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Rite Publishing is doing 30% of everything, and The Secrets of Adventuring is 50% off Both print and PDF. Rite Publishing only does a sale like this twice a year so get it now as you won't see a sale like this again till the end of the year.
Our sales are running at the following locations.
10 Pathfinder Adventures for $10.00 (normally 64.86). Each adventure is from a different top publisher, so you get the best of what's available. It an runs the level range of 1st to 18th level of stand alone adventures so you could use them to forge your own adventure path or loot them for your homebrew campaign.
Come on over and check them out, this for a limited time only, exclusively at shop.d20pfsrd.com!
Great to see this up on the Store Blog, Thanks Liz :)
This is a great personal joy to see out in the world. Something I have been looking forward too, the art on this one I think is our best yet, and there are some ideas here that really push the boundaries (like Giant Robots vs. Giant Monsters) from In Iron Clad.
The Rite Tool for the Rite Job!
Within #30 Magic Tools are little pieces of magic to make your job as an adventurer a bit easier.
Find out more, check out the full-sized free preview of get your copy HERE!
How can you say "No" to a FREE collection of Pathfinder templates, GMing advice, swamp spells, and episode #11 of the Path Less Traveled Comic by Jacob Blackmon. If you say no designer Steven D. Russell and artist Addison Rankin will send a Phrenic Spawn Bugbear to assimilate you into a new Thing!
Did I mention its available for free right HERE!
Cover Illustration by Jack Holliday
Fungai, Artifacts, and Mechs, Oh My!
With our next installment to the Ruins Perilous, dangerous wonders are birthed from the spoils left by those that came before. “The Fungarium” carved itself into being from the leavings of a formerly grand banquet hall, an excursion by myceloids, and the exacting corruption of a deal with a dragon with an uncanny twist. How fare Questor candidates in a test of diplomacy between a pair of races with alien frames of reference and points of view. Ruins Perilous - The Fungarium is intended for a party of 4th level characters by Mike Welham (of Pathfinder Module: Doom Comes to Dustspawn).
Mycenoid King Art previewby Dennis Darmody
“Fire & Ice” by Bret Boyd (of Behind the Spells) is a mission of destruction for 9th level characters by Bret Boyd. Are the PCs up to the mission of destroying a minor artifact? A mission that all-but destroyed the prior party that attempt to complete it? On an island that intersects with the Plane of Fire, the party must complete their mission before an unknown nemesis lays waste to them all.
K'runk art preview by Ernanda Souza
“And so the hero fought the corrupting god, in hand the ageless brand / withstood its sickened whisperers, the knight in iron clad.” Deep within a badlands, against insurmountable foes, a party of 14th level characters finds themselves as the blood, heart, mind, muscle, and sinew of an ancient construct known as the Iron Knight. “In Iron Clad” by Alex Putnam (of Pathfinder Player's Companion: Undead Slayer's Handbook), challenges a party in this most unusual event-based adventure.
Khali Art Preview by Sam Denmark
Cartography Preview: Shrine of the Weeping King Player map (small scale preview) by Tommi Salama
Additionally, Creighton Broadhurst (of Raging Swan Press) offers up a pair of drop-in encounters, Bal’s Garden and Deluge of Death, respectively for 6th level and 13th level characters. Suitable for underground adventures, Broadhurst’s talented mind offers enjoyable one off encounters to challenge your players.
Then Steven D. Russell (of 1001 Spells) continues his demonstrable advice on how to run sandbox campaigns with Improvisation Preparation
Deluge of Death art preview by Johnny Morrow
However you slice it, this issue of Adventure Quarterly is chock full of adventure and excitement, something we all crave.
Have your Spells Handy!
Rite Publishing and Perram’s Spellbook bring you 200+ Magus Spell Cards from the Pathfinder Roleplaying Game Core Rulebook, Advanced Player's Guide, and Ultimate Magic. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a spell! Available as both a premium card stock poker sized deck, and a home print ready PDF.
Find out more, check out the full-sized free preview or get your copy HERE!
Don’t Explore Swamps Unprepared!
101 Swamp Spells enhances the range of spellcasting options for players and gives GMs exciting new ways to challenge the marsh-exploring adventurers in their campaigns.
