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Mithral Scarab

Rohara Acharya's page

381 posts. Alias of Songdragon.


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HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara gives Justin a look of 'what the hell are you doing', especially just after she said she could not commit until she talked with the others. she lets out a heavy sigh before she returns a sober smile to the horsemen.

She will continue to finish her breakfast and hope that Skorhald and Aarakess were getting some information and not making other commitment that would make the first bout, awkward.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara would take the compliments in earnest, after all not being some young woman has had her fair share of experiences. That and having died and been brought back to the living gives one a different perspective.

Rohara does share some of her earlier tales before metting with her current friends as she does not want to give too much of their abilities and strengths away.

"Your offer is most kind Korush and does make sense. I will of course have to talk it over with the other teammates before committing to such an arrangement." Rohara says and flashes the man a smile.

((I had hoped that the others would appraoch at least one of the other teams.))

"Do you know much about the other teams that we face?" She ask.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Would anyone object to a Communal Resist Energy (20 points reduced) duration of 90 minutes.

Any other spells that someone might suggest?


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara looks to her companions as she looks about the large room and the tables and food for breakfast. "I would suggest that we always travel in at least twos. Remember, we have another objective. Keep your eyes and ears open. Otherwise, let us see who we are up against and get some food."

Rohara takes Kilthan's arm and starts off to get some food and than to the table of the group known as the Sapphire Squad. "Good morning, mind if we sit?"


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

I still have to look at some of Rohara's spells. I will have more time in the morning. I have been a little busy. I was asked to fill in at work for a sick co-working. I have the next two days off though. I will update and see how Rohara can best help gather some information.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

the answer to the first question is Rohara currently has 4000gp worth of gems (left over re-starting funds) on her person at present (in her harversack).

I am not sure on the betting side of things. Something to consider, while we would all like to make it to the end and win this event, keep an eye on the real prize, finding information on Raknian and his undead making thing.

So with that, consider your spells and gear in that we may fight a match and then end up having to deal with undead/thugs as we investigate.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara recognizes Tirra from Diamond Point and pays little mind that she is not acknowledged. She has run into the issue since her 'return' with a few other people that should know her but do not seem to. The woman has surrmized that it has something to do with what happened to her while she was, away.

As Tirra makes her proposition to the party she feels something is amiss and tries to determine if Tirra is up to something. ((Sense Motive on Tirra 1d20 + 17 ⇒ (9) + 17 = 26))

After looking over Tirra she tries to gauge if Raknian has noticed/recognized her and her companions.
((Sense Motive (if you want perception instead the skill is only +9) on Rankin to see if he has realized the group is there. 1d20 + 17 ⇒ (4) + 17 = 21))


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

The woman nods in agreement, "I too like the Harrowed name. While not an apt visual, what the Juggler stands for is rather fitting for myself. Of course we could always choose something that throws everyone off of what we truly are, although it will only fool others for a short time."


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara listens and enjoys lunch and finally perks up at Ekaym's last point, "Fifty percent does seem rather... considerable. As we seem to be the ones risking the most." She sips her water before she continues, "After all, you would still make a large sum of coin with a lower percentage and still meet women."

The woman considers a long moment before she continues, Perhaps there is another way. You could start out with fifty percent of the winnings, but should we advance that percentage is increased in our favor. It would show that we are worth your investment."

Diplomacy 1d20 + 14 ⇒ (9) + 14 = 23

She looks to the others and asks quietly, "Unless you wish to agree to Ekaym's terms?"


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Knowledge (Local) Regarding Raknian 1d20 + 15 ⇒ (8) + 15 = 23
Knowledge (Local) Regarding The Arena Games 1d20 + 15 ⇒ (14) + 15 = 29 (what is expected of gladiators, the rules, what are we getting into, how do we get out. Knowledge of the actual arena area itself.)

"To be forward, who is your friend? Will she be aware of our actual motives should we agree to this, plan?"


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

For the heck of it... a Knowledge (Religion) on Kyuss 1d20 + 14 ⇒ (6) + 14 = 20 (add +2 for undead)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara enjoys the rest. She is also enoys the elaborate meal and the meeting of the real Eligos, not having the pleasure previously.

"I agrre Justin, but we must find them first and let us hope they have not yet created such a monstrosity.

