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Sgt. Curtin wrote:
We could hit a store that sells actual computers and have a massive LAN set up in the basement of European Arms. Of coures we should also get Resident Evil when we get the PS3's as well. Good Practice. ;)EDIT: Dave Judd wrote: Anyway, probably should shift this to the discussion thread! I was thinking the same thing, but my hands don't always agree with my brain on all aspects of data entry. Dave Judd wrote:
If I were drinking when I read that I probably would have snorted it out my nose. =) We can run a PS3 off a Generator right? Raid on Electronics Boutique and a Game Store in the one outing. We could seriously load up the Salami Mobile and be set for the long haul.EDIT:And wtf was up with the Season Finale of Supernatural Moth??? That was some fncked up sh!t! Colonel Karl Klein wrote: Someone has to help, don't they?... Sam looks soberly at Klein. "Sure I'd love to help everyone escape, but how? We can't just bring everyone here one person at a time and there's only so many people you can actually accomodate. Plus, a massive road train out of town would probably attract a little more Zombie attention than I'd be keen for. In lieu of all that, I'd just like to make sure that I survive. Sure I want to help all of you guys as well, I'm not heartless, but we can't help everybody, no matter how much we'd like to."A tear slowly falls down Sam's cheek as she turns away to head back to a cot and get some sleep. Sgt. Curtin wrote:
"Yeah, but how are we gonna avoid them?" She turns to Klein. "Do you guys have any ideas on how to avoid them? I mean eventually we are gonna have to leave you guys and we will need some way to avoid them. I'm fresh outta ideas on that front. I mean there could be thousands, hundreds of thousands, of those things out there. Any of you guys got any ideas?" She turns and looks at the whole group.Kruelaid wrote:
Sam takes in everything Klein says as they are led around the building. "Damn, maybe we should just hole up here instead of grabbing that Winnebago and heading for the hills," she says with a laugh."So can we go out there and grab our stuff from the cars and crash here for a short time. We could really do with the kind of help you guys can give us if we're gonna survive out there. Speaking of which," she turns to the other Starbucks Gang Menmbers, "maybe we should bring the cars around the back in the alley. Or at least move them closer to the front door, instead of halfway down the street." Once it's all over Sam heads back around to the others, bringing the Beretta nd the remaining ammo. She arrives just in time to catch Jack ask about what they all do for a living.
Kruelaid wrote:
Gotta take comfort where you can, no matter how small. Kruelaid wrote: A bare red light bulb hangs from the ceiling of the hut. The entrance to a brothel? Sam smiles at Dave as he comes over and grabs a handful of magazines. She waits until the smoke clears after Jack and the Colonel (Graham and the Colonel... lol) fire off their grenades, then continues to shoot at the Zombies from her vantage point at the corner of European Arms. She no longer worries about missing, knowing that the others are now safe, and is just happy to be doing her part in freeing those poor people from their torment. Sam looks down at the scene unfolding below her and draws in a deep breath. She slowly aims the rifle and pulls the trigger, but the shot goes wild. When she looks at her hands she sees that they are shaking. Obviously that's why she missed, so she slows her breathing and tries to concentrate. "People are depending on you Sam, this is no time to go to pieces". She thinks to herself.
The Mapper wrote:
OK, I am dense. That makes much more sense now... cheers. In that case sorry Sam would have been in D13 at the end of last round and her final position should be D25 after her full double move this round, not D23, so she has a clear shot of the corner of the Alley.Dave Judd wrote: Judd moved to the corner, P29 last round. I hope not P29... unless you are gonna go the Zombies in fisticuffs. I think you mean P21. =) EDIT:Hang on, the numbers on the bottom are different from the numbers at the top, and there are numbers down the right side, not letters. I have been using the Left/Top axis numbering system, but from the bottom it is different. Which should we use Kruel? The Mapper wrote: >>>>>Round 4 MAP<<<<< On your Round 4 Map Kruel, Sam should be in D11 (assuming in d20 Modern I can shoot (Standard Action) then move (Move Action)?). Round 4
Kruelaid wrote:
Trying to get in one last shot before the Zombies disappear around the corner of the alley, Sam leans out over the edge, but the angle makes her shot go wild. Cursing, she grabs the bag of magazines and head out across the roof attempting to get to the back and hopefully catch them as they round the back corner (ending in D11). Kruelaid wrote:
Sure it is... I was gonna suggest it until I read Klein's post. As long as we're out of debris range we'll be fine. =) If Sam can still see Zombies from where she is after they move, then she'll try to pop off one last shot before they disappear around the side of the building. If she can't see any, then she'll across the roof of EA until she reaches the alley (D24), so she can get a good look at the Zombies as they round the corner. Sam debates whether to go with the others, but decides to pop of at least 1 more shot at the approaching horde, as the others seem to have everything well in hand. Head Shot to Zombie with Beretta Sniper Rifle. (1d20+1-4=8)
Sam curses as her shot misses the first Zombie, but is happy to see that at least this time it hit another behind, although there was no head shot. Yeah dude we've been hearing about those wild storms over there and first thing I thought of after hearing about some people dying was, I hope you're alright. Kruelaid wrote: Just waiting for Sam to call her shot. Sam notices Dave stop shooting and turn, popping a shot off across the road. "Sh!t General, we got more Z's comin' in across the road."She turns and aims at the new group of Zombies pouring out of the alley, trusting that Klein and Jack can take care of the other group. Head Shot to Zombie with Beretta Sniper Rifle. (1d20+1-4=14) Damage from Beretta Sniper Rifle. (2d10=6) Sam lets Dave ease a shot off first, then follows suit, missing the Zombie and slamming the bullet into the road behind it.