Want to really take advantage of those slow-rolling banks of fog on the edges of the swamp? Any interest in changing what natural toxins do? Want more ways to enjoy creatures from will-o-wisps and stirges to oozes and jellies?
Entirely compatible with the Pathfinder Roleplaying Game, 101 Swamp Spells is brought to you by the same folks that brought you 1001 Spells, and expands the spell lists of casters in the Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Game Advanced Player's Guide and Pathfinder Roleplaying Game Ultimate Magic.
Author: Steven D. Russell
Pieces of Eight for $8.00! Eight different publishers, 8 books, all in one Treasure Chest of a Bundle (Limited Time only)
Ahoy and Avast ye land lubbers, we have pieces of eight for $8.00 from eight of the best 3rd Party Publishers for the Pathfinder Roleplaying Game
This is a special, limited time only super bundle of 8 different pirate-themed products from 8 different top publishers. Check out what this bundle contains!
The Freebooter's Guide to the Razor Coast by Frog God Games, a normal value of $9.99
Bosun's Booty: Extras for Journeys to the West by Kobold Press, a normal value of $4.99
Islands of Plunder: Treasury of the Fleet by Legendary Games, a normal value of $4.99
Villainous Pirates by Raging Swan Press, a normal value of $5.99
101 Pirate and Privateer Traits by Rite Publishing, a normal value of $5.99
Advanced Options: Fight Like A Pirate by Rogue Genius Games, a normal value of $3.99
Grave Undertakings: Ship of Fools by Total Party Kill Games, a normal value of $6.99
Purchased separately all of these together would normally cost a grand total of over $50. This bundle is available for a limited time for just $8.00
Available exclusively HERE
The Rite Pathfinder Bundle of Holding (Ends Sept 22nd)
10% of the sales of this bundle go to the Breast Cancer Research Foundation. Breast cancer is the disease that killed my Mother Sylvia Russell, and they give 91% to Research. So if you can't purchase I hope you will share this.
The customer can pay any price (minimum $9.95) to get both PDFs in the starter collection (1001 Spells, and Heroes of the Jade Oath). Customers who pay more than the threshold price also get all the bonus titles. When we add a title after launch, ALL previous customers get that title automatically on their download page, REGARDLESS of whether they paid more than the bonus threshold.This is their reward for buying early.
STARTER COLLECTION ($9.95 - retail $40):
BONUS TITLES (threshold starts at $18.95 - retail $57)
Thank you for your time.
Steven D. Russell
Coming This Week
The Secrets of Renegade Archetypes II: Bringing you more love for your favorite third party publisher Pathfinder Classes.
Death Knight (Rogue Genius Games): Death Paramours use their bond with the Low Road to steal the souls of their departing victims before they have a chance to face final judgment, and raise their undead bodies as servants and temporary vessels for their own soul.
Elven Archer (Kobold Press): Elven Exemplars blend natural and arcane magic with master archery, representing the apex of elven civilization's finest aspects. Their arrows of pure energy, scroll arrows, ranged spellstrikes and versatile spell list makes them deadly opponents and allies.
Machinesmith (Louis Porter Jr. Design): Cybernetics Doctors are scientists bordering the edge of sanity, experimenting with invasive grafts and devices like brains in jars and other improvements intended to reinforce one's physical capabilities, whether with glass and metal or flesh and bone.
Pact Magic Binder (Radiant House): The Artisan and Lover are two new constellations that all binders can attempt to tap upon in order to create incredible pieces of craftsmanship, or promote peace, affection and understanding. Each comes with a new spirit to bind.
Shadow Assassin (Rogue Genius Games): Mage Slayers forsake their deadly strikes in order to resist spells, hit through magic protections, and break the concentration of spellcasters. They may track their victims over long distances, proving immunity to fear is always a handy gift.
Swordmaster (Dread Fox Games): Braggarts have a great natural skill with both their chosen weapon and their tongue. Passionate about their personal quest, they act recklessly in combat with unique maneuvers in order to provoke and punish their foes, swashbuckling their way to success.
Witch Hunter (Super Genius Games): Witch Eaters have a taste for magic, especially the living kind. Their ability to leech spells and consume body parts of their fallen victims in order to receive their courage, insight or strength make them as feared as could be a werewolf in some communities.
