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Rite Publishing's page

3,171 posts. Alias of Qwilion.


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Hello Everyone,

My name is Miranda Russell, I am Steven Russell's wife.

I am posting all updates to our facebook page found here as it is available to everyone:

I have received several inquiries from folks regarding the status of other Kickstarter Projects that are in progress. I wanted to just make it generally known, I am working with all the teams on all the Kickstarters to produce an update for each one. I want to ensure the information I am providing is accurate. Thank you for your continued patience and rest assured updates for all the other active KS projects are forthcoming.

Once we have all current projects in hand and ensure that we are meeting our obligations to current customers then we will begin to make plans for future RiP projects.

Please keep in mind that there are still numerous things in which I am dealing with personally and so I understand some updates and the progress overall is slower then perhaps to what our customers are used to, but our priority is ensuring everything we produce meets the quality our customers have come to expect.

Miranda Russel

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The Book will add a campaign setting, an adventure, mythic dragons, psionic dragons, linnorm dragons, outer dragons, ferrous dragons, dragon riders, and dracomancers and several other OGL dragons.

Its eventual hero lab expansion will require you to own In the Company of Dragons & Fey.

3 people marked this as a favorite.

Yeah sorry for the delay real life created lots of delays at first for me, then for the editor, and then for the layout artist. Pathways #58 should go out today, and #59 will go out after Gencon.

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Hark wrote:

I have to say in all of my 20 years of role playing I have never used a Treant as an npc while GMing, nor have I encountered them as a player.

Because of this book Treants will be a major civilization in my next campaign setting. I love this book it does so much to make Treants into fun and interesting characters.

That's the highest praise we could ask for.

The Spell is an OGL legacy from Dave Arneson's Blackmore (The first D&D campaign setting), updated to Pathfinder, This is the first time anyone has ever had even the slightest issue with the spell in the 5 years since its release.

Ah so you don't actually level up as a dragon....

1 person marked this as a favorite.

Thanks for the Mention of Gateway Pass Adventure Path Part 1, Brighton Road.

Huh, someone else did playable dragons...

1 person marked this as a favorite.
DragoDorn wrote:
What is the expected level for player characters at the end of this adventure? What level will player characters be at the end of the adventure path?

You will be 7th, though you will likely be about half way to 8th. It will end at around 15th.

Mark Seifter wrote:
Secrets of the Masquerade Reveler seems particularly appropriate to me to be in this bundle, since my impetus to pitch the book to Steve came from Endz's review (and a few others) when reveler first appeared in Convergent Paths, so the book might not even have existed otherwise.

Yeah that was one of the reasons I put in in there :)

1 person marked this as a favorite.

Where the adventure comes to you!

Adventuring is hard! Inconvenient!

You have to find the dungeon, check for traps, set up camp, go back to town when supplies run low... Wouldn't it be easier if the adventure came to you? Now, with the Gateway Pass Adventure Path, it will!

Bring your 6th-level characters to two action-packed weeks at the Brighton Outpost in the Gateway Pass, and experience the intrigue and excitement first hand! Uncover conspiracy! Face bloodthirsty bandits! Hunt awful creatures intent on consuming the locals, and destroy them!

This story of betrayal, corruption, and revenge takes place on the frontier of two small kingdoms, in a small border fort struggling to return to prominence. When the player characters arrive on the scene, adventure follows close behind them. The Gateway Pass series offers opportunities for a developing location and regular NPCs as the characters discover adventure in their own backyard! The first in a six-part adventure path for the Pathfinder Roleplaying Game, come explore just what happens when adventure comes to you!

Check out the full-sized 6 page free preview or buy your copy HERE!, Open Gaming Store, and TableTop Library to follow soon.

Been busy is my only excuse.

You use it to make opponents weapons in to healing machines, also remember that positive energy healing damages undead.

I expect he is talking about the Expanded version, which is is in editing.


In the Company of Dragons & Fey Hero Lab Files have been sent off to Lone Wolf Development for final review. They will be sold together for $9.99.

I will let you know the release date when LWD lets me know, I expect July 1st at the earliest.

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In the Company of Dragons & Fey Hero Lab Files have been sent off to Lone Wolf Development for final review. They will be sold together for $9.99.

I will let you know the release date when LWD lets me know, I expect July 1st at the earliest.


In the Company of Dragons & Fey Hero Lab Files have been sent off to Lone Wolf Development for final review. They will be sold together for $9.99.

I will let you know the release date when LWD lets me know, I expect July 1st at the earliest.

SilvercatMoonpaw wrote:
Rite Publishing wrote:
It is a way to enchant the unicorns horn.
I meant permanently, in the sense that once you had the charm and had it enchanted that meant the unicorn had a permanent source of enchantments for their horn.

It wass supposed to be permanent it was changed after I sent it out for BJ to edit that game mechanic. IMHO it should have been permanent its worthless without it being permanent.

