Cheiton

Rollibard "Ratchet" Piper's page

334 posts. Alias of Doomed Hero.


Full Name

Rollibard "Ratchet" Thunderbottle Bellowpiper II

Race

HP 22/24, AC 16, CMD 12, Fort +5, Ref +6, Will +1, Init +3, Perception +6, Traps Check 27

Classes/Levels

Bombs 6/7, Draught 1/1, CLW Extract 3/4

Special Abilities

Darkvision 90',

Alignment

Neutral-Cranky

Deity

Booze

Occupation

Explorer, Inventor

Strength 16
Dexterity 12
Constitution 16
Intelligence 12
Wisdom 16
Charisma 9

About Rollibard "Ratchet" Piper

Male Dwarf
Arsenal Chaplin Warpriest 1

Init +

Movement

HP:

Defenses:

Spoiler:

AC 14 [Chain Shirt]
Flat Footed:
Touch:

CMD

+5 Fort (+2 class, +2 con)

+1 Ref (+0 class)

+6 Will (+2 class, +3 wis)

Offense:

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BaB +0
CMB +0

Power Attack -1/+2(+3)

Sling, +2, 1d4, 20/x2 crit

Skills:

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15 total ranks
[2 war priest + 1 int +2 background* x level]

ACP** -2

+4 Appraise* (3 ranks, 1 int)
+6 Knowledge Engineering (2 ranks, +3 class, +1 int)
+6 Perception (3 rank, +3 wis)
+5 Knowledge Local (1 rank, +1 Int, +3 class)
+7 Sense Motive (1 rank, +3 class, +3 wis)
+9 Heal (1 rank, +3 class, +3 cha, +2 eq)
+7 Survival (1 ranks, +3 wis, +3 class)
+6 Swim (1 rank, +3 class, +4 str, -acp)

Feats, Traits and Drawbacks:

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Fate's Favored: Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.
Overprotective: If one of your allies should fall unconscious from hit point damage, you take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally.

(1st)

Weapon Focus: (warpriest bonus)

Class Abilities

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Aura (Ex) A warpriest of a chaotic, evil, good, or lawful deity has a particularly powerful aura (as a cleric) corresponding to the deity's alignment (see detect evil). Caine's Aura is Lawful and Good.

Blessings (Su) A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Each time he calls upon any one of his blessings, it counts against his daily limit. The save DC for these blessings is equal to 10 + 1/2 the warpriest's level + the warpriest's Wisdom modifier.

Racial

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Favored Class Bonuses
1) 1/6 bonus combat feat

Spells

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DC 10 + 1/2 Level + Wisdom
Spontaneous Cast: Cure spells

Orisons (3 per day, at will)
Guidance
Light
Mending

1st level (1 per day, +1 bonus)
Magic Weapon (cast)
Shield of Faith (cast)

-Consumables-

Equipment:

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Armor:
Shield:
Head:
Eyes:
Neck:
Cloak:
Waist:
Body:
Vest:
Wrist:
Hands:
Ring:
Ring:
Feet:

Carried:

In pouches/on belt:

Heavy metal stein
Large flask
Masterwork Healer's kit
Skeleton Key

In Masterwork Backpack:

Bedroll
2 Waterskins
4 wineskins

Description

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Background:

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Notes:

Theme Music: