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I'm super excited. While origin was good, some elements of it kinda ruined it for me, mainly
Joker being the main villains AGAIN.
This seems so awesome. Conroy returning with Two-Face, Riddler, Penguin, Scarecrow and Hush perhaps, and possibly more villains! I hope they bring some new players to the field, like Ventriloquist and Scarface, Tallyman, Maxie Zeus or Man-Bat!
-Very smart but very snarky and vain ex-archeologist from Galt who has gone native in Osirion last three years. Veru fond of riddles and something of a savant when it comes to finding traps and hidden doors. Bard (Archeologist).
-Inquisitor of Nethys, ambigious gender. Wears white/black mask of Nethys and was a former thug in streets of Absalom. Still uses club as main weapon. Very pessimistic world view, and rarely is happy about anything but in battle, very furious and wild fighter. Inquisitor with Catastrophe Subdomain.
I've had successful dealings with Fennica in Helsinki and Alfa-Antikva in Turku. I would hazard a guess that Turun Sarjakuvakauppa would also order floppies for you if you wanted them.
Really? That's sounds cool. I'll had to take a closer look at those. I live pretty far from them, but thanks for the tip!
I also just ordered from ebay Forever Evil 1#-4#. I just had to.
There's no comic shop in finland which you could buy comics in this format. But I do collect some series when they come in paperback volumes:
Not really horror literature, but Arkham Asylum actually rehabilitated Cluemaster from his obsession of leaving clues at crime scenes. Not that he stopped being criminal, heavens no. He became even better.
I really like to add asylums and hospitals and other pretty mundane stuff in my games. Cleric's God-given powers are not to be used in vain.
Elongated Man. He was a great character, and I really liked him and severely miss him. Original Rhino, as well. He had some great moments just before his untimely death.
Then there's this whole new 52-killed-off-practicaly-everybody-thing going on. I am not a fan of what they did to the Joker. Also, I miss the old Mister Freeze....
There's a plenty of great books that has a potential to be amazing movie, in my opinion.
- I would love more than anything to see some sort of adaption of the Drizzt Do'Urden books. First nine books that I read were amazing, and I loved them so much. I think that some sort of movie would be in the realm os possibility, perhaps start from the Crystal Shard and work your way ot there.
- Varian Jeggare Adventures. Could work as a movie, or as a tv series. One way or the other, this one is a dream come true.
-Lovecraft novels. TV series featuring different story every week could be great.
I absolutely loved it. It was a great follow-up that didn't suffer from second-movie-in-trilogy-ism.
Thranduil was just as I expected- great jerk-ish character but distinctively elf. Smaug and Bilbo talking was also great, I love how they made Smaug so awesome. Only things that kinda buggered me was the remake of morgul blade-plot, Beorn's moment was too brief and they kinda let loose the amount of time. But this is so little in the whole awesomeness of the movie that no problem!
Peter Jackson, I could just kiss you.
Oh my, oh my. We're halfway trough the second book, and things are looking good:
Captain Morian Grimmjoy CN human male rogue (pirate): Man with troubled past. Captain and the veteran of the sip, man closing forty years old is rough, silent but efficient captain with right words for right situations. Just recently he married Agasta Smythee and became the lord of the tidewater rock.
First mate Dario Crimwill CN human male fighter (cad): Varisian scoundrel, with big dreams and loud mouth. Very charismatic and likable, but moment you become his enemy he will kill you in a snap. Wields Plugg's magic sword, and will soon become a Shadowdancer.
Bosun Roku LN human male monk (qinggong/four winds): Big muscle of the group. Roku is big, strong and disciplined man who mainly is pirate because it gives him freedom to do whatever he wants-mainly search for the Ghol-Ghani ruins. Also very dangerous of made enemy with nasty habit of snapping necks and crushing trachea with fists of fire and lighting.
