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Justic Ironbriar

Rhiannis's page

115 posts. Alias of Oliver von Spreckelsen.


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(Male Eladrin Warlock 2)

Rhiannis moves over to the point where he has a good view at the kobold slinger. "Now is your time." And he points to the kobold crouching in the foliage and green flames lick up and down the face and body of the remaining opponent.

Move to E15 (to Gain Concealment from Shadow Step + Prime Shot bonus to ranged attacks)
Eyebite;damage (1d20 4=6, 1d6 3=8)

The flames die down fairly quick.

No ranged attack has hit home...none. My only hit came from a melee attack with a longsword....Sigh!

(Male Eladrin Warlock 2)

As the one Kobold goes down, Rhiannis cloaks himself in misty sheen and reappears more in the direction, where the last kobold is hiding.

Improved Misty Step to I15

(Male Eladrin Warlock 2)

Rhiannis moves back into the reach of the slinger to attack him with his eldritch blast. His hands weave a pattern before his body when a bolt of dark crackling eldritch energy streaks toward the perpetrator of his wounds. "Why won't you just die..." he mouths wordlessly as the bolt heads towards the kobold.

Move to N10 (gaining concealment from Shadow Step).
Eldritch Blast @ k8; damage (1d20+4=13, 1d6+3=8)

(Male Eladrin Warlock 2)

Rhiannis' clothes are still smoldering. He looks about and indentifies the slinger as the nearest kobold to him. Then he remembers, who caused those flames that hurt him now for some time. His eyes become small slits and he tries to form a picture of the worst things his oppnent may want to see. These pictures he projects into the mind of his tormentor.

2 fire damage => 13 hp => Bloodied. Curse of the Dark Dream on k8 (extra +1 bonus because of Prime Shot)[ooc]

Curse of the Dark Dream (+Prime Shot) against WIL; psychic damage (1d20+4=9, 3d8+3=16)

[ooc]My attacks are so effective. Rhiannis just wants to crawl under a stone and cry.

The images in his mind let the kobold slinger stumble a bit around.

Slide k8 to I11. Move to Q10 (gaining Concealment on the way via SHadow Walk). Warlock's Curse on k6.

Afterwards Rhiannis moves away from the slinger back to help Gran and Silo. He looks the remaining kobold melee combatant into his eye and whispers "You will help me, when you die." With these words, the flames on his clothes go out, as if blown out like a candle.

Save against fire. (1d20=10)

(Male Eladrin Warlock 2)

In response to k1 death, I'd like to use Misty Step (Improved) to teleport to L12.

Rhiannis cloaks himself in silver mist and reappears between Frivry and the kobold slinger on the road.

(Male Eladrin Warlock 2)

First Rhiannis looks at the kobold slinger, his eyes begin to glow in an eldritch green, but no further effect is visible.

He frantically tries to stop the fire and remove the glue from his body, but he only manages to break away the stuff from the first shot of the kobold slinger.

Then he takes some deep breaths and concentrates to get into a short trance. As he reopens his eyes he is focused and intend on any defensive moves available.

First 2 ongoing fire damage.
Warlock's Curse on k8 + Using Second Wind (+2 to all defenses, +6hp and no more bloodied)

Save against Glue; Save against fire (1d20=14, 1d20=7)

Yay I can move again.... but I'm still on fiiirrreee...

(Male Eladrin Warlock 2)

pat512 wrote:

Rhiannis, everybody started with 100gp. You've spent 40 on armor and sword, and most characters spend 15 on an adventurer's kit.

A non-magical implement doesn't do you any good until you enchant it, but if you want to pick it up rods are 12gp and wands are 7gp.

Then I don't need one... hands and pointing should suffice, Adventurer's kit is bought OTOH.

(Male Eladrin Warlock 2)

Rhiannis can't move. He is struggling to break the glue that is coering his body. But as he sees another kobold at the edge of the clearing his eyes gleam again and he mutters two words. "You'll die." Then he points to the kobols that shot him with the glued munition. This kobold is wreathed in green flames, that seem to fade into nothing quickly.


minor Action: Warlock's Curse on k1 (I need to see the target).
If I am able to make an attack: Eyebite on k7; damage (1d20 3=6, 1d6 1=6)
Save at the end of turn to break glue: Save (1d20=8)
Man, this is so....rrr.!

(Male Eladrin Warlock 2)

Spoiler:

Changing to Basic melee attack with longsword. If the kobold is surprised, Rhiannis may have Combat Advatange. You decide and put a bonus on the attack roll.

Basic melee Attack; damage with longsword (1d20 3=15, 1d8=6)

You hear a swishing sound from behind the bushes. "Yar! Take this!" is Rhiannis yelling.

Take out the Kobold k3! Then I am out of this pickle.

btw I was DM'ing "Gangs in Freeport" this evening and this will be my last post for my day.

Pat:

Spoiler:

If the kobold k3 goes down, I use my Improved Misty Step ability to teleport to M10.

(Male Eladrin Warlock 2)

Spoiler:

Minor Action: Warlock's Curse on k3(P8)
Move Action: Fey Step (Encounter Power) to M6
=> moving more than 3 squares => Concealment (Shadow Step)
Standard Action: Eyebite on k1 (with +1 from Prime Shot)

attack roll eyebite; damage (1d20+4=19, 1d6+3=5)

Rhainnis stares at one kobold menacing Silo and mutters a curse under his breath. Then he steps into the mists forming behind him and reappears behind the kobold standing away from the others. He forms his hands into a ball pointing at the kobold standing a bit away from the others and green fire is running up and down his scales.

In case Rhiannis hits:
The kobold blinks and looks around, but does not notice the eladrin stansing behind him.

(Male Eladrin Warlock 2)

(Male Eladrin Warlock 2)

"Aye!"

(Male Eladrin Warlock 2)

"If it's not there anyway, we can keep the money and report later."

(Male Eladrin Warlock 2)

Perception;Nature (1d20+1=2, 1d20+1=11)

"I have no clue. But they do look small, don't they?"

Rhiannis is nearly ready. Some equipment (the small things) is still missing + backstory has not been done.

(Male Eladrin Warlock 2)

I am in AA-12

I am still building Rhiannis, but I have made most major choices: skills, feats, powers + abilities have been done. Missing equipment + backstory.

101 to 115 of 115 << first < prev | 1 | 2 | 3 | next > last >>



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