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RyanH's page

Goblin Squad Member. RPG Superstar 7 Season Star Voter, 9 Season Star Voter. Pathfinder Society Member. 539 posts (2,971 including aliases). 3 reviews. 2 lists. No wishlists. 15 Pathfinder Society characters. 21 aliases.


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Grand Lodge

Cool, thanks!

Grand Lodge

We are doing an after-school table top gaming program (a few days of gaming after school for an hour). One of the middle-school students, who has been reading the beginner box rules (that we have at the library), wants to play some Pathfinder. We will likely only do this one of the nights, so I am hoping for a 45 minute scenario.

Are the PAX (or other convention) scenarios available anywhere?

Grand Lodge

Inquisitor definitely ended up looking the most interesting while maintaining strength and usefulness (and minimal rebuilding)

Grand Lodge

Will build him up as an Inquisitor, and a Warpriest... will also check out Spiritualist... thanks!

Is true that I don't want to nerf him too much, he's likely going to run a seeker arc next.

Grand Lodge

Have been thinking inquisitor could add some interest and keep the cleric feel already added (would retrain the cleric)...

... or 5 of cleric. Spells would add lots of options. Or 5 Wizard levels could be interesting, but would need to retrain some intelligence up.

Other wis based classes though... Ranger (keep BAB), Hunter, Shaman, Warpriest, Kineticist, Spiritualist ... don't know enough about each of those though...

Oooh.. it might be fun to go back through his prior adventures and find someone he killed, and have that be the phantom of some spiritualist levels...

Grand Lodge

I have a Sylph Gunslinger 7/Cleric 1 (for travel domain). I don't want the next 4 to be gunslinger as he's getting pretty one-hit wonder like. Willing to retrain the cleric, what would be an interesting next 4-5 levels?

I'm looking for more options and things to do besides his shooting, so not just enhancements to that.

relevant selections so far:

Sylph - Pistolero 7/Cleric 1
Str 12, Dex 20, Con 10, Int 10, Wis 18, Cha 8
Feats Gunsmithing[UC], Point-Blank Shot, Precise Shot, Rapid Reload, Rapid Shot, Weapon Focus (double-barreled pistol)
Traits magical knack, never stop shooting
Skills Acrobatics +12, Bluff +3, Climb +2, Craft (alchemy) +4, Heal +8, Knowledge (planes) +4, Knowledge (religion) +4, Perception +12, Sense Motive +12, Sleight of Hand +9, Spellcraft +4, Stealth +6, Survival +8, Swim +2, Use Magic Device +0; Racial Modifiers +4 Stealth
Languages Auran, Common
SQ agile feet (7/day), breeze-kissed, caging strike, gunsmith, pistol training, variant channeling (envy variant channeling[UM])

Grand Lodge

I have a PFS Gunslinger 8 and he's getting pretty boring ... just shoots a lot. His next 4 levels are going to be something to add interest. Not sure what yet...

A dip into brawler can spice up a fighter. Getting to pick feats on the fly adds lots of options.

Grand Lodge

We WERE fortunate enough to have one of each last year. I think GenCon will see both. It IS certainly a treat to play the bad guys, don't get me wrong!

Grand Lodge

Here's my review on GeekDad

Everything was superb. I love the con.


- As already stated, put the lower level musters further down the hallway so everyone isn't all bunched up at the main entrance.
- Post instructions on how mustering is going to happen. Always seems a little different each year. Would save the poor door person from explaining dozens of times.
- I prefer an interactive special, where all 250 characters are actually in the same place, working towards the same goal. It is cool to play Aspis, and further that story, but it's not the one-big-happy-cooperating-family vibe.

Again though, nothing major here, I've only got good to say (see article). PaizoCon is a well run, extremely entertaining con. Keep up the good work!

Grand Lodge

2 people marked this as a favorite.

There is an abundance of celebrities playing and online live games being played right now that mostly use 5e. That will be a draw towards 5e

Acquisitions Incorporated the Series, Critical Role, etc.