Quartermaster Mitaba N half-orc male druid (packmaster/reincarnated druid): Half-orc, half-mwangi, Mitaba is the free soul of the ship. Big, scary and hard-boiled man who does everything as good as possible, and dreams big of his future. Has a weak point for birds, and has two birds as his companions (Frigate bird and ara-parrot). Just recently got his Ankheg-skin armor and is very proud of it.
Yes, well my problem is that I like the ending, but I need something in the middle or beginning. It just feels like "Congrats, you won the battle against fleet. Now go to Kerdak's place and kick his ass! Tally ho.End of the line." I wanted it to feel more than two battles. All the other books have great chances for roleplaying experiences, but in the final book it's mainly the first part that has any real roleplaying scenes. Rest is just dungeoncrawl. I'm seriously thinking of adding the Harrigan's revenge part, but maybe AFTER the fleet battle. Kerdak seems them as a threat, and sends in the Harrigan Death Knight-version, and something.
If you have ANY ideas for adding material BEFORE the attack on Fort Hazard, please, let me know.
Do you guys have any idea for additional material for this book? It feels little short on material, and I would like to have some extra for thos one. I already read the idea for replacing Bonefist with undead version of Harrigan, but I'm not sure... Do you have anything? Did you do something sifferently? I also thought of flipping the parts, so that fort hazard part comes first, and the grand sea battle is final part.
Minor varisian noble from beautiful city of Karcau, with too many ties to the cults of Socothbenoth and Sifkesh. Discovers that she has sorcererss skills granted by his silver dragon forefather. Runs away in shame after his family perverts the faith of Pharasma (thanks Sifkesh) and tries to atone for his family by joining the crusade.
I'm aiming for the Dragon Disciple prestige class, and see how well it plays with Mystic improvements :D
We are starting soon, today we formed our party (I'm GM).
-LN male human garundi monk (four winds/qinggong). Learned his ways from old Ghol-Ghani plaques, and is out for more.
-CN male human chelish rogue (pirate). Well-aged washed-up pirate, who has been continually drunk for late few years.
-CN male human varisian fighter (cad). Man from Riddleport, who escaped his bad reputation to souther climate. Plans to take levels in Shadowdancer.
-N? male half-orc mwangi druid (packmaster). Half-orc from deepst jungles, he dreams in battles and discipline and commands birds of prey. Bit bitey.
Names and deeper backstories are still work in progress, but We're staring soon, so not for long!
Hey, question about the cahracter in King of Chaos!
Alase and Tonbarse: 1. How do you envision the whole god-caller summoner? I got a pretty good idea from reding the book, but how does a god-caller like Alase feel about Iomadae and other gods and how they position with gods of Sarkoris like Tonbarse? Or does he see the whole term "god" very differently?
2. Did Tonbarse walk on two feet or four? I'm having a bit of argument over it :D
Thanks again! King of Chaos was awesome reading, and it got me excited about the Wrath of Righteous! Thank you for the this awesome book!
Same here, just on a concept:
-Osirionologist, either bard or alchemist from Cheliax and from noble-ish family. Kinda inspired by Varian Jeggare from Dave Gross.
-Classic rogue, lockbreaker and sneaky with hint of assasin. Arabian nights-themed who is alarmingly superstitious.
-Knight of Osirion. Osirian cavalier with Khopesh and stuff, trying to prove something. Bit of a dick.
- Rakshasa blooded tiefling with navy past. Most likely to be a hireling for someone else in the party to guard him.
I have a ton of ideas, but this is the most recent and I'm very excited about it!
Astrid Dvergdottir, female human Viking Fighter. Ulfen girl raised by dwarves of Janderhoff. Has all the manners of a dwarf with bravado and ethusiasm of humans. Very excited about seeing the world and killing things in battle. Not very smart, but dwarves have thought him patience and being aware of his surroundings. May or may not multiclass to ranger (deep stalker).
