Only a little over 48 hours left to go!
Lords of Gossamer & Shadow Diceless Tabletop Roleplaying, The most random thing in a tabletop RPG are the players! Make your game about good plans not bad rolls! This is a game where conflict sessions don't take hours, things make sense, and everything's about planning, characters, and story. Sit down, make some characters and have fun.
We are 2,370% funded and working on our 5th stretch goal with guest author Cam Banks (Marvel Heroic Roleplaying, Leverage Rpg) and we are 48% to that goal as of this writing.
Check out the Full-Sized PDF preview, watch our promotional video, find out more, and/or join us TODAY!
Cover Image by Nicolas Cloister;
Coming on Monday May 13th!
Make your monster new again without changing its CR!
No templates to apply, just switch out the monsters existing abilities for the new ones presented here, saving you time while maintaining that sense of the wondrous a new for jaded players who have memorized the Bestiary.
From the lowliest Brownie to the Mighty Tarrasque, this book covers 5 variants for each CR from 1-20 so that its useful at all levels of play.
Here are some previews from my blog!
Rite Publishing freelancer and developer Will McCardell aka Cheapy (The Secrets of Tactical Archetypes I & II) authored this product for Super Genius Games and they have just released it! Will's rules knowledge is unsurpassed IMHO backed by Owen Stephens development I know this will be awesome.
Steven D. Russell
Pathways you were not meant to know!
Cover Image by Dallas Williams
How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monsters, and a demon clown? If you say no designer Steven D. Russell and artist Dallas Williams will send a Despiser Drow Noble Magus after you!
Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll find articles by Steven D. Russell (1001 Spells), and Creighton Broadhurst (Raging Swan Press). You will also find the top 3pp reviews by Endzeitgeist, and an interview with Matthew J. Hanson of Sneak Attack Press.
Get your copy now at the Paizo store
Part 2 to Manuals of Improvement, I will talk to Mike
"101 Achievement Feats, 30 Spell-Touched Feats" I thought there was a 3PP that did a bunch of these? I know I did 2 spell-touched so far, but those get wonky and are almost superpowers.
"although size might be an issue at higher levels." I would use the same solution we used in In the Company of Monsters (Giants)
"The Secrets of Advanced Divine Channeling" Jonathan McAnulty is pretty slamed with Kaidan right now but I will look into it.
The Evocative City Sites lost its lead author, but it may be something I get back to once Questhaven is out.
I hope to expand HoTJo a bit more with some adventures in Adventure Quarterly, looking for the right author to create a Wide Open Sandbox. and am looking for a micro-approach since we have the grand overview right now. A small far eastern school in the middle of big trouble.
Incantations? my brain is missing the exact thing your talking about?
Vehicles + Vehicle-templates: I would have to find the right author.
Options for hero points: I think this might be something Bill Collins would be really good at, I personally use the plot twist deck instead of hero points :)
MORE Questhaven: I will exclusivly on this very soon.
Rituals of Choice/ Diamond Throne-conversion to Pathfinder: Monte Cook has said I can do a dual stat version, but that is the only option I am allowed, I will finish Rituals of Choice, its my next thing after Questhaven.
Monster-climbing rules/skill-gambits in battle à la Iron Heroes: Will need the right freelancer for that.
@Endzeitgiest, @Player Killer
@Endzeitgiest, @Erick Hinkle
I have been thinking a lot about In The Company of Dragons along the lines of how we did Giants. Dragon magazine did a few of these though I forget the issue numbers.
I have already done Restless Souls in In the Company of Monsters, which is the closest I will ever get to a undead player race (its native outsiders, your soul returned from beyond the veil).
Lizardmen progressing to Lizard king would be interesting.
Jesper Andersen 7 wrote:
If you want I will help walk you through the process, if you want to shoot me an email and we will do a google hangout or skype.
Once I finish 101 Variant Monsters, I will be working on the Questhaven Campaign Setting for the next two months, and the Faces of the Tarnished Souk will be wrapping up. But I would like to get opinions from folks on what they would like to see from our freelancers for the 101 Series, #30 Series, The Secrets of Series, In The Company of Series, Adventure Quarterly, and any other ideas you might have?
Thank you for your time,
Rite Publishing has changed print/distribution partners after the publication of Heroes of the Jade Oath. Our new partner is Chronicle City, who will start up with publishing The Secrets of Adventuring which will be out in September though we will have copies at their booth at GenCon.
Chris Mortika wrote:
No apology required, I am just big on credit ;)
Things are going very well, and I hope to have another update later today.
Just an FYI, due to a number of issues, one of which was the delay in releases, we have ended Rite Publishing's future print/distrubiton with Cubicle Seven (this was a mutual agreement and amicable ending) with Heroes of the Jade Oath being our last release though them, though they will maintain all other previous stock.
