Summon
I should have elaborated a bit more. you could have it ask for assistance in some matter that would help it, maybe a trip to heaven to help out this archon, or something that its superiors need done on the material plane.
magical knack gives you +2 cl for everything except granting extra spells, which includes qualifieing for feats.
if you're LG then you can take a LG, NG, LN, or N familiar. Improved Familiar
I would think rather then using summon monster you use those rules. I think it would make a richer role playing experience, I'd even ask if you could take leadership and have him as an actual companion. I think of outsiders as having a lot their doing, if I had a pc who summoned the same outsider over and over I would have the outsider summon that pc to help it in a fight on occasion. probably as a plot hook.
Indomitable Mount (Combat, Local)
Mounted Combat (Combat)
Remember combat is fluid, it doesn't actually happen in 6 second increments in truth the person who is invisible would run up and then start what ever his next action would be. just like (assuming held action) player one is fighting a monster, the rogue with spring attacks runs up and its it and runs off, if when the rogue was directly behind him player 1 could use his action to make an attack with flanking bonus.
I play with a dm that has us roll 8 4d6(using top 6), reroll 1s and 2s(untill their not 1s or 2s), and then has us drop the lowest die. needless to say stats are inflated a lot. he puts us against challenging enemies and game balance isn't the issue. I would rather have 10 or 15 buy points because I have had characters who's lowest stat was 14 and everybody could do just about anything. I feel it just takes fun out of the game.
ever think this archon might have better things to do then fight for you? what if right you you where plucked from where you where sitting having some wizard forcing you to fight for him. I don't Think that its over powered or anything to give it extra hd or advance it, but I'd make him learn its true name, and give it something to compensate it for fighting for him. I can't imagine that outsiders like being "killed". have you ever asked it how it feels about fighting for you?
ciretose wrote: If I made a belt of light, it would occupy a belt slot. I could wear multiple belts, even wear multiple magical belts, but RAW I would only get the benefit from the first belt I put on. If someone ran up to me and put another magic belt on me, it doesn't negate the one I have on. If I cast a spell on the belt, it doesn't negate the effects of the belt. So, if I had a Belt of Giants strength on, then put my belt with continual flame on afterwards would the flame go out? Thats what it sounds like you're saying.
Lemmylinks wrote:
No, it dosn't say it uses positive energy By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify. This spell cures 1d10 points of damage +1 point per caster level (maximum +5). |