((At the begining of the day, Rohara will memorize Searing Light (9th level caster and cast it into the morning star +1, spell storing for Justin (unless it was sold). ))


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

No worries on Rohara attempting to get rid of the Diadem of Zosiel, it is something she she would do.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11
Justin D'Rite aka Sluuth wrote:
Propose 11Kgp for phylactery of positive channeling, though Rohara may not want to tie up the headband slot for it. As an old school player, I am not used to worrying about slots. You were happy to find a magic item you liked. Headband of inspired wisdom +4 is 16K and may be much more useful. As the periapt of wound closure is a neck slot item, may also go to Rohara--amulets of natural armor adorn the melee types. I like the saving shield feat, as +2 AC would be useful, but like my returning trident, it has shown in practice to be not so useful.

I have a question before we going buying a Phylactery of Positive channeling. Rohara has and uses the Diadem of Zosiel. It is said to 'act' like a Headband of Wisdom +2 (which is a headband slot) but is referred to as a diadem and circlet (these are head slot items). If the Diadem of Zosiel is a head slot item, Rohara can use the phylactery (7d6 healing/damage would be pretty nice.) without issue.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara nods to Kilthan, "I concur."


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rolls:
Spellcraft DC 20 Boots: 1d20 + 14 ⇒ (11) + 14 = 25 (success)

Spellcraft DC 20 Cloak: 1d20 + 14 ⇒ (11) + 14 = 25 (success)

Spellcraft DC 26 Ring: 1d20 + 14 ⇒ (5) + 14 = 19 (no joy)

Spellcraft DC 32 Rod: 1d20 + 14 ⇒ (14) + 14 = 28 (no joy)

Spellcraft DC 25 Necklace: 1d20 + 14 ⇒ (10) + 14 = 24 (no joy)

Also in the pool are odd looking tadpoles.

Knowledge (dungeoneering) DC 25: 1d20 + 4 ⇒ (10) + 4 = 14 (no joy)

Linguistics on the book 1d20 + 14 ⇒ (4) + 14 = 18

Rohara looks over the items with the others, "The boots will allow one to jump and tumble about with more skill."

"And the cloak, will provide the wearer with better resistance to all kinds of troubles." she says motioning to the cloak next.

"I am sorry, that is all I am able to discover."


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

I think I have completed Rohara's leveling.

Please note that as she has taken the Deific Obedience feat, that when she can perform her Obedience she will gain a +1 luck bonus on initiative checks and a +4 sacred bonus on Perception checks made to determine whether you are aware of opponents just before a surprise round.

When she has the time Rohara will be retraining the Saving Shield feat (she will need 5 days and 450gp, and a trainer to do so).

Rohara can cast fly as well. so she could use a wand/scrolls on Justin too.

For 5th level domain spells is there any preface for the party of break enchantment or teleport (at present she can transport herself and 3 others)?

Also, when we do gather all the goods, the morningstar +1, spell storing may be sold as Rohara would never make any great use of it as she is not overly meleeish nor would the spell within be much. If someone else wants it they may have it. But selling it would garner enough for a +2 weapon.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

The cleric first checks on her friends' conditions and makes sure that they are all well before taking Skorhald up on his offer. After a sip of ale she does comment, "While a fine ale after a battle is a nice touch, we should check the area first. We would not want to have any others spoil the celebrations."

She notes a small hallway to one side of the room, a door to something to the right of the pools, and the pools themselves. Rohara joins Aarakess in calling upon her magical sight to see what can be seen.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Hit Points 1d4 + 4 ⇒ (1) + 4 = 5

As we are leveling I have been looking through some of the new materials. Inner Sea Gods has some interesting things. If anyone who does not have this book and wants some information, let me know and I can let you know anything that might help you or your character.

At 9th level Rohara will advance as a cleric. The main advance is channeling will become 5d6. She also gains 5th level spells.

Reading through some of the new prestige classes, a dip into them may be something I would consider. The two PrCs I am looking at are the

Evangelist
Which would be only a dip for the obedience boon (level 3 of the PrC or level 12) 1: Traveler's Tricks (Sp) longstrider 3/day, dorkvision 2/day, or phantom steed 1 /day.

Exalted
The Boon's here are not as helpful, but the PrC allows continued spellcasting as you advance.

Another of the things to look at are the feats (which many are based on which god you follow). The one that seems to keep pooping up for use and to consider would be

Trailblazing Channel:

Source Inner Sea Gods pg. 217 (Amazon)
Your positive energy makes trailblazers of those you heal.

Prerequisites: Channel energy 3d6, worshiper of Desna.

Benefit: Once per day when you channel positive energy, you can cause healed creatures to be unimpeded by difficult terrain for a number of minutes equal to your Charisma modifier (minimum 1 minute).