I am in the process of reviewing two other print/distribution partnership contracts right now, but even if those don't work out I would order a print run myself and have it shipped to paizo, so the only thing that is going to happen is you will get this book sooner rather than later.
The PDF will be released to the general public thursday.
I will be absolutely honest, I know its at the printers from feedback I had from Cubicle Seven 2 months ago, but I have not been able to get any substantive communication from them about its status since then. I am doing everything I can short of getting on a plane and flying to the UK to resolve this issue with Cubicle Seven.
That was actually a quote from the Designer Jason Durall
for those who want to read the whole thing they can find it HERE
And that is part of the challenge as a publisher
I have to think about the new players who don't know anything about ADRP and don't want to feel like they have to read 12 novels before they can play, hence going with a new setting.
I have to think about the vetern players who have all their own house rules, and will want to be able to easily adapt it to their current campaigns hence making it compatible with ADRP.
That is the problem, if I did not do the core that everyone recognizes with refinements of writing and design based on the skill of a 20+ year veteran designer like Jason Durall no one would have a baseline to work from. Also we have found that most people have never actually played with the original rules, so this allows all of the variants that have been developed to easily be adapted to Lords of Gossamer & Shadow.
This way it works for both existing players and new ones.
Well there is 50+ pages of material on the setting even before adding artwork right now. Beyond the core book there is also
The bonus 10 page pdf by Rob Donoghue
Interjection Games wrote:
Mmm, I'm not using any paid art at all for this one. I simply don't have the cash and all. An ad would be particularly difficult to put together, but I'll see what I can do with a little ingenuity. Thank you!
Then use public domain art I can show you a lot that is really lovely, if you email me we can hook up and I will help.
At interjection games, shoot me a full page 8.5x11 ad to steve at rite publishing dot com and we will get you an ad up in pathways for free.
also here are the most popular places to help generate sales ranked in order of importance, this is for sales both on rpgnow/drivethru
Direct traffic from email (put a free preview on drivethru rpg then use its email to contact folks and other previous customers when you do release, put it up at least two weeks before release).
paizo.com front page (just ask, that's all you can do, having print products makes this more likely).
paizo.com this forum.
Facebook (free preview of art, and excerpts from your books help the most, but don't just pimp talk to your follwoers).
Enworld.org front page (you have to email russell morrisey).
Rpg.net (you have to be active on that forum, or have minions who are).
Your own website put it on the front page!
A few other websites that will take news.
DM Jeff wrote:
Jeff, I (heart) you in a manly fashion for Ultimate Toolbox (and its precourser d20 toolbox).
If you ever want to do a deck of encounters let me know. I would love to see a better one worked up that would complement Kingmaker.
The biggest challenge I see to this is CR.I took a stab at this with the my 101 Not So Random Encounters: Urban, and I have Mike Welham working on a Winter/Arctic version. My solution to the CR issue was to have everything scale up or down 2 CR.
Yes there is an attribute auctuion and yes there are the same attributes. We are required by our liscence to be compatible with the original books.
We have added a second form of character generation and jason has added as many options for using say psyche as warfare.
Also this is not Amber, this is a new original setting.
Ultimate GM's Toolbox
Most of these are GMing aids some of them I use as Designers aids.
This world is but one of untold many, a flux of chance caught between shadow and light. It is a world poised between great powers that shape and define all matter, one of many battlegrounds in an epic struggle between form and cacophony. This is the battle between the creators, shapers, and destroyers of worlds. Welcome to the Lords of Gossamer and Shadow!
Lords of Gossamer and Shadow is an original sourcebook and role-playing game using Erick Wujcik’s Amber Diceless Role-Playing, licensed from Diceless by Design. It is a standalone product, but remains fully compatible with the existing rules system and can be readily used in new and existing campaigns.
As of this writing we are 550% to goal!
Check out the promotional video, the free 17 page PDF preview, find out more and/or sign up HERE!
If the author of TSoRA is willing and able I am willing and able to publish it :)
“You are what you eat. Soon, I'll be you.”
Walid ibn Jaffa al-Souk is an eccentric merchant, eager to boast about the efficacy of his alchemical wares and wish a customer a fine sunset. He seems nice – too bad he died years ago. Walid and so many others are little more that suits of clothes these days for a strange and insidious puppetmaster. The scuttling intellect devourer Ur-Shogga is a hidden master of the Tarnished Souk, hiding behind the smiles of its hollow-headed host bodies as it plots, plans, and gathers power.
Find out more, check out the full-sized preview, or get your copy HERE!
We Foresaw The Need!
Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game.
This time out we bring you 10 new magical items to supplement the Oracle base class introduced in the Pathfinder Roleplaying Game: Advanced Player's Guide.
Otherworldly Disfavor: an armor/shield ability that curses those who strike you.
You can check it out HERE!