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Recent posts by
Russell Brown:
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Fellow servants of our beloved Grand Prince, mark this day well. Today we turn our exceptional and noble energies away from petty squabbles between houses and begin the true renewal of Taldor's ancient empire and reconciliation of the lands once freed from chaos by our grand Armies of Exploration.
Today we call home our wayward children: Cheliax, who's experiments with independence left them defenseless against the tyranny of Osmodeus, and Andoran, whose naive and ultimately self-centered notions of individual freedom leave them with nothing even resembling a true government. At heart they are Taldoran, and we must help them understand that.
Our resurgence may be opposed by the other nations. Osirion will certainly see any move toward unity around the Inner Sea as a threat. Fortunately for us, the Osirians are heirs and adherents to a culture so ancient it cannot truly be called a civilization. They are a scattered population of opportunists gelded by their own obsessions with ancient glories and dormant gods. Qidara may be a threat, but in the end is only a shadow puppet cast by the unfathomable gestures of the Padishah and his more powerful satraps. If we keep watch far to the east, we will know what the Qadiri will do next before even they know.
It will not be easy, friends, but the wine is well aged, and the table is certainly set in our favor.
- Arregus Estanos Thaygurat, Minister of the Third Entropic Chamber and Bound Timekeeper of the Reformation.
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My understanding of what is happening...
WotC has cut off a very creative source for their D&D brand in an attempt to bring that success and profit in-house.
Paizo, due to non-competes or concern about their relationship with WotC, has abandoned the magazine model (for now) and gone to a more polished, coherently themed and expensive monthly book - Pathfinder.
All future Paizo products will be based on OGL, will use some third party OGL, and will contribute, in some form, OGL content.
Predictions for the future....
Paizo will provide a rallying point (and possibly a campaign world) for the marginalized OGL publishers, and a slick entry point for gamers who may have shied away from the OGL-only content until now. WotC will find itself with much more serious competition than Dungeon and Dragon. While I appreciate what WotC has done for this hobby in the past, they just blew up Dantuine.
Paizo and its partner companies will still be recognized as the prime training ground for the next generation of RPG writers and developers.
The writers who previously contributed to Paizo and now find themselves without a home will find writing for OGL much more desirable and support that end of the hobby even more.
Anything Erik, James, Lisa and all the others at Paizo touch will shine. Thanks for providing so many years of a keystone for a hobby that is completely unique.
EDIT: Oh, and thanks Chris Thomasson for starting them on the "path"...
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G-cubed, I love the name "Trollheim"! I'd run that adventure just so I could say the name over and over.
Here's what I have in the Render Pit (no collaborations - I'm sort of a writing hermit)
"Screams of the Clockwork Contract", mid lvl, sonic and insomnia
"Thunderstone Golemforge", FR, mid lvl, comet awakens ancient golem
"Gond's Breath", FR, low lvl, steam elementals/inside a geyser
"Sigilstar Landship Company," Eberron, low lvl, faction intrigue
"Face of Misery," FR, low lvl, goblinoids, very short
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Great Green God wrote:
So three more collaborative adventure arcs, and then I think I'm done until after the meeting.... Seriously, do you think the Eds might just cherry pick their top 10 or so adventures and let the rest go even if they thought they were ubercool? In which case more proposal shopping becomes counter productive?
I've wondered about this too. As an editor, would I just take the best, rejecting lots of good proposals, assuming I'll get just as many good ones in the next pile?
Since the trend line in quality of adventures, and I assume proposals, seems to slope upwards over the past five years, thanks to people like you, Pett, Logue, Vaughan, Hitchcock and the adventure path contributions of the Paizo staff, I'm guessing they feel pretty safe rejecting and counting on the next round.
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Dryder wrote:
Gosh, it's so damn hard to wait...and wait...and bite on my fingernails...and wait...and hope...and still go to bed waiting... for the next meeting.
And the fear of it...
Dryder. Don't bite your fingernails - it's a terrible habit (one I can't shake). Instead, take your mind off of your submitted proposals by writing more proposals, or Campaign Workbooks, or Class Acts, or Ecology queries, etc.
I have a list taped to my computer of how many submissions I want to have in the queue at Paizo. I almost feel bad when I hear back from them too soon, because it clears the queue and puts me behind! Weird, I know. Editors, please pay no attention to that last statement.
I don't have the list handy, but it looks something like this (in priority order)
1) Anything an editor has asked me to submit, or resubmit, including "looks good" responses to queries.
2) A list of 6-8 short Campaign Workbook queries
3) A list of 6-8 short Class Acts queries
4) 1-2 Ecology queries
5) 3-4 Complete Campaign Workbook articles (queried or unsolicited)
6) 2-3 Adventure proposals
7) 2-3 Complete Class Acts articles (queried or unsolicited)
When I finish a submission, I check the list to see what I should be working on next and move on. Right now I'm working on a resubmission of an adventure proposal (#1 - editor asked for it), then I'll start on another adventure proposal because everything up to #6 is filled.
This is what happens when a software engineer takes up writing...
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Hal Maclean wrote:
I've found that the real killer of articles is the dreaded, "new approach" (an aberration if I ever saw one :) ). Many an article has patiently waited to make its way to print only to fall prey to this hideous beast.
Good point.
This has happened to every article I've sent to Dragon so far - I had an outline accepted and wrote an ecology of hags before the relaunch, when I was asked to split it into seperate articles. I wrote a seperate ecology of night hags, re-wrote it based on feedback about a new format, and submitted it only to find that the editor had given up on me and written a night hag ecology himself. Very similar story with a green hag ecology - green light on the outline, but no thanks on the submission because the editor had already written a green hag ecology. I'm currently waiting on an ecology outline which was re-written to match the new ecology format, and on three class acts, which will have to be re-written (if the find they want them) because of changes in the class acts format.
Hopefully they'll give me points for persistence.
Dungeon seems to have stabalized since the relaunch - haven't had this issue with them.
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