The Pathways of Kingmakers!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Lone Wolf Development), Mike Myler (AdventureaWeek.com) and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist plus an interview with Charles Marleau of Rocks Fall Games.
Get your Copy HERE
What awaits you in the limitless multitude of worlds?
Are you bold enough to take the first step, and embrace the possibility of an open door to the unknown? Become a master of strange gifts. Wield deadly weapons and wondrous artifacts against a horde of foes from the edge of reality. Discover eldritch sorceries and cast potent magics.
But first, you've got to walk through the door...
Tell me, do you think you'll survive your adventure on the Grand Stair?
Lords of Gossamer & Shadow is an original sourcebook and role-playing game using Erick Wujcik’s Diceless Role-Playing system (used in Amber Diceless Role-Playing). This is a standalone product with an original setting, though it is compatible with Amber Diceless Role-Playing .
Find out more, check out the full-sized free preview, or get your copy in full-color print or pdf HERE
[The Demiplane of Gaming] Chris Pramas talks Advanced Besitary with Owen K.C. Stevens and Steven D. Russell.
Owen K.C. Stephens and I talk with Chris Pramas of Green Ronin Publishing about the Advanced Bestiary, its history, the history of Chris Pramas and the History of Green Ronin plus how Warhammer is like the Publishing Industry.
Check it out HERE
This is one of my top 5 favorite Rpg books. If your a GM of Pathfinder you need to get this book. I backed this kickstarter, so should you.
Rite Publishing’s Black Friday/Cyber Monday Sale!
This is Rite Publishing’s biggest sale of the year, and is running from November 21st through December 1st, there is never a better deal on Rite’s products than during this sale!
If a PDF is normally $3.00 or less it’s $0.99
You can get these great deals right here at the Paizo Store
Only 33 Hours left to go on the Adventure Quarterly Kickstrater! We are 265% funded, and 83% toward our current stretch goal, Better check it out while you can.
If you back this project for $10 or More youe get the following PDFs for the PFRPG: Adventure Quarterly #5, Coliseum Morpheuon , Infernal Romance at Moon Temple, The Breaking of Forstor Nagar, Five Room Dungeon: The Rabbit Hole, The Living Airship, Ruined Gate, and Ruined Guardhouse.
A Storm is Coming to Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, alternate traits, environmental encounters, interviews, and advice columns If you say no designer Steven D. Russell and artist Ramses Meledez will send a Tempest Elysium Titan after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Lone Wolf Development), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, Mark Knights, and Megan Robertson plus an interview with Mike Myler.
Get your copy at the paizo store right HERE
Come and delight in the mess you make of mortal lives!
The First Folk, servants of Auberyon the Solstice King, they are race of mercurial essence and yet they are timeless, a race that cares very little for the consequences of their actions yet they keep the bargains that they make. They are the uncaring eldritch powers of nature, yet they are quick to take offense, all the while living with abandonment. They value entertainment, humor, and take on the aspects of various forms throughout their immortal existence.
Create the fey you want to play in the Pathfinder Roleplaying Game. This product includes the new race The First Folk, alternate racial traits, favored class bonuses, two new archetypes as well as the Fey Racial Paragon class. In the Company of Fey gives you everything you need to fully integrate this new racial culture into established campaigns and bring their society to life as told to you in first person by Red Shuck of the First Folk
Don’t wait! Bring this legendary race into your game and show the world what they Fey can do!
Full-Sized Free Preview
Get your copy HERE
A Hellishly Horriffic Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, alternate traits, cavern dressings, interviews and advice columns If you say no designer Steven D. Russell and artist Jacob Blackmon will send a Red Jester Balor Demon after you!
Get your copy for FREE right Here
The Demiplane of Gaming # 33: +Dave Gross! Owen K.C. Stephens (who got his first gig in gaming from Dave) and I talk to Dave about the Pathfinder Tales work he has done, we have live viewer Q&A, and discuss the difficulties of writing fiction for game lines. Plus Kung Fu!
Check it out HERE
Cover Image Preview
Want to play a Medusa? Well now you can, for In The Company of Medusa is now available!
Advance in the Medusa Paragon racial class, after choosing from the humanoid or snake form Medusa, or choose the sacrificial shaving alternate racial trait and shave off your snake hair or perhaps you will become a Stone-blind sorceress.
