Agath

Rheidan's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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That list is awesome Fromper, definitely exactly the kind of thing that will make this relatively new GM easier manage the goings-on in Sandpoint! Appreciate the post!!


I'm running Carrion Crown now as basically a first time GM, this was a nice find to add to the mix! Thanks Ullapool!


Here's my character proposal, let me know if I'm missing anything.

Devlin Cleric:

DEVLIN MOHMAR CR 1/2
Male Human (Taldan) Cleric 1
NG Medium Humanoid (Human)
Init +1; Senses Perception +4
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DEFENSE
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AC 14, touch 11, flat-footed 13 (+3 armor, +1 Dex)
hp 11 (1d8+2)
Fort +4, Ref +1, Will +7
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OFFENSE
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Spd 20 ft.
Melee Unarmed Strike +0 (1d3/20/x2)
Ranged Longbow +1 (1d8/20/x3)
Special Attacks Wooden Fists (7 rounds/day)
Spell-Like Abilities Calming Touch (7/day)
Cleric Spells Known (CL 1, 0 melee touch, 1 ranged touch):
1 (2/day) Command (DC 15), Entangle (DC 15), Cure Light Wounds (DC 15)
0 (at will) Light, Guidance, Purify Food and Drink (DC 14)
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STATISTICS
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Str 10, Dex 13, Con 14, Int 12, Wis 18, Cha 14
Base Atk +0; CMB +0; CMD 11
Feats Extra Channel, Point Blank Shot
Traits Indomitable Faith, Pioneer: Ride
Skills Acrobatics -2, Climb -3, Diplomacy +6, Escape Artist -2, Fly -2, Heal +8, Ride -1, Spellcraft +5, Stealth -2, Survival +5, Swim -3
Languages Celestial, Common
SQ Aura (Ex), Channel Positive Energy 1d6 (7/day) (DC 12) (Su), Cleric Domain: Community, Cleric Domain: Plant, Spontaneous Casting
Combat Gear Arrows (20), Longbow, Studded Leather; Other Gear Backpack (6 @ 6.5 lbs), Flask, Flint and steel, Holy symbol, silver: Ring, Pouch, belt (2 @ 0.9 lbs), Rations, trail (per day) (5)
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SPECIAL ABILITIES
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Calming Touch (7/day) (Sp) Heal 1d6 nonlethal damage and cure conditions by touch.
Channel Positive Energy 1d6 (7/day) (DC 12) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric Domain: Community Granted Powers: Your touch can heal wounds, and your presence instills unity and strengthens emotional bonds.