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Buddy

Ryan. Costello's page

Goblin Squad Member. RPG Superstar 2013 Star Voter, 2014 Star Voter. FullStarFullStarFullStar Venture-Lieutenant, Canada—Montreal. 884 posts. 3 reviews. 2 lists. 1 wishlist. 6 Pathfinder Society characters.


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Andoran

1 person marked this as a favorite.

It ends up, Train Con is a logistical nightmare and super expensive.

Andoran

1 person marked this as a favorite.

"The handy traveler's translator"? Did someone make The Hitchhiker's Guide to the Pathfinder Galaxy?

Andoran

3 people marked this as a favorite.

I could be bummed about all the time and money I spent tracking down the iconic miniatures, but who cares? These Iconic Heroes Boxed Set versions already look superior, and well worth picking up.

Andoran

Erik Mona wrote:
They are $5 each. Do you ask her before you order a grande latte? ;)

For the cost of a cup of coffee, you could adopt a Pathfinder Minimate. For the cost of a cup of coffee a day, you could adopt them all.

Question about Squealy Nord: Will the base just say pig, or will this be the 100% official Squealy Nord Pathinder Battles miniature?

Andoran

Will the Scotty's and Munchkin minimates be available on the Wednesday before GenCon?

Andoran

3 people marked this as a favorite.

Wow, I thought I would try rolling up one of each ACG class before rolling the same one twice, but Mutagenic Mauler? Are you kidding me? Gimme!

Andoran

Sure, Hobbun. Erik announces it in the second half of the banquet: video

Andoran

1 person marked this as a favorite.

Well done, guys. Congratulations on managing an entire continent.

Andoran

Thank Kudaku. If people prefer the podcast version (less visual but more portable) you can find it here.

Andoran

Just reaching out to my fellow Hands of Vengeance trivia team. We may not have won, but we came in third with a vengeance!

Andoran

12 people marked this as a favorite.

I like to think the Skald language started as a secret language like Druidic, but the skald speakers kept telling everyone about it.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

Spoiler:
This was my first encounter with a babau ever. My staff magus was the only one in the party with darkvision, but I was having trouble hitting at first. I had to keep spell recalling true strike just to make sure I hit, because we could not afford to miss it two rounds in a row.

When babaus started showing up in multiples and in mooks all season 5, I kept getting flashbacks to Day of the Demon. Even now that my staff magus is close to retirement and has dropped babaus in a single round, I get nervous when one shows up. I know the damage those slimy demons can do.

As for how you handled it, Slacker, I understand your need to justify. I don't like killing PCs, but I also know as a player I don't like when GMs pull punches. I'll only pull punches for a round or two if a player has shown they just don't enjoy the numbers side of the game and wouldn't know how tripped up a character can be if they are unprepared for

Spoiler:
darkness, swarms, or DR
; or if they are trying to escape.

Andoran

Erik Mona announced 12 exclusive Pathfinder Minimates available at GenCon. They're going to be all over the con, and the city, so if Minimates are your thing, you are going to have a lot of leg work ahead of you. There would be one exclusive to Scotty's Brewery, another exclusive to another restaurant, one you would need to score a critical hit at the PFS treasure chest. He also went into a few details about the different exclusive Minimates: there will be a Razmiran priest, a Licktoad tribe goblin, and KonKrud, the sickly goblin that was a con exclusive last PaizoCon.

Andoran

We're going to be covering the PaizoCon reveals
Know Direction 88 - PaizoCon-clusion LIVE!, for those who missed the con.

Andoran

I'm curious about Syrinscape's RotRL Soundpacks. I'll be running RotRL starting in a few months, and have started using Syrinscape in my home games.

Andoran

Like every pawn set so far, this is a must-have.

Andoran

Handy!

Andoran

8 people marked this as a favorite.

I have a question! How do I give my eidolon rogue levels? It doesn't say anywhere I can't give an eidolon rogue levels...

