Merisiel

Rina Shadowsong's page

9 posts. Alias of Lumiere Dawnbringer.


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Fluff Post;

As Jinx pounded his hammer into the Gnolls skull and badly wounded the creature, it about to die very soon. He began talking to his weapon, as if it were a dear friend or possibly a lover. "My Precious, we have almost won. A single Gnoll stands before us, and i doubt he will survive more than 12 more seconds at the most."

Jinx began Chuckling Gleefully, he almost broke into a more maniacal and diabolical form of laughter, a form of carnage induced Ecstacy for the diminutive berserker.

To those who saw the Halfling and heard his laughter. it could reasonably be assumed that he was afflicted with madness. but to a true warrior of any great caliber, it would be clear that he was drunk on the thrill of combat. a feeling any warrior would likely experience at some point in his life, and a feeling he experienced plenty of times beforehand.

in fact, some would say, the spirits of the greatest of warriors of old, had chosen the diminutive champion as their vessel. his laughter was something to be remarked as something the young Gnoll warriors would once experience for themselves in the future.


Xenh wrote:
Champion Jynx wrote:
you forgot my round 6 post above

If you have out of character stuff to speak to, this is the thread, not the IC thread.

Sorry; i helped Rake Kwen with a Charging Flank. 23 to hit for 32 damage to the gnoll. it is right above Gwendalin's Round 5 post.


Jinx offered "I will assist Kwen, you help Gwendalin. He charged to full force in Kwen's Aid. He was helping the Rake whom appeared to be hindered, either by magic or by alchemy. Charging and leaping, pouncing into a flanking position with a full force swing at the Gnoll's neck. (Power Attacking for 8)

Round 6 OOC:

Notable, Flanking, Charging

HP 82/112

AC 16 (Charged) Touch 9 FF 16

Attack Roll 1d20 + 17 + 2 + 2 - 8 ⇒ (10) + 17 + 2 + 2 - 8 = 23

Damage Roll; 1d8 + 12 + 12 ⇒ (8) + 12 + 12 = 32

sorry for breaking posting order. but i had to get something resolved.


Jinx Swings twice at full force towards the Gnoll's skull. "Victory, Soon, shall be ours." (power attacking for 8) The halfling chuckled gleefully as he struck with enough force to cave the Gnoll's Hyenalike skull in. He would potentially end up causing an explosion of Grey matter from the deceased foe's cranium should he connect.

ooc:
]

FRA/Full Attack (power attack for 8, factored into numbers)

HP 82/112

AC 18 Touch 11 FF 18

attack roll 1 1d20 + 17 + 2 - 8 ⇒ (10) + 17 + 2 - 8 = 21

Damage Roll 1 1d8 + 12 + 12 ⇒ (2) + 12 + 12 = 26

attack roll 2 1d20 + 9 + 2 - 8 ⇒ (18) + 9 + 2 - 8 = 21

Damage Roll 2 1d8 + 12 + 12 ⇒ (3) + 12 + 12 = 27


Jinx moves to assist Saajeek, making a running leaping full force pounce into flanking position as he swings his massive hammer into the Gnoll (power attack for 8, charging, flanking) "I will not allow you to die in this conquest just yet"

OOC:

HP 86/112

Charge/Flank to Sajeeks defense

Attack Roll 1d20 + 17 - 8 + 2 + 2 ⇒ (8) + 17 - 8 + 2 + 2 = 21

Damage Roll; 1d8 + 12 + 12 ⇒ (6) + 12 + 12 = 30

Other; -2 AC for this round


Jinx; HP 86/112

Jinx will swing twice, full force (power attacking for 8)

OOC:

FRA; Full Attack

attack roll 1 1d20 + 17 - 8 ⇒ (14) + 17 - 8 = 23

damage roll 1 1d8 + 12 + 12 ⇒ (8) + 12 + 12 = 32

attack roll 2 1d20 + 9 - 8 ⇒ (20) + 9 - 8 = 21 crit threat

confirmation roll 1d20 + 9 - 8 ⇒ (6) + 9 - 8 = 7

Damage Roll 2 1d8 + 12 + 12 ⇒ (4) + 12 + 12 = 28


Jinx; HP 109/112 (Assuming fully healed by Shaman before duel)

Jinx will swing just a little less wildly (power attack for 6 instead of 8) "you should be hurting a lot more."

Full attack

Attack roll 1 1d20 + 17 - 6 ⇒ (13) + 17 - 6 = 24

Damage roll 1 1d8 + 12 + 6 ⇒ (7) + 12 + 6 = 25

Attack Roll 2 1d20 + 11 - 6 ⇒ (4) + 11 - 6 = 9

Damage Roll 2 1d8 + 12 + 6 ⇒ (1) + 12 + 6 = 19


Jinx will make 2 full force 2handed swings with his earthbreaker at his designated opponent (Subtract 8 points of to hit, add 8 points of damage per swing. power attacking) he had to hit his foe as hard as possible and could ill afford a glancing blow.

attack roll 1 1d20 + 17 - 8 ⇒ (17) + 17 - 8 = 26

Damage Roll 1 1d8 + 12 + 8 ⇒ (3) + 12 + 8 = 23

attack roll 2 1d20 + 11 - 8 ⇒ (7) + 11 - 8 = 10

Damage Roll 2 1d8 + 12 + 8 ⇒ (8) + 12 + 8 = 28

OOC:

sorry about yesterday. it was my spontaneous weekday D&D group, i have 2 on the weekend and a third that could be on any weekday, even multiple in the same week.

Error:

slow is only Delay 6. Jinx's attack bonus should be +17/+11 w/ earth breaker)


is this Alias approved for Jinx?

closest thing i could find to a Mad Halfling berserker.