About Runzyl Steelsong
Runzyl Steelsong
Male Valenar Elf Brb 2/Ftr 2/Rgr 2/Tempest 2
Chaotic Neutral
Strength 18 (+4) / 20 (+5)
Dexterity 18 (+4)
Constitution 14 (+2) / 16 (+3)
Intelligence 10
Wisdom 10
Charisma 8 (-1)
Action Points: 9(max - 7 current)
Rage Rounds: 9(max - 6 current)
Total Hit Points: 97
Damage Taken: 19
Speed: 40 feet
Armor Class: 22 = 10 +5 [+1 chain shirt] +1 [Ring of Protection +1] +4 [DEX] +1 [Tempest Defense] +1 [Dodge]
(24 in Whirling Frenzy)
Touch AC: 16
Flat-footed: 17
Initiative modifier: +4
Fortitude save: +16 = 11 [base] +3 [constitution] +2 [cloak]
Reflex save: +10 = 4 [base] +4 [dexterity] +2 [cloak] (+2 in Whirling Frenzy)
Will save: +3 = 1 [base] +2 [cloak] (+2 vs. enchantment)(+1 vs. fear)
BAB: +8/+3
CMB: +13
CMD: 29
Melee +1 flaming Valenar double scimitar +15/+10 (1d6+8 plus 1d6 fire/18-20)
Melee +1 flaming Valenar double scimitar +14/+9 (1d6+6 plus 1d6 fire/18-20) and +1 Valenar double scimitar +14/+9 (1d6+3/18-20)
Ranged masterwork mighty (+4) composite longbow +13/+8 (1d8+4/x3)
Feats: 4 feats + 3 bonus
• Dodge [+1 dodge bonus to AC]
• Two-Weapon Fighting [reduces penalties by 2/6] (Rgr bonus)
• Mobility [+4 dodge bonus vs. AoO from movement] (Ftr bonus)
• Spring Attack [can attack during move, no AoO from target]
• Weapon Focus (double scimitar) [+1 to hit with weapon] (Ftr bonus)
• Bladebearer of the Valenar [add action point to damage with double scimitar when adding to attack roll]
• Improved Two-Weapon Fighting [additional off-hand attack at -5]
Skills: 28 skill points
Acrobatics (DEX): 4 + 3 + 8 ranks - 1 ACP = +14
Climb (STR): 5 + 3 + 3 ranks - 1 ACP= +10
Stealth (DEX): 4 + 3 + 8 ranks - 1 ACP = +14
Knowledge (History) (INT): 0 + 2 ranks = +2
Perception (WIS): 0 + 3 + 3 ranks + 2 racial = +8
Ride (DEX): 4 + 3 + 2 ranks - 1 ACP = +8
Swim (STR): 5 + 3 + 2 ranks - 1 ACP = +9
When in whirling frenzy, Runzyl has the following changed statistics:
AC 24, touch 18, flat-footed 17 (+4 Dex, +5 armor, +1 deflection, +3 dodge, +1 Tempest defense)
Ref +12
Melee +1 flaming Valenar double scimitar +17/+12 (1d6+11 plus 1d6 fire/18-20)
Melee +1 flaming Valenar double scimitar +15/+15/+10 (1d6+11 plus 1d6 fire/18-20) w/whirling frenzy
Melee +1 flaming Valenar double scimitar +16/+11 (1d6+8 plus 1d6 fire/18-20) and +1 Valenar double scimitar +16/+11 (1d6+4/18-20)
Melee +1 flaming Valenar double scimitar +14/+14/+9 (1d6+8 plus 1d6 fire/18-20) and +1 Valenar double scimitar +14/+9 (1d6+4/18-20) w/whirling frenzy
Abilities Str 22 (24)
CMB +15; CMD 31
Skills Climb* +12 {3cr}, Swim* +11 {2cr}
Elf Traits
• Immune to sleep; +2 vs. enchantments
• Low-light vision
• Elven Magic
Barbarian Abilities
• Rage 9 rounds/day [Whirling Frenzy variant - +4 STR, +2 AC/Ref, extra attack]
• Fast Movement [+10' speed]
• Uncanny Dodge [retain DEX bonus to AC when flat-footed]
• Rage Powers: Knockback [Bull Rush in place of melee attack, deals STR mod. in damage, do not need to move as normal, no AoO]
Fighter Abilities
• Bravery +1 [+1 on saves vs. fear]
Ranger Abilities
• Favored Enemy: Giants [+2 attack, damage, certain skills vs. giants]
• Track [+1 on Survival checks to follow tracks]
• Wild Empathy [1d20 + 1 as Diplomacy vs. animals]
• Combat Style [Two-Weapon Fighting]
Tempest Abilities
• Tempest Defense [+1 AC when wielding two weapons or double weapon]
• Ambidexterity (-3/-1) [reduces TWF penalties by 1]
Description:
Age: 122 years
Height: 5’0”
Weight: 140 lbs
Eyes: Pale blue
Skin: Medium tan.
Region of Origin: Valenar
Religion: Ancestral
Languages: Common, Elven
Equipment: (69.0/133.0 lbs. - Light Load) Combat gear plus quiver (15 arrows), ring of protection +1, belt of physical might +2, cloak of resistance +2, light warhorse (w/bit and bridle, military saddle, saddlebags, 10 days of feed), Traveler's Outfit (5 lbs.), backpack (5 lbs.), waterskin (4 lbs.), bedroll (2 lbs.), climbing kit, winter clothing, and coin pouch.
Money: 27gp, 11sp.
XP: 39,610
Favored Class: Barbarian (bonus HP)
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