Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Genie

RyanH's page

Goblin Squad Member. RPG Superstar 7 Season Star Voter, 9 Season Star Voter. Pathfinder Society Member. 501 posts (2,824 including aliases). 3 reviews. 2 lists. No wishlists. 14 Pathfinder Society characters. 21 aliases.


RSS

1 to 50 of 501 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

RyanH wrote:

I could probably loan an H2 Handy recorder.

I do not yet know my schedule, so can't volunteer for that yet though.

I mean I don't know what sessions I will be in with regard to volunteering to record, but I'm happy to let my recorder see use.

Grand Lodge

I could probably loan an H2 Handy recorder.

I do not yet know my schedule, so can't volunteer for that yet though.

Grand Lodge

Ah! ... the PFS Special on Sunday night has always been scheduled after the lottery. Last year it started as a lotteried event, but then people asked for it to be moved to post-lottery and it was changed prior to lotteries being locked in.

The problem with the way it is is that if you want to do it, you'll have to mark it as your #1, and miss out on a chance to sit in a high-demand lottery table.

Has there been any issue in the past with having the special non-lottery?

Grand Lodge

Do we even know about this yet!? "Paizo Publisher Erik Mona's upcoming Pathfinder Worldscape comic from Dynamite Entertainment!"

Grand Lodge

Ooh, thanks! That's a start!

Huh, Seelah and Ezren scored their faces on a coin!

Grand Lodge

Here's a good list of the various coinage of Golarion.

Is there any official images or text about what the other side of a Korvosan gold sail looks like? One side has a ship, what's the other?

Are there any other coins that we know what both sides look like?

I'd love to know the imagery of at least one copper, silver, gold, and platinum.

Grand Lodge

Alex Trebek's Stunt Double wrote:

I've been a PC in The Curse of the Crimson Throne, one of 6 PCs and my "party" is full of such lone wolfs.

...

.

Just make up names for each of them... Little Bobo, Pinky, Poopy Pants, Whizzy, He of wretched smell. Introduce them to everyone that way.

Grand Lodge

bookrat wrote:
RyanH wrote:
Well, I pan to use feats and that adds some complexity, but there aren't so many.
Unless they're a variant human or you're houseruling something, they won't have to worry about feats until level 4. :)

We're switching to D&D 5E with existing characters in module two of Rise of the Runelords, so they're all level four already. We're not starting fresh. Then probably switching back at some point to compare and contrast.

Grand Lodge

Well, I pan to use feats and that adds some complexity, but there aren't so many.

Grand Lodge

hmmm... it looks like you deleted the one were I said I got my copy (from Amazon, for $25) ...

It's sad Herolab doesn't have all the material in it, just one feat. Not sure if I'll be able to get some of my casual players to go through the physical book for character generation.

Grand Lodge

I'd keep AOO's the same for now. If you leave a threatened square you provoke... but can counter with an acrobatics roll. However, that reduces speed by half AGAIN... so that'd give 30' movement/reduced to 15' for full-round action, if you avoid one AOO in a square that puts you at 10' of movement. STILL would make it more dynamic.

The other aspect I'm going to change to make combat more dynamic is to change it so if you do a combat maneuver you can either 1) Take the AOO 2) Take disadvantage (ala 5e) or 3) have the appropriate feat. I think this would make people be much more likely to try a maneuver still with a significant cost.

Last, adding advantage/disadvantage for quick rulings on anything the players want to try, the old "yes you can, but..."

Grand Lodge

I am reading through the D&D 5e PHP right now to get a feel for it and it got me thinking out action economy and Pathfinder.

One issue with Pathfinder action economy is that iterative attacks, two weapon fighting, etc are all full round actions. This makes combat pretty static as everyone is stuck with 5' steps.

One thing I like about 5e is that movement can happen before/after/between attacks.

As a simple solution to the static combat inherent in full-round actions. What would be the implications in Pathfinder of ...

1) Allowing movement before/after/between attacks.
2) Instead of killing all movement for full round actions, allowing half-movement.

There's probably a couple of feats that would be invalidated/useless (something that allows an attack during movement). But what other implications does the above have?

(Note: I already looked at the action economy in Unchained, and it had some undesirable consequences on classes such as the Magus, that rely on swift actions.)

Grand Lodge

The iconics are far from optimal (they aren't even a 20 point buy!), but they hold their own, and are fun, whenever I have to play one.

