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I am very intrigued by the themes that sound like they're moving in to replace traits and to a small extent archtypes. With the new general archtypes on top, there sounds like there'll be a fair about of customization.
I'm sad to hear about the decrease in skills though, a lot of my favorite games are non-murdery and very skill savy. That said, what they were describing reminds me of the unchained skill variant which makes me think it'll just depend on the players creativity whether the smaller set is played well.
Having fewer skills doesn't necessarily mean you can't solve all the same situations with skills in the same ways. For instance PF Acrobatics being a combination of 3.5's Tumble, Jump, and Balance skills still kept the ability to do all three things, you just spent fewer ranks for it.