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Greetings this is our biggest sale of the year.
We are doing 30% off all our PDFS products at the paizo store
We are also doing 30% off select print products including
The sale runs till March 10th!
Come and see the true power of Faith!
The Unarmored Cleric simple archetype lets you ditch the armor for the divine protection of your deity.
The Devoted Exemplar cleric archetype makes you rely on perfecting your ties to your deity using strict adherence to their deity’s teachings and physical training. By combining prayer with exertion, you bond with the very essence of your deity. Your strict discipline and complete devotion grant you a favored status amongst the divine.
The Missionary Priest cleric archetype you seek to spread your religion’s teachings to other people, using honeyed words, violence, force of personality, or deceit. You focus on select races to win them over to your beliefs, knowing that understanding is important to changing faith. You lead through example, integrating yourself into many aspects of the races you study.
The Sacredos cleric/inquisitor archetype you preform the sacred rites your church; learning the powerful ceremonies, rituals, and traditions of your religion. Your mastery of rites enables you to manipulate your deity’s energy when channeling in new and interesting ways.
All of this is backed up by a collection of 16 new feats that support these archetypes.
Author: Thomas LeBlanc, Cover Artist: Świtezianka, Pages 11.
You can get your copy HERE
[Rite Publishing] In the Company of Dragons Playtest Cover Preview (You know you want to play a dragon!)
Coming Next Thursday the 30th for free! An open playtest where you get to play a dragon; balanced for use along side any other race/class combination for use in any high fantasy campaign setting. Playtest to run till July 1st 2014.
Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell!
Fully compatible with the Pathfinder Roleplaying Game, these are casino quality US Poker-Size 2.5” x 3.5” (round corners, double-sided, UV coated) with the same card stock used on some of the most popular trading card games (Arjo-Wiggins Playper 305gsm matte with blackcore layer).
Come on over, check out the free preview, and/or preorder your cards today, they go on retail sale January 16th 2014 HERE
[b]Come Explore the Mysteries of Heaven and Earth!
I was inspired to write this product by such products as Faiths and Avatars 2nd Edition by Bret Boyd, Book of the Righteous by Aaron Loeb (published by Green Ronin), and the Volo's guides by Ed Greenwood. So there is some really fun and strong religious flavor in this product.
There are a host of new game mechanics in here but some of my favorites are Divine Vessels (Summoner Archetype) gives you the chance to play He-man or Captain Marvel (Shazam!)
Windrider (Dragon Rider Archetype) I like rifing off of owen's work, and I love the image we have of a wretch (half-orc/half-hag) riding a lightning breathing manticore. r
Artisan of Hallowed Vessels (Rogue Archetype) become an artificer of divine magic items
Come on over, find out more, check out the full-sized free preview or get your copy here at thePaizo Store
The Rite Design Blog: The Secrets of the Divine Preview: Artisan of Hallowed Vessels (Rogue Archetype)
The Pathways of Kingmakers!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Lone Wolf Development), Mike Myler (AdventureaWeek.com) and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist plus an interview with Charles Marleau of Rocks Fall Games.
Get your Copy HERE
What awaits you in the limitless multitude of worlds?
Are you bold enough to take the first step, and embrace the possibility of an open door to the unknown? Become a master of strange gifts. Wield deadly weapons and wondrous artifacts against a horde of foes from the edge of reality. Discover eldritch sorceries and cast potent magics.
But first, you've got to walk through the door...
Tell me, do you think you'll survive your adventure on the Grand Stair?
Lords of Gossamer & Shadow is an original sourcebook and role-playing game using Erick Wujcik’s Diceless Role-Playing system (used in Amber Diceless Role-Playing). This is a standalone product with an original setting, though it is compatible with Amber Diceless Role-Playing .
Find out more, check out the full-sized free preview, or get your copy in full-color print or pdf HERE
[The Demiplane of Gaming] Chris Pramas talks Advanced Besitary with Owen K.C. Stevens and Steven D. Russell.
Owen K.C. Stephens and I talk with Chris Pramas of Green Ronin Publishing about the Advanced Bestiary, its history, the history of Chris Pramas and the History of Green Ronin plus how Warhammer is like the Publishing Industry.
Check it out HERE
This is one of my top 5 favorite Rpg books. If your a GM of Pathfinder you need to get this book. I backed this kickstarter, so should you.