Just some ideas I am thinking about... :)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara exerts her control over the spiritual being who moves to the grounds beside the mindflayer. The small creature strikes out once again with it's startknife.

Move to, F-22, 1d20 + 11 ⇒ (15) + 11 = 26, (miss chance) 1d100 ⇒ 56 (hits!) for 1d10 + 2 + 2 ⇒ (4) + 2 + 2 = 8 damage

Rohara than moves beside the pool and then calls upon her healing magics once again.

Move to H-20, Channel Energy 4d6 ⇒ (2, 3, 3, 6) = 14 healed, exclude big bad of course.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Spiritual Ally "The spiritual ally threatens adjacent squares and can flank and make attacks of opportunity as if it were a normal creature."
AoO 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33 miss chance: 1d100 ⇒ 32 (miss)
(more to come)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara attempts to add another ally to the mix. She begins casting weaving her hand and utters a divine chanting before she announces, "I welcome forth an ally of the Lady Luck herself."

A tiny androgynous humanoid with fair features and light hair appears. Her ears are long and pointy like those of an elf and also has a pair of butterfly-like gossamer wings that are so thin they are practically transparent in normal light. The being is carrying a glowing starknife and immediately strikes out at the mindflayer from directly above it. It's attacks seems to strike but miss the vile creature.

Cast Spiritual Ally... The Ally appears right over the mindflayer (hopefully giving allies flanking bonuses?)
Spiritual Ally Attack #1 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28 (miss chance 1d100 ⇒ 22)
Spirtual Ally Attack #2 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 (miss chance 1d100 ⇒ 35)

If Rohara must bypass SR 1d20 + 8 ⇒ (20) + 8 = 28


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Round 3

Spellcraft 1d20 + 13 ⇒ (13) + 13 = 26

Seeing that many were affected by the creature's ice storm spell she calls upon the holy energies to heal everyone.
((Channel Energy 4d6 ⇒ (6, 4, 4, 2) = 16))

The woman looks back and feels sorry for the still stunned badger, but she had to move. She calls upon one of her gifts and is able to travel through the icy area with little effort.

Use Agile Feet and move to M-20


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara quickly moves into the room just to the right of the door. She then turns to Justin, "May Lady Luck grant you the ability of flight to bring the fight to this... Monster."

Move to D-18, Cast Fly on Justin.

"Spread out as you enter this room. Do not give the creature a group to attack." The cleric calls out to the others behind her.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Save the dispel than, and use Prayer on the group. I know it does not affect the big bad, but that is another +1 luck bonus to all rolls (attack, saves, skills, attacks, damage)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

FYI: Protection evil also gives a a +2 resistance bonus on saves. which would stack with the bonus from Good Hope, +2 moral bonus to saves

Roll vs Stun/Slow = Success!:

Save vs Stun 1d20 + 11 + 2 + 2 ⇒ (9) + 11 + 2 + 2 = 24 (success)
Save vs Slow 1d20 + 11 + 2 + 2 ⇒ (8) + 11 + 2 + 2 = 23 (success)
Save vs Slow 1d20 + 11 + 2 + 2 ⇒ (5) + 11 + 2 + 2 = 20 {success)

Knowledge (dungeonerring) Check1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20

Rohara feels the magics wash over her and she again comes through as if protected by her deity. She can see that many of her companions are not so lucky.

She calls upon her Goddess' gifts, "May Lady Luck allow you all be free to act!" She weaves a hand in motion as the magics of her spell take on those of the stun...

((Dispel Magic vs Spell 1d20 + 8 ⇒ (15) + 8 = 23 vs Stun first... if it does not dispel that then it moves on to the Slow.))


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara casts longstider (8 hour duration)and Protection from Evil on herself (8 minute duration).

If anyone wants to fly (via a Fly spell), speak up now. And only 1, sorry.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

((Just a question, with a protection from evil spell active, could Justin be possessed/mind controlled/or however the cursed sword works?))

"I suppose we should just store everything and move on. My apologies, I thought these items might prove helpful." Rohara says with a good thinge of guilt for diverting the group to the dangerous items.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rolls:
Case One
Knowledge (Arcana) - Dragonhead 1d20 + 6 ⇒ (14) + 6 = 20 (no joy)
Spellcraft - Dagger 1d20 + 13 ⇒ (20) + 13 = 33 (success)
Knowledge (Planes) - Chains 1d20 + 10 ⇒ (10) + 10 = 20 (no joy)

Case 2
Spellcraft - Book 1d20 + 13 ⇒ (14) + 13 = 27 (no joy)
Spellcraft - Griffon 1d20 + 13 ⇒ (14) + 13 = 27 (success)
Knowledge (Arcana) - Eye Stocks 1d20 + 6 ⇒ (16) + 6 = 22 (success)

