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Very good stuff. Thanks for sharing!


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Sounds like a great AP. Looking forward to it. I'm pretty sure Paizo knows how to make 'classic' interesting and fresh.


I was wondering how this project progressed :).


Very excited about this AP. Can't wait!


I would like to see:
plane shifting / planet hopping
1st world themed
Arctic themed
Intrigue (any setting, I have a weak spot for druid politics, think Broken Moon but bigger.)
City based


Some call me Tim wrote:
Secane wrote:
I suggest you allow players to roll for their stats using the methods found in the core rule book.

I would suggest the opposite. It's too easy for one player to get stuck with a 'weak' character if they roll poorly.

We've been playing Rise of the Runelords for 3 years now (almost finished). While I didn't roll all that poorly (I think it was like a 25 point buy as the GM was generous with the rolling method), I ended up with 13 as my low and 15 as my high for all abilities. I play a barbarian and having 14 INT and CHA is pretty much a waste. I would have put those points into a physical stat obviously. Meanwhile, our druid rocked the house and got like a 35 point buy and was able to boost his physical stats to the point where at 13th level he has more hit points than the barbarian! (We also roll for hit point which I would again recommend against.)

What I like about rolling is the chance of having a attractive well-versed intelligent barbarian. It adds flavor to the roleplaying part of the game. With point-buy the chances to get those stats are very slim.

For my next campain I think of rolling and allowing point buy when players are unhappy with their result. I'm also playing with the idea to ask for rerolling the 3-4 straight 18 characters.