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This sounds so awesome! I'm going to do same thing with our group, since the geas feels like unnecessary railroading. This gives them valid reason and makes them fear their responsibility a little. PC:s could also see endless fields of windmills, grinding up...something, that is not wheat. And at the end, city of ice spires looms everywhere, and you cannot hide from it's shadow. This is so great AP :D
Ecaterina Ducaird wrote:
Dude, that's evil. And cool. I would probalby handle the situation like this with solution like to this! Kudos to you!
Heya! I wanted to make a character that has ben selfish, vain and prideful, and now he had this life-changing experience and has changed to follower of strict philosophy. I would like to take strong influence from Dragon Age's qunari, who follow the philosophy of qun. She (my character) has found her place in life, and tries strongly to act on this. She is currently 10th level Witch (winter witch) and Spoiler:
in our campaign, Carrion Crown, she disappeared during Haunting of Harrowstone (to flee her Irrisen pursuers) and now possibly comes back in Wake of the Watcher. In the Qun, you have your own place in life, and act on it. You can never leave that place, or become something else, but you're free to choose within that role as you wish. I looked in the Prophecies of Kalistrade, but the finance/all you need is money-part didn't swing that well. It can be religion too, possibly some neutral or lawful god. Thank you!
Kevin Andrew Murphy wrote: Cuing up "Once Upon a December...." Damn it, Kevin! Now I HAVE to use that song in this adventure. Or, more like, CAN use now that I think about it...:D
I am finally ready! So, I had a real problem. Radovan or Varian? I had a pretty good thoughts on both, but every time I tried to put something together, it all kinda falled apart. So, today I made a decision: I'll make Kemeili. She was cool, and a bit mysterious character and her interactions with Radovan were funny and entertaining. So here's my take on Kemeili: Spoiler:
Kemeili Female elf inquisitor of Calistria 10 CN Medium humanoid (elf) Init +6; Senses low-light vision; Perception +5 DEFENSE AC 19, touch 14, flat-footed 16 (+5 armor, +1 deflection, +3 Dex) hp 63 (10d8+10) Fort +7, Ref +8, Will +10; +2 vs. enchantments Immune sleep; OFFENSE Speed 30 ft., Melee Sting of Calistria +12/+7 (1d3+1) Ranged mwk daggers +11 (1d4/19-20) Special Attacks bane (10 rnds/day), critical precision (D) Spell-Like Abilities (CL 10th; concentration +12) 6/day—touch of fatigue Spells Known (CL 10th; concentration +13) 4th (1/day)—cure serious wounds, sending 3rd (4/day)—blood biography, dispel magic, magic vestments, speak with dead 2nd (5/day)—delay poison, detect thoughts, honeyed words, invisibility, spiritual weapon 1st (6/day)—cure light wounds, disguise self, divine favor, interrogation, wrath Domain Torture (UM) STATISTICS Str 10, Dex 16, Con 10, Int 10, Wis 16, Cha 14 Base Atk +7/+2; CMB +7; CMD 20 Feats Lightning Reflexes, Persuasive, Whip Mastery, Weapon Finesse, Weapon Focus (whip) Skills Bluff +15, Diplomacy +19, Intimidate +26, Know (religion) +13, Profession (temple prostitute) +11, Sense Motive +21, Stealth +11 Languages Elven, Common SQ cunning initiative, detect alignment, discern lies, judgment /4/day), monster lore, second judgment, stern gaze, solo tactics, teamwork feats (coordinated defense, duck and cover, precise strike), track +5 Combat Gear +1 studded leather armor, Sting of Calistria, mwk dagger (2); Other Gear ring of protection +1, potion of cure moderate wounds(2), spell component pouch, cleric's vestments, book of joy, holy tattoo of calistria (holy symbol), 450 gp Sting of Calistria
So here she is! I hope ypu like it half as much as I enjoy reading your books! Here's also a quick drawing of Kemeili as I imagined her: Kemeili!
Oh my god, I'm almost at the end, chapter 19 or something, and it has been amazing! Best Varian/Radovan book yet! Amazing characters and bold decisions about the past of the main characters! Like the one reviewer said, you just made the elfs cool again! I'm going to write longer post when I have finished the book. Thank you Dave for the best fantasy novel of the last few decades!
Office Ninja wrote:
That is so much win. This would be great, but when you play in Finnish, it suddenly becomes boring. I can only dream How much more character I could add to these gentlemen with some grutty Scottish or Irish accent. I can tell you, nobody can sound even remotely cool with Finnish accents. Sure, the joke works two or three times but that's it then. Sometimes I wish I could play in English. Once in Society I did, and my Inquisitor sounded lot more like Cesare Borgia than usually :D
I have a question about the Infamy/Disrepute. So you need 20 Infamy score before you can even think about becoming a free captain and receiving the letter of marque. I counted the infamy/disrepute points that are listed in the adventure, put that counts barely as ten. Do you receive any infamy/disrepute from the Wolves of the sea-part where you go all pirate? I'm having real difficulties getting the hang of the Infamy/disrepute system and how plunder affects it. Any help?