Rite Publishing’s Black Friday/Cyber Monday Sale!
This is Rite Publishing’s biggest sale of the year, and is running from November 21st through December 1st, there is never a better deal on Rite’s products than during this sale!
If a PDF is normally $3.00 or less it’s $0.99
You can get these great deals right here at the Paizo Store
Only 33 Hours left to go on the Adventure Quarterly Kickstrater! We are 265% funded, and 83% toward our current stretch goal, Better check it out while you can.
If you back this project for $10 or More youe get the following PDFs for the PFRPG: Adventure Quarterly #5, Coliseum Morpheuon , Infernal Romance at Moon Temple, The Breaking of Forstor Nagar, Five Room Dungeon: The Rabbit Hole, The Living Airship, Ruined Gate, and Ruined Guardhouse.
A Storm is Coming to Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, alternate traits, environmental encounters, interviews, and advice columns If you say no designer Steven D. Russell and artist Ramses Meledez will send a Tempest Elysium Titan after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Lone Wolf Development), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, Mark Knights, and Megan Robertson plus an interview with Mike Myler.
Get your copy at the paizo store right HERE
Come and delight in the mess you make of mortal lives!
The First Folk, servants of Auberyon the Solstice King, they are race of mercurial essence and yet they are timeless, a race that cares very little for the consequences of their actions yet they keep the bargains that they make. They are the uncaring eldritch powers of nature, yet they are quick to take offense, all the while living with abandonment. They value entertainment, humor, and take on the aspects of various forms throughout their immortal existence.
Create the fey you want to play in the Pathfinder Roleplaying Game. This product includes the new race The First Folk, alternate racial traits, favored class bonuses, two new archetypes as well as the Fey Racial Paragon class. In the Company of Fey gives you everything you need to fully integrate this new racial culture into established campaigns and bring their society to life as told to you in first person by Red Shuck of the First Folk
Don’t wait! Bring this legendary race into your game and show the world what they Fey can do!
Full-Sized Free Preview
Get your copy HERE
A Hellishly Horriffic Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, alternate traits, cavern dressings, interviews and advice columns If you say no designer Steven D. Russell and artist Jacob Blackmon will send a Red Jester Balor Demon after you!
Get your copy for FREE right Here
The Demiplane of Gaming # 33: +Dave Gross! Owen K.C. Stephens (who got his first gig in gaming from Dave) and I talk to Dave about the Pathfinder Tales work he has done, we have live viewer Q&A, and discuss the difficulties of writing fiction for game lines. Plus Kung Fu!
Check it out HERE
Cover Image Preview
Want to play a Medusa? Well now you can, for In The Company of Medusa is now available!
Advance in the Medusa Paragon racial class, after choosing from the humanoid or snake form Medusa, or choose the sacrificial shaving alternate racial trait and shave off your snake hair or perhaps you will become a Stone-blind sorceress.
Find out more, check out the full-sized FREE preview or get your copy HERE!
Cover illustration by Henry Toogood
Make Red Dragons Rule Anew.
20 Variant Foes: Red Dragons saves you time while instilling a sense of dread and the wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. It cover 20 different variants for each CR ranging from 3 to 30, making it useful for Game Masters at all levels of play.
Find out more, check out the full-sized free preview, or get your copy HERE!
"It’s a lot more than a self-help book!"
Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talents” a book that enhances one’s rogue class features; and “Hair Pulling, Sand Throwing, and Other Dirty Tricks” teaches you underhanded combat maneuvers.
Find out more, check out the full-size preview, or get your copy HERE!
Come walk on the many-angled Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, foes, alternate racial traits, and encounters? If you say no, designer Steven D. Russell and artist Richy Sampson will send a Many-Angled Shoggoth after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Wolf's Lair Development), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Jason Nelson of Legendary Games.
Get your copy for free HERE!
With things like Lorefinder, the sanity rules of d20 Cthuluhu and the World War I rules of "Rasputin Must Die" all being in the OGL, I have been thinking about this idea a bit, but wanted to see if there was an interest in you purchasing a pathfinder adventure of lovecraftian horror set in World War II.
So I leave it open to the board.
MEGA-SALE: 1001 Spells (PDF) is only $2.99 (normally $19.99) until Sunday 09/01, it will never be at this low a price ever again!
In addition the Hardcover B&W Print edition has sold out, you can't find it at Amazon or Paizo, but its second printing is now available exclusively at DrivethruRpg (updated with errata).