Case 3
Knowledge (Planes) - Doll 1d20 + 10 ⇒ (16) + 10 = 26 (success)
Spellcraft - Sword - 1d20 + 13 ⇒ (19) + 13 = 32 (success)
Spellcraft - Gem on Chain 1d20 + 13 ⇒ (8) + 13 = 21 (no joy)

Rohara begins to examine the items within the room. She shrugs her shoulders as she looks over the Dragon Head. She looks over the dagger and immediatly puts the object down on the shelf and shudders. "That is a powerful weapon, yet serves an evil purpose." She then explains the unholy nature of the item. Still shaken up form the dagger's presence she is unable to get a read on the chains and puts them back as well.

Moving on to the next case she looks over Book but is unable to make anything of it. The Griffon though does seem to peek her interest. "Upon command this small statue will animate into a full sized griffon and can be used several times a week."

"And these, are preserved eye stocks from a beholder." she motions to the the item on the shelf.

Moving to the last shelf she examines the doll. "The spikes are from a spiked devil."

She points to the great sword, "This as a moderately powerful enchantment on it."

And she again shrugs her shoulders at the gem in the chain as she is unable to get a read on the item.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

((Protection from evil 10ft radius is an 80 minute spell as well.))

"I am not for departing, merely looking over the items that may be of some benifit to us against whatever it is we are to face." The woman shudders, "And I think we need to stay and continue, if we leave now, I have a feeling that things may be worse if we let it regain itself."

"I am not asking for hours... just a short time to look over what is here. I still think that this is an invisible creature in here as well." she points to the chains that move on their own. "And Aarakess mentioned a pseudodragon. Was it alive?


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

To be honest, none of the Hybrid Classes appeals to me in the least. They all might have something, but lack in other areas. So I think I will have to pass on the game. Thank you for the offer and consideration though. :) The best of luck and fun to the rest of you.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Shaking off the effects of the demon's screeching stun Rohara looks about the room with more interest. She comments as some of the other party members look antsy to continue on. "It may prove beneficial to discover what is going on here, rather than pushing on into the unknown. We may gain some boon if we look at some of these things more closely. Surely we will need the advantage to face down whatever dwells within this place, just below the city."

She looks about the room at each of her companions to see if her comments have swayed anyone.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Round 1

Fort Save 1d20 + 8 ⇒ (8) + 8 = 16 Stunned

The Cleric is about to give one of her blessings to Kilthan when she is stunned and frozen in place by the horrid shriek


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Knowledge (Planes) 1d20 + 10 ⇒ (16) + 10 = 26

The cleric smiles briefly as her blessing holds whatever evil that might invade her companions' minds from the brain-like construct.

Rohara moves along with the others after the short and almost frightening combat. She is thankful that the creature is easily put down.

As Aarakess speaks of the Vrock her companions might note that she is nodding at the witch's comments as she confirms what she knows.

As the dwarven bard starts forward she is momentarily alarmed, hoping that Justin and Kilthan move in as well. Once they do, she will join the others to see what there is to see. At seeing the doll she stands there is seems rather disturbed by the sight, "That cannot be good thing."

Pointing to the chains that are moving on there on she asks, "Perhaps an invisible creature is bound there?"

Knowledge {Arcana} 1d20 + 6 ⇒ (5) + 6 = 11

Regarding knowledge check:
Usually a small dragon with butterfly wings is a faerie dragon, pseudodragons have normal dragon like wings. Of course I could remember things incorrectly or this is some strange mutation


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Reminder: Protection from Evil for everyone within 10ft of Justin.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara takes the time to prepare and cast a protection spell and once complete she turns to Kilthan and casts a spell to increase his strength. she than leans down and casts a minor protection spell on the badger, and than gives him a scratch behind the ears.

Cast Circle of Protection from Evil on Justin (duration 80 minutes), and Bull's Strength on Kilthan (duration 8 minutes), Shield of Faith on Jagdbach (8 minute duration, +3 deflection bonus)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara calls upon one of her blessings that grants the ability to detect magical auras and looks about the room. More specifically the doors, but she will look about the entire room.

"I do have a blessings from Desna that can grant someone increased strength or another to teleport short distances," Rohara comments as she continues to look about the room.

Cast Detect Magic


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Round 2

Rohara quickly sees that the group seems to be on the offensive and doing well this time. She concentrates a moment and without further word she disappears from where she was just standing only to reappear mere moments later on the other side of the Octopins.

