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Genie

RyanH's page

Goblin Squad Member. RPG Superstar 2014 Star Voter. Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. Pathfinder Society Member. 166 posts (1,359 including aliases). 1 review. 1 list. No wishlists. 7 Pathfinder Society characters. 15 aliases.


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Grand Lodge

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My hope is that 5E is SO freaking awesome that I am willing to spend tons of money and switch ... and that Paizo responds with a system that is SO freaking awesome that I switch back ...

... Pathfinder is already so freaking awesome that the resulting system would be mind blowing!

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I love the countless options ... there's always some other cool thing to discover.

I do think that historically, systems came out, were simple, then over years they bloated and became unmanageable (and too expensive to get into). But with current technology and the licensing Pathfinder is under, neither of those are an issue.

You can play the game without spending ANY money, other than internet access, so the cost issue is mitigated. I mainly buy the PDFs so that is cheaper as well. 5E would be dead at the gate without offering PDFs for me. WOTC seems to have learned here ...

As far as being unmanageable, with online content easily searchable, using something like Hero Lab (back to cost issue, but it is SO worth it), as well as these online forums, the glut of content is totally manageable. And again, I like the options.

Powergamers? In a home game, easy to mitigate. Lower point buy, stat array that's the same for everyone, core only, random aspects, etc, etc, etc. In PFS it's more of an issue, but I have enjoyed and contributed to many a PFS game, even at the higher levels playing a pre-gen, at a table where other players were min/maxed. Personally, while it's easy to find ways to put out the most damage per round, I find that rather dull. I like having lots of options every round as to what I can do ... that's what I dig through the rules for.

I do see a Core Book 2.0 coming out, but mainly including all the corrections, tweaks, and written with knowledge of everything that has been written since. Maybe starting at that point with a new look/art style. A few years from now all the art will seem dated.

Grand Lodge

Will do ... that's what I was avoiding ... so actually NE, E, E, E ... assuming he does not detect anything. :)

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

@ BrotherBear: Go to the top of this list. On the page, above the first post is a statement that says, "Enter your pc in the -->list<--.

Click list and enter yourself there.

Also, just watch the recruitment list daily. This is not the only place that people are recruited. If you see someone looking for entries, apply! have a character ready ...

when you reply, reply using the character alias (you can add an alias for each character under "My Account." And be sure to have all your character info in the profile for that charter. You can look at most any poster on this board for a list of their aliases and the format the use for posting.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

If you've joined a game (originating from this list), after being deleted can you add yourself back to the bottom of the list?

I ask, because that's what I did (a few days after being deleted), and someone deleted the entry. Adding again.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber
Scavion wrote:


Good lord PFS encounters sound one dimensional. No wonder Crane Wing got nerfed.

Half is an exaggeration of course. Actually, I've seen many entertaining encounters with flexible/multiple possible solutions in PFS, even given the rules, and linear type path in most scenarios. Swarms are just a pain in the butt and they are common enough to lead to this thread!

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

@Anzyr: I like the swarmsuit idea, so I can rest assured if you're ever my PFS GM I'm set. At any other table it'll be a crap shoot ... hence I support getting an official PFS ruling.

Edit: Of course that would negate half of all PFS Obstacles!

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Thanks for the fun session Nefreet! We need to fail some to enjoy the successes right?! I was the Gnome Paladin and had my 11 yr old with me (A druid).

You handled the situation well, and I see the arguments on both sides. That's why I think we need a PFS ruling on it so we can be consistent.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Until there is an official PFS ruling there are going to be disappointed players and frustrated GMs at organized play tables. It's quite clearly open for interpretation (As evidenced by this thread) and due to the preponderance of swarms, PFS players with this solution are going to be common.

I think I was at Nefreet's table (or it happened at another) where the player wanted to use the swarm suit ... you could see the player was pleased to be able to utilize his solution, only to be disappointed to be told it was not valid. The player said that he only made the purchase because other PFS GMs said it was valid. To keep things going Nefreet made the choice to allow it and move forward, but the confrontation still happened, and no-one wants that.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Also if you want to get Amiri, just keep watching here periodically ... after being out-of-stock forever, she was available about a month ago for a little bit. Maybe you guys periodically open a few cases?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Thanks for the clarification! Thought is was odd to single out the one.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

One of the bloodlines is not ...

From additional resources ...

Pathfinder Player Companion: Blood of Fiends

*Note: Tieflings may only be half-human. Other races, including but not limited to dwarf, elf, gnome, halfling, half-orc, tengu, and any other race, are not legal in PFS.

Bloodlines: daemon bloodline is not legal for Pathfinder Society; Feats: all feats on pages 24-25 are legal; Heritages: all heritages, and associated traits, on pages 18-23 are legal; Magic: bard masterpieces are legal; Other: variant tiefling abilities are not legal for Pathfinder Society; oracle curses on page 26 are legal; Inquisitons on pages 26-27 are legal; Subdomains: all subdomains on page 15 are legal; Traits: all traits on pages 30-31 are legal

Grand Lodge

Not yet decided, will run some numbers tonight ... Might be an Aasimar necromancer focusing on commanding undead. (No local ... good dimpo because of Char.)

But I want to look some more at the mystic thurge build ...

Grand Lodge

only one light active at a time so glad Ozmond could do it

Grand Lodge

Yay! Will post when off the road.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

RyanH here I was building aasimar/teifling characters last night, so also ready to go. (No profile right now, am on the road, but could post it tonight) I am off work the next three weeks, so I could post multiple times per day.

Grand Lodge

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Leonel was added by Megabus ... Leonel, did you see Kyshkumen's link in his post a couple up?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Ah, thanks Megabeus I understand now ...

So, hoping to bring in a level 1 but have others.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I should also be on the sheet, RyanH

Grand Lodge

Just walked to the glacier, staying in civilization ... so, on grid.

I do have a couple solar flashlights that also charge phones that work really well though.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Here are just a few pictures ... some good images of the "Sails of Glory" session.

Flikr Album

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber
Dorothy Lindman wrote:

We run PFS games all weekend at NorWesCon. This past year we were upstairs in the bar, running morning, afternoon, and evening slots.

We also run PFS scenarios at DragonFlight, and we do demos at EmeraldCity ComicCon, PAX, and GeekGirlCon.

Check out NWPFS.org for all of the goings-on in the Puget Sound and surrounding areas.

Thanks! Is the "bar" play accessible to a 12 year old?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

So, what's the PFS presence at NorWesCon like? Other games. Would it be worth attending?

I love PaizoCon .... Played some PFS, Sails of Glory, and a lottery Pathfinder game ... What kind of experience would norWesCon offer?

What other local (to Seattle) cons with PFS are there?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Yeah, this is a better weekend! I will have to miss Friday day due to work, but will be able to do the rest without juggling other engagements and travel ... So thanks!

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

No, Double Tree in Seatac.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

AND ... I just added in the last session, when they use a mythic point there is a chance that they rage uncontrollably again because of the source of their mythic ability being

Spoiler:
wrathful souls. After awhile the raging may go away ... but I'll still say, "You feel full of wrath ..." and roll some dice.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Did I pass? I think I passed ...

A burly mess of a man smelling of musk of the water fowl and wielding two-double-greatswords walks into the room, "Well met fellow adventurers! I have passed such horrendous tests, and now I am ready to see what the fates have in store for me. Tell me of yourselves!"

The man kneels to taste the turtle soup that is brewing.

Diplomacy: 1d20 - 7 ⇒ (13) - 7 = 6

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Dotting ... thinking of some cleric/shaman type ...

Grand Lodge

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I'm game ...

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I have been to PaizoCon for two years and played quite a few PFS sessions each time. Certainly the skills of the GMs (and players) vary, but the experiences have all been awesome.

So I guess experiences do vary ... but I have not had a bad experience yet ...

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I am doing a slow-progression Mythic in Rise of the Runelords ...

Spoiler:

The rune wells are where the gain their power. In the Catacombs of Wrath the destruction of the pool (By the Qausit dying/falling into it) caused them to absorb wrathful souls ... that was their ascension. For the next four rounds though, each of them felt the wrath and it built up to a blind rage (some in round 1, some round 2) and they had to attack the closest creature with their most deadly option for one round. This coupled with some good role playing lead to a pretty deadly encounter.

For this first tier they will gain some abilities and slowly the full first tier will materialize.

I am using Hero Lab to boost some key encounters.

They will only ascend by using the wells themselves, or through destruction of a pool. There will be consequences too (some uncontrolled wrath). Nulia will be enticing them to join her to gain more of the power they have had a taste of, etc

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber
TriOmegaZero wrote:
Sign up for Fate of the Fiend and you might get seated with me. :)

Hmmm ... you killed my son last time, soooo ....

That was a blast though.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber
Pirate Rob wrote:
Mad Monk wrote:
Purple Fluffy CatBunnyGnome wrote:
Keep watch in the paizocon section of the forums (link on the left) to see when the lottery opens up

Thanks everyone for the insights.