So go find out more, check out the video trailer, download the free preview, or get your copy in Print or PDF HERE!
Equipment as vile as you are!
Sometimes you want to sit down to a full meal of feats, magic items, or spells, and sometime you just want a quick snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game.
This time out we bring you 10 new magical items to supplement the Anti-Paladin alternate class introduced in the Pathfinder Roleplaying Game: Advanced Player's Guide.
Find out more or get your copy today HERE!
Product will be available at the Paizo store later today or tomorrow.
Don't find yourself on the disenchanting Pathways.
How can you say "No" to a FREE collection of Pathfinder templates, settlements, and churches? If you say no designer Steven D. Russell and artist Dennis Darmody will send a Hiveskin Disehnchanter after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Elton Robb, and Crieghton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Steven D. Russell of Rite Publishing.
Get your copy for free HERE!
It should be available at the Pazio store by Tuesday.
The Demolished Ones *Print + PDF Bundle* *Gen Con Launch*
Order your copy today! Come join our steampunk, victorian, noir, lovecraftian horror, dark fantasy, quest for identity, Fate game!
The Demolished Ones by Brian Engard (Fate Core, Bulldogs!) is launching in print at Gen Con, if you don't pick yours up at the Chronicle City booth (our print/distribution partner) your mail order copies will start being dispatched late August after the show. All orders will also be sent a complimentary copy of the PDF of this product! Retail release follows in October.
Find out more, or order you copy today HERE
Beneath the shadows of the towering waves threatening to drown every street and alley, something lurks and conspires while martial artists flock to compete in the celebrated Dragon Lion Dance. A thief has stolen the goddess' Shawl from the Moon Temple and unless someone recovers it before the Wedding of Heng-O and Yi-Shan at the Spring Moon Festival, then the whole city must pay for the embarrassment.
Infernal Romance at the Moon Temple offers investigation, rebellious followers of the Stone Monkey, conniving Mandarin bureaucrats, and scheming Faen pirates. How will your adventurers become embroiled in the search for a run-away bride and the race to avert the crushing doom of water which hangs overhead?
Multiple story hooks provide easy opportunities to incorporate this 7th to 9th level Jade Oath adventure for the Pathfinder Roleplaying Game into your campaign. And once involved, how will they succeed? The jilted demon Chang-Wu is devious, and will stop at nothing to gain her revenge against the Moon Goddess!
Check out the Full-Sized Preview, or get you full-color Print and/or PDF copy this Thursday August 1st!
There are folks who just love having a printed book in hand so I thought I would ask publishers to post their links to where potential customers can find their print products.
A real easy referance for Rite Publishing is on the paizo store.
Rite Publishing's Print Products!
1001 Spells unfortunately is currently sold out completely, we are working on a 2nd printing Print on Demand option with a plan to restock paizo.
Rite Publishing is offering a 176 page Full-color Hardcover version of Heroes of the Jade Oath (PFRPG).
This version was previously only available to the patrons of the original patronage project.
Rite Publishing has these available now and we have already set up to ship copies to Paizo today.
The books have already been shipped to paizo :) The product releases July 25th. Preorder the Print/PDF budnle and get the PDF immediately!
Pages: 79 Full-Color
Get your copy HERE
What the ….?
There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?"
Within this installment of Adventure Quarterly there are several such moments awaiting your discovery.
Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding among this pack of once noble ratfolk is one of deceit and uncertainty, as lust for power conflicts with a struggle for dignity. This 2nd level adventure by T.H. Gulliver with additional design by Jonathan McAnulty, enjoy the heights of Shakespearian tragedy that will test the mettle of your adventurers. (Level 1 can be found in Adventure Quarterly #2)
Legend of the Huntress: an exploration adventure for 4th-5th level characters by Agoston Petz; it involves the secret behind a recently discovered painting and a quest for a great jewel, where the PCs must contend with a menace in the shadows of the Dire Weald.
Self-Determination: a mystery/location adventure for 15th level PCs by Bret Boyd, in which that is the perfect start up after a total party kill, They wake up bereft of all their gear in an unknown realm, and must determine what has happened to them and why.
Additionally, Creighton Broadhurst offers further dungeon miscellany and our own Steven D. Russell starts a new series on wide-open sandbox campaign design. Enjoy the contents, and stay for the tormenting of your players!
