Tiefling

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Organized Play Member. 431 posts. No reviews. 1 list. 1 wishlist. 4 Organized Play characters. 1 alias.


The Exchange

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John Mechalas wrote:

Well. Barbarian, first of several children to artisan, noble parents? I mean, this kind of screams the dwarven equivalent of oppositional defiant disorder to me.

--Well I actually roll this out from the book Ultimate Campaign.

Homeland: Unusual (Mountain),
Parents are still alive,
She is the 1st of the 5 biological siblings,
Circumstance of birth: Heir to a Legacy,
Parent’s Profession: Artisans,
Nobility: Regent,
Major Childhood Event: The War,
Barbarian Backgrounds: Champion of a God,
Conflicts: Destruction,
Conflict Subject: Gangster or Underworld Figure,
Motivation: Love,
Romantic Relationships: One Significant Relationship,
Relationship With Fellow Adventurer: Friend of a Friend,
Character Drawback: Safety of Security,

But I did like what you throw at this character, kind a funny though.

The Exchange

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Hello Everyone,

I was wondering; if anyone or someone be willing to come up with some background stories for this character. The GM is allowing me to start with a specially made melee weapon. basically like the Greatsword,but with a 2d6 (19-20 x3) crit modifier instead. Also I spent 300 gp to make the weapon MWK.

Female Dwarf Barbarian:
Sirnirra Honormaul
Female dwarf barbarian (titan mauler) 1 (Pathfinder RPG Ultimate Combat 30)
CG Medium humanoid (dwarf)
Init +1; Senses darkvision 60 ft.; Perception +6 (+8 to notice unusual stonework)
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Defense
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AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 16 (1d12+4)
Fort +6, Ref +1, Will +2; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee mwk Special Made 2hd Maul Hammer +5 (2d6+9/19-20 x3)
Special Attacks hatred, rage (9 rounds/day)
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Statistics
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Str 19, Dex 12, Con 18, Int 18, Wis 14, Cha 8
Base Atk +1; CMB +4; CMD 16 (20 vs. bull rush, 20 vs. trip)
Feats Power Attack
Traits defensive strategist, rich parents, ruthless
Skills Acrobatics +1 (-3 to jump), Appraise +5 (+7 to assess nonmagical metals or gemstones), Craft (weapons) +6, Intimidate +3, Knowledge (geography) +5, Knowledge (religion) +5, Perception +6 (+8 to notice unusual stonework), Survival +6, Swim +8; Racial Modifiers Advanced
Languages Ancient Osiriani, Common, Dwarven, Elven, Shoanti, Undercommon
SQ big game hunter
Other Gear lamellar (steel) armor[UC], mwk Special Made 2hd Maul Hammer, backpack, belt pouch, blanket[APG], flint and steel, hemp rope (50 ft.), pot, soap, torch (10), trail rations (5), waterskin, 341 gp
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Special Abilities
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Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs. foes larger than self.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (9 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

She is 4'3" tall, hair color: Golden, Eye color: Golden Brown, skin color: Tan Brown, Weight: 135 lbs., Age: 46. Deity: Torag

Any Help would be great and thanks.

The Exchange

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Howdy everyone,

I was thinking of riddle for my upcoming challenging encounters. Like Fun/puzzle/doorways/events.

I am trying to work out things to start with easy one then develop harder ones.

Here are some simple ones.

Spoiler:

Here are some I've gather up.

1. What always runs but never walks, often murmurs, never talks, has a bed but never sleeps, has a mouth but never eats? River

2. What can you put in a wood box that will make it lighter? Holes

3. Until I am measured I am not known. Yet how you miss me when I have flown. Time

4. If you drop me I'm sure to crack, but give me a smile and I'll always smile back. Mirror

5. The one who makes it always sells it. The one who buys it never uses it. The one who uses it never knows he's using it. Coffin

6. Three lives have I. Gentle enough to soothe the skin, Light enough to caress the sky, Hard enough to crack rocks. Water

7. At the sound of me, men may dream or stamp their feet. At the sound of me, women may laugh or sometimes weep. Music

8. I build up castles, I tear down mountains. I make some men blind, I help others to see. Sand

9. What can you catch but not throw? cold

10. The more you take, the more you leave behind. Footsteps

I was wondering if any of you like to join in on develop some more riddles would be a big help.

The Exchange

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Here is a beta test list. Please post your inputs. Please give if changes that would sound better. keep in mind we want 9 titles/ranks for following the Caster Levels.

Cleric Religion Titles/Ranks

Good Alignment Path:

Male:

Spoiler:
1. Adept,
2. Brother,
3. Father,
4. Priest,
5. Monastic,
6. Deacon,
7. Bishop,
8. Patriarch,
9. Cardinal

Female:

Spoiler:
1. Nun,
2. Sister,
3. Mother,
4. Priestess,
5. Monastic,
6. Deaconess,
7. Bishop,
8. Patriarch,
9. Cardinal

Evil Alignment Path:

Male:

Spoiler:
1. Adept,
2. Brother,
3. Father,
4. Arch-Priest,
5. Arch-Monastic,
6. Arch-Deacon,
7. Arch-Bishop,
8. Arch-Patriarch,
9. Arch-Cardinal

Female:

Spoiler:
1. Nun,
2. Sister,
3. Mother,
4. Arch-Priestess,
5. Arch-Monastic,
6. Arch-Deaconess,
7. Arch-Bishop,
8. Arch-Patriarch,
9. Arch-Cardinal

The Exchange

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Stats rolls 2d6+6; I got very lucky on the rolls.

3,6+6 (15)

4,6+6 (16)

6,2+6 (14)

2,5+6 (13)

6,6+6 (18)

5,6+6 (17)

I am going with a Variant class pole-arms master Fighter.

How would you make this Pole-arm master be built?

Stats: (I know most would go with 18 on the STR, I am looking at better saves maybe skills use).

STR 16
DEX 13(15) +2(Human)
CON 14
INT 15
WIS 18
CHA 17

Feat Tree (Ideal other input choices):

R1 - Exotic Weapon (Fauchard) - The GM may Be Giving this feat for free
F1 - Power Attack
L1 - Dodge
F2 - Combat Expertise
L3 - Mobility
F4 - Spring Attack
L5 - Whirlwind
F6 - Weapon Focus (Fauchard)
L7 - Weapon Spec (Fauchard)
F8 - Combat Reflexes
L9 - Lunge
F10 - Improve Crit
L11 - Improve Trip
F12 - Greater Trip
L13 - Greater Weapon Focus (Fauchard)
F14 - Greater Weapon Spec (fauchard)

(I am looking for other feats ideal to fit in the rest)

L15 - ?
F16 - ?
L17 - ?
F18 - ?
L19 - ?
F20 - ?