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Salty's page

3 posts. 3 reviews. No lists. No wishlists.


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Zurai wrote:
You're in luck then! Inquisitors of Iomedae get longsword proficiency, and Inquisitors of Gorum get greatsword proficiency, because that's the favored weapon of those deities.

That's convenient! I had been meaning to look that up. For roleplaying purposes, my character probably would have ended up worshiping Iomedae anyways!


I was really hoping for improved combat abilities, personally. The lack of a martial weapon proficiency really disappointed me; I imagined alternating between a crossbow and a longsword or greatsword. Also, the base attack bonus progression is pretty weak. I think that the class would be much better with a higher BAB. The tactical feats seem a tad unnecessary in my opinion, it really could have been dropped. The monster lore abilities also seemed a bit undefined; it didn't give me too much to go on. Also, judgment seems a bit slow, especially at first. I wouldn't be surprised if it went unused because I was saving it for a more important occasion.

This is just my first reaction, though. The class could be fine in itself, I haven't had an opportunity to test it yet. Plus, a majority of my complaints are based off the fact that it doesn't play like I hoped it would. I'm sure that the class works well for what was intended, but I had hoped it would work differently.


Yeah, this looks really cool. I'm definitely bookmarking this. I had a bit of difficulty with the prestige classes, however. The name "Custom Prestige Class" isn't removed when you give it a name. Additionally, there is no way to control class features such as increased spells per day, as well as other abilities. Oh, and for some reason, Wizards are given a generic bonus feat instead of Scribe Scroll. Really looking forward to using this, however.



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