Pit of Screaming Ghosts notches another kill to the tally.
Character: Rowne, gunslinger musketeer.
Where: Pit of Screaming Ghosts (duh!)
Why: Green Slime.
After the party's new fighter (replacing the now dead Wallace. Name of Gromit, heh.) fails and acrobatics check (initiate combat with the edimmu), things start off rocky. The fighter lost a healthy chunk of Con from the slime, and to make matters worse the edimmu open up with their moans, stacking fear effects onto the poor party. The druid's wolf decides its had enough of this noise and tracks back up the stairs (only frightened) but the gunslinger in his panic dives for the dubious safety of the piles and piles of illusory treasure. The edimmu's incorporeal nature proved quite the barrier to the party, resulting in a longer combat than normal, which spelled the 'slinger's doom: without killing the generators of the panic, the condition couldn't be shaken! A few rounds later, the gunslinger and all his gear is lost to the ravages of green slime...
It's not the damage that'll kill you, it's the Con loss.
No word as to what will replace Rowne.