Find out more, check out the full-sized FREE preview or get your copy HERE!
Cover illustration by Henry Toogood
Make Red Dragons Rule Anew.
20 Variant Foes: Red Dragons saves you time while instilling a sense of dread and the wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. It cover 20 different variants for each CR ranging from 3 to 30, making it useful for Game Masters at all levels of play.
Find out more, check out the full-sized free preview, or get your copy HERE!
"It’s a lot more than a self-help book!"
Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talents” a book that enhances one’s rogue class features; and “Hair Pulling, Sand Throwing, and Other Dirty Tricks” teaches you underhanded combat maneuvers.
Find out more, check out the full-size preview, or get your copy HERE!
Come walk on the many-angled Pathways!
How can you say "No" to a FREE collection of Pathfinder templates, foes, alternate racial traits, and encounters? If you say no, designer Steven D. Russell and artist Richy Sampson will send a Many-Angled Shoggoth after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Liz Winters (Wolf's Lair Development), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Jason Nelson of Legendary Games.
Get your copy for free HERE!
With things like Lorefinder, the sanity rules of d20 Cthuluhu and the World War I rules of "Rasputin Must Die" all being in the OGL, I have been thinking about this idea a bit, but wanted to see if there was an interest in you purchasing a pathfinder adventure of lovecraftian horror set in World War II.
So I leave it open to the board.
MEGA-SALE: 1001 Spells (PDF) is only $2.99 (normally $19.99) until Sunday 09/01, it will never be at this low a price ever again!
In addition the Hardcover B&W Print edition has sold out, you can't find it at Amazon or Paizo, but its second printing is now available exclusively at DrivethruRpg (updated with errata).
So go find out more, check out the video trailer, download the free preview, or get your copy in Print or PDF HERE!
Equipment as vile as you are!
Sometimes you want to sit down to a full meal of feats, magic items, or spells, and sometime you just want a quick snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game.
This time out we bring you 10 new magical items to supplement the Anti-Paladin alternate class introduced in the Pathfinder Roleplaying Game: Advanced Player's Guide.
Find out more or get your copy today HERE!
Product will be available at the Paizo store later today or tomorrow.
Don't find yourself on the disenchanting Pathways.
How can you say "No" to a FREE collection of Pathfinder templates, settlements, and churches? If you say no designer Steven D. Russell and artist Dennis Darmody will send a Hiveskin Disehnchanter after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), Elton Robb, and Crieghton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Steven D. Russell of Rite Publishing.
Get your copy for free HERE!
It should be available at the Pazio store by Tuesday.
The Demolished Ones *Print + PDF Bundle* *Gen Con Launch*
Order your copy today! Come join our steampunk, victorian, noir, lovecraftian horror, dark fantasy, quest for identity, Fate game!
The Demolished Ones by Brian Engard (Fate Core, Bulldogs!) is launching in print at Gen Con, if you don't pick yours up at the Chronicle City booth (our print/distribution partner) your mail order copies will start being dispatched late August after the show. All orders will also be sent a complimentary copy of the PDF of this product! Retail release follows in October.
Find out more, or order you copy today HERE
Beneath the shadows of the towering waves threatening to drown every street and alley, something lurks and conspires while martial artists flock to compete in the celebrated Dragon Lion Dance. A thief has stolen the goddess' Shawl from the Moon Temple and unless someone recovers it before the Wedding of Heng-O and Yi-Shan at the Spring Moon Festival, then the whole city must pay for the embarrassment.
Infernal Romance at the Moon Temple offers investigation, rebellious followers of the Stone Monkey, conniving Mandarin bureaucrats, and scheming Faen pirates. How will your adventurers become embroiled in the search for a run-away bride and the race to avert the crushing doom of water which hangs overhead?
Multiple story hooks provide easy opportunities to incorporate this 7th to 9th level Jade Oath adventure for the Pathfinder Roleplaying Game into your campaign. And once involved, how will they succeed? The jilted demon Chang-Wu is devious, and will stop at nothing to gain her revenge against the Moon Goddess!
Check out the Full-Sized Preview, or get you full-color Print and/or PDF copy this Thursday August 1st!
There are folks who just love having a printed book in hand so I thought I would ask publishers to post their links to where potential customers can find their print products.
A real easy referance for Rite Publishing is on the paizo store.