I'm looking for some advice; I'll probably be bringing two of my kids and 2-3 of my nephews as well. We're enough for a full table by ourselves! How should I go about keeping everyone together if we want to play PFS (and get credit/advancement)?
Thanks!

So the lottery doesn't apply to PFS events at all. In fact for PFS events players are expected to muster themselves into groups of 6. So you'll be just fine.

That's not true. There is a pre-registration process for PFS. While you can (any many do) muster at the event, If all tables were filled during online pre-registration and everyone showed up the mustering folks would be screwed.

But, all tables don't fill and all people don't show up.

However, if you showed up to muster as a group of six, you may get a table together. I don't konw how many completely empty tables there are though. You can see after the lottery how many seats of each table (even for PFS) are taken.

There is also a chance to swap spots with people after the lottery.

In my two PaizoCons, every PFS game I played I pre-signed up for during lottery. Last year, I signed up with my son as a buddy and we filled every session with PFS and non-PFS ... all via lottery.

(You know, now that I think of it, maybe you just pick PFS seats as available, and it's not lotteried, just ahead of time??? In which case, if you were early you could get a group of six signed in to a PFS table ... though you need an account for everyone and each account would need to pick the table)

Does anyone remember, do they lottery the PFS tables, or is it first come first served online? I think you get to just select sessions that are open.

Grand Lodge

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The lottery system does not allow for more than two. You'd have to ask Paizo, but I don't think it's likely they'd open the can of worms of accommodating groups.

You could show up before sessions and see if a whole table is open.

One of you could DM for PFS credit your own table (you can do that at home though!)

Grand Lodge

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Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I also went with introducing tier one slowly. Giving them a partial hard to kill (they still need to roll to stabalize but at 10 + 1/2 negative points, up to - 2 constitution, etc)

They will get surge (but only 3 per day at first), and on of their feats. Maybe after Nulia I will boost them to full tier one.

Here's how they went mythic (and my players don't really know mythic exists so I will just give them "power cards" explaining some of their new abilities.

Ascension with ROTRL spoilers:

The trigger was the destruction of the pool. I have 7 characters involved, so I had bumped Erylium up one level in witch. In any case, when she finally died/was dying, I had her fly into the rune-well. They saw her blood seep out and spread throughout the pool, they saw the pool diminish down to nothing, then a cinematic ring of energy burst out in all directions. They were all dazed for a round, then over the next two rounds the last to Sinspawn that the well could create came out.

But also their mythic ascension came from absorbing the wrathful souls of the pool. For each character I rolled 1d4 ... based on that number, over the next four rounds characters, based off their roll, would have to attack for that one round with their most deadly attack the closest creature, friend or foe ... again, they only had to do that for that one round.

With some confusion, some good role playing, and the fact that I have some young players 9-12 as well as adults (the parents) the ascension part of the encounter was awesome.

They didn't know what was going on or why they were raging like that. And although they only had one round where they were told to attack a specific person, there were many rounds where with using only character knowledge they were attacking each other because it made sense that they would (they've only known each other for a week at this point)

Again, they don't know what mythic is (they aren't as geeky as me and don't know the new books coming out, etc.) so after the session I showed them the one paragraph mythic path descriptions and asked then which one best described their character.

In any case the round of wrathfully attacking their allies over the four rounds after the pool was destroyed was quite fun.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

<< That said, if you just want to play Pathfinder Society games, then you can ignore the lottery altogether and play in every slot at the con. The lottery is only for special games (like the previously mentioned games run by Eric Mona, but also for other non-Pathfinder systems, like the Metamorphosis Alpha and Call of Cthulhu games that I run each year. :) >>

But PFS tables can fill up too ... you should still use the second pass on the lottery to sign up for what you want, then you know you have a seat at games you chose. Otherwise there will be a scramble each session to get a table and it may be more random in terms of level and such (may be something you played).

Use the lottery to sign up for PFS as well.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

<< D) I try to avoid excess Sugar. Do I need to bring my own healthier choice or do they cater for that nowadays? >>

Given limited TIME and long sessions, have snacks, water, and if you need such a thing, CAFFEINE. Have a good supply for the day just in case. Better to have it and not use it.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I certainly prefer the face to face play. The php is just a limited time commitment way for me to show up to the con with more than one character (I don't do PFS locally, just at cons) Opens up the number and type of sessions available to me if I can sign up for level 1-3, 3-5, 5-7 slots. I've actually been surprised that the level of roll play is significantly higher in pbp then I've seen at con-tables! The RL social interaction is certainly different.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Disclaimer: All of this is just from my understanding and observation of having attended. I could be wrong, and they could certainly change how it works.