This all sounds too awesome :D And yes, I have wondered too why Sarenrae is banned in Taldor, I just thought that Taldor is so narrow-minded that every Sarenrite (that's not a word) is a Qadiran spy. I quess I was right, in part at least. But that AP idea sounds bueno! Religious schisms are always so entertaining and full of great roleplaying material! I'm actually kind of surprised that this theme hasn't really rise up in AP:s already, at least in those that I know anything about.
SInce the coming of APG, Imrijka has been my favourite iconic. She is mysterious, cool, sports an nice array of weapons and is half-orc (my favourite race when I first started D&D) and top of all that, Half-orc lady! So this when this story popped up in the blog, I stopped everything I was doing, and read it. It was awesome. I'm very glad to see her story. Thank you.
As you can probably see, this is the same as the super heroes thing, but with villains. I don't know about you guys, but for me this is a bit harder than the super heroes. I suspect that the top names will be like Joker, Lex, Dr Doom and Ultron but still. 1. Joker
Still there are villains that I could have putted on the list, such as Loki, Scarecrow, Elektro, Hecate and Bane. Aaand go!
Asphere wrote:
8. Some episodes are really great, other just good. Asphere wrote:
Yes, I collect many different series. Asphere wrote:
Very much. It's my primary hobby. Asphere wrote:
Yeah. I have not watched any sci-fi tv-series, but I have watched many films. Asphere wrote:
In almost every form. Asphere wrote:
Nope :D I really like the series.
This sums up my initial feelings. Oh noes. I was so waiting August 16; it was supposed to be the promised day! Oh well, these things happen. (Now I regret doodling my calenders August 16 with epic drawings and with counter. Sigh. It looked pretty cool.)
I'm playing with these ideas: -Beastbrood female tiefling bard (Chelish diva or Dawnflower dervish) Alabaster outcast. Received her tiefling heritage at teenage, managed to fool his family with makeup (his cosmetic alterations are minor, weird skin and eyes). Trained Diva, who wishes to be adventurer. Had pathfinder boyfriend, who then vanished. Joined the society, revealed her true self and was exiled from the family. Buffer-melee fighter. -Gnome Alchemist(O. Researcher)/Bard (Geisha) with "mad hatter"-vibe going on. Heavily inspired by the antics of the Jervis Tetch from Batman the Animated series- very classy. Has sometimes troubles separating dream from reality due to heavy use of dreamtime tea. Buffer/long-range combatant. Enchantment spells to max. -Pitborn-Sorceress (Abyssal), Ex-Sczarni who was mainly trained to be a killing machine. Anger-management issues and exploding personality.
I too have tossed this concept around, but with Ragechemist. Alchemist (Ragechemist)2/ Barbarian. +6 mutagen, +4 rage and enlarge person and bam. With meager STR 14 at start you can have Str 22 or if you wanna get nasty then STR 16 and then you can have STR of 26. OF course you have to wait for a couple of levels but that is still nasty.
This looks amazing! Pity that my current tiefling character is already at level 7 and I had to go trough all kinds of riff-raff to play him. He's basically the infernal heritage-trait's tiefling from COT:s player's guide. But I'm thinking of maybe doing another tiefling character in the future! And there's always possibility that he dies, because, well, Carrion crown...
HangarFlying wrote: I'll hedge my bet: AHAAAAAAAAAR! Now it's official. This is on my list of "movies to get inspiration for the Skull & Shackles"! :D
Kraven Beastmoor-Fighter in RotRL.
Ocham the Quak-Necromancer in CotCT.
Rhaegos Gathos-Fighter/rogue in CC.
Yeah, not very religious guys. My yet-to-come-characters in Jade Regent, Legacy of Fire and Kingmaker will be more religious.
Well, this is awkward. Our group brutally murdered trough the ending :D When the battle initially begins with the mayor,the dwarf druid uses Stone Call on the area, basically knocking out each and every cultist. Then the gunslinger shoots the mayor, and then our paladin charges/smites him. He's pretty deead. Then, the spawn comes and again the gunslinger shoot it with his twin pistols. Druid whacks it with his pick and paladin power attack/smites it. Couple of rounds later, it tries to flee, only to be skewered again. OK, I admit that the group is kinda specialists for this kind of killing, but still. I too thought that the ending will be hard, and then this happened. Still, great module that the PC:s enjoyed.
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