As per Ends review this going back for a few small revisions to fix the wonky rules language.

scaling does not stop, it increases by charisma modifier.

increases to 3 + her class level + her charisma modifier

SilvercatMoonpaw wrote:
Endzeitgeist wrote:
....but is a costly gambit your party's resources won't take often.
Disappointing: I was hoping it was a way to enchant the unicorn's horn.

It is a way to enchant the unicorns horn.

the first is a copy paste issue, just ignore the line.

No you interpreting it incorrectly, once it is absorbed you can use the ability again.

Terevalis Unctio of House Mysti wrote:
How will we know when the new source book and pdf will be available? Council of Wyrms was once of my favorite 2nd edition settings.

I will announce it here and all over the palace I am sure.

Thank you for mentioning In The Company of Unicorns.

Saint Bernard wrote:

For one of your future spell books I would like to suggest a spell.

Prismatic Sword

Already exists in 1001 Spells

Amaranthine Witch wrote:
Also, no Occult Re'em Heroes?

Nope, they don't really fit a unicorn's mythos.

You can still do a standard Re'em occult class, but I always suggest playing a silvermane rather than anything else.

Lass wrote:
I love this and I'm planning on playing one in an upcoming Hell's Rebels game where I can use the change Shape ability to blend in and then horse-out when combat comes. In particular though I'm considering playing her as a Life Oracle. So I do have a mechanics question, what size am I when starting off in a regular class? I didn't spot anything about size starting out as a non-paragon class.

That is because Spot is a dog.

Perception check DC 10
Re'em racial trait (second one)
Small: Re’em are Small creatures and gain a +1 size bonus to AC, a +1 size bonus on attack rolls, a -1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.

So unless you take either Re'em Hero universal archetype for oracle, (or level up like a real unicorn, silly two-legs, with the Silvermane Exemplar) you will stay small (Like Uni).

Hope that helps.

Lorathorn wrote:
Rite Publishing wrote:
Lorathorn wrote:
How likely is it that you will do a 5th edition version? This is very much something I would be willing to playtest.
Probably not for a year as we have a backlog of other conversions to do.
I might be available to do conversion work sooner than that. :)

You can always contact me via if your interested in doing conversion work.

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DaemonAngel wrote:
Funny how this pops up at about the same time as Hasbro (D&D owner)announces that it has given publisher, River Horse, the MLP license to make and RPG version of MLP.

Not really. We went more The Last Unicorn (the book and the movie) and stayed far away from My Little Pony (we leave that for Ponyfinder). This is about the traditional mythos.

Callous Jack wrote:
Did Sebastian write this?

BJ Hensley wrote this (with some game mechanisms assistance from Steven D. Russell) Says so on the cover and in the ad text ;)

Lorathorn wrote:
How likely is it that you will do a 5th edition version? This is very much something I would be willing to playtest.

Probably not for a year as we have a backlog of other conversions to do.

2 people marked this as a favorite.
Eric Hinkle wrote:
Pardon me for asking, but is this meant as a joke? Like the 'Gelatinous Cubes' one?

No this one is dead serious, as we had a lot of requests for a Paragon Class for unicorns (Ponyfinder only gives you a race, not the ability to level up as a unicorn). This one is much more the Mythos of unicorns, The Last Unicorn (the move and the book), including cloven hoves.

Our april fools/humorous products always say they are april fools humorous products, This years was The Secrets of the Metadventurer. (which got a 5/5 stars plus seal of approval).

Pauper Princess wrote:
I have enjoyed these very much!! My apologies for the late gratitude!


The project is running behind as we are still in editing, so it won't ship in June, I will have a revised timeline when we come out of editing (its a big book).

Cover Image by Ernanda Souza

Always be yourself. Unless you can be a Unicorn!

Don’t be the last unicorn to join the party. Level up as a unicorn and grow from a foal to a Large mare or stallion as you embrace your untamable immortal essence and impale your foes with your horn; slay lions and dragons; disappear, change shape, or enhance yourself with the magic of your alicorn.

Create the unicorn you want to play in the Pathfinder Roleplaying Game while avoiding the pit falls of vanity and pride inherent to the perfect, immortal, and utterly superior nature of unicorns. This product includes the new unicorn race the re’em, racial traits, alternate racial traits, the core class archetype (which works with 28 different classes), the unicorn sorcerous bloodline, the paragon racial class (where you level up as a unicorn), and unicorn only feats. All so, you can play unicorns alongside any other player character in any high fantasy campaign setting.

First Here is the FREE Preview

Chris Ballard wrote:
I purchased this PDF and am having trouble downloading it.

Hopefully this was only caused by the Humblebumble over load. If you are still having the problem, you need to report it in the Customer Service board HERE with your order #

Cover Illustration

Unleash Your Hunger!