Dave Judd wrote:
Love 'em. Finished the first.Finished the 2nd and got halfway through the alternate. Got about halfway through the third. Got barely anywhere in the 4th, primarily because my PS2 sat in the garage after my daughter was born and we moved. It didn't see the light of day for a year and by that time I was way too busy. =( One of a handful of games I've played through to the end! Colonel Karl Klein wrote:
Sam watches Dave and follows his lead, making sure she has some spare magazines within reach and setting up her Beretta's bipod, aiming down towards the spot Klein indicated. "Ready when you are General."Dave Judd wrote: “Niiice…” drawls Dave, looking at the rifle, taking it up. “Yeah, it’s been a while, but I can use this … can’t see sh!t in the dark though…” Sam looks at the Sniper Rifle and gives out an appraising whistle. "I've never used one, but I'm sure I can give it a good go."She stuffs the Sig Sauer into her pants and picks up the Beretta, looking down the sight over the city. She grabs the bag of magazines and leads Dave over to the roof edge. Pulling out a Magazine, she slams it into the slot and uses the sight to look down in the direction Klein and Jack were looking in. Colonel Karl Klein wrote:
Sam catches the gun easily and checks that it's loaded. She unclips the WT from her belt and turns the volume up, saying to Patrick, "Go ahead Pat, what's the problem?" She walks over towards the edge of the building and looks over into the street to where Patrick and the cars are. Colonel Karl Klein wrote: "You can use a gun?" Sam looks at the guy and thinks about starting a tirade, but decides against it and just says, "well, yeah. Just because I'm a blonde girl doesn't mean I'm useless. I did Security work back home and was even accepted in the Police Force before I came over here. I can shoot a handgun decently, but I've never tried anything bigger." Colonel Karl Klein wrote:
"We have some friends across the road waiting for us. One of them killed it. Look, we don't want any trouble and we certainly don't want to stay here. All we are after is some guns and ammo so we can defend ourselves from those things. Is it possible that you could help us out? Please." Dave Judd wrote: “I’m Dave, this is Sam. We didn’t come here to cause any trouble … we just figured we needed some guns with those things running around down there – found this place in the phone book. So … uh, do you run the place?” Sam gives the man a nervous smile and slowly slides her Tonfas back into her belt. "Yeah, these things will work," she motions to the Tonfas, "but it's a little closer than I'd care to get to one of those things. Do you know what the hell is going on?"Sam makes a note of what Dave does and then follows him up, her Tonfa looped through her belt. Once on the roof of the adjacent building she crouches down next to Dave and has look across to the other roof.
