Haserton Lowls IV

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- Goblin Rights Activist.
- Latest reincarnation of the religious leader of a small, but still known, cult.
- Part of a prophecy. Maybe he is the goblin that lived, the key to the monster dimension, supposed to give birth to something doomsday-ish. He doesn't care about the prophecy, but used it to gain fame.
- Former winner of the Abadar lottery. He however lost it all due to taxes, gasoline, and exquisite inedible shirren cheese.


I haven't encountered any problems. I like it, thank you.


So I have a question concerning creating a Kineticist with Elemental Whispers, which grants a familiar-like elemental that speaks to you.

My questions are:
- Can your elemental take familiar archetypes? I was specifically looking at the Emissary.
- If it is possible to take the emissary familiar archetype, can your familiar use Domain Influence to deliver touch domain powers such as Binding Ties from the Family domain?

Best regards


I must say that I have gotten so much inspiration from this forum! I am a first time GM and the community resources are unimaginable! Some we have just used for inspiration, and other ideas we have downright stolen. We are in the end of "Wake of the Watcher", and in book 5+6 we are doing something different. Our players have longed for a game with more options, so we have tried to give them that.

The setting is that there is a serious uprising of undead all over ustalav, they can feel something stirring, and everybody wants to get in on the action. The players will see ravaged country sides, and blacksmiths will be busy making arms and armor.

We want the players to gather a small army with which they can break through the undead masses and get to gallowspire and stop AA. The Ustalavian aristocraty will be unable to gather a large army due to the fact, that their counties all suffer from this undead uprising.

The players will need all their contacts to gather this small break-through force. They will need manpower, ressources and information about the opposing force. The idea is that the PCs can contact several people about these subjects. They, of course, require something of the PCs (we are afterall in the ambitious city of caliphas). The PCs could ally with Luvick's vampire forces, to gain information about gallowspire and the undead army when Luvick served. They will also be able to use allied vampires in the final battle. This will however create lots of problems if they have also allied themselves with the Knights of Ozem. Another example is that they will be able to get werewolves in the final battle (they loved them in the 3rd book), if they help Cybrisa Dorzhanev establish dominance in Shudderwood. Of course there are other conflicts, as Edjureus Modd is not the head of the Esoteric Order (EO) in our game, but he really wants to be. The leader of EO is not so willing to help the players, but will give some agents of EO for the cause. If Edjureus is made leader however, he will convince the nobles to gather a larger army for the players. It is not the case that the evil choice will always will be more effective, but the players will have to think about which people they ally with, as that can rob them of opportunities to ally with others. They will also be visited by Vrood (he has been turned undead). He is very angry at AA and would like to see his downfall. If they can break Vrood's former master, the goulish diviner Yrasa Nine-Eyes, out of her prison, they can help with a lot of information about AA's army, tactics and how to bypass traps and dangers in Virlych.

This will all lead to a final attack on Gallowspire and AA. The PCs will be able to direct their different parts of the army against different enemies, based on the information they have gathered. This could be that vampires suck against Marrowgarth, but werewolves are quite good.

Have a nice day


I must say Zhangar, that is brilliant! Me and my co-DM will certainly be doing something very similar to that, if not outright copy the whole thing. We might chance the giver of the mythic powers to the Raven's Head, and have the battle occuring on the surface near Illmarsh.