Come discover the secrets of the rakshasa. They are hunger made manifest, insatiable earthbound spirits born in blasphemy. Be the apex predator slipping unseen among the mortal masses, befuddling their mind, senses, and emotions while you dine on all the physical and spiritual tastes the mortal world can offer.

Play the 1st-20th level rakshasa paragon class that allows you to eventually become a Rakshasa Maharaja! Create the rakshasa you want to play right alongside all the dwarven fighters, the elven wizards, and human barbarians, in the Pathfinder Roleplaying Game.Choose the native outsider race the yaksha, with its racial traits, alternate racial traits, favored class bonuses, and racial feats that will allow you to play minor rakshasa with any base class. Select from among the racial archetypes for the Monk, Slayer (Advance Class Guide), and The Luckbringer (Rite Publishing’s The Secrets of Adventuring) so you can bring the true nature of the rakshasa to bear.

Now come and play a Rakshasa HERE!

Brother Fen wrote:
The softcover is very nice. Picked mine up a few weeks ago.

Excellent glad your enjoying it.

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Philo Pharynx wrote:

*Joins the chanting crowd*

Her-o Lab! Her-o Lab! Her-o Lab!

We did have a guy, then he went silent, so we had to fire him, and have now hired a new guy, who is much more communicative.

We also have someone coding In The Company of Fey.

Liz Courts wrote:
Now available!

Thanks Liz,

Here is a full-sized FREE PREVIEW

1 person marked this as a favorite.

Thanks for mentioning the Martial Arts Guidebook.


Softcover now available :)

My personal favorites that I DON'T publish are:

Advanced Bestiary by Green Ronin Publishing

GM's Miscellany: Dungeon Dressing by Raging Swan Press

The Genius Guide to the Time Thief by Rogue Genius Games.

Thanks for all the folks who mentioned Ironborn of Questhaven (from In the Company of Monsters) and The Secrets of the Iron Titan.


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Insain Dragoon wrote:

Do kickstarted projects bring an overall higher revenue than normally released products?

For that matter how about patreon?

Yes very simply because drivethru takes 25-35%, Paizo takes 25% (or 50% of print), and Kickstarter you loose only 5%, (and about 5% to bad pledges).

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Milo v3 wrote:
And that somehow doesn't favour the company's that do kickstarters over the ones that don't?

The only major player who does not do Kickstarter is Raging Swan. And I tell Creighton every time we chat (we are friends, he contributes to Pathways), that he is a IDIOT! for not doing kickstarter.

But again that is just IMHO.

2 people marked this as a favorite.

Thanks for showing the methodology.

1. It favors folks who do releases more often rather than large mega successes like Frog God Games.

2. It also favors PDF publishers.

3. There also should have been 520 points added if you were say #1 in the top selling on paizo, which I Frog God Games has done. Because that's a lot of damn sales to beat paizo.

Regardless, a better way to do it IMHO.

Public money and customer data is out there for ALL Kickstarters. Just go look at who has the most backers that tells you who has the most customers.

1. Deep Magic by Kobold Press
2. Advanced Bestiary by Green Ronin
3. Wicked Fantasy by John Wick
4. Ultimate NPCs by Nord Games
5. Scarred Lands by Onyx Path
6. Southlands by Kobold Press
7. Rappan Athuk by Frog God Games
8. Spheres of Power by Adam Myers
9. The Lost Lands: The Lost City of Barakus by Frog God Games
10. City State of the Invincible Overlord by Judges Guild.

Now some of these like Ultimate Npcs and scarred lands are multi system. But so are a lot of frog god games.

But if you dont' think the biggest sellers are Frog God Game and Kobold Press your crazy.

legoguy4492 wrote:
Good race/class. It's balanced and fun to play. Any plans to make a supplement for modern giants(ones portrayed in modern movies/books/games(the ones without magic))?

We did some minor updating when we compiled this with In The Company of Monsters, and we did a Eastern Version via Heroes of the Jade Oath. But I have no plans for a modern version. Maybe if we got around to do a 1920's Chicago Occult Adventure.

Now Available

Excellent thanks Liz!

Here is the link to the full-sized free preview.

Endzeitgeist wrote:
F*** yeah!!! FINALLY more haunts! :D

Hahahaha, well I am glad you are interested in our product.

The Grand User wrote:
Rite Publishing wrote:
The Grand User wrote:
I really like this, really like playing as dragons. Though any chance it might be ported over to D&D 5E? :)

We have no plans for it at this time. Talk to me again in Jannuary when WotC makes up its mind about licensing.

Ok, it's January... of 2016, but still, and there's now the official SRD/OGL stuff, think it's a possibility now? :D :D :D

Yes I have handed of the file for conversion, its very early in the process but we have started work on the manuscript, I would not expect anything for at least 90 days though.

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