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The threat has brought them across the world...
Durotan, Half-Orc Bloodrager who follows his Destiny to the Kenabres.
Neema Tuathain, Tiefling Shaman of Battle who guides her brother, Durotan on his journey to Kenabres and tries to find a path for herself.
Noctis Archleone, Human Two-weapon Fighter from Mendev whose wrath and hate against demons and their scum knows no bounds.
Khadon Rainhart, Human Warpriest of Gozreh. A prophecy leads him to Kenabres, and with him comes the fury of the storms.
On the other hand, if the answer is negative, we have....
Javik Massani (N? male tiefling fighter [Two-handed fighter])is a orphan from the streets of Wati. Raised by whores, then abandoned to the streets, where Sczarni gangs gave him a job as a lookout. When the Sczarni were driven away by another gang called Sand Snakes, Javik joined them. When it looked like they were going to get offed as well, he abandoned the city and became a mercenary. Sons of Sobek, Golden Khopesh, and finaly the Legio of the Beast, were he was forced to attack innocent people and he panicked and fled to the desert wounded. After a ordinary family healed him, he chose never to kill innocents again. Javik may be from the worst that Osirion can offer, but he will not let it destroy what is best in him.
And he became a adventurer.
I'm planning to play Slayer, if my GM allows it.
Sakir Khonshu (LN male half-elf slayer) was a recruit to the Pure Legion in Rahadoum and he showed great promise both to the legion and to his parents, even though he was a bastard. But when he found out that his parents and future wife worshipped something called "Thoth", his world crumbled away. He was hesitant to report them. After one fateful night, when he confessed to his parents of his knowledge, the pure legion striked and her parents were captured and wife killed. Filled with righteous rage and divine power, he strike the enforcers down and fled from Rahadoum. He knows nothing of this god "Thoth", but Sakir feels his guidance and understands why his family prayed to him in moonlight.
In the necropolis of Wati, there might be answers.
Abyssal Lord wrote:
Can't help it. Spider-Man is first comic book about superheroes that I read as a child. It has stuck with me all the years, and I have grown reading Spider-man. I started to like cap during Civil War, and after reading that storyline, I started to hoard other Cap stories. And Bats is just Bats. I can't help it :D
I also have strange love towards the c-and b-list villains. They may be campy as hell sometimea and look like idiots, but I really love stories involving them.
Top 10 b/c list villains!
1. Captain Boomerang (Digger Harkness)
I have many comic books, most are hardcover collections which are easy to get in Finland- Marvel and DC titles are numerous in my shelf. I have few collection items that I'm trying to get my hands on. I now have 2 issues of finnish Flash series called "Salama-lehti". There where only 7 issues until it was cancelled, so they are very rare. Now I also have a 2# issue in series of Avengers magazine called "Pirate-Avengers" since they were published back in the seventies without any consent or rights from Marvel, they were photocopied and badly translated. It is very rare curiosity object in finnish Marvel history. There were 5 issues until they got caught and magazine was cancelled.
I have one longbox full of Batman/DC comics published in finland, and one huge box full of miscellanious Marvel titles.
So far it seems interesting. The leveling speed worries me, since our players really enjoy time between leveling, playing at one level long times. Sure, there are ton of adventures in addition, but most of them are so secondary in comparison to the main plot
of saving the adventurers, in which they will not hesitate and will run trough the adventure to save them and leave the sidequest for later notice. This brings up a problem, when the ending encounter is too tough for lov-level players.
I liked Dragons Demand, and Tears at Bitter Manor has some very great scenes and VERY strong scenes and themes going on, but I really liked the one level at time-modules. You could hack adventure trough in a night and be done with it, but this eats time little too much to be casual adventure.
Kellids are kinda messed up when trying to determine the fantasy counterpart culture. The obvious relation to Cimmerians is there, but also they have stuff adapted from cro-magnon humans, celts, inuits, germanic tribes from Roman times and just even a little bit of Finnish. It really depends where the Kellids live- Sarkoris oozes kinda Celtic thing, as does the tribes that live in Isger and Druma, while those in Numeria are msot "Cimmerian" to me. It really depens where they live.
Iobaria, we need full adventure path righ there.
Kellid Barbarian/Amazon who wants to create and join to Prince Khemet's new Kellid-only bodyguard division (kinda like the Ulfen do with Taldan king-deal). Joined a group of other adventurers to gain fame and wealth to be able to walk to Sothis and present herself to Khemet. Died and resurrected when young, and feels like she really should be one of Risen Guard already.
I'm super excited. While origin was good, some elements of it kinda ruined it for me, mainly
Joker being the main villains AGAIN.
This seems so awesome. Conroy returning with Two-Face, Riddler, Penguin, Scarecrow and Hush perhaps, and possibly more villains! I hope they bring some new players to the field, like Ventriloquist and Scarface, Tallyman, Maxie Zeus or Man-Bat!
-Very smart but very snarky and vain ex-archeologist from Galt who has gone native in Osirion last three years. Veru fond of riddles and something of a savant when it comes to finding traps and hidden doors. Bard (Archeologist).
-Inquisitor of Nethys, ambigious gender. Wears white/black mask of Nethys and was a former thug in streets of Absalom. Still uses club as main weapon. Very pessimistic world view, and rarely is happy about anything but in battle, very furious and wild fighter. Inquisitor with Catastrophe Subdomain.