Wolf Shifter (Paizo Fans United):The Werebeast includes 13 animal variants to the wolf for all those who wish to play a serpentine, mastodon, tiger... or yes, a tyrannosaur-themed lycanthrope/barbarian.
Joshua Guillion has died. He was a talented layout artist (Rise of the Drow, and many other AdventureAWeek products), a gifted reviewer, and a good friend.
I don't think many of my books would be as popular without his reviews and I was happy to get to interview him in Pathways #37 (which is free and you should go read.)
I also want to express my condolences to all his friends and family especially to the folks at AdventureAWeek.
Steven D. Russell
The Secrets of the Bravo!
Coming Next Week. A new base class for those who want to play a swashbuckler, a bravosi water dancer, or a wuxia swordsman/swordswoman.
Cover Illustration by Juan Diego Dianderas.
Listen closely my friend, and hear of one for whom danger, reward, and adventure are the only motivations needed, for these are achieved easily enough by one with sufficient daring and wit. I am a bravo: a decisive warrior testing myself through adversity, seeking my fortune in the world through savvy and bold deeds. Still, a bit of trickery, some luck, and a sharp blade never hurt. We come from many different walks of life, for the poor peasant who picks up a sword has no less to prove than a young noble - and certainly no less to lose . We train relentlessly, seeking to learn the ins and outs of any dueling style a swordmaster is willing to teach. Some of us take our accomplishments with great grace and quiet appreciation for the intrinsic rewards, while those up to the challenge are more than happy to reap the benefits of wealth, fine food, excellent drink, good company, comfort, and the admiration of a paramour. Regardless of an individual bravo's magnitude of bravado or hubris, we all exhibit some measure of eccentricity or arrogance. And for good reason!
Vourmed "Cutting Cloud"
I thought I would post this here, I will update again on day 7, 30 days and every month after that.
Current Total Sales --------122,-----Gross Sales $730.78
There is a more in depth discussion over on my Blog:
You know you want to play a Dragon!
Not a half-dragon, not a reptilian humanoid, but a DRAGON!
Come and find out if those who meddle in your affairs are crunchy and good with ketchup. Level up as a dragon and grow to the size of a house, breath fire, (or other energy types), struggle for territory, win prestige amongst dragons, slay giants, rule the sky, and embrace you true draconic essence right alongside all the other player characters.
Create the dragon you want to play in the Pathfinder Roleplaying Game. This product includes the new dragon race the Taninin, racial traits, alternate racial traits, the core class archetype (which works with 21 different classes), the paragon racial class, and draconic feats, all so you can play dragons alongside any other player character in any high fantasy campaign setting.
Unlike the playtest version this also includes flavor text dealing with Physical Descriptions, Society, Relations, Alignment, Religion, Adventurers, and Names as well as mechanics such as alternate favored class options, and three racial archetypes for Fighter, Oracle, and Sorcerer, plus even more feats.
36 pages, Author: Wendall Roy, Cover Artist: Ernanda Souza
Coming August 1st!
The splintered kingdoms of Berrellis have squabbled amongst themselves for decades or more, with no single kingdom gaining ground on any of the others. Shifting alliances among the rulers has kept the status quo very much the same all this time, but the arrival of fiendish extraplanar creatures, their evil-infused oozes, and their powerful blights and diseases threaten to upheave the forested lands of Berrellis. I have also heard rumors of a simultaneous shadowy power play carried out by a contingent of primal fey who intend to claim some of Berrellis for themselves.
—Melnor, second class Sage of Questhaven
Mike Welham's Design Notes.
101 Not So Random Encounters: Forest Kingdoms follows up 101 Not So Random Encounters: Winter, and with this new endeavor Steve Russell presented me with a new challenge for this book. Many of the encounters presented below derive from random encounter tables in the Pathfinder Roleplaying Game’s most popular Kingdom Building adventure path, but the encounters still had to work together as a stand-alone narrative like the previous installments of 101 Not So Random Encounters. Since many of the encounters dealt with plants and fey, those would make obvious elements, and, in this case, I decided the fey would attempt to push the borders of their primal dimension into the mundane world, driving all humanoids out in the process. Fortunately, to help preserve the fey plan's subtlety, a daemon paragon devoted to Pestilence decided to wreak havoc in the same area, providing adventurers an obvious foe to fight, and allowing the fey to grant their own dubious assistance while they further their own plans. As per other installments, you can use this book to create a campaign in and of itself, or to augment existing adventure paths. At any rate, I hope this provides inspiration for your game sessions.
