Captain K. wrote:
This is the one I am most interested in. Might be the answer to what I have always felt was a problem with both classes. I am hoping for a class where you prepare a number of spells per day and then can spontaneously cast them as you need.
1. Should President Obama have committed forces without consulting Congress, such has been done in most conflicts since World War II?
No, consulting Congress is a valuable safeguard to minimize excessive use of force. Unlike the President, we have better access to our Representatives and Senators. As such, the general feeling of the voters can be taken into account. A number of polls show the majority of citizens do not support an attack on Syria and that needs to be taken into account.
2. Should the United States intervene on the basis of the alleged use of Chemical Weapons?
I am against intervening in Syria unless it is part of UN action.
3. Does the lack of international support impact the validity of United States pending intervention?
Absolutely, without UN support if we attack we are doing the same thing as any of the rogue nations we condemn.
Sounds like a great solution.
One of my ideas for this AP if I get to play it was for a paladin with the trait Magical Knack going for Hierophant with Mystic Spell casting and the path powers which gives you bonus slots.
Saw it last night, and I did not have any real problem with any of the acting. Kevin Costner portrayed a pretty typical Kansas farmer, my late father in law was a Kansas farmer, and Kevin did a really good job showing that kind of stoicism. The other highlight was the Kryptonian female warrior, I really appreciated the respect she showed the Army Colonel even though he was physically her inferior. She recognized him as a fellow solider and faced him as an equal. How Lois and Clark developed their relationship made a ton more sense than either the comics or previous movies.
The problem with the movie is the acting is only 10% of the movie. The sheer amount of violence, destruction, and noise detracted from all of the good parts of the movie. They could have cut 45 minutes of the fighting out and it would not have made a difference to the plot line of the movie. They should have given the 45 wasted minutes to Kevin Smith to do character development.
Doubt I will buy the DVD.
Just picked up Ultimate Campaign and there are some interesting magus specific traits in it. Three I have found interesting so far are Arcane Revitalization, Arcane Temper, and Bladed Magic. Part of the new rule subsystem is your background determines which traits you have access to, no more cherry picking. I will post an analysis of the new traits later in the week.
Picked this up on Friday and all I can say is wow. I wish you could have been part of the initial discussions with Paizo when they are developing PFRPG. If you could have presented this material then we might be using spell points as core.
Still studying it but I have not found a problem point yet.
Can you give us some information on how and how often you plan on playing. Will this be interactive or everybody posts once per day? If interactive are you going to use one of the applications to assist play?
Depending on what kind of committment you are looking for, I would be willing to play a magus, bard, or cleric.
I looked at the rules on both last night and while the combination would be a bit unusal I could see someone role playing it. It would take a bit of planning and restraint to pull off. The Sould Forger gets a weapon arcane bounded object at 1st level. The weapon must meet the criteria to be a black blade and the Soul Forger can't enchant it using the arcane bound rules. At 3rd level, the Bladebound kicks in and it is now a sentient black blade. The ability to enchant the weapon would be lost but it can still be used to spontaneously cast a spell known.
From a role playing standpoint I can see a dwarf or a half-elf/orc trying to be more to the community than just a warrior blendng the two paths.
James Jacobs wrote:
Overall, I have not been a fan of the adventure paths but I plan on purchasing this series just to see how to integrate Mythic Adventures into a campaign.
Just got Green Lantern Extended Cut last night. It was a much better movie than the one in the theater. The added scenes showed the parallels in both Hal's and Hector's lives and why it was inevitable they faced off in their final showdown. It is a pity they didn't show it instead of the edited one as the extra material really told the complete story.
My guess would also be no due to the fact a certain percentage of buyers (of which I am one) would always wait for the compilation instead of buying the orginal soft cover book. Example, I would love to see a Races of Golarion book especially if it included all of the errata since the original soft cover book.
Looks like some wonderful stuff. The Paths of Power II looks great. One question will we get Player's Options: Half-Elves and Player's Options: Half-Orcs or will they be rolled into the Player's Options: Elves and Player's Options: Orcs book. I would really prefer a book dedicated to half-elves and half-orcs.
Lord Twitchiopolis wrote:
Can you expand on the magus, having played the class I would have expected it to be a better fit of S&S.
I had to wait until the following payday but I got it. Galliard of Blades is awesome. It is powerful, complex and cunningly balanced for what it does. The fact it uses swift actions to maintain takes arcane strike off the table and since it is using bardic performances no inspire courage to buff you. Unless you preplan and cast Good Hope before you start it, no buffing from that front. I would show this as a way to balance a really powerful option so the buffing does not get our of hand. Well done.