I've had successful dealings with Fennica in Helsinki and Alfa-Antikva in Turku. I would hazard a guess that Turun Sarjakuvakauppa would also order floppies for you if you wanted them.
Really? That's sounds cool. I'll had to take a closer look at those. I live pretty far from them, but thanks for the tip!
I also just ordered from ebay Forever Evil 1#-4#. I just had to.
There's no comic shop in finland which you could buy comics in this format. But I do collect some series when they come in paperback volumes:
Not really horror literature, but Arkham Asylum actually rehabilitated Cluemaster from his obsession of leaving clues at crime scenes. Not that he stopped being criminal, heavens no. He became even better.
I really like to add asylums and hospitals and other pretty mundane stuff in my games. Cleric's God-given powers are not to be used in vain.
Elongated Man. He was a great character, and I really liked him and severely miss him. Original Rhino, as well. He had some great moments just before his untimely death.
Then there's this whole new 52-killed-off-practicaly-everybody-thing going on. I am not a fan of what they did to the Joker. Also, I miss the old Mister Freeze....
There's a plenty of great books that has a potential to be amazing movie, in my opinion.
- I would love more than anything to see some sort of adaption of the Drizzt Do'Urden books. First nine books that I read were amazing, and I loved them so much. I think that some sort of movie would be in the realm os possibility, perhaps start from the Crystal Shard and work your way ot there.
- Varian Jeggare Adventures. Could work as a movie, or as a tv series. One way or the other, this one is a dream come true.
-Lovecraft novels. TV series featuring different story every week could be great.
I absolutely loved it. It was a great follow-up that didn't suffer from second-movie-in-trilogy-ism.
Thranduil was just as I expected- great jerk-ish character but distinctively elf. Smaug and Bilbo talking was also great, I love how they made Smaug so awesome. Only things that kinda buggered me was the remake of morgul blade-plot, Beorn's moment was too brief and they kinda let loose the amount of time. But this is so little in the whole awesomeness of the movie that no problem!
Peter Jackson, I could just kiss you.
Oh my, oh my. We're halfway trough the second book, and things are looking good:
Captain Morian Grimmjoy CN human male rogue (pirate): Man with troubled past. Captain and the veteran of the sip, man closing forty years old is rough, silent but efficient captain with right words for right situations. Just recently he married Agasta Smythee and became the lord of the tidewater rock.
First mate Dario Crimwill CN human male fighter (cad): Varisian scoundrel, with big dreams and loud mouth. Very charismatic and likable, but moment you become his enemy he will kill you in a snap. Wields Plugg's magic sword, and will soon become a Shadowdancer.
Bosun Roku LN human male monk (qinggong/four winds): Big muscle of the group. Roku is big, strong and disciplined man who mainly is pirate because it gives him freedom to do whatever he wants-mainly search for the Ghol-Ghani ruins. Also very dangerous of made enemy with nasty habit of snapping necks and crushing trachea with fists of fire and lighting.
Quartermaster Mitaba N half-orc male druid (packmaster/reincarnated druid): Half-orc, half-mwangi, Mitaba is the free soul of the ship. Big, scary and hard-boiled man who does everything as good as possible, and dreams big of his future. Has a weak point for birds, and has two birds as his companions (Frigate bird and ara-parrot). Just recently got his Ankheg-skin armor and is very proud of it.
Yes, well my problem is that I like the ending, but I need something in the middle or beginning. It just feels like "Congrats, you won the battle against fleet. Now go to Kerdak's place and kick his ass! Tally ho.End of the line." I wanted it to feel more than two battles. All the other books have great chances for roleplaying experiences, but in the final book it's mainly the first part that has any real roleplaying scenes. Rest is just dungeoncrawl. I'm seriously thinking of adding the Harrigan's revenge part, but maybe AFTER the fleet battle. Kerdak seems them as a threat, and sends in the Harrigan Death Knight-version, and something.
If you have ANY ideas for adding material BEFORE the attack on Fort Hazard, please, let me know.
Do you guys have any idea for additional material for this book? It feels little short on material, and I would like to have some extra for thos one. I already read the idea for replacing Bonefist with undead version of Harrigan, but I'm not sure... Do you have anything? Did you do something sifferently? I also thought of flipping the parts, so that fort hazard part comes first, and the grand sea battle is final part.
Minor varisian noble from beautiful city of Karcau, with too many ties to the cults of Socothbenoth and Sifkesh. Discovers that she has sorcererss skills granted by his silver dragon forefather. Runs away in shame after his family perverts the faith of Pharasma (thanks Sifkesh) and tries to atone for his family by joining the crusade.
I'm aiming for the Dragon Disciple prestige class, and see how well it plays with Mystic improvements :D
We are starting soon, today we formed our party (I'm GM).
-LN male human garundi monk (four winds/qinggong). Learned his ways from old Ghol-Ghani plaques, and is out for more.
-CN male human chelish rogue (pirate). Well-aged washed-up pirate, who has been continually drunk for late few years.
-CN male human varisian fighter (cad). Man from Riddleport, who escaped his bad reputation to souther climate. Plans to take levels in Shadowdancer.
-N? male half-orc mwangi druid (packmaster). Half-orc from deepst jungles, he dreams in battles and discipline and commands birds of prey. Bit bitey.
Names and deeper backstories are still work in progress, but We're staring soon, so not for long!