... And fun for who? The super-optimized player may be fun for you, but suck for everyone else.

Grand Lodge

Library... Good idea!

Grand Lodge

@hiiamtom: Thanks for the suggestions. We're already playing Rise of the Runelords, and starting the second module, so I think I will continue with that. I just want to see how we like the rule-set. I plan to try 5e, see what we like over Pathfinder, then switch to Pathfinder for the second half of the module (maybe with some house rules mimicing aspects that we liked), and see what we enjoyed more.

Grand Lodge

I had some time with a home 3D printer (LulzBot Mini), this article shows the quality you get. I think it would be fine for making mass armies, etc, but it's not yet up to the quality of Reaper/Wizkids.

Look for the lizard men in this post

The printer was super simple to use btw.

Grand Lodge

Will do!

Grand Lodge

Thanks everyone. I think I'll do th PHB ($25 on Amazon), and nothing else. I can wing poisons and such (plus the conversion on the fly stuff I read gave some info on that.)

I want the PHB to get as much of the options and capabilities as I can from the player side. We'll be converting 4th level Pathfinder characters. I want to see if the characters can be as interesting, diverse and fun to play,.

Grand Lodge

1 person marked this as a favorite.

I'm about to run the second chapter of Rise of the Runelords. I'd like to try 5E for kicks to see how my players like it compared to Pathfinder.

Wizards STILL doesn't offer PDFs, so I have to buy physical books.

What books do I NEED to buy to try it out? I figure the Player's Handbook so that we can recreate the characters. But Do I NEED the DMG? Does the PH cover most combat, etc?

I plan to do monster conversion on the fly (or ahead of time, but using these ideas.)

I don't want to invest a bunch of money into it yet. It'll have to be a pretty amazing experience to pull me from Pathfinder ...

Grand Lodge

So may good adventures.... I need to be playing weekly!

Grand Lodge

The next one is probably Super-deadlifying the PaizoCon Delve.

This is a great brainstorming trick though.

"What should we make next?"
"Let's start a 'we're working on something secret' rumor and get some ideas!"

Like they lack ideas...

Grand Lodge

I hail from Paizo's homeland... Washington, USA... the great Pacific Northwest!

Grand Lodge

Knowdirection podcast site also has articles...

http://knowdirectionpodcast.com

Grand Lodge

Welcome aboard Mailak! There is a lot of great information on these boards, and constant supply of either virtual table top games, or play by post available.

Grand Lodge

"Fizzle" ... lol!

Keep up the great work Paizo!

Grand Lodge

LordTrevaine wrote:
my problem is the delivery charge...$50 to $60 for the beginner box! are you serious?

My shipping looks like it'll be $8.68

... just to belay any concerns! LordTrevaine must be international. Again, see Vic's post ... they pay what it costs.

Grand Lodge

Khelreddin wrote:

I expect the schedule is still very much taking shape, but I'm trying to figure out travel plans and hoping to get a teeny sneak preview of the schedule. To wit, is there likely to be a Special on Friday night and Sunday night like last year?

I'm trying to decide between having my son go to school the whole day on Friday and flying in Friday early evening or pulling him out of school at lunchtime, so we can make it in time for a Friday Special.

So - will there be a unique PFS opportunity on Friday night, to justify damaging his educational prospects?

Really, what could possibly happen in that one day of school. From what I hear whenever I ask what they learned each day, "nothing", "same stuff"...

He's good. Take him out, the con is an education too.

Grand Lodge

OMG guys! Canvas bag, plastic bag, bag made of goblin feces ... this is the best damn swag bag ANYWHERE.

Keep on being awesome Paizo!

Besides, I still have that awesome canvas bag (two really, I bring a minion)... I'll just bring that and fill it with all my good loot!

Grand Lodge

Rei wrote:


I built a bloodrager during the playtest and boy do I regret it. He's one of my worse ideas (kids, don't touch the flying blade, just don't - not even with a full-BAB class)

My kitsune...

I don't know, if you can gain the proficiency somehow, I think it's a good option for a reach cleric that is expecting to mainly use it with those AOO bonuses.

Grand Lodge

interested... will come back and read this thread tonight.

Grand Lodge

Thanks, having the right lingo helps!