Steve says: This is in layout right now and I hope to have it out Thursday at the earliest, Monday at the latest.
I cannot believe I totally forgot to notate that we had new releases (so much going on.)
Get your choclate in our penut butter and make your Barbarian an Eidolon with The Secrets of the Masquerade Reveler
Also another free issue of the Pathways! This time we bring you the Dread Banshee template :) Check it out HERE!
Pathways of Ruin!
How can you say "No" to a FREE collection of Pathfinder templates, digital realms, interviews, encounters, and another new Comic by Jacob Blackmon. If you say no designer Steven D. Russell and artist Chris "Soundlust" Smith will send a Ruination Ogre Barbarian after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Lone Wolf Development), and Creighton Broadhurst (Raging Swan Press). You will also find reviews of the best 3PP material available, plus an interview with Joshua "KTFish7" Guillion of AdventureAWeek.com.
Get your copy for FREE HERE!
"Victory without courage is chance. Victory without risk is hollow. Victory without loss is impossible."[i/] —Kung Fu Tse
Get your copy at the Paizo Store
Far to the East, where the Silk Road leads you will find those who blend the arts of warrior and wizard serving strange local Factions. Such as the [i]Beautiful Silk Tigers a uniquely gifted guild of courtesans who cater to wealthy and powerful clientele in need of bodyguards, assassins, and seers; The Order of the Ashen Dragons whose research methods of containing and using corruption, curses and spellblights; And the Stone Monkey Path a collection of revolutionaries and masked vigilantes. These and many more bring added detail and a sense of immersion to those adventuring in the Lands of the Jade Oath or for use in any campaign set in the exotic Far East.
New magus favored class options for all the new races introduced in Heroes of the Jade Oath such as the Dahren giants, the Mandragoran plant folk, and the accursed Verrik, so you can make even more unique characters. It also introduces new Ofuda and Spells.
You will also find a host of new magus archetypes including:
Lantern Warrior: who champion a personal cause, allowing you to take up the role of an errant champion
Martial Alchemist: who blends alchemy and martial arts so you can play a truly unique mystical warrior.
Mnemonic Warrior: which allows you to tap into the collective memory of the greatest magi in history, allowing you to play a truly exotic warrior poet.
Threadcasters: patient spiders who blend in to their environment while appearing to be harmless courtesans or simple maidens awaiting the pleasure of their guests, allowing to truly be a Beautiful Silk Tiger.
Warrior of Fortune: a truly unique archetype that blends the arts of the magus with the karma of the Far East so you can play a mercenary who drifts on the winds of fate.
Author: Frank Carr
On an impossible island far across the Slumbering Sea, there churns a shadowy marketplace known as the Tarnished Souk. The motley faces of this bazaar of the bizarre include merchants, mages, and walking nightmares, each providing their own unique goods and services, each selling dreams, buying miracles, and trading lives as readily as coin. After entering the Souk's weird and winding aisles, the question for a dreamer is not whether they have what you want, but rather: are you willing to pay their price?
Faces of the Tarnished Souk provides:
Each NPC features ingenious stat-blocks crafted using a staggering array of classes, templates, magic items, feats, and traits, including dozens of wild new elements and combinations, that will surprise and challenge nearly any PC.
Every entry includes game statistics for low, middle, and high challenge ratings, so that they are suitable for all levels of play.
Each comes with easy-to-use tactics, personal histories, motivations, lore DCs, secrets, and insights into each NPC's most carefully guarded dreams.
This product presents each NPC so that it can serve as either friend or foe, as well as providing a service or product so they always help to generate evocative encounters for anyone who steps up to see what they have to offer.
The Faces of the Tarnished Souk Kickstarter is seeking money to add an additional 57 pieces of art to this product (We already have 30+ pieces). The manuscript by Matt Banach and Justin Sluder is already complete, the editing is done, plus the initial layout is complete. All we have to do is insert the additional art and then go to press. We expect to release on or before Oct 2014. This will be a 271+ page, 8.5x11 B&W Hardcover.