Andoran

I'm free at the same time on Sunday and on a flight that leaves about half an hour before yours, so having two other people in the game watching the clock would be good for me.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

2 people marked this as a favorite.
ScrollMasterRob wrote:
There seem to be a few season 5 mods where the writers are trying to TPK the players in the first round. "Elven Entanglement" certainly rises to the top of the septic tank.

As the writer of that scenario and a GM who has seen PCs beat that encounter in one round on two occasions, I assure you the goal was not a TPK. The goal was a good time. It's kind of a bummer to hear so many players didn't get past that encounter in the scenario, especially when there are pretty regular "encounters are too easy" threads, like this one.

Andoran

+1 to the people hoping for a waiting list in case more tables get added.

Andoran

FYI, Know Direction has permission and, in theory, the capacity to live stream the banquet. I'll need to play with our new cameras a bit first, but you might not miss out on any of the live announcements after all.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

1 person marked this as a favorite.
Snorter wrote:
Ryan Costello wrote:
Anyone looking to attend the live recording of Know Direction 87 can join the Facebook event to get updates and reminders. Anyone listening live can post questions in the comments section of the YouTube video, and we'll pass them on to John.

Would it be presumptious of me, to use that podcast as a means of rallying any backers of the Pathfinder Online Kickstarter, who have yet to record a vote in the Land Rush?

Not presumptuous, but our mentioning it will have to wait until after the interview. John's time is precious and I predict a lot of questions in the hour or so we have him.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

3 people marked this as a favorite.

Anyone looking to attend the live recording of Know Direction 87 can join the Facebook event to get updates and reminders. Anyone listening live can post questions in the comments section of the YouTube video, and we'll pass them on to John.

Andoran

Brains dibs please!

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

Benjamin Falk wrote:
That´s my experience here, i didn´t have 12 foes often yet though. And if so, they most always were cleaved or AoOéd by a twohander quite fast.

12 foes, no, but I was talking about total combatants. Assuming 6 PCs with at least 1 animal companion, that means you only need 5 NPCs for the combat to reach 12 combatants.

The different ways we've been communicating this actually provides insight into why you might prefer your style and why I prefer mine. If I may, you've been talking like there are two parts to every turn: 1. GM; 2. PC. I see combat as every character for itself. So in the case I was making, with 7 PCs (including an animal companion) and 5 NPCs, I don't see how any one player is waiting any longer for their turn if all 5 NPCs go together or they're mixed erratically amongst the 12 combatants.

Andoran

I like the sound of a tech dungeon, and loving the blue.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

Benjamin Falk wrote:
Yeah the thing is, group initiative especially for the GM does make things faster, the GM get´s less talking and ends his "turn" faster, so the players have to wait less and feel like the can do more.

Strange, I don't see how that would work. If there are 12 combatants, Player A still has to wait for 11 other characters to go before getting a turn, regardless of how many of those combatants are NPCs. And like I said earlier, when I've played with GMs who clump initiative, the first player to go after a clump takes so much longer because the battlefield has changed drastically. The more a GM clumps, the harder it is for the player after the GM to be ready their following turn.

Andoran

Ed Healy wrote:
I just need to know so I can secure the space for whomever is organizing...

I'm in!

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

2 people marked this as a favorite.

I would prefer if I never played at a table with clumped initiative ever again, for two reasons:

1. It makes player turns slower;
2. It hurts the fun.

To elaborate:
1. It makes player turns slower:
When NPC initiative is staggered, there are fewer dramatic changes to the battlefield. A few PCs go, affecting the battlefiled, a few NPCs, smaller actions that can be reacted to. When the NPCs are clumped, every time they go, it's a major shift on the battlefield. Suddenly the wizard who, between his turns, was counting out the range of a spell or the area of affect has to do it all over, on his turn while everyone else waits for him. The fighter who was all set to take a 5-foot step and full attack now has to completely reconsidered on his turn while everyone else waits for him. This will still happen with staggered initiative, but it happens far more often with clumped initiative.

