Rofel |
Something people need to remember when stating that non-rogues end up being the trap finders for their parties, take a look at pg 38 of the beta rules:
"Trapfinding: Rogues (and only rogues) can use the
Perception skill to locate traps when the task has a
Difficulty Class higher than 20.
Finding a nonmagical trap has a DC of at least 10, or
higher if it is well hidden. Finding a magic trap has a DC
of 25 + the level of the spell used to create it.
Rogues (and only rogues) can use the Disable Device
skill to disarm magic traps. A magic trap generally has a
DC of 25 + the level of the spell used to create it."
Unless using the cleric spell, find traps, rogues are generally it for finding any trap that is any kind of threat to the party.