Dave Judd wrote: Dave gets on the WT and reports to Sam that he thinks – not entirely sure – that there might be someone on the roof. “Could be a way in up there in which case,” he adds. “I reckon I can get up there no worries … gonna check it out.” After scanning the front of the building and seeing that there is no way in without causing a lot of damage, Sam answers Dave's call. "Yeah that's good. There's no way in through the front, this baby is locked up tight. We could smash some stuff, but then we'd alert anyone inside and also anyone that might be in the area as to what we're doing. Does it look like I could get up there with you, or is it a bit much for me? It is 3 stories after all and there's nothing we can do from down here so I figure I could back you up if there is someone up there. Pat and your friend can stay down here and we'll look for a way to let them in." Sam leaves the WT on and Dave can hear her say to Pat, "What do you think Pat, do you wanna stay down here with um, Alex I think Dave said his name was? Dave and I will go in through the roof, providing of course there is a way in up there and we'll let you guys in."There's a pause... "ummmm, over," she says into the WT. Kruelaid wrote: May I say that Sam has been doing good making quick decisions and you guys might want to nominate her the provisional chief. B@stard! ;) She's only got an INT of 10... she'll run out of ideas sooner or later. She just stating the obvious at the moment really, so it's your funeral. ;) Perception. (1d20=11)
Sgt. Curtin wrote:
Sam looks at Patrick and grins. "Ahhh, Flying High. That line actually won me and my buddy a trivia night back home." Semi-true. It got my friend and I a point at a trivia night, which got us 2nd, but this is Sam's moment, not mine. =) She looks out the window at the street signs. "Looks like this is it Pat, just drive slowly so we can check the place out first." She relays this info to Dave via WT. Kruelaid wrote:
"Sounds like a plan." Sam jumps on the Walkie Talkie and tells Dave, "follow us, we're on our way to a Gun Distributor. Be prepared for trouble though." She turns to Mary Ann, "ok, can you direct us there?"Kruelaid wrote: The phone book is attached to a wire and mounted in a hard plastic case. You can either get some tools or rip the page out. Sam rips out the page containing Gun Shops and jumps back into the car. "Unfortunately I have no idea where this address is, so do any of you know where "insert address of Gun Shop here" is and how to get to it?" Kruelaid wrote:
Sam's head pokes out of the back, between Johnnie and Patrick. "Dave, that's pretty cold. We'd try to help if it were your Aunt in trouble. Although as Dave has pointed out, going right into the middle of what could mount to ground zero means we are gonna need some serious hardware. We need to plan this out, we can't just go barrelling in there hoping for the best. We need to find a gun shop, or maybe camping store do you guys have guns in those? I still say we should find ourselves a Winnebago, and we should also check out this place," Sam hold up the Grainger Catalogue she and Dave found in Ace Hardware, "to grab some stuff as well."Sam dissappears for a minute, into the back of the van and comes back with the Motorola Walkie Talkies, tossing a couple across to the Camaro and handing the others to Pat and Johnnie, clipping one to her pants. "We'll use these to keep in touch while we're in different cars." She glances into the back of the Van and then turns to Johnnie. "Umm... maybe you should swap with Pat as well. Your friend back there is a little bit freaked and I think she could do with some comforting." I'm assuming that Johnnie will jump in the back with Mary Ann and Pat will hop into the Driver's seat. Sam will then sit in the passenger seat. Sam turns on the Walkie Talkie, motioning for Dave to do the same with his. Once he turns his on, she says into it "First stop is a Gun Shop. We'll decide what to do after we're better armed. Anyone know where we can find one?" Kruelaid wrote:
Is that because of all the Zombie Epidemics your medical friends have treated? ;) Dave Judd wrote: “Sam! Sarge! Get into the bloody van!” Dave doesn’t want to make his getaway until he knows that Sam is safe. He’ll delay until after Sam and Patrick have acted this round. If the way is clear I’m thinking of running over the zombie… Sam starts to back away from the body on the ground. She then turns and runs back to the van, hurriedly throwing foodstuffs from the trolley into the back, before quickly jumping in after it and closing the doors. Sgt. Curtin wrote:
I love that song. I bought a CD a week ago (Countdown One Hit Wonders) just because it had that (and 2 or 3 other) song(s) on it. Plus it came with a DVD with Film Clips, and that was one of the clips. Frickin' Awesome! The Mapper wrote:
Holy Sh!t! I get busy with work and have to read through 8 pages of dialouge... man this is movin' quick. =) Sam grabbed the Phone Book from Ace hardware and looked up a dealer for Wiinebagos, ripping out the page with the address. She rushes across the alley to the Supermarket and comes back with a trolley full of canned goods, drinks and snack foods. Just as she arrives back at the van she hears Pat shouting for everybody to come quick, they were being attacked fro their gear. She leaves the trolley next to the van and runs towards them, grabbing her Tonfas from her bag on the way. Round 1: Involves getting to the van, grabbing her Tonfas and hightailing it over to the group. Arriving just in time to see Patrick whack some guy with a huge arse sword. Round 2:Sam steps forward to see if the guy needs some help after Pat's attack, convinced that the fight has surely gone out of him now. As she gets closer, she notices the decrepit appeance of the guy and slows down, not quite getting within reach of him. "err... what the fnck is wrong with him? He does NOT look well. Umm, apart from the fact that you just hit him with a HUGE G@* D#%N SWORD! What the hell were you thinking Pat?" Kruelaid wrote:
