|Rubber Ducky guy|
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Assuming PVP is what everyone wants and no one at the table will have hirt feeling when their PC is defeated, this is what you should do.
1) Even the score. Orcs are a 1/3 CR creature with an XP of 135. 200 of them are roughly in the range of CR 13.
That's also the CR of an Adult Bronze dragon. They sometimes work with adventures to fight evil, which an Antipaladin and an army of Orcs sound like.
But it's still an Dragon, so prepare an inspiring speach if you want his aid.
The alternative is to look to your own.
An army of 200 elves should be a fair opposition.
To run the clash of the two armies there are a few options.
Have the GM group the armies into small units, or troops and have them battle each other using normal combat.
Developed for Kingmaker and reprintes in ultimate campaign, provides an alternate combat system for armies to fight in.
This is useful if the armies are fighting you and the Antipaladin.
Any character can use their action to provide a +2 to defence or attack of an adjacent character.
Sacrifice character actions to increase the attack and defense of certain Orcs or Elves.
2) Fight on your ground.
For this to come to a satisfying conclusion it should wnd with you and him an an epic 1-1 duel.
Being paladin based, he'll have the advantage up close with his armour, smite and touch of corruption.
DON'T LET HIM GET CLOSE.
Confront him on difficult terrain so he can't charge and use hit-run tactics.
Hit once, then move out of his reach so he can't tag you on the next turn.
Use full withdraw or the mobility feat if you have it to keep away.