Grand Lodge

This reminds me, for the PFS Special at PaizoCon, I was handed an 8th level pre-gen brawler to play... at any time he can pick ANY two combat feats to use. Man that's hard! So many times I spent the whole round looking for a good set of feats, only to have it come my turn and just do a default action because I had not found something right for the situation. By the end of the session I had a good list of feats I could grab, but the brawler is something you have to have many pre-built contingencies for!

Grand Lodge

Do you count out loud? That would make me unable to think, even if I was prepared.

Having all dice you may need and rolling everything at once also helps, It's amazing how many people are still rolling one dice at a time... like when a player has a character with a companion and he's rolling one d20, checking his bonuses, then rolling damage, checking his bonus, then the next attack, etc.

My son plays a druid with a cheetah, he's been playing PFS at conventions since he was nine. I remind him to be ready as his turn approches, we have color coded dice for each attack blue d20 with blue d3 for one claw, and yellow d20 and yellow d3 for second claw, etc (with dice with 1-3 on them so that we don't need to calculate 1d3 out of 1d6)

We also write down all of our current bonuses (based on all current conditions etc) for each attack so I can glance down at my notes for each attack.

At PaizoCon in our last session we were trying to finish the boss battle and time was up. I was even prerolling everything so when it came to my turn I could just say what I got, and if it was a hit, say damage.

One thing I will say is that as I'm looking up spells so I can be prepared it makes it harder to follow the combat. It's easy to miss things.

Grand Lodge

Yes, thanks Majuba for the bonus brain! I was at your last game on Monday and got to sample a brain... I will be reserving next year!

Some pictures on flickr

Grand Lodge

Season 3 of RWBY by Rooster Teeth shows an arena where a competition/combat happens. For each bout random terrain is selected... half the arena is one type/the other half is another type.

RWBY Season 3 Episode 1 You can see an assembled arena at 2:25 and one being selected and assembled at 14:50.

Would be interesting to have say 8 different "halves" and randomly select two haves for each bout.

I'd say one inch foam board for the base and build up from there...

Grand Lodge

About how many attendees? How many tables of PFS, ACG?

Grand Lodge

Should make 3D terrain modular battlefields for this, that'd be fun. Maybe RWBY-arena style where you randomly pick different terrain types and connect them up.

Grand Lodge

Steve Geddes wrote:

I went to a few things and then couldn't remember all the details. Would it be possible (for the 'future of...' sessions and similar) to have a one-page, bullet point summary handed out at the end (or better yet, put up on the webpage somewhere after it has finished so that people not at the con can catch up).

I wouldn't envisage anything huge - just a bullet point list of products to be announced at that seminar, highlights of the AP being revealed there - that kind of thing.

The handouts Liz, Ashley and Owen gave at the 3rd Party Publishing seminar were stellar (and way more than I'm picturing as a general rule). It meant I could browse over 'what I did today'.

This does not solve your bullet-point reminder request, but for those that could not attend a session, don't forget about Know Direction podcast. Knowing that most sessions are recorded, I attend things that you must be there to participate in and then listen to all the sessions I missed after the fact on long drives.

Grand Lodge

Steven Schopmeyer wrote:
Sun Orchid Scheming this morning. It was fortuitous that the Raptor Squad could not get seated, as our silly tengus would have flubbed the mission hard. My cleric of Shelyn has been doing her best with a measly 2 skill points per level, by the heist is going well. Later, I'll be bidding for Alabastrine.

We played in this game as well. We pulled off the heist to great-ish success. Only a couple "unnecessary" deaths... sorry guys! Taking the afternoon off until banquet. Already died in the delve, will likely hit the other table for more death. Been easily getting through the scavenger hunt boon.

Some pics so far...

Grand Lodge

So tired after just one day!

Started the day off with a harrowing game of the Blakros Connection where we ran right up to 1:00 and then straight into the Anger of the Old Forest with Greg Vaughan. After losing a few hobbits to the excellent GMing of Mr. Vaughan, fellow player Elizabeth finally solved the puzzle. We almost lost Bilbo... twenty-years before he found the ring, it could have been catastrophic!

Now food...

Tomorrow morning we start with the Sun Orchid Scheme!

