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About Sallandrya Iramine ThainelLevel : 2/1
HP : 22 (Hit Die 2d8 + 2d8/2 + CON)
Scores: Spoiler:
STR : 18/95 +2 Hit, +5 Damage , +200 encumbrance, 1-4 minor test (1 in 6 extraodinary success), 35% major test
Saving Throws: Spoiler:
Aimed Magic 13 Breath Weapons 16 Death, Paralysis, Poison 10 Petrification, Polymorph 13 Spells 15 Racial Abilities: Spoiler:
+ 1 DEX, -1 CON 90% resistance to sleep and charm spells only Any pulled bow +1 to hit
Languages : Common, Elven, Grey Elven, gnoll, gnomish, goblin, halfling, Hobgoblin, ogre, orcish Infravision 60ft
Surprise 4 in 6 chance in nonmetal armour and alone or with elves/haflings, or 90 ft in advance, otherwise 2 in 6 movement rate 120 ft
Class Abilities:
Spoiler:
Cleric Spell casting Turn Undead Ranger Surprised on a 1 in 6, more likely to surprise 3 in 6 +1 damage per level against evil humanoids/giants Tracking 90% rural, 65% urban/dungeon Any armour shield Any weapons -2 to hit non profiecient weapon. Weapon Proficiencies: Spoiler:
Long Sword Short Bow - specialization 5/2 attacks, +1 to hit, +2 damage Equipment:
Spoiler:
Armor Chainmail (AC -5) Archer's Lamellar (AC -4) 45 gp kept in reserve Weapons
2 +1 arrows in quiver but set separate
Clothing Ranger's Outfit
Misc. Backpack
Spells currently memorized (Cleric level 1 + Wisdom bonus):
Spoiler:
Command x 2 Cure Light Wounds x 2 Carried Wealth:
Spoiler:
50 gp, 35 sp, 10 cp XP
Spoiler:
Cleric 1,693 XP/Ranger 1,693 XP |
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