Rite Publishing's Print Products!
1001 Spells unfortunately is currently sold out completely, we are working on a 2nd printing Print on Demand option with a plan to restock paizo.
Rite Publishing is offering a 176 page Full-color Hardcover version of Heroes of the Jade Oath (PFRPG).
This version was previously only available to the patrons of the original patronage project.
Rite Publishing has these available now and we have already set up to ship copies to Paizo today.
The books have already been shipped to paizo :) The product releases July 25th. Preorder the Print/PDF budnle and get the PDF immediately!
Pages: 79 Full-Color
Get your copy HERE
What the ….?
There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?"
Within this installment of Adventure Quarterly there are several such moments awaiting your discovery.
Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding among this pack of once noble ratfolk is one of deceit and uncertainty, as lust for power conflicts with a struggle for dignity. This 2nd level adventure by T.H. Gulliver with additional design by Jonathan McAnulty, enjoy the heights of Shakespearian tragedy that will test the mettle of your adventurers. (Level 1 can be found in Adventure Quarterly #2)
Legend of the Huntress: an exploration adventure for 4th-5th level characters by Agoston Petz; it involves the secret behind a recently discovered painting and a quest for a great jewel, where the PCs must contend with a menace in the shadows of the Dire Weald.
Self-Determination: a mystery/location adventure for 15th level PCs by Bret Boyd, in which that is the perfect start up after a total party kill, They wake up bereft of all their gear in an unknown realm, and must determine what has happened to them and why.
Additionally, Creighton Broadhurst offers further dungeon miscellany and our own Steven D. Russell starts a new series on wide-open sandbox campaign design. Enjoy the contents, and stay for the tormenting of your players!
Coming this Thursday for less than a buck for you mistress of fell otherworldly powers! Illustration by John William Waterhouse.
[url=http://i228.photobucket.com/albums/ee138/qwillion/CoverImage-2.jpg]Cover Image [url]
Opportunistic Hex weapon special ability (infict an offensive hex as part of an attack of oppotunity, and remind folks why they fear witches!)
Amulet of the Witch (Use a hex as a swift action and take your foes by suprise without wasting an action.)
Boots of the Beldam (When someone looks away you disappear, maintaining your air of the mysterious mistress of the dark arts)
Circlet of the Crone (Gain or enhance three of the witch's most vile hexes and maintain that sinister reputation that witches possess.)
Familiar Figurine (Your familiar can become a figurine of wondrous power and become a animal companion for a short time, and show why a familiar is so important to a witch.)
Habiliment of the Harridan (Inflict a curse upon a creature that fails a save against your spells, adding an additional effect without losing an action.)
Patron’s Sark (Make it easier to enhance your patron spells with metamagic feats, and show off the value of your patron over other forms of spellcasting)
Ring of the Virago (Use your spirit to take control of any other creature with the help of your familiar, and remind folks why you have such a sinister reputation.)
Talon Gloves (Your nails become dangerous weapons, more so if you already posses that hex, giving you a weapon on par with the warriors mightest sword).
"The Fragment of Witchery" Legacy Item (Let your magic item level up with you, and provide you with a reason why the world around you will suffer a witch to live!)
With Adventure Quarterly #4 set to go to print here soon (we are just waiting on a good printing proof at this point). I thought I would ask what kind of adventures folks would like to see.
The two articles are going to be locked up for a while with a series on wide-open sandbox adventuring I will be writing and the other by Creighton Broadhurst of Raging Swan Press.
The low level adventures will be tied up for a at least the next 3 issues with The Ruins Perilous (we are doing a piece of this in every issue).
This however leaves mid and high level adventures wide open.
(also if you want to pitch to Adventure Quarterly you can find its open submission guidelines HEREWe are currently only looking for 7,000 word adventures and a sketch of any maps will be required for your final submission.
I am farily happy with the support that kingdom building gets with Book of the River Nations: Complete Player's Reference for Kingdom Building and Ultimate Rulership
And wondered for those customers who have read through it, if there was anything third party publishers should look at doing?