Coming this Thursday for less than a buck for you mistress of fell otherworldly powers! Illustration by John William Waterhouse.
[url=http://i228.photobucket.com/albums/ee138/qwillion/CoverImage-2.jpg]Cover Image [url]
Opportunistic Hex weapon special ability (infict an offensive hex as part of an attack of oppotunity, and remind folks why they fear witches!)
Amulet of the Witch (Use a hex as a swift action and take your foes by suprise without wasting an action.)
Boots of the Beldam (When someone looks away you disappear, maintaining your air of the mysterious mistress of the dark arts)
Circlet of the Crone (Gain or enhance three of the witch's most vile hexes and maintain that sinister reputation that witches possess.)
Familiar Figurine (Your familiar can become a figurine of wondrous power and become a animal companion for a short time, and show why a familiar is so important to a witch.)
Habiliment of the Harridan (Inflict a curse upon a creature that fails a save against your spells, adding an additional effect without losing an action.)
Patron’s Sark (Make it easier to enhance your patron spells with metamagic feats, and show off the value of your patron over other forms of spellcasting)
Ring of the Virago (Use your spirit to take control of any other creature with the help of your familiar, and remind folks why you have such a sinister reputation.)
Talon Gloves (Your nails become dangerous weapons, more so if you already posses that hex, giving you a weapon on par with the warriors mightest sword).
"The Fragment of Witchery" Legacy Item (Let your magic item level up with you, and provide you with a reason why the world around you will suffer a witch to live!)
With Adventure Quarterly #4 set to go to print here soon (we are just waiting on a good printing proof at this point). I thought I would ask what kind of adventures folks would like to see.
The two articles are going to be locked up for a while with a series on wide-open sandbox adventuring I will be writing and the other by Creighton Broadhurst of Raging Swan Press.
The low level adventures will be tied up for a at least the next 3 issues with The Ruins Perilous (we are doing a piece of this in every issue).
This however leaves mid and high level adventures wide open.
(also if you want to pitch to Adventure Quarterly you can find its open submission guidelines HEREWe are currently only looking for 7,000 word adventures and a sketch of any maps will be required for your final submission.
I am farily happy with the support that kingdom building gets with Book of the River Nations: Complete Player's Reference for Kingdom Building and Ultimate Rulership
And wondered for those customers who have read through it, if there was anything third party publishers should look at doing?
Firearms of Legacy
[url=http://i228.photobucket.com/albums/ee138/qwillion/Cover30firearmsoflegacy.jpg]Cover Image by Ian Greenlee[url]
Most Esteemed Qwilion:
I regret to inform you there has been an incident in the Firearms wing of the 13th Fell Repository. By the grace of Our Heavenly Archmage of Secrets and Guardian of Knowledge, nothing was successfully stolen but I take full responsibility for this breach in security. We are currently reviewing evidence at the site and consulting seers, but the identity of the burglars is not yet apparent. Vigilance and Watchfulness were both on duty in the repository and should be commended for their part in repelling this invasion, but both ironborn cannot yet report on what they witnessed due to the severity of their injuries.
In light of this unacceptable break-in, I have completed an inventory of the Firearms wing artifacts and a summary of their powers both known and rumored. A copy of this rushed inventory has been included in this missive. Any one of these weapons in the wrong hand could sow tyranny and destruction the likes of which has not been seen since the days of chaos after Cynmark’s downfall. It cannot be a coincidence that these powerful weapons were targeted by this assault, and I fear it is only a matter of time before the guilty parties make another attempt.
Full responsibility for this incident rests upon my shoulders, and I accept any consequences of this failure. I can only hope this missive helps us handle any future troubles.
Your Humble Servant,
In the years following the tyranny of the Immortal Emperor and Dread Lich Korvack Cynmark, the shackles of his rule were cast free from imagination, innovation, and technological development. Buried as these were by waves of pestilence, famine, and civil war, it is no surprise that devices of war were some of the most common inventions.
Firearms were rare and novel devices prior to Questhaven and The Protectorate’s recent renaissance, custom devices with little uniformity in make and function. These guns were usually crafted and used by a single owner, an adventurer who imbued them with power by effort and deed. In time these firearms became minor artifacts, and are considered a specific type of weapons of legacy.
