|Ron Lundeen Contributor|
Joshua Birk 898 wrote:Can we stop pretending that WotR is hard? Yes, it is hard initially, but the difficulty drops dramatically by the time you hit AP3. If you look at the whole of the AP, S&S is just as hard, if not harder.Can we stop pretending that one man's experience is indicative of all player's experience?
Here's my personal experience, then, as a veteran of the game playing in two groups (one with 3 players and one with 4): WotR scenarios were consistently much too hard in B and 1 sets, and now that we're in the middle of adventure 5, we're finding it pretty easy. Many times, we don't even spend our mythic charges. So our experience is also that WotR's difficulty drops dramatically right near the start of adventure 3. That doesn't salvage the set; I consider it the worst of the three primarily because of the terrible balancing across the adventure path. We're finishing one of the WotR games out of dogged determination; the other WotR game is more casual and it's looking like we might drop it.
Sergio, given the additional information you've provided here, I recommend you do all these:
* keep up with RotR, but always add extra location, as though you had one more player. We found that increased the difficulty a bit.
* get S&S and play it. It's the hardest of the three, when viewed consistently across the entire adventure path.
* go to www.WelbyBumpus.com and get Shield of Rannick and Bloodlust Corsairs. Then play those, too!