[Rite Publishing] Adventure Quarterly #5 coming 03 / 13 (relaunch hand drawn cartography and custom art, Print + PDF)
The Adventure Quarterly Relaunch!
Welcome to the latest issue of Adventure Quarterly, now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. Where creative designers cut their teeth, or continue to sink seasoned canines, into the meat of what makes an enjoyable adventure.
Ruins Perilous, Level 3, The Sensodrome: Immerse yourself in the Sensodrome. At one time this magnificent subterranean concert hall that has been transformed in to puzzle traps for all your senses A location adventure for 3rd level PCs that tests the mettle of adventurers by Mike Welham.
Legacy of the Fishermage: A unique new quest adventure for 9th level characters from Michael Allen, The Salmon of Wisdom who ate the acorns that fell from the Tree of Knowledge has spawned again and the ogre, Grenneck Shieldfist, is close to finding it and succeeding where the Fishermage who long sought for it, failed.
Paradox: This gauntlet of combat and temporal conjecture, throws the PC into the midst of a disintegrating multiverse, can the PCs set things right or will all they have adventured for be for nothing? A great capstone adventure for long running campaigns and 18th level characters by Bret Boyd
Greetings this is our biggest sale of the year.
We are doing 30% off all our PDFS products at the paizo store
We are also doing 30% off select print products including
The sale runs till March 10th!
Come and see the true power of Faith!
The Unarmored Cleric simple archetype lets you ditch the armor for the divine protection of your deity.
The Devoted Exemplar cleric archetype makes you rely on perfecting your ties to your deity using strict adherence to their deity’s teachings and physical training. By combining prayer with exertion, you bond with the very essence of your deity. Your strict discipline and complete devotion grant you a favored status amongst the divine.
The Missionary Priest cleric archetype you seek to spread your religion’s teachings to other people, using honeyed words, violence, force of personality, or deceit. You focus on select races to win them over to your beliefs, knowing that understanding is important to changing faith. You lead through example, integrating yourself into many aspects of the races you study.
The Sacredos cleric/inquisitor archetype you preform the sacred rites your church; learning the powerful ceremonies, rituals, and traditions of your religion. Your mastery of rites enables you to manipulate your deity’s energy when channeling in new and interesting ways.
All of this is backed up by a collection of 16 new feats that support these archetypes.
Author: Thomas LeBlanc, Cover Artist: Świtezianka, Pages 11.
You can get your copy HERE
[Rite Publishing] In the Company of Dragons Playtest Cover Preview (You know you want to play a dragon!)
Coming Next Thursday the 30th for free! An open playtest where you get to play a dragon; balanced for use along side any other race/class combination for use in any high fantasy campaign setting. Playtest to run till July 1st 2014.
Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell!
Fully compatible with the Pathfinder Roleplaying Game, these are casino quality US Poker-Size 2.5” x 3.5” (round corners, double-sided, UV coated) with the same card stock used on some of the most popular trading card games (Arjo-Wiggins Playper 305gsm matte with blackcore layer).
Come on over, check out the free preview, and/or preorder your cards today, they go on retail sale January 16th 2014 HERE
[b]Come Explore the Mysteries of Heaven and Earth!
I was inspired to write this product by such products as Faiths and Avatars 2nd Edition by Bret Boyd, Book of the Righteous by Aaron Loeb (published by Green Ronin), and the Volo's guides by Ed Greenwood. So there is some really fun and strong religious flavor in this product.
There are a host of new game mechanics in here but some of my favorites are Divine Vessels (Summoner Archetype) gives you the chance to play He-man or Captain Marvel (Shazam!)
Windrider (Dragon Rider Archetype) I like rifing off of owen's work, and I love the image we have of a wretch (half-orc/half-hag) riding a lightning breathing manticore. r
Artisan of Hallowed Vessels (Rogue Archetype) become an artificer of divine magic items
Come on over, find out more, check out the full-sized free preview or get your copy here at thePaizo Store
The Rite Design Blog: The Secrets of the Divine Preview: Artisan of Hallowed Vessels (Rogue Archetype)