Hey I know I can write slow somethimes, but posts just appear between me starting to write a post and me actually posting it... it's time to call the Ghostpostbusters! Dave Judd wrote:
Yeah, that's what it's called over here too. errr... the first one, I can't really verify the second. Dave Judd wrote:
"Yeah I was thinking another set of wheels would be a good idea. I think we should try and get our hands on a camper van, you know, one of those big a$$ motherfnckers with the beds and stove and sh!t. What do they call them over here? Winnebago, is that it? There has gotta be a place in Vancouver that sells them surely. Maybe we should look for a phone book and see if we can find something." She starts to wheel all the stuff out to Patrick's car. "Uh, don't 'spose you guys wanna give me a hand. These bags aren't heavy, but they're not light either."Dave Judd wrote:
"No problem." Sam makes sure she throws a couple of axes in the wheelbarrow. She also picks up a couple of bags, filling one with respirators and spare cartriges & filters, and the other with gloves and protective gear. She then fills another bag with boots for everyone.Loaded down, she then heads off to find Dave and get the stuff out. "Sorry, no room for fuel cans. Bit full." She gives the others a big grin. Wow, I start a reply and by the time I'm finished there are 50 posts go up! =)
Dave Judd wrote:
Sam starts looking around for the stuff that Dave has named, adding multiples of all the stuff (there are 4 of them, possibly more by the time this is over) and throwing them into a wheelbarrow that she found in the gardening section. She see Dave hefting various implements and swinging them like a weapon, thinking to herself with a wry grin that her body is all she'll need if it comes to a fight.Kruelaid wrote:
Looking at Dave and raising her eyebrows quizically, "what the fnck was that? Sounds like the people out the front got bored with waiting and the looters in the truck didn't want to stick around to face them. Think we should go check it out?" She eases the door open and glances out, looking around to make sure noone is there, before stepping through.Just so you guys know the style of my posting for future reference, all of Sam's descriptive text is written normally, her "normal speech is in Bold", or "UPPER CASE BOLD for shouting or extreme emphasis", her "whispering is in Italics" and her "thoughts are in OOC Italics". Very occasionally I may do a "loud whisper, which will be in Bold Italics". Generally I will keep my ooc comments at the beginning or end of a post, unless they specifically reference a section. Dave Judd wrote: When Sam gets near, he puts his mouth to her ear and whispers, “with those guys out the back, we might need to get everything ourselves. I’ve got a mental list. Look for a wheelbarrow we can load up with stuff…” Sam suddenly realizes she should be whispering just in case and says "no problem. Do you think we should split up inside or stick together? By the looks of it there might be some guys already in here trying to loot the place and I'd rather avoid them if possible." Kruelaid wrote:
Thanks for that Kruel, I couldn't find a Synergy Chart, but after reading the Jump Description, found the reference. Sam picks herself up and gives Dave a grin. "Wow, that was quite a rush. I'm glad you showed me a couple of tricks now. I just wish I'd tried something like this sooner instead of just the small stuff." She glances down into the alley at Patrick, giving him a thumbs up when she thinks he's looking, then goes back over to the door and pulls it open. She creeps down the stairs slowly (1d20+7=8), motioning Dave to do the same. She winces as she scrapes her foot on the metal staircase, then stops at each door in turn, puting her ear to the doors and listening to see if anyone is behind them. (1d20=1) Hearing nothing, she turns to Dave and says "so which one first?" You have got to be sh!tting me. 2 Natural 1's in a row!!! IC must really hate me tonight. =( Dave Judd wrote:
"I watched you the first time and wouldn't mind giving it a go with you Dave. Let's load all this stuff into Pat's van and then get to it." She shoulders her backpack and follows Patrick out to his Van, (which I am assuming is the Black van with the Italian Stripes in front of Starbucks... lol Kruel) dumping her pack in the back and limbering up, ready for the run."We should try and get some of those big heavy face masks with the filters on the side. Hopefully there should be some in the hardware store, but if not we may be able to try the landscaping place 'round the corner." Kruelaid:
Spoiler:
Kruel, what kinds of DC Checks are on the run to the roof (following Dave)? The one I am a bit worried about is my Jump, which is only +3 (I might have to look at that at level up). Balance & Tumble are both +8 so I don't have a problem there. Taking 10 sounds like the best course of action, but again the +3 Jump has me worried, especially between buildings.
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