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Salintar's page
107 posts. No reviews. No lists. No wishlists.
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Rick Hershey wrote: I do love the fact, instead of emailing us, sending a message on here, FB or any other means you could to contact us and just ask - making a public post about the issue and then questioning what we are doing and the reason for delays was the best option for you. IMO if you can't fulfill your part of the bargain, for any reason, you should contact your customers. Not expect them to contact you. And certainly not publicly complain that they chose to contact you in a way that you do not approve of. Customer service epic fail.
Charisma does not suck. I love the fact CHA is used for social skills, and is great for RPing.
I think releasing a free sample version, showcasing only one section makes sense - basically a free trial. Let people check a portion out for free to make sure they like it - very good idea!
I would NOT release the entire thing free and then hope people will pay if they like it. That's essentially the shareware approach in software. The reality is that a percentage of people (and, I'm afraid, it would be a not insignificant percentage) simply will not pay, no matter how much they like it. That may be cynical, but I think it's true.
PLUS, offering the entire thing for free means players could download the entire module before playing it.
Bottom line, in my opinion ...
Small portion as a free trial - great idea
Entire thing free in hopes people pony up the dough if they like it - bad idea.
We don't think we owe you an explanation of why some products cost 2.95, some cost 3.45, and some cost 3.95, but here's one anyway.
Sneak Attack Press products cost between 2.95 and 3.95. because they are of varying lengths.
- The 2.95 products are the shortest.
- The 3.95 products are the longest.
- The 3.45 products are somewhere in between.
(This is an attempt at friendly humor based on this thread.)

Dreadfox, I have to say I agree with the majority of those who have posted.
The amount of time you put into your design / development process doesn't really matter as much as the quality of the final product.
If you put 1,000 man hours into a given release but the end result is sub-par, then do those 1,000 man hours still justify a high price. Conversely, if you only spend 4 or 5 hours designing and developing, but the end result is fantastic, should the price be reduced?
Frankly, even if you didn't intend it, the implication is still there - you feel your stuff is worth more than other 3PPs becasue you put more development and playtesting time in. The truth is, ANYONE creating material for sale as a 3PP should be doing what you outline. The fact that you detail your steps out, or that it appaerently takes you longer to get your material into publishable shape than many other 3PPs, shouldn't be a justification to charge more.
If it takes you that many hours of playtesting and refining to get your products to the point at which you feel they are as good as they can be, then so be it. Those additional hours do not necessarily justify a higher price. If other 3PP writers and designers have more skill, experience and/or overall design chops, chances are they can produce work that is as good, if not better, in much less time. That's a good thing - it's why those top tier Pathfinder 3PPs are where they are.
I also have to ask about the "We owe you an explanation of why our products cost $4.99."
Why?
Was someone asking about it? I certainly might have missed it, but I don't recall a thread here on Paizo in which people were asking. Quite honestly, this seems more like a somewhat ill-conceived PR stunt than anything else.
As others have said, perhaps you should just spend whatever amount of time you need to get your products to the highest quality level you can and then price them however you see fit. The market will determine if that price, regardless of how long it took you to create it, is appropriate.
Just a thought.
Excellent. I had bought all 10 PDFs via a gift certificate for Christmas, and this makes a nice addition. Kudos to Rite Publishing for awesome spells (Great Flaming Corpse for the win!)
Thief harkens back to the game's earliest days and I don't see it as a slight against any particular culture. I welcome the gritty edge that 3PP use to enhance the game and applaud them for their creativity. Let's not go back to the politically correct 2nd edition days. If the character concept doesn't appeal to your gaming sensibilities, play something more in line with your personal taste. I for one love the concept
I feel gypped thinking that someone tried to turn this into a racial generalization.

hunter1828 wrote: Dark_Mistress wrote:
Ok, I thought they was just to replace the existing off races. Like I did in my example. But if you can flat apply it to humans and get all the powers. Then i agree with End I think they are a bit strong. I think they should give up some of the base race powers to apply for the template personally. No, not at all. These templates are designed to make any type of humanoid creature potentially planar in origin. We recognize that they are powerful, but we disagree that they are too strong, but that is our opinion on things, of course. Our belief is that if a GM is going to allow a succubus tiefling drow (as a random example), then the GM should be prepared for a powerful PC. We felt it better to present good, strong templates rather than water them down for the sake of parity. Yeah I get what your saying. I don't think they are so powerful as to be a EL, but I also look at them and wonder. Why anyone would then take a default human with out taking a template first. Since it just makes the default race better.
Of course this is just my personal opinion but I think you should add a side bar on two ways to handle them. More options basically, one way is how they are done now but point out they will be strong characters then. The other is offer up a sample, if you use this template on a human the human loses the bonus skill point and feat or something like that to put them closer to on par with a default human. Anyways as I said just my personal opinion.
I considered WoTC largely irrelevant and bereft of real creativity well before 3.5 ended, and I posted that in many places, including their own website. 4th Edition cemented that idea for me. I don't even recognize MTG anymore, either.
WoTC will never lure me back to a new edition of D&D. There is one thing they could do to earn a smidgen of my loyalty, though, and that would be to reinitiate d20 Modern and give it the support of the OGL again. I wrote a lot of good stuff for that, that was well playtested and ought to have seen publication, but I just can't see doing so without official support.
Since that will never happen, they aren't likely ever to have my support or loyalty again. There are enough RPGs in the world (and in my head) and enough good companies like Paizo, that I never have to deal with WoTC again.
WoTC will release AD&D 5th Edition as a 3rd person ´fighter´ video game (ala Mortal Kombat).
There will be a secret unlock code to fight the ´Bulmahn´ uber-boss.
One faction will be ´3rd Edition Grognards´. Another faction will be ´True Roleplayers´.
Paizo will respond with... Choose Your Own Adventure Pathfinder Novels.
Honestly, short of Hasbro pulling off some sort of miracle, I will be sticking with Paizo for the forseeable future, thank you.
They think about the game like I do, in terms of balance and fun. They are creative, intelligent and are keeping alive the game I have played since 1979 so I can continue on the stories of the characters I love and will come to love in the future.
Hasbro's corporate greed and ignorance about the gamer in general has totally alienated them to me. 4th ed may be an interesting game in it's own right, but it is not the game I have been playing for ages and I have no need to rework all those years of creativity to match their new vision. The very fact they so radically changed the game rather than making a new 'introductory' game shows how little they understand their fan base.
Thanks for the update and all of the hard work!
Quote: But the point of this thread is not spellbooks, but Sundering, and a wizard doesn't need to worry about a sundered spellbook, but rather a sundered spell component pouch. Or holy symbol if you are a cleric. This is why my dwarven druid grows mistletoe in his beard.
And weeeeeee LIKED it that way!
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