2. It hurts the fun:
When you're running individual initiative, sometimes the NPCs are spread out, sometimes a couple are grouped together and can use that to their advantage. When initiative is grouped together, it's the same thing every time: all the PCs go, then all the NPCs go. Repeat for every encounter.

One of my favourite things about the D20 system is that storytelling and dramatic tropes can go out the window with an unexpected die roll. Take away a die roll, you take away an opportunity for a unique storytelling moment.

Andoran

If the savant as printed does not gain extraordinary or supernatural abilities, I trust the editors' decision. The ability to emulate the abilities of other classes and monsters has a high potential for abuse, I imagine, no matter how tightly the rule is written.

Andoran

I love the idea of an android savant, Iammars. I picture this emotionless machine that can mimic emotions and humanoid flaws by breaking them down into computable equations.

Steve Danials wrote:
Hey all!
So, I was looking at the Savant class in Kobold Press's Path Compendium, and there were a couple things I didn't quite grasp.
I know the Savant can learn spells by seeing them, and they start out with some cantrips/orisons, and something similar with feats, skills, etc. What happens if you start at a higher level though? Say you start at level 5 - it's safe to assume you're not level 5 with an empty notebook, so how is it decided how many spells/feats/etc you've made note of in your travels? Sort of like how if you're a wizard, you can assume you've been gaining some base number (2, I think) of spells per level if you start above level 1.
Also, in the examples, they have a level 8 Savant. One of their avatars is a monk, and under their stat block, they have flurry of blows as an attack. Can Savants mimic class features? I know they can mimic special attacks for monsters and the like.
Any help is appreciated. Thanks!

Hi Steve,
I want to say to follow the wizard baseline and go with 2 notes/level, but that seems low. What if we tentatively say 4 notes/level, and you let me know if that works.
In the case of class features, it depends. A savant can make notes of extraordinary abilities, spell-like abilities, and supernatural abilities. Flurry of blows is an extraordinary ability. So if your savant can write extraordinary ability notes, he can make a flurry of blows note.

Andoran

2 people marked this as a favorite.

Would it help to print all the events of actual Jenga pieces?

Andoran

1 person marked this as a favorite.

Thank you for the stellar review of the savant, End.

Andoran

I want all of those rewards!

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

I thought you'd be sadder to report that the centipede died before it could act.

Andoran

Craig Bonham 141 wrote:
I'm a little confused; I have a fellow player playing a Savant in a game we started back several months and it looks to be significantly different than what I'm seeing in this book (a book I enjoy by the way). Why would the class have been so significantly changed between one full publishing (he purchased the class via pdf and it wasn't a playtest version from what I understand) and another?

The savant went on a long from pitch to New Paths Compendium. I pitched it as the coffer, the Pathfinder answer to the transforming everyman type (The Hulk, He-Man, Shazam). After a little back-and-forth over my first draft, I submit a new version called the raconteur, which was a storyteller whose stories came to life on the battlefield, like a war holophonor, or obscure X-villain Tarot. By the time it saw print, it had evolved further into a generalist class called the savant. I think the savant as it appeared in Kobold Quarterly #19 was great merchanically and I know it was popular among readers, I just always felt the flavour had a bit too much raconteur peaking out of the seems. Also, many of the class features' new names were either implicit of another established mechanic through naming conventions (wild talent), or shared a name with another mechanic (role). There were also a lot of areas that needed clarifying, like how long a savant's calming words lasted. When I was approached the savant appearing in the New Paths Companion, I saw it as a great opportunity to clean up the murkier areas of the class. So while the class may read quite differently, most of the mechanics are intact. One change I'll admit is significant is dropping the savant's choice of style. This change came about late in the production process, otherwise I would have thrown together a savant archetype (probably called a raconteur) keyed to Charisma.

Short answer: The old savant still works, the new savant works just as well but looks better.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

2 people marked this as a favorite.