Weapons of Legacy: A Brief Overview
A weapon of legacy is a magical item that increases in power with its owner. Each has a set of abilities that can be awakened by ritual and sacrifice, allowing the weapon to evolve from a well-made mundane item to a minor artifact. Each of the firearms presented here has a unique history that has shaped its powers, commonly (but not always) tied to a legendary adventurer of Questhaven. New owners of a weapon of legacy have the opportunity to add their own powers to the weapon once it is fully awakened.
Level---Special Ability----------Component Cost
+1 Cartridge Affinity: At 3rd level, the legacy weapon gains a +1 enhancement bonus. The weapon is specifically designed to accommodate alchemical cartridges at the expense of being more difficult to load by hand. When the weapon is loaded with an alchemical cartridge reduce the misfire chance by 1, but when the weapon is loaded with powder and a bullet or pellets, increase the misfire chance by 1.
Flaskfiring: At 6th level, the legacy weapon can be loaded with flasks of alchemical substances instead of its regular ammunition. Any alchemical substance described as being in a flask can be loaded into the weapon in this manner. A successful attack with the weapon deals normal weapon damage and also applies the effects of a direct hit with the alchemical substance. Any creatures adjacent to the target are subject to splash damage from the alchemical substance. You treat this attack as both a firearm and a splash weapon to determine which feats and class features apply to it. Missed shots scatter at double the usual rate (10 feet per range increment).
Reduction Compound: At 9th level, the legacy weapon can imbue its shots with a substance to lessen even the mightiest of enemies. As a standard action, you can make an attack with the weapon that deals normal damage and forces the target to make a Fortitude saving throw or be reduced in size. This effect is similar to the reduce person spell, but can affect any type and size of creature. If the weapon is loaded with an alchemical substance, any creatures taking splash damage are also affected by this ability but gain a +4 bonus to their saving throw. This ability can be used three times per day.
Trench-Clearing Vapors: At 12th level, the legacy weapon can unleash a cloud of poisonous gas from its ammunition. As a standard action, you can make an attack with the weapon that deals normal damage and creates a cloud of poisonous vapors centered on the target, as the cloudkill spell. This ability can be used once per day.
Mindbending Compound: At 15th level, the legacy weapon can imbue its shots with a substance that breaks its enemies’ minds. As a standard action, you can make an attack with the weapon that deals normal damage and forces the target to make a Will saving throw or suffer from a continuous confusion effect, as the insanity spell. If the weapon is loaded with an alchemical substance, any creatures taking splash damage are also affected by this ability but gain a +4 bonus to their saving throw. This ability can be used once per day.
101 Not So Random Encounters: Winter
When Steve Russell tapped me to work on this book, he kindly pointed me to his previous work, 101 Not So Random Encounters: Urban, as a template. Based on the title alone, I figured I would have to create some interlinked encounters, and, for the few stand-alone encounters, I had to provide justification for their interaction with the party. Cracking open the urban encounters book dispelled all those notions; Steve had created an entire campaign from start to finish with plots and subplots based on the encounters contained within the book. This book humbly tries to duplicate that, but for a winter setting, with one main driver in Harbin Brindlefrost, but with plenty of supporting characters that could potentially steal the spotlight away from the druid. Whether you end up using this to provide a campaign through-line, or to augment your favorite winter-themed adventure path, I hope you find plenty to use from this book. - Mike Welham
Only a little over 48 hours left to go!
Lords of Gossamer & Shadow Diceless Tabletop Roleplaying, The most random thing in a tabletop RPG are the players! Make your game about good plans not bad rolls! This is a game where conflict sessions don't take hours, things make sense, and everything's about planning, characters, and story. Sit down, make some characters and have fun.
We are 2,370% funded and working on our 5th stretch goal with guest author Cam Banks (Marvel Heroic Roleplaying, Leverage Rpg) and we are 48% to that goal as of this writing.
Check out the Full-Sized PDF preview, watch our promotional video, find out more, and/or join us TODAY!
Cover Image by Nicolas Cloister;
Coming on Monday May 13th!
Make your monster new again without changing its CR!
No templates to apply, just switch out the monsters existing abilities for the new ones presented here, saving you time while maintaining that sense of the wondrous a new for jaded players who have memorized the Bestiary.
From the lowliest Brownie to the Mighty Tarrasque, this book covers 5 variants for each CR from 1-20 so that its useful at all levels of play.
Here are some previews from my blog!