Grand Lodge

Dotting... my son and I took a quick jaunt to Claim Jumper. Stocking up on a meal prior to four days of gaming without much schedule-time for food (well, except for the PaizoCon Banquet!)

Cool Trick: Carry snacks people! And Water!

We start bright and early tomorrow with The Blakros Connection.

I'll try to post pics here...

Grand Lodge

@TriOmegaZero maybe you'll get a chance to kill my kid again in The Sun Orchid Scheme!

Friday, May 27
08:00 AM – 01:00 #7-09: The Blakros Connection
01:00 PM – 06:00 PM The Anger of the Old Forest
07:00 PM – 11:59 PM #7-17: Thralls of the Shattered God

Saturday, May 28

08:00 AM – 01:00 PM #7-21: The Sun Orchid Scheme
02:00 PM – 06:00 PM Pinocchio: Wood Golem Gone Wild
07:00 PM – 11:00 PM PaizoCon 2016 Preview Banquet

Sunday, May 29

08:00 AM – 01:00 PM #7-05: School of Spirits
02:00 PM – 04:00 PM Celebrity Gaming with Greg Vaughan
07:00 PM – 11:59 PM #7-98: Serpent's Ire (PaizoCon 2016 Pathfinder Society

Monday, May 30

08:00 AM – 01:00 PM #7-13: Captive in Crystal

Grand Lodge

"Benefit: While using this style, when an opponent makes an attack of opportunity against you for moving through a threatened square, you can spend a swift action to make a retaliatory unarmed strike attack against that opponent. Your attack is resolved after the triggering attack of opportunity."

Some people in other threads are claiming that since it says "unarmed strike attack", that it means specifically that.

Grand Lodge

I was looking to create a character that could cinematically enter combat, provoking AOOs, disarming is opponent, and clobbering the opponent with his own weapon. (or tripping him, or whatever)

Originally I planned to use the Panther Style chain to get attacks on the AOOs, but it looks like Panther Style only allows a strike, not a maneuver.

Is there other way to be able to perform a maneuver against an AOO. Or something where if maneuver is successful then get attack?

Until I discovered the problem with Panther Style, the build was

1- Combat Reflexs, Improved Unarmed, Panther Style
2- Combat Expertise, Improved Disarm
3- Improved Trip
4- Panther Claw Wis 15 (for snake)
5- Panther Parry
6- Vicious Stomp

Grand Lodge

Jeff Alvarez wrote:
the Haunted Jester wrote:
What are the vendors for this years con?

The following is a list of publishers/partners/guests that will be on site either in the store, in the PFS room, or out in the common area (and are listed in no particular order).

Tyler Walpole (Artist Guest of Honor)
Nicolas Logue (RPG Guest of Honor)
Kobold Press
Frog God Games
Legendary Games
Necromancers of the Northwest
Dragondyne Publishing
Drop Dead Studios
Littlest Lovecraft
Obsidian Entertainment (Pathfinder Adventures app)
Trapdoor Technologies (Playbook for Pathfinder)
Pathfinder Online
Kurtis Weibe (Rat Queens)
Reaper Miniatures (Paint & Take)
Pathfinder Chronicler

There will also be a smattering of gaming luminaries and designers wandering the halls (including several from Lone Shark Games for example) so keep your eyes peeled! There's no telling who you may run into.

No Lone Wolf?

Edit: Found this, "In addition to Paizo staff, we also invite many of our business partners to attend PaizoCon: Lone Shark Games, Lone Wolf Development (Hero Lab, Realm Works), Obsidian Entertainment (Pathfinder Adventures), Reaper Miniatures, and Syrinscape—these are just a few of the people you'll find wandering the convention! Many of our third-party Pathfinder Roleplaying Game publishers are also on-hand, including (but definitely not limited to) Frog God Games, Kobold Press, Legendary Games, and Zombie Sky Press!"

Here so looks like they will be there!

Grand Lodge

What maps are used for this? What's the arena?

Grand Lodge

Kobold Cleaver wrote:
Oh, boy. I loved the Crayon of Vecna event last year, but I also really want to make it to the Horror Roleplaying panel. Marrrrgh. :I

KnowDirection podcast records many of the sessions. I'll usually pick the session that you have to be there for, over the one that I might be able to listen to later. They aren't able to catch them all though.