Cayden Cailean- Beer, beer -Korpiklaani
Iomadae- Gott Mit Uns -Sabaton
Milani- Stand up and Fight -Turisas
Torag- Strike -Korpiklaani
Mammon- Kuningas Mammona (King Mammonas) -Kotiteollisuus
Asmodeus- Pandemonium -Kotiteollisuus (Killing Joke cover)
Gozreh- Ahti -Ensiferum
Abadar- Pictures at Exhibiton- The Great Gate at Kiev -Mussorgsky
Zon-Kuthon- Head like a Hole -Nine Inch Nails
Rovagug- Painkiller -Judas Priest
Shelyn and Zon-Kuthon- Beauty and the Beast -Nightwish
That's from top of my head. This is fun!
Most likely a barbarian. 1. I have never played it before. 2. i have played spellcasters too much. 3. I want to see what mythic barbarian can do :D
Male Kellid Barbarian (Armored Hulk), who is going to free his people's homeland from these horrifying demons! WITH HIS FISTS! *klang* And probably with his warhammer. Mainly I want to focus on punching things!
Possible! Emphasis on the "used". I visualized the masked man as very smart, who makes use of the anger and frustration of poor folk in the city. Very charismatic, but blind to the fact that he is used to just clean the table and city of old and decadent nobility for
Spoiler:He might get it, but by that he has caused too much damage to turn back. Tragic Villain with hint of a well-intentioned extrimist.
Drovenge siblings deploying his rage.
This so awesome. I finaly got mine. I was listening the Turisas-version of Rasputin while reading.
Rai-rai rasputin/ Lover of the Russian queen? Amazingly fitting. Of course, there were rumors in the real life, but still. This is so awesome.
Also, he is gonna kick their butt so hard.
Yeah we just tried to save him frem every enviromental hazard we walked.
Alchemist tried to burn the razorweed, Kalkamedes was force-feed the Potion of Swimming and such. But when the bandits attacked, he was scarely useful, he knocked one bandit out cold :D Oh and when we came to ravine, Kalkamedes climbed well. Fighter did not. If the wizard didn't had that Feather Fall, we could have been in serious trouble.
I was thinking of adding more revolution-material. Mainly, splinter groups. One was heavily influenced by the Dark Knight Rises. Masked man, who first seems like standing on equal grounds with PC:s, but when he is starting to kill noblemen and blowing up their manors, he takes drastic turn to evil. When PC:s try to stop him, he starts to boycott them and finally, tries to kill them. Want's to see all nobles of the city dead, and to see Cheliax back to anarchism it once was.
Night march of Kalkamedes.
Mostly, Kalkamedes punching our Fighter who was tied up to Kalkamedes as a guide. He took about 30 points of damage overall from Kalkamedes alone. Since the fighter's faction was Cheliax, he was supposed to gain his trust. After being punched ten times, he was silently humming "keep the happy face, keep the happy face, I want my prestige."
Sometimes there could go time as we discussed should we go around the swamp or over the ravine, then comes long silent part, and GM says: "Kalkamedes punches the fighter."
This sounds so awesome! I'm going to do same thing with our group, since the geas feels like unnecessary railroading. This gives them valid reason and makes them fear their responsibility a little.
PC:s could also see endless fields of windmills, grinding up...something, that is not wheat. And at the end, city of ice spires looms everywhere, and you cannot hide from it's shadow.
This is so great AP :D
Ecaterina Ducaird wrote:
Dude, that's evil. And cool. I would probalby handle the situation like this with solution like to this! Kudos to you!
I wanted to make a character that has ben selfish, vain and prideful, and now he had this life-changing experience and has changed to follower of strict philosophy. I would like to take strong influence from Dragon Age's qunari, who follow the philosophy of qun. She (my character) has found her place in life, and tries strongly to act on this. She is currently 10th level Witch (winter witch) and
in our campaign, Carrion Crown, she disappeared during Haunting of Harrowstone (to flee her Irrisen pursuers) and now possibly comes back in Wake of the Watcher.
In the Qun, you have your own place in life, and act on it. You can never leave that place, or become something else, but you're free to choose within that role as you wish.
I looked in the Prophecies of Kalistrade, but the finance/all you need is money-part didn't swing that well. It can be religion too, possibly some neutral or lawful god.