Firearms of Legacy
[url=http://i228.photobucket.com/albums/ee138/qwillion/Cover30firearmsoflegacy.jpg]Cover Image by Ian Greenlee[url]
Most Esteemed Qwilion:
I regret to inform you there has been an incident in the Firearms wing of the 13th Fell Repository. By the grace of Our Heavenly Archmage of Secrets and Guardian of Knowledge, nothing was successfully stolen but I take full responsibility for this breach in security. We are currently reviewing evidence at the site and consulting seers, but the identity of the burglars is not yet apparent. Vigilance and Watchfulness were both on duty in the repository and should be commended for their part in repelling this invasion, but both ironborn cannot yet report on what they witnessed due to the severity of their injuries.
In light of this unacceptable break-in, I have completed an inventory of the Firearms wing artifacts and a summary of their powers both known and rumored. A copy of this rushed inventory has been included in this missive. Any one of these weapons in the wrong hand could sow tyranny and destruction the likes of which has not been seen since the days of chaos after Cynmark’s downfall. It cannot be a coincidence that these powerful weapons were targeted by this assault, and I fear it is only a matter of time before the guilty parties make another attempt.
Full responsibility for this incident rests upon my shoulders, and I accept any consequences of this failure. I can only hope this missive helps us handle any future troubles.
Your Humble Servant,
In the years following the tyranny of the Immortal Emperor and Dread Lich Korvack Cynmark, the shackles of his rule were cast free from imagination, innovation, and technological development. Buried as these were by waves of pestilence, famine, and civil war, it is no surprise that devices of war were some of the most common inventions.
Firearms were rare and novel devices prior to Questhaven and The Protectorate’s recent renaissance, custom devices with little uniformity in make and function. These guns were usually crafted and used by a single owner, an adventurer who imbued them with power by effort and deed. In time these firearms became minor artifacts, and are considered a specific type of weapons of legacy.
Weapons of Legacy: A Brief Overview
A weapon of legacy is a magical item that increases in power with its owner. Each has a set of abilities that can be awakened by ritual and sacrifice, allowing the weapon to evolve from a well-made mundane item to a minor artifact. Each of the firearms presented here has a unique history that has shaped its powers, commonly (but not always) tied to a legendary adventurer of Questhaven. New owners of a weapon of legacy have the opportunity to add their own powers to the weapon once it is fully awakened.
Level---Special Ability----------Component Cost
+1 Cartridge Affinity: At 3rd level, the legacy weapon gains a +1 enhancement bonus. The weapon is specifically designed to accommodate alchemical cartridges at the expense of being more difficult to load by hand. When the weapon is loaded with an alchemical cartridge reduce the misfire chance by 1, but when the weapon is loaded with powder and a bullet or pellets, increase the misfire chance by 1.
Flaskfiring: At 6th level, the legacy weapon can be loaded with flasks of alchemical substances instead of its regular ammunition. Any alchemical substance described as being in a flask can be loaded into the weapon in this manner. A successful attack with the weapon deals normal weapon damage and also applies the effects of a direct hit with the alchemical substance. Any creatures adjacent to the target are subject to splash damage from the alchemical substance. You treat this attack as both a firearm and a splash weapon to determine which feats and class features apply to it. Missed shots scatter at double the usual rate (10 feet per range increment).
Reduction Compound: At 9th level, the legacy weapon can imbue its shots with a substance to lessen even the mightiest of enemies. As a standard action, you can make an attack with the weapon that deals normal damage and forces the target to make a Fortitude saving throw or be reduced in size. This effect is similar to the reduce person spell, but can affect any type and size of creature. If the weapon is loaded with an alchemical substance, any creatures taking splash damage are also affected by this ability but gain a +4 bonus to their saving throw. This ability can be used three times per day.
Trench-Clearing Vapors: At 12th level, the legacy weapon can unleash a cloud of poisonous gas from its ammunition. As a standard action, you can make an attack with the weapon that deals normal damage and creates a cloud of poisonous vapors centered on the target, as the cloudkill spell. This ability can be used once per day.
Mindbending Compound: At 15th level, the legacy weapon can imbue its shots with a substance that breaks its enemies’ minds. As a standard action, you can make an attack with the weapon that deals normal damage and forces the target to make a Will saving throw or suffer from a continuous confusion effect, as the insanity spell. If the weapon is loaded with an alchemical substance, any creatures taking splash damage are also affected by this ability but gain a +4 bonus to their saving throw. This ability can be used once per day.
