I don't intend it as any commentary on the quality of the material. I just have more APs than I will likely ever run and need to rearrange some things.


Gay Male Inhuman

Saito's not in negatives, so treat deadly wounds can't do much for him. :( A potion and/or spell could, of course.


Ordered Ta-Nehisi Coates' book last week. Went back to store to check on it, since these things rarely take more than a week. Found out that it's been backordered with no ETA. Bummer.


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Gay Male Inhuman
Theran, Clan Silverlight wrote:

I'm front!

I hover ominously in the background, thinking impure thoughts.

Also consider yourselves free of combat time for the moment and at liberty to RP your hearts out. :)


Gay Male Inhuman

Sorry for the delay. Ended up under the weather last night.
Round 8
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5[/ooc]

Theran held his position, advising others to do the same lest the crusaders become further divided before the enemy.

Elevations: Everyone down below is at 0. Galin, Saito, Steave, Theran, Yridhrennor at 40. Abelard at 30.

Galin's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 7 Recap
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Saito held his ground, warning the other crusaders as they arrived that cultists remained ahead and minding the party's wounded charges. Yridhrennor, past Saito, cast about the scene of his battle for hidden foes. Finding none, he too withdrew to a safer position.

Theran, Steave, Galin, and Abelard all ascended the ladder. The blind crusader has less luck than most, the weight of gear slowing his ascent.

Round 8
Saito and Yridhrennor remained guarding the crusaders' charges. Steave continued his climb, reaching the top of the shaft.

Steave's Climb: 1d20 + 4 ⇒ (9) + 4 = 13

Elevations: Everyone down below is at 0. Galin, Saito, Theran, Yridhrennor at 40. Steave at 20. Abelard at 30.

Theran's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 7
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

In short order, Galin climbed past Steave and Abelard to reach the top of the shaft.

Elevations: Everyone down below is at 0. Galin, Saito, Theran, Yridhrennor at 40. Steave at 20. Abelard at 15.

Abelard's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Galin?


Gay Male Inhuman

Was thinking about just handwaving the timespan here to so many rounds, but now that half the party's absent probably best not to expedite too much.

Round 7
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Yridhrennor cast about the site of the crusader's past battle, then withdrew to a less exposed position.

Theran concluded his ascent and started after the cultists.

Below, Steave began his own ascent of the ladder. Despite his shield and armor, the crusader made good time.

Steave's climb: 1d20 + 4 ⇒ (16) + 4 = 20

Elevations: Everyone down below is at 0. Saito, Theran, Yridhrennor at 40. Steave at 20. Galin & Abelard at 15.

Galin's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


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Gay Male Inhuman
Saito Samson wrote:

Well, perhaps ironically, real life has gotten really busy for myself as well and it looks like I need to take a break until the 25th.

Feel free to DMPC me if you like=)

Ok...so the hiatus list stands at Yridhrennor & Steave (until the 20th) and Saito (until the 25th). Noted. :)


Gay Male Inhuman

Round 7
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

With the other crusaders arriving up top and keenly conscious of his own wounds, Saito warned them of the cultists and their path of retreat as they passed.

Elevations: Everyone down below is at 0. Saito & Yridhrennor at 40. Theran at 30. Galin & Abelard at 15.

Yridhrennor's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Looks like an even split on the pause for the moment. Can always institute it if a majority appears. Anyway I expect lots of climb checks in the near future.

Round 6 Recap
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

With the other cultist fled into the tunnels, the one still facing Saito looked uncertainly between him and the door, before hurling himself at the crusader one last time. His cudgel knocked aside Saito's blade and struck hard enough to rattle bones even through the crusader's warding.

Grinning, eyes wild, the cultist then wheeled to flee. He ducked Saito's seeking steel and vanished to the north.

Wounded, Saito fell back rather than risk pursuit and ambush that would leave his charges vulnerable.

"This is a really bad idea..." Yridhrennor said as he and Falfaeren walks through to the site of Saito's battle. They fought nothing save bodies.

Down below, Steave turned and made for the shaft. In it, Theran made slow progress up the ladder. Galin and Abelard joined him, also finding the climb a hard go with all their gear.

Elevations: Everyone down below is at 0. Saito & Yridhrennor at 40. Theran at 30. Galin & Abelard at 15.

Saito's next. Order is New Badguys, Saito, Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman
Theran, Clan Silverlight wrote:
If we're down two people, do we want to hit the pause button?

Hm. It is a third of the group out for roughly the same timespan, and it's only a week. I could go either way, so I'll leave it to the four of you who'll still be here. Would you rather press on or take a brief hiatus?


Gay Male Inhuman

Round 6
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Galin started his own climb on the ladder. Haste and the weight of his gear worked against him, making for a slow ascent.