If I had no idea the player was playing an MMO, then they must be very good at doing both at the same time. As long as their multitasking isn't obviously affecting the game, more power to them.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

1 person marked this as a favorite.
Finlanderboy wrote:
I do NOT want people rolling all their attacks at once.

I feel the same way about rolling attack with damage. This whole consent that rolling all your dice at once saves so much time baffles me. I play warriors almost exclusively, and my average turn is much shorter than any caster's average turn, even with me rolling my attacks then rolling my damage.

However, I know that many GMs prefer their players roll all at once. So, as a favour to the GM, I try to bring up my desire to roll in dramatic order before the scenario starts. If they say no, sucks to be me, I'm rolling a mess of dice together. If I fail to bring it up before and the GM asks me to roll all at once, I'll at most ask "do I have to?" and go with the GM's ruling.

Basically, if you as a player have a play style preference that goes against a generally accepted way of playing (we're talking a preference, not a house rule), it's best to bring it up early, and listen to the GM's call.

Andoran *** Venture-Lieutenant, Canada—Montreal aka Ryan. Costello

Secane wrote:

1) Why does General Tenasi speaks in a weird 3rd person-kinda way when answering questions? Like calling her patrol teams, "the elves" instead of "we", Kyonin or "our teams"?

Is this intentional? Is the Kyonin military around the tanglebriar separated from other Kyonin elves or something?

You're reading too much into it. Anytime she refers to "the elves", it's whatever elves are the subject of the sentence. If you find it sounds odd, just replace it with we or they, as applicable.

Secane wrote:

2) The boss has a Keen weapon, but the thread range is just x3? Isn't a Keen weapon double the threat range? So it should be a 19-20/x3?

The boss in the high subtier should have a 19-20 threat range on that weapon, you are correct.

Andoran

This is a common magus question, and your interpretation is 100% corerect. If you use spell combat to cast a spell with a range of touch, you get to attack with your weapon in addition to any attacks you get when you use the full attack action.

Andoran

1 person marked this as a favorite.

A nice batch of new 1-5 scenarios announced. Excellent. I'm trying to focus on season 5 in my territory and having new player friendly season 5 scenarios really helps.

Andoran

Yes! The Sczarni metaplot has been my favourite this season. Happy to see another scenario my Sczarni character can play (just barely).

Andoran

Amazon notoriously lists items as soon as they are in their system, regardless of any orders not to do so. It's a pain for publishers, but there's no fighting Amazon.

Given that the next Adventure Path takes place in Numeria, both of these books fit the next year's theme. We just have to wait until Paizo announces them to find out more.

Andoran

Will be playing this online on Friday. Can't wait!

Andoran

2 people marked this as a favorite.

If you're into podcasts at all, we just talked about this a couple of weeks ago on Know Direction. I'm about to run my first AP soon, and having seen veteran GMs handle APs differently, I was looking for any advice I could get.

Audio version.

Video version

Andoran

Okay, I can put down all the flags that this thread's title raised, I think you've presented a reasonable point in a reasonable way.

This is an interesting observation. My groups don't tell to pursue many romances during a campaign, and when they do it tends to be inter-PC. We have seen an increase in romance in Kingmaker, though, which makes sense for the plot. We've seen two romances, both heterosexual between a female PC and a male NPC. One NPC was from the adventure, one the GM invented. I suspect Kingmaker may be above average in this regard as the campaign takes years in-game and so relationships are more likely. Come to think of it, the GM may have swapped preference on the NPC from the book for all I know.

What are your thoughts between a proactive representation of LGBTIQ persons and providing options for any romance in an adventure path?

Andoran

Oops. Those magic items shouldn't be there. Thanks for catching that, Cheapy and sorry about the confusion.

Andoran Star Voter 2013, Star Voter 2014

That tops Godzilla and Guardians of the Galxy combined.

Also, autocorrect knew I was spelling Godzilla by the z? Cool.

Andoran

I'll be back again this year for what is quickly becoming my favorite con of the year.

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