Grand Lodge

Steve Geddes wrote:

A large part of going to paizocon for me is meeting the staff and putting faces to names - is there a good chance of bumping into people just by kind of "milling around" as a fan (whilst trying not to look too stalkery)?

Does everyone get rostered on to some booth/stall/etcetera over the weekend?

Many of them take a turn at DM'ing a delve... a short 20 minute neigh-impossible Pathfinder encounter. Always fun, and easy to squeeze into your day. (Just show up, you can usually find a time when you just have to wait for a group to finish)

Last year they did man a table for signing and mingling... don't know if they are doing that again.

You will see them all con as you move about. (it's a small area)

If you do the banquet you'll be able to sit with a staff member (first come first seated.)

Grand Lodge

I have someone looking for a good RPG intro (all the beginner box stuff is full). Would this be a good session for that

Pathfinder Society Quest: Phantom Phenomena

Are there other good complete-beginner sessions? (still available)

Grand Lodge

Silbeg wrote:
Here's something interesting -- Serpent's Ire doesn't show up for me when I click on "looking for players" in the filters... maybe there's something going on there?

Did you see Sara's comment... "ok, there are 7 people who are in serpent's ire that won't see it displayed on their events page. The system appears to be counting them in the total number of attendees. The tech team found what they are pretty sure caused it and it appears to not be affecting any additional people signing up. The bug means that for those 7 people, the button does not do anything (but please do not keep clicking it). Tech team is working on getting the data causing the issue back into the state it needs to be so it will display correctly on your events schedule."

Grand Lodge

There's some events that I signed up for and would have been ecstatic to get, but I'd never set my heart on any of them. When there's six spots and a few hundred people on average ahead of you, it's not called the lottery for nothing.

My weekend is so full of things right now though that I am worried about sleep. I will like drop a couple of afternoon spots to deal with that.

@ Paizo Scheduling/Tech team... thanks and good work! Everything seems to have gone off with minimal issues. Just all us idiots hitting refresh right at 2:00 pm... DDoS attack!

Grand Lodge

@Caio: sorry, for your disappointment... may I recommend ...

1. Crayon of Vecna - Drawing, was a fun diversion with great subjects (I think Valeros will be there as a model?!)
2. Either Celebrity game - Live Pathfinder played by Paizo Staff. Very funny. Nice diversion.
3. Many of the sessions interest me.

I also hope to have time to talk with the artists in the store, do the Reaper Paint N' Take and play some delves.

I'm sure there'll be afternoon pick-up games. OR take the afternoon off, and then play society in the evening.

Grand Lodge

While we're all sitting here waiting, may as well start downloading our Humble Bundles... right?

Grand Lodge

1 person marked this as a favorite.

Thanks for the heads up Sara. No matter what happens, just know that you're all doing great work, and people's anxious posts are just indicative that they're excited to participate in all the awesome gaming Paizo has lined up.

Everyone else, good luck in the draw! If you've never done this before expect maybe 1 item per day (or less) from your lottery choices (depending on how many things you listed). But also know that no matter what I've ended up with on my schedule in past PaizoCons, I've always had an excellent 3-4 days of fun!

In addition to the lottery and first-come schedule items, there is a Reaper Paint N' Take, rpg delves (20 minute challenges DMed by awesome Paizo staff), and more.

Let the games begin!

Grand Lodge

Thanks everyone... I'll have to compile my choices for the Wednesday open scheduling! Thanks!

Grand Lodge

Marc Radle wrote:

This may have been discussed and I just missed it, but ...

Once the Lottery sign up closes today, how soon do we know what (if any) events we got? In other words, how soon after the sign up ends today will we actually see our event schedule?


But if I remember correctly, the plan is that we find out what we got at the same time as Paizo opens up the non-lottery events for scheduling ... Wednesday, 12:00 pm.

Grand Lodge

OMG, I almost didn't link with my son as a buddy. I matched up our schedules, etc, but we weren't buddies! Geesh!

Grand Lodge

In scheduling for PaizoCon, what are the must-see/most-enjoyable season 7 society scenarios to sign up to play?