101 Not So Random Encounters: Winter
When Steve Russell tapped me to work on this book, he kindly pointed me to his previous work, 101 Not So Random Encounters: Urban, as a template. Based on the title alone, I figured I would have to create some interlinked encounters, and, for the few stand-alone encounters, I had to provide justification for their interaction with the party. Cracking open the urban encounters book dispelled all those notions; Steve had created an entire campaign from start to finish with plots and subplots based on the encounters contained within the book. This book humbly tries to duplicate that, but for a winter setting, with one main driver in Harbin Brindlefrost, but with plenty of supporting characters that could potentially steal the spotlight away from the druid. Whether you end up using this to provide a campaign through-line, or to augment your favorite winter-themed adventure path, I hope you find plenty to use from this book. - Mike Welham
Only a little over 48 hours left to go!
Lords of Gossamer & Shadow Diceless Tabletop Roleplaying, The most random thing in a tabletop RPG are the players! Make your game about good plans not bad rolls! This is a game where conflict sessions don't take hours, things make sense, and everything's about planning, characters, and story. Sit down, make some characters and have fun.
We are 2,370% funded and working on our 5th stretch goal with guest author Cam Banks (Marvel Heroic Roleplaying, Leverage Rpg) and we are 48% to that goal as of this writing.
Check out the Full-Sized PDF preview, watch our promotional video, find out more, and/or join us TODAY!
Cover Image by Nicolas Cloister;
Coming on Monday May 13th!
Make your monster new again without changing its CR!
No templates to apply, just switch out the monsters existing abilities for the new ones presented here, saving you time while maintaining that sense of the wondrous a new for jaded players who have memorized the Bestiary.
From the lowliest Brownie to the Mighty Tarrasque, this book covers 5 variants for each CR from 1-20 so that its useful at all levels of play.
Here are some previews from my blog!
Pathways you were not meant to know!
Cover Image by Dallas Williams
How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monsters, and a demon clown? If you say no designer Steven D. Russell and artist Dallas Williams will send a Despiser Drow Noble Magus after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Matthew J. Hanson of Sneak Attack Press.
Get your copy now at the Paizo store
Once I finish 101 Variant Monsters, I will be working on the Questhaven Campaign Setting for the next two months, and the Faces of the Tarnished Souk will be wrapping up. But I would like to get opinions from folks on what they would like to see from our freelancers for the 101 Series, #30 Series, The Secrets of Series, In The Company of Series, Adventure Quarterly, and any other ideas you might have?
Thank you for your time,
This world is but one of untold many, a flux of chance caught between shadow and light. It is a world poised between great powers that shape and define all matter, one of many battlegrounds in an epic struggle between form and cacophony. This is the battle between the creators, shapers, and destroyers of worlds. Welcome to the Lords of Gossamer and Shadow!
Lords of Gossamer and Shadow is an original sourcebook and role-playing game using Erick Wujcik’s Amber Diceless Role-Playing, licensed from Diceless by Design. It is a standalone product, but remains fully compatible with the existing rules system and can be readily used in new and existing campaigns.
As of this writing we are 550% to goal!
Check out the promotional video, the free 17 page PDF preview, find out more and/or sign up HERE!
“You are what you eat. Soon, I'll be you.”
Walid ibn Jaffa al-Souk is an eccentric merchant, eager to boast about the efficacy of his alchemical wares and wish a customer a fine sunset. He seems nice – too bad he died years ago. Walid and so many others are little more that suits of clothes these days for a strange and insidious puppetmaster. The scuttling intellect devourer Ur-Shogga is a hidden master of the Tarnished Souk, hiding behind the smiles of its hollow-headed host bodies as it plots, plans, and gathers power.
Find out more, check out the full-sized preview, or get your copy HERE!
We Foresaw The Need!
Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game.
This time out we bring you 10 new magical items to supplement the Oracle base class introduced in the Pathfinder Roleplaying Game: Advanced Player's Guide.
Otherworldly Disfavor: an armor/shield ability that curses those who strike you.
You can check it out HERE!
"It’s a bit more than a self-help book!"
More than knowledge lies within these pages, waiting within lies talent.
Within you will find grimoires such a “Break Anything!” that can imbue a gift for sabotage; “Drawing from the Divine” a book that enhances one’s ability to channel energy; and “Fistful of Power” teaches you the arts of unarmed combat.
Get more than just information, go beyond your limitations with #30 Manuals of Improvement!