Hoping that her presence opposite those they are attacking creates a distraction enough so that her companions can strike out at the aberrations.

Use Dimensional Hop (15 feet used. Was at P-6 (see movement form last round) teleported to P-3)

Enjoy the flanking... and technically Rohara goes first every round this combat


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

((Save 1 vs Slow 1d20 + 11 ⇒ (11) + 11 = 22 (Success), Save 2 vs Slow 1d20 + 11 ⇒ (15) + 11 = 26 (Success, Woot!), and Save 3 vs Slow 1d20 + 11 ⇒ (7) + 11 = 18 (Success, Awesome!) ))

The spells seems to slide off of the cleric as if she had some sort of divine protection. She moves forward to give protections to those along the front lines and asks, "Lady Luck, I ask for your blessings."

Move to P-6 (under Justin), cast Bless.
(Note: Rohara can use Saving Shield to give adjacent allies a +2 sheild bonus. Which would be Justin and Jagdbach (along the front lines)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

GM Blood in your rolls I noticed that you have Rohara's perception as +4, it is +9.

Also with the Improvisation feat Rohara can use all trained skills, untrained.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Just a thought, these guys are not the big bad yet and if we use two hastes to battle them what are we going to do after them? One option is dispel the slow. The other is to use one haste to counteract the slow and save another for after. And the last option would be to deal with being slowed. It depends on who becomes slowed and who does not.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

After the healing is done Rohara looks over the armor that Justin was holding up to her. When the enchantment is identified she considers that while she is waring a similar breastplate suit of armor, that the drow's was better. It took some loosening of straps where Roharas form was more full than that of a drow, but she managed to easily put the suit of armor on and stowed away her suit to deal with later. She also took up the draw's morningstar. Again a similar weapon to what she already wielded, just better. She stored the other weapon as well.

Once ready, if no other took up the key, Rohara put it in her belt pouch and continued one with the others.

Spellcraft: 1d20 + 13 ⇒ (3) + 13 = 16

Moving into the new room she tried to watch for dangers that could come from any part of the cavern.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

((Please note that rohara has only 3 more channel energy uses for this day. If you would still like one, that is fine and please use the following roll
Channel Energy 4d6 ⇒ (5, 3, 6, 5) = 19 ))


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

(As most poeple are healed to near full a channel does not seem the best option)

With everyone doing mostly fine Rohara mvoes to the semi-conscious badger and places a hand upon his body. she asks for her Goddess' aid and healing magics flow through her into the fearsome ally.

CSW (converted from daylight) on Jagdbach 3d8 + 8 ⇒ (4, 3, 3) + 8 = 18 healed


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

(Alright... Replace CSW with Channel Energy 4d6 ⇒ (2, 3, 5, 4) = 14 (do not include the 2 drow)


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Round 5

"Working on it!" Rohara exclaims as she starts forward after healing Kilthan.

Standing beside the lizardman and calls to her goddess once again, "Lady Luck, I ask for your aid to heal this noble champion." Again her hand is surrounded in a purple glow as she touches Justin and the glow is absorbed into the paladin as some of his wounds start to mend.

Move to H-18,
Cast Cure Serious Wounds on Jusion (converted from daylight spell) 3d8 + 8 ⇒ (1, 3, 7) + 8 = 19 healed


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Will Save: 1d20 + 11 ⇒ (11) + 11 = 22 Success

Rohara moves up behind Kilthan, "May lady Luck heal your wounds my friend." Placing her hand on the dwarf's back a purple glow about her hand and he is infused with healing energies.

((Move to G-21, Cure Critical Wounds (converted from dimensional anchor) 4d8 + 8 ⇒ (6, 8, 8, 7) + 8 = 37 healed to Kilthan.))


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Apologies. I got caught up with the new job and it has been taking more out of me than I had expected. I get home and all I want to do is eat, shower, and sleep. I am hopeful I will be more on top of things now.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Rohara calls upon her Goddess' blessings and again moves over the ground with little effort to right beside Kilthan, "May Lady Luck smile upon you." she touches the dwarf to grant him some luck. "And should you require a weapon, take mine." A magical morningstar is in her hand.

Agile Feet to move to Kilthan to F-20
Grant Kilthan a Bit of Luck.


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

Welcome back all!

Just an update, I have a new job as of today. It should not affect my posting daily, but will limit my access from multiple checks a day. Right now I work 4 days 10 hours each day, Mon, Tues, Fri, Sat. So on my off days all should be normal.

~ Songdragon / Rohara

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