Elevations: Everyone down below is at 0. Saito & Yridhrennor at 40. Theran at 30. Galin at 15.

Abelard's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 6
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Yridhrennor entered the room that Saito had just left. He found nothing more than mongrel cultist corpses.

Down below, Steave turned and made for the shaft. In it, Theran made slow progress up the ladder.

Elevations: Everyone down below is at 0. Saito & Yridhrennor at 40. Theran at 30.

Galin's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


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Gay Male Inhuman
Steave Rojerz wrote:
I'm here until Sunday. Then I'll hit the dark side of the moon.

Understood. Enjoy being comfortably numb. :)


Gay Male Inhuman
Steave Rojerz wrote:

My family is taking a week vacation without Internet starting next Monday July 13 and returning the 20th. Please DMPC me.

Will do.

Er, do you mean to be DMPCed effective immediately or as of Monday? Don't want to swipe an action from you without good cause. :)


Put up Stampp for now to read The Annihilation Score.


Gay Male Inhuman
Yridhrennor Arahaelon wrote:
This is a really bad idea... Yridhrennor and Falfaeren walks through the door into the other room.

Do you mean the room that Saito fought in, or the room into which the last cultist disappeared?


Gay Male Inhuman
Theran, Clan Silverlight wrote:
You aren't using hero points? That sucks. :(

No hero points, sorry.

But you'll get mythic soon enough.


Gay Male Inhuman

Round 6
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Saito returned to the people in the party's charge, whom Yridhrennor had just joined.

Elevations: Everyone down below is at 0. Saito & Yridhrennor at 40. Theran at 20.

Yridhrennor's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman
Theran, Clan Silverlight wrote:

Theran climbs up, hoping he'll be in time.

[dice=climb]1d20+6
Spending my hero point on a reroll
[dice=climb]1d20+6

Theran has hero points? Is it from an archetype?


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The Life of Ayn Rand in comic form.


Gay Male Inhuman

Round 5 Recap
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

With the other cultist fled into the tunnels, the one still facing Saito looked uncertainly between him and the door, before hurling himself at the crusader one last time. His cudgel knocked aside Saito's blade and struck hard enough to rattle bones even through the crusader's warding.

Grinning, eyes wild, the cultist then wheeled to flee. He ducked Saito's seeking steel and vanished to the north.

Rules Stuff:

Clubby: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Saito's AoO: 1d20 + 4 ⇒ (4) + 4 = 8 miss

Elevations: Everyone down below is at 0. Saito is at 40. Theran made it to 20 with accelerated climbing and a double move.

Saito's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 5 Recap
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Wounded, the cultist that had stood against Saito firm fell back on the door and reached to open it. The other threw open the door to the wider caves and darted through.

Saito pressed his attack, putting all his strength into his strike. It proved too much strength for him to turn the blade when the wary cultist feinted and then parried the blow on the side of his cudgel.

Yridhrennor invoked the power of Terendelev's scale and rose to the top of the shaft on a billowing silver-white cloud.

Down below, Steave threw open the door on the south end of the dining chamber and found a kitchen. Old blood stained the floor. Barrels filled with scraps of fur and fat sat against one wall, emitting a foul stench.Two long, stone slab tables covered with skinning tools and piles of freshly butchered meat crossed the floor. Beyond them, two wooden racks held drying animal skins. He invoked his divine senses, but discovered no taint of evil about the kitchen. Galin spotted a fine knife amid the cutlery.

Theran began climbing the shaft's ladder, making good progress. Seeing no foes left before them below, Abelard turned and made to follow him.


Gay Male Inhuman
Theran, Clan Silverlight wrote:

Why did I only make 15? Half my speed is 20

Because I forgot. :) I'll fix the elevations when I resolve Abelard's action.


Gay Male Inhuman

Round 5
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Steave invoked his divine senses. They reveailed no taint within the kitchen.

With him, Galin spotted a finely-made knife.

Loot:
Masterwork dagger.

Elevations: Everyone down below is at 0. Saito is at 40. Theran made it to 15 with accelerated climbing and a double move.

Abelard's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman
Galin Solatar wrote:
Sorry, wifi was really spotty so I was posting when I could, which sadly wasn't very often. I'm back now though.

Bad wifi happens. No harm done. :)


Readerbreeder wrote:
Samnell wrote:
Finished Gallagher a couple of days ago.
For a second I thought you meant this Gallagher. Please, finish him; he needs to be put down.

I used to really enjoy him and, while I hadn't watched him or heard anything about him in years, had fond memories. Then, you know, he turned out to be a racist and homophobe. Was not really asking for a Cleveland steamer in that particular happy place.


Gay Male Inhuman

Round 5
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Saito pressed his attack, putting all his strength into his strike. It proved too much strength for him to turn the blade when the wary cultist feinted and then parried the blow on the side of his cudgel.

Yridhrennor invokved the power of Terendelev's scale and rose to the top of the shaft on a billowing silver-white cloud.

Down below, Steave threw open the door on the south end of the dining chamber and found a kitchen. Old blood stained the floor. Barrels filled with scraps of fur and fat sat against one wall, emitting a foul stench.Two long, stone slab tables covered with skinning tools and piles of freshly butchered meat crossed the floor. Beyond them, two wooden racks held drying animal skins.

Theran began climbing the shaft's ladder, making good progress.

Theran's climbing doesn't really impact Steave's action in any way I can see, so resolving it here for simplicity...and so I don't forget about it. :)

Elevations: Everyone down below is at 0. Saito is at 40. Theran made it to 15 with accelerated climbing and a double move.

Remainder of Steave's action is next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 5
New Badguy AC: 17, T15, F16
Shaft Climb DC: 5

Wounded, the cultist that had stood firm fell back on the door and reached to open it. The other threw open the door to the wider caves and darted through.

Rules Stuff:

He's taking total defense and opening the door. His AC hops up as noted above

Saito's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 4 Recap
New Badguy AC: 13, T11, F12
Shaft Climb DC: 5

One cultist bolted but the other stood fast against Saito, hammering on him with a cudgel. Saito returned the favor with a slash across the cultist's chest.

Yridhrennor, Theran, and Galin, hearing the din of Saito's battle, started for the shaft to come to Saito's aid.

Worried about foes in closer reach, Steave and Abelard looked to the door to their south.

New Guys in a moment.


Krensky wrote:


There's a snarky quip about martyr complexs there somewhere, but I'm too tired to nail it down.

I see what you did there. :)


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Finished Gallagher a couple of days ago. Started in on Stampp's Causes of the Civil War. I saw it described years ago as essentially a book that presents every possible argument and asks you to pick one, but it actually appears to be a survey of the historiography of the question up to 1991 with major primary sources included. So that's neat.


Frank L. Owsley, "The Fundamental Cause of the Civil War: Egocentric Sectionalism wrote:
First, was the habit of the dominant section-that is, the section which had the larger share in the control of the Federal government-of considering itself the nation, its people the American people, its interests the national interests; in other words, the habit of considering itself the sole possessor of nationalism, when, indeed, it was thinking strictly in terms of one section; and conversly the habit of the dominant section regarding the minority group as factional, its interests and institutions and way of lie as un-American, unworthy of friendly consideration, and even the object of attack.

Frank Owsley wrote only in paragraph-long run-on sentences. And you thought I was bad. He's excerpted in Stampp's The Causes of the Civil War. If you take from this that Owsley was a wild galloping racist then you would be absolutely right. Even by the standards of his time (1890-1956) he was reactionary.

He's also the author of one of the seminal works on Confederate diplomacy and if you ever heard that the CSA "died of states rights," then you've heard someone quoting him.


Gay Male Inhuman

Round 4
New Badguy AC: 13, T11, F12
Shaft Climb DC: 5

Galin joined Yridhrennor and Theran at the bottom of the shaft.

Abelard's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Interested. Desperately interested. I have loved BR for as long as there has been a BR.

To answer the questions:
I would be most interested in the 3e/d20 conversion of BR. I'm not super-familiar with them (I think I read the file more than a decade ago.) but I remember the rules looking pretty good. I'm entirely ignorant of 5e, though if the group inclines that way I would go about remedying it. I could do 2e, but I'm really rusty and no longer very fond of it. I would also be up for something like using Pathfinder for everything except the BR-specific rules if that's easier to wrangle.

So far as sections of Cerilia go, I'm pretty flexible. Even just within Anuire one can get a lot of different flavor, but there's a lot of appealing diversity outside of it too. My preferences in descending order:

Tie between Khinasi (mainly the Docandragh and Island States) and Anuire (most interested in the southern and western coasts and heartlands between, but open to anywhere)

Brechtur (generally prefer the Basin States, but intrigued by Drachenward).

Rjurik Highlands (no internal preference)

Vosgaard (ditto, also always felt like there wasn't much room for PC realms)

And I have questions :)
1) Would players run existing domains? (I imagine yes, but you never know and there is space on the map to carve out new ones.)

2) Would we have the option of playing BR-canon regents? I remember some of the old domain sourcebooks cast the player as the regent from the books, but others went the other way and had you be the heir who had just inherited. Don't have anybody in mind here, just curious.

3) Would traditional adventuring also be involved, or mostly domain action?

