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@ShadeRaven - Thinking on it more, I think I would agree to straight up remove GM bribery.
The thing that stuck out for me, is that it messes with the power dynamic of the *group*, not just the game. Sure, a lot of groups will have no issue with this, but we've all seen or heard about that GM that is going on a power trip. Even in a group of good friends, it can mess with the social stress of the group. Bleed is a real issue, even if it's more prevalent in LARP than TTRP, and shouldn't be recommended blindly. Even veteran LARPers who 'know better' can struggle with bleed, and they know what they're looking for. A player that doesn't know what to watch out for, in a group that doesn't, and you're risking some really bad times.