Lassiviren

Salazar The Shadow's page

88 posts. Alias of Batista Grave.


Full Name

Salazar Valentine Teramore

Race

Snake

Classes/Levels

Assassin

Gender

Male

Size

Medium

Age

20

Special Abilities

poison bodily fluids

Alignment

EVIL : D

Deity

Norgurger

Location

The wilds

Languages

Common, Snake

Occupation

Assassin

Strength 11
Dexterity 20
Constitution 14
Intelligence 10
Wisdom 14
Charisma 10

About Salazar The Shadow

Salazar
Male Vishkanya Assassin 1 Ranger 5
NE Medium Humanoid
Init +5; Senses Low-Light Vision; Perception +12
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Defense
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AC 21, touch 15, flat-footed 16 (+6 armor, +5 Dex)
hp 57 (5d10+1d8+12)
Fort +6 (+4 vs. suffocation or hot or cold environments), Ref +10, Will +4; +6 vs. poison
Resist Poison Resistance +6
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Offense
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Speed 30 ft.
Melee Assassin's dagger +7 (1d4+2/19-20/x2) and
Unarmed strike +5 (1d3/x2)
Ranged +1 Heavy crossbow +11 (1d10+1/19-20/x2)
Special Attacks Death Attack (DC 11), Sneak Attack +1d6
Ranger Spells Prepared (CL 2, 5 melee touch, 10 ranged touch):
1 (2/day) Read Magic, Summon Nature's Ally I, Lead Blades, Dancing Lantern, Magic Fang (DC 13), Detect Snares and Pits, Longstrider, Alarm, Charm Animal (DC 13), Resist Energy (DC 13), Entangle (DC 13), Endure Elements, Speak with Animals, Pass without Trace (DC 13), Jump (DC 13), Abundant Ammunition, Air Bubble, Animal Messenger, Ant Haul (DC 13), Anticipate Peril (DC 13), Aspect of the Falcon, Blend, Bowstaff, Call Animal, Calm Animals (DC 13), Cloak of Shade (DC 13), Commune With Birds, Compel Hostility, Deadeye's Lore, Deadeye's Lore, Delay Poison (DC 13), Detect Aberration, Detect Animals or Plants, Detect Poison, Diagnose Disease, Feather Step (DC 13), Glide, Gravity Bow, Hide from Animals (DC 13), Horn of Pursuit, Hunter's Howl (DC 13), Ironbeard, Keen Senses (DC 13), Know the Enemy, Liberating Command, Linebreaker, Longshot, Marid's Mastery, Summon Minor Ally, Negate Aroma (DC 13), Residual Tracking, Returning Weapon, Savage Maw, Strong Wings, Sun Metal (DC 13), Tireless Pursuit, Unbreakable Heart, Urban Grace, Wartrain Mount, Whispering Lore, Winter Feathers
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Statistics
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Str 11, Dex 20, Con 14, Int 10, Wis 14, Cha 10
Base Atk +5; CMB +5; CMD 20
Feats Assassin Weapon Proficiencies, Endurance, Point Blank Shot, Precise Shot, Rapid Reload (Heavy crossbow), Rapid Shot
Traits Indomitable Faith, Killer
Skills Acrobatics +4, Bluff +0 (+2 vs. Dragons, +2 vs. Humans), Climb +3, Disguise +7, Escape Artist +6, Fly +4, Handle Animal +8, Heal +6, Intimidate +4, Knowledge (dungeoneering) +6 (+8 vs. Dragons, +8 vs. Humans), Knowledge (geography) +5 (+7 vs. Dragons, +7 vs. Humans, +7 while in Urban terrain), Knowledge (nature) +7 (+9 vs. Dragons, +9 vs. Humans), Perception +12 (+14 vs. Dragons, +14 vs. Humans, +14 while in Urban terrain), Ride +8, Sense Motive +2 (+4 vs. Dragons, +4 vs. Humans), Stealth +20 (+22 while in Urban terrain), Survival +10 (+12 vs. Dragons, +12 vs. Humans, +12 while in Urban terrain, +12 to track), Swim -1 (+3 vs. exhaustion)
Languages Common, Vishkanya
SQ Favored Enemy (Dragons +2), Favored Enemy (Humans +2), Favored Terrain (Urban +2), Hunting Companions (2 rounds), Poison Use, Poison Use, Toxic (2/day) (DC 12), Track +2, Wild Empathy +5
Combat Gear +1 Heavy crossbow, Assassin's dagger, Shadow Mithral Breastplate; Other Gear Quiver with Abundant Ammunition /w Permanancy
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TRACKED RESOURCES
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Assassin's dagger - 0/1
Toxic (2/day) (DC 12) (Ex) - 0/2
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Special Abilities
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Death Attack (DC 11) (Ex) You can kill or render a target helpless for 1d6+1 rounds with a prepared sneak attack.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Dragons +2) (Ex) +2 to rolls vs Favored Enemy (Dragons).
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Favored Terrain (Urban +2) (Ex) +2 to rolls vs Favored Terrain (Urban).
Hunting Companions (2 rounds) (Ex) Grant half favored enemy bonus to allies within 30' as move action.
Killer Add weapon's critical modifier to its critical bonus damage.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Poison Resistance +6 Gain listed bonus to saves vs poison.
Poison Use You don't accidentally poison yourself with blades.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Rapid Reload (Heavy crossbow) You can reload fast with one type of Crossbow.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Toxic (2/day) (DC 12) (Ex) Can apply poisonous blood/saliva to a weapon as a swift action.
Track +2 +2 to survival checks to track.
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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