4) Would all the PCs be regents? If so would you be looking for a more coordinated sort where we have complimentary/aligned domains or something more anarchic? I like both options about equally well, assuming we could manage the latter without hard feelings.

5) Would you be open to potential awnsheghlien/ersheghlien PCs? Again no specific ideas, just getting a feel for the concept space.

6) Assuming we're not playing extant NPCs or their similarly-blooded heirs, would our bloodlines and abilities have to be random or would we have some ability to pick, assuming we're not playing extant NPCs?

7) Would we be working in a fairly fragmented setting that suits sort of how the books were published (very little to no interaction between realms of different culture groups) or something more integrated as the contents of the books themselves sometimes suggest? Obviously this only matters much if we're near to a cultural border. :)


Gay Male Inhuman

Not sure if Galin's back yet or not. I'll give him a day and then bot if necessary.

Also I'm going to try to be better about saying when I'm waiting on something in particular rather than leaving everyone wonder if I've vanished on you. :)


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BigNorseWolf wrote:
Krensky wrote:
Yeah, but avoiding to the same source we're going to hell for wearing cotton-polyester blends.
Reading that part figuratively is how they justified the ban on interracial marriage.

There were also arguments along the lines that from the patriarchs' narrative they knew that Yahweh created separate types of people and separated them. They might all be human (though a minority of proslavery authors clearly thought in species terms and didn't see black people as human, the argument against them was essentially that it was unbiblical) but that didn't mean they should mix. The sin of Ham (actually Canaan, but they mostly thought it was Ham for some reason I don't know) and all that applied.

The peopling the world narratives do play into that kind of thing. They don't have the familiar racial categories, but they are very much in the vein of "these people are descended from this inferior ancestor and therefore we're better". The people in question happened to map really well to the political situation in the Levant at time of writing. In fact, that's one way we date them. :)


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Kirth Gersen wrote:
I understand the love for Pratchett, but don't share it. He relies on the same general brand of humor as Douglas Adams (whose novels I also didn't like) and, to some extent, Monte Python (whom I also don't think are all that funny).

I tried, but I detest the guy's work. Same with Adams. I can take Python in small doses, but every time I tried to watch a full episode I found the experience utterly tedious. Actually dozed off once.


Gay Male Inhuman

Conferred with Yridhrennor's player.

Round 4
New Badguy AC: 13, T11, F12
Shaft Climb DC: 5

Yridhrennor turned and headed back for the shaft.

Worried about additional threats, Steave moved for the unopened door to the party's south.

Theran joined Yridhrennor in heading back for the shaft.

Galin's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


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Since I had Eric Foner's Reconstruction open anyway:

Eric Foner wrote:

Some amendments, dealing with narrow, immediate concerns, can be thought of as statutes write large; altering one aspect of national life, they leave the larger structure intact. Others are broad statements of principle, giving constitutional form to the resolution of national crises, and permanently altering American nationality. The Fourteenth Amendment was a measure of this kind. In language that transcended race and region, it challenged legal discrimination throughout the nation and changed and broadened the meaning of freedom for all Americans.

On the precise definition of equality before the law, Republicans differed among themselves. Even moderates, however, understood Reconstruction as a dynamic process, in which phrases like "privileges and immunities" were subject to changing interpretation. They preferred to allow both Congress and the federal courts maximum flexibility in implementing the Amendment's provisions and combating the multitude of injustices that confronted blacks in many parts of the South. [...] Now, discriminatory state laws could be overturned by the federal courts regardless of which party dominated Congress. (Indeed, as in the Civil Rights Act, Congress placed great reliance on an activist federal judiciary for civil rights enforcement-a mechanism that appeared preferable to maintaining indefinitely a standing army in the South, or establishing a permanent national bureaucracy empowered to oversee Reconstruction.


Gay Male Inhuman

The dwarf is down. The only cultists left in play are up by Saito and out of Yridhrennor's sight.


Gay Male Inhuman

Whoops. Mistakenly said Yridhrennor's next. He's next after this post.

Round 4
New Badguy AC: 13, T11, F12

Saito's blow nearly fells the cultist, but the mongrelman pulls back just at the right time to spare his throat and instead take a great, bleeding gash across the chest.

Yridhrennor's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.


Gay Male Inhuman

Round 4
New Badguy AC: 13, T11, F12

The two cultists above wheeled on Saito. One bolted for the other door and escape, but the other stood firm and swung a heavy cudgel with bruising force.

Rules Stuff:

Badguy vs. Saito: 1d20 + 4 ⇒ (11) + 4 = 15

Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Now that your own battle is done, those below can hear the sound of Saito's fray.

Yridhrennor's next. Order is New Badguys, Saito (up top), Yridhrennor, Steave, Theran, Galin, Abelard.

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