Author: Mike Welham (Pathfinder Module: Doom Comes to Dustpawn)
Check it out Here! (there is a full-sized preview in the discussion thread)
March 4th for the GM's day Sale! Rite Publishing only does a big sale on EVERYTHING twice a year (the other being Black Friday/Cyber Monday) so come enjoy till the 13th!
Any PDF normally $2.99 or less is $0.99 cents
Check it out HERE
The discounts at the paizo store should be available later today.
Free Stuff: Pathways #24 is now available for download!
Cover Art by Ian Greenlee
Lusting Creature Template by Steven D. Russell
Domain of the Elder Spider by Creighton Broadhurst
New Universal Monster Rules by Thomas LeBlanc
Stonewarden Gargoyles: Bonus Material by Steven D. Russell
20 Questions with Louis Porter Jr. from Louis Porter Jr. Design.
Get your free copy HERE
(Should be up at the paizo store by monday afternoon!)
[Rite Publishing] Steven D. Russell on the Atomic Array Podcast talking about The Secrets of Adventuring!
101 Mystical Site Qualities Preview!
Just as crags, valleys, knolls, canyons, seas, plateaus, woodlands, rivers, and jungles form an earthly geography, so too does the tapestry of magic and lore form an assortment of extraordinary structures and currents that sometimes transform the mystical landscape like the changing of the tides or the tectonic shift of an earthquake.
Qwilion of Questhaven
Within these pages, I will present a number of mystical site qualities that are to be found within the mystic locales of Questhaven and its Protectorate. While in the minority, doted through the land there are mythical geographic locations where magic is altered and enhanced or where supernatural effects flow like gentle fountains or erupt like pyroclastic volcanoes. In my studies, I have learned how site qualities, history, and the effects of powerful, ancient rituals shaped my homeland, and seen them become the stage for many an adventure, with its terrain deciding the outcome of even more battles amongst those who have joined the Questor’s Society.
Here are a few examples:
Everybody was Kung-Fu Fighting!
Fountain of Grit
[Rite Publishing] Faces of the Tarnished Souk: Zara, the Girl Who Died Dreaming (Coming Thur 02 / 14)
Zara, the Girl Who Died Dreaming
Cover Image by Juan Diego Dianderas
“Now it's your turn to be afraid.”
Nightmares and the things that go bump in the night have always stalked the shadows of Dream, hounding little girls and boys everywhere with slavering fangs and reaching claws. But sorrow begets sorrow, and the time has come for the monsters to reap what they have sown. Now the hunters have become the hunted, and the little girl with the bear is coming for them.
This product provides Game Masters with details on a malevolent moppet found amongst the Faces of the Tarnished Souk (An NPC collection for your Bazaar of the Bizarre), ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.
Within you will find:
CR 13 Female dreamwalker phalanx vampire young human malefactor 11
CR 6 Female dreamwalker phalanx young human malefactor 5
Plus three tiers of stat blocks for the mischievous Mr. Bear, who is not as cuddly as he appears
CR 11 Male accelerated betrayer phalanx young imp rogue (cutpurse) 6
CR 6 Male accelerated betrayer phalanx young imp rogue (cutpurse) 2
CR 3 Male betrayer phalanx young imp
Revealing a surprising connection to another Face of the Tarnished Souk
New magic items including deliquescent talons of confusion and the legendary jabberwock jacket
And introducing the new Dreamwalker template, for when your mind just gets away from you...
On sale Thur 02/14.
The Tolling of Tears adventure coming Thursday 02/07!
Cover Illustration by Mark Hyzer
Beware the mournful tones of the bell.
The great bell of the Kinogasa-Taisha shrine has a history almost as colorful as the village in which it dwells. The villagers believe it is the ringing of the bell, during the annual rice planting festival, which brings them such a bountiful harvest each and every year, and they cherish it above all they own. Though the bell has seen rebellion, death, and destruction in its time, it has always rung true, each and every dawn.
Now, the bell lies cursed and its dread tones strike fear in all who hear it. As the planting season and the time for the annual festival draws nigh, the plight of the villagers, as expressed by the local priest, has reached the ears of officials in the capital, and imperial exorcists have been sent to deal with the problem. These investigators must deal with angry ghosts, hungry ghouls and dark magics as they seek to unwind the mystery of the bell and its curse.