I do quite a bit of PFS pbp, but PaizoCon is pretty much the only place where my son and I play society together.

Grand Lodge

Yeah, I never have time to do anything but game and sleep.

Grand Lodge

RyanH wrote:

I could probably loan an H2 Handy recorder.

I do not yet know my schedule, so can't volunteer for that yet though.

I mean I don't know what sessions I will be in with regard to volunteering to record, but I'm happy to let my recorder see use.

Grand Lodge

I could probably loan an H2 Handy recorder.

I do not yet know my schedule, so can't volunteer for that yet though.

Grand Lodge

Ah! ... the PFS Special on Sunday night has always been scheduled after the lottery. Last year it started as a lotteried event, but then people asked for it to be moved to post-lottery and it was changed prior to lotteries being locked in.

The problem with the way it is is that if you want to do it, you'll have to mark it as your #1, and miss out on a chance to sit in a high-demand lottery table.

Has there been any issue in the past with having the special non-lottery?

Grand Lodge

Do we even know about this yet!? "Paizo Publisher Erik Mona's upcoming Pathfinder Worldscape comic from Dynamite Entertainment!"

Grand Lodge

Ooh, thanks! That's a start!

Huh, Seelah and Ezren scored their faces on a coin!

Grand Lodge

Here's a good list of the various coinage of Golarion.

Is there any official images or text about what the other side of a Korvosan gold sail looks like? One side has a ship, what's the other?

Are there any other coins that we know what both sides look like?

I'd love to know the imagery of at least one copper, silver, gold, and platinum.

Grand Lodge

Alex Trebek's Stunt Double wrote:

I've been a PC in The Curse of the Crimson Throne, one of 6 PCs and my "party" is full of such lone wolfs.



Just make up names for each of them... Little Bobo, Pinky, Poopy Pants, Whizzy, He of wretched smell. Introduce them to everyone that way.

Grand Lodge

bookrat wrote:
RyanH wrote:
Well, I pan to use feats and that adds some complexity, but there aren't so many.
Unless they're a variant human or you're houseruling something, they won't have to worry about feats until level 4. :)

We're switching to D&D 5E with existing characters in module two of Rise of the Runelords, so they're all level four already. We're not starting fresh. Then probably switching back at some point to compare and contrast.

Grand Lodge

Well, I pan to use feats and that adds some complexity, but there aren't so many.

Grand Lodge

hmmm... it looks like you deleted the one were I said I got my copy (from Amazon, for $25) ...

It's sad Herolab doesn't have all the material in it, just one feat. Not sure if I'll be able to get some of my casual players to go through the physical book for character generation.

Grand Lodge

I'd keep AOO's the same for now. If you leave a threatened square you provoke... but can counter with an acrobatics roll. However, that reduces speed by half AGAIN... so that'd give 30' movement/reduced to 15' for full-round action, if you avoid one AOO in a square that puts you at 10' of movement. STILL would make it more dynamic.

The other aspect I'm going to change to make combat more dynamic is to change it so if you do a combat maneuver you can either 1) Take the AOO 2) Take disadvantage (ala 5e) or 3) have the appropriate feat. I think this would make people be much more likely to try a maneuver still with a significant cost.

Last, adding advantage/disadvantage for quick rulings on anything the players want to try, the old "yes you can, but..."

Grand Lodge

I am reading through the D&D 5e PHP right now to get a feel for it and it got me thinking out action economy and Pathfinder.

One issue with Pathfinder action economy is that iterative attacks, two weapon fighting, etc are all full round actions. This makes combat pretty static as everyone is stuck with 5' steps.

One thing I like about 5e is that movement can happen before/after/between attacks.

As a simple solution to the static combat inherent in full-round actions. What would be the implications in Pathfinder of ...

1) Allowing movement before/after/between attacks.
2) Instead of killing all movement for full round actions, allowing half-movement.

There's probably a couple of feats that would be invalidated/useless (something that allows an attack during movement). But what other implications does the above have?

(Note: I already looked at the action economy in Unchained, and it had some undesirable consequences on classes such as the Magus, that rely on swift actions.)

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