Grand Lodge

Darkrose50 wrote:
RyanH wrote:
RyanH wrote:
The Rusty Dragon in introduces 51 figures... does that include the Bar, or is it 52 with the bar?
Never mind, duh, I just looked at the singles page ... and it looks like 53 minis, but the product page says 51, so that's odd.
50 minis + bar + 2 special repaints of fixed sculpts that had messed up faces that resulting in sub-par paint jobs (1/each per case).

Thanks!

Grand Lodge

RyanH wrote:
The Rusty Dragon in introduces 51 figures... does that include the Bar, or is it 52 with the bar?

Never mind, duh, I just looked at the singles page ... and it looks like 53 minis, but the product page says 51, so that's odd.

Grand Lodge

Hmm ... I am trying to find the post (from our distant past) where Eric Mona talks about how these are painted but can't find it. How are the symbols done/what is that called, stamps, transfers?

Grand Lodge

Darkrose50 wrote:
Vic Wertz wrote:
If you're looking for an official answer... WizKids doesn't share that kind of breakdown. (But I can say that the dungeon dressing is technically its own rarity, which is roughly equivalent to rare in that you will generally get 1–2 of each per case.)

I think some trees and some dogs would be quite popular.

As I mentioned above the Heroscape Trees were and are quite popular. Encounters around trees are quite common. I can see people wanting lots of trees and bushes of various types.

As I mentioned above the Zombicide dogs were/are quite popular ($20 retail price and were selling on eBay for ~$35 for a while). I think a lack of painted miniature dogs is an incentive to make some.

If the low price of oil is making plastic cheaper, then perhaps now is the time to make and stock up on larger items like trees.

I don't know how cost-effective trees would be given the options that already exist. With trees you need quite a few, and they're big. You simply can't beat the price of something like these trees crafting and hobby stores have them, they look nice, and you can find the sizes and types you want. I just buy a little tacky putty to keep them fixed in place ... quick little forest that looks great!

Grand Lodge

The Rusty Dragon in introduces 51 figures... does that include the Bar, or is it 52 with the bar?

Grand Lodge

John Francis wrote:
RyanH wrote:
This ruling is also for if people have to leave the table (sick, emergency) which I have never seen happen.

I've seen it happen twice in the last 12 months (once at a convention, once at a game store).

I imagine GMs and more regular players would see such things more than I. I am mainly convention and PBP. PBP has significant lost players, but very little table disruption!

Grand Lodge

Gary Bush wrote:

To all those who have responded, thank you.

I commented that I thought it was unfair because, well, it is.

If a player takes a table and it is at high tier than the player understands there will be greater risk and thus greater reward. Now an other player, who does not have physical copy of a character sheet, can cause the other players reduction in reward because of a reduction of tier.

I honestly don't see any other answer to the problem. If the sub-tier reduces, it reduces. And the rewards should follow the risk.

The idea of giving rewards based on what was complete before the player left adds a lot of extra work to the GM which is not ideal either.

It is not fair. Life is not fair. It is just a game. Something will happen in the future that will "make-up" for it.

And now we have some guidance on how to handle this situation.

Again, this is not just a tech issue either. It's not just for people without physical sheets. I always have a backup printed copy of everything (as well as copies on my phone AND my tablet of PDFs) and have never seen anyone lose power and not be able to continue.

This ruling is also for if people have to leave the table (sick, emergency) which I have never seen happen.

Where this will really help is in Play-by-Post. I frequently see people disappear in PBP games. Now the GM has options in dealing with it, and that is excellent.

Grand Lodge

Finlanderboy wrote:

The only thing I was scared of was legalizing electronic dice rollers.

EVERYTIME I have seen one used they used to cheat. I watched a guy reprogram his to not roll 1s.

If you're worried about cheaters, watch for these non-digital dice sets

I'm sure there's weighted dice as well... that'd be impossible to catch. But I'm not going to spend much of my energy worrying about cheaters... kind of hard to fathom such people, but whatever.

Thanks for the ruling Tonya!

Grand Lodge

Jared Thaler wrote:
Nohwear wrote:
Although that does seem to be ignoring the main problems that come up with Hero Lab. Namely people feeling empowered that the wrong text is the correct one and that Hero Lab expansions are an acceptable source. Furthermore, when a Hero Lab sheet is of on a number, they are usually off by a lot. Where as physical sheets are far more likely to only be off by a few points.