Having no "buddy" is better.

The ability to add a buddy is really to take care of a situation where someone needs to be together. I go with my 10 year old and I don't want to send him off on his own.

The lottery is done online prior to the con.

In May or June they will post on the site all of sessions available. You can read them and assess your interest. You then mark which sessions you want to go to and which are most important.

First pass are the celebrity events, non-PFS, but like Jason Bulmahn running a game or something.

They go though the list of names, first person gets their highest pick, next person gets their highest available pick, and so on until they go through the list enough times to fill all the slots. Popular stuff fills fast.

For example, If there is a really popular event that everyone marked as #1. The first six (or whatever) people would get in, then person seven would get there 2nd choice (since choice one was filled).

After the lottery (and you will get 1 maybe 2 if you're lucky.) they then post all the PFS sessions and you can easily fill your 3 days with PFS.

Your schedule is then available on line to peruse. You show up at the con and go to your sessions already knowing what you have.

You can wait outside at the time of each event and fill empty slots at tables (unclaimed or don't show). I hear that people have gotten games every session by doing that.

Having a buddy hampers you a little in that when they look at your name and you marked a session as what you want, there need to be TWO slots at the table to accommodate you. You, having no buddy have the advantage of being able to get into a table with just one seat available.

Again, the lottery will be opened up on the boards in the near future. Watch the PaizoCon forum ... link on the left.

NOTE:

1. It's important to select many sessions in the lottery. If you pick one thing and mark it #1, it's likely to be gone, and if you picked nothing else, you get nothing else.

2. It's important to really prioritize your events ... if you mark everything #1, then when they get to your name on the list, they won't know which one was your main priority and will have to randomly assign. If it's a 5 point scale I would mark one #1, one #2, a couple #3s, then a bunch of 4's and 5's that would be ok fallbacks.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

"will we be allowed to register those characters together at games?"

When the "lottery" starts and you get to select which events you "want" you can pick one buddy. This makes it so you can only get events if the two of you can get it together. This is primarily for cases of a parent and a young kid that should not really be separated from the parent.

I think this severely limits what you get in to. The way lottery works is, you list and prioritize events. "They" go though the list of names, first person gets their highest pick, next person gets he highest available pick, and so on until they go through the list enough times to fill all the slots. Popular stuff fills fast. When they get to a "Buddied" name there needs to be two spots at your top rated currently available table.

FYI ... first they lottery non-PFS "celebrity games" ... big wigs running cool games. Mostly with provided charters, or they tell you to bring a valid character of X level. Once the dust settles on that, you get a chance to fill remaining slots with PFS games via lottery. (I don't think you pick PFS during the initial lathery)

You would both have plenty of fun at your own tables though too, so don't worry too much about being buddied.

Also .. have you done any play-by-post? There are plenty of good PFS and non-pfs games running here on these forums. Good way to level up some characters and have some fun when not playing face to face. I have one character I've played face to face, but this year I am also taking some characters I've been leveling up on the forums.

Grand Lodge

Hello! Checking in ... what do we have ... fighter, couple clerics, Inquisitor, Sorcerer, Barbarian?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

That's a smart product idea … module type product that includes points where mythic ascension could occur, stats for mythic versions of the big-bads, mythic loot, etc.

I am probably starting Mythic in my next session of ROTRL this Friday … such a supplement would be quite useful!

Grand Lodge

You taking both us pregens, or just one? Either way is fine ...

Grand Lodge

I can play a pregen. Give priority to people with chars though.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I will have my char up soon. He's going to have be a gunslinger mainly, but will be taking a level of cleric (or Inquisitor), so for the sake of this group maybe I'll take that first.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Jus me, I don't think that link works, takes me to my campaigns.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Is there going to be enough people for this table?

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Great. I am on a boat the next couple of days, but will have my character posted by Friday if that's ok.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I could do a 1 (maybe a 2) ...

1 - Sylph Gunslinger
1 - Hunter

Or a level 2 that is not built/never used yet.

I am applying in a couple other groups right now too, so we'll see.

Grand Lodge

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I could hop into this with a level 1 as well.

I have some options ...

Level 1 - Sylph Gunslinger
Level 1 - Hunter

Could probably do a 2 as well (I have an unbuilt level 2, never been played ...)

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