Further, I think people are missing the point of Nefreet's objection.

It is not "Hero Lab is always disruptive." As I read it, it is "when I am playing with people who do not know me, and Hero Lab does become disruptive, it derails the entire game for an hour, which during a 4 hour con slot running a 5 hour scenario is a risk I am no longer willing to take."

I have never seen a derailment take more than five minutes. These again were rule disagreements from paper based players. And have never seen a "derailment" from HeroLab. ("You forgot Bless", "Oh, then that's a 15", takes what, 2 seconds?)

If I show up at a table and am told I can't use HeroLab. THAT'S a disruption and will likely take longer than 5 minutes to sort out as we try to find me a new table.

Grand Lodge

Players using HeroLab as their primary source is NOT a HeroLab problem.Nor is it HeroLab being disruptive. It's a player being disruptive by not understanding the rules.

The biggest arguments I've seen in sessions were rules disagreements with paper based players.

Paper and HeroLab players are equally disruptive.

Please site all your examples of "a lot" ... So far one dinosaur with an obviously high number.

Mostly its characters losing there situation bonuses )which they are just as likely to miss on paper sheets) or stacking a couple traits that shouldn't stack.

So, no, you have convinced no one that HeroLab is more disruptive than paper sheets. And, no, people playing World of Warcraft is also not HeroLab being disruptive.

Grand Lodge

2 people marked this as a favorite.
Nohwear wrote:
Bob Jonquet wrote:
Duiker wrote:
Clearly your anecdotal evidence of not having a problem means that his anecdotal evidence of having a problem is false and merely the result of prejudice.

I disagree. The prejudice is not the anecdotal difference of opinion, it stems from the idea that anyone who uses HeroLab is automatically disruptive. To be fair, prejudice is not really the right word. The situation is more akin to stereotyping or profiling, but I think we all know what the point is.

Can HeroLab does used disruptively? Absolutely so. Is HeroLab inherently disruptive? No any moreso than other gaming aids, and certainly not moreso than a paper character sheet.

Are you claiming that neither are disruptive, or that paper sheets can also be disruptive? If you mean that both can be I am curious as to when paper sheets have been disruptive. This would be the first time that I have heard such a claim, and I am curious about what happened.

One of the claims of HeroLab being disruptive is that people can't find their information or spend time looking for it. Same argument applies to paper character sheets. Hence, yes, they can be disruptive too.

I have seen examples of people searching their character sheets at every session I have ever played.

Another claim is that HeroLab/tablets are disruptive in that they take up valuable table space. The paper version of my character takes up more space than my tablet. Hence, paper sheets are also disruptive. I would claim more so.

I have seen examples of paper sheets taking up table space at every session I have played.

Another claim about HeroLab is that the data is sometimes incorrect and players argue that they are correct. This happens on paper sheets as well. I would claim more often and certainly with less consistency than hero lab. Hence paper sheets are also disruptive in this case.

I have seen examples of people using the wrong bonuses in every game bless was cast.

There, three ways paper sheets are also disruptive.

Grand Lodge

Nefreet wrote:
BretI wrote:
we have had a few different "not at my table" discussions on the boards

Two categories, from my POV.

One regards legal Pathfinder character options that some GMs simply dislike, for whatever reason. These things include classes, archetypes, spells, feats, items, etc.

The other regards everything outside the scope of Pathfinder, including third party products such as HeroLab, digital dice rollers, etc.

As volunteers for Paizo, it would make sense that the first category is out of the question. Anything deemed legal by the Campaign should be legal regardless of what the volunteers think.

As volunteers, it would make sense that the second category should be up to the individuals volunteering to accept. If I volunteer to clean up garbage from the side of a street, I shouldn't be expected to help the nearby construction crew break concrete.

That's outside what I volunteered for.

So, since Paizo is siding with HeroLab in this discussion, it will be interesting to see what else they add to the mix.

Really that's not "helping the construction crew, it's more, "I don't like HOW that trash is thrown away"

The problem with your second point is, when I come to a convention I have no choice on my GM. So I show up to play as I've always played but instead have a confrontation.

For PaizoCon I sign up for tables ahead of time to guarantee my son and I can sit at the same table and that we are in sessions we want. The GM is not listed in that selection, nor is their list of what they allow/disallow. If I could guarantee hero lab friendly GMs in my selection process I would. Then everyone is happy.

Grand Lodge

1 person marked this as a favorite.
Nefreet wrote:

Hmmm...

A little bird whispered the words "financial partnership" into my ears.

It seems I'll have to revamp my GM stance on the matter.

Who is paying Nafreet for his silence?!

Grand Lodge

BigNorseWolf wrote:
RyanH wrote:


I trust the precision AND the accuracy of HeroLab more than most. But use Paizo material as the gospel of what is correct.

Its not quoting rules materials where I question it, its the output.

I've seen a velociraptor animal companion with a +28 acrobatics (because the circumstance bonus for high speed got added on without anything saying it was just for jumping)

Weird penalties and errors tend to show up and take a long time to track down. One time coin weight was turned on, causing encumbrance which was dropping someone's attacks, another time haste got left on. While I'm sure that players make more mistakes, those mistakes tend to be a +1 modifier here and there. Hero lab makes mistakes less often but when inexperienced users use it for more than dotting I's and crossing T's things get weird and people do tend to rely on the machine as THE right answer.

HeroLab will tell you where all the bonuses come from.

Grand Lodge

This is right on the Hero Lab site (I'm looking for how to find the sourcebook report.)

"Know Your Character – Make sure you understand how and why Hero Lab is calculating all your character’s ability stats, modifiers, etc. Go through each of your In Play options and check all your various abilities, planned spell buffs, expected party buffs (bard, cavalier, etc.), to make sure they work as you expect them to. If they don’t, try to figure out whether the error is yours or or a bug. (If it is a bug, please submit it through through the official bug reporting form!)"

Grand Lodge

3 people marked this as a favorite.
Bob Jonquet wrote:

To be honest, I really don't know that a GM has the kind of control over a player to tell them they cannot use a digital device, assuming of course that it is not being disruptive. Disruptive behavior by its very nature has to be demonstrated, otherwise it is profiling or stereotyping. Just because SOME players are disruptive using HeroLab, does not mean I am disruptive using it. I have no problem putting my character sheets on the table for reference by the GM should they need it, but I don't think I would comply with a GM telling me I cannot use my tablet/HeroLab just because they personally don't like it. Unless the GM can demonstrate that I am actually being disruptive at the table, IMO they would be the disruptive one if they insisted I not use any of my gaming resources just because they had a personal prejudice against it.

The same could be said for my octagonal dice tray. I have a tendency to spread out at the table. I use the tray as a holding place for all my stuff so I don't spread out. Some say the dice tray takes up too much space. Actually, for me, when I use it, I take up less space.

And that's why people are so hot about this. The GM SHOULDN'T be able to profile and stereo-type based on their whims, but that's exactly what some are saying they want or currently do.

Anyone should be able to comfortably walk up to any table at a con with their HeroLab/tablet (with supporting Paizo PDFs), or pen and paper, and sit down to play without someone jumping up and saying, "DISRUPTOR! I shall now audit you! If I find ANYTHING wrong with your HeroLab-created sheet you are out!"

People have tablets, pen and paper, dice towers, dice octagons, miniatures, lego miniatures, food, drinks, smells, funny hair, costumes, hunger-induced attitudes, etc, etc. It's a game, enjoy it, and let others enjoy it too. I have seen people at EVERY TABLE I'VE PLAYED fumble with their papers, or with their tablets to find something. I see people have trouble with adding their bonuses, with people chiming in, "don't forget bless", "don't forget you're blinded", etc ... I don't consider those disruptions. I don't expect to play with just the Pathfinder ELITE that know the rules inside-out... I welcome the people learning the game, learning their character sheets, and learning their digital character sheets. I am excited to teach what I know to others, to be corrected when I'm wrong, and to continue learning the intricacies of Pathfinder and of the awesome HeroLab ... which reminds me, I learned from this thread today that HeroLab gives a report of rule-book sources. I'm going to go check out this cool new feature that I just learned about!

Grand Lodge

2 people marked this as a favorite.

HeroLab is awesome for character creation. You can quickly add/swap out selections and see the results. I discover so many new things... and again, ultimately buy more Paizo books.

Grand Lodge

Everyone should use this d20

Grand Lodge

1 person marked this as a favorite.

I just like the feel of rolling a die. Never use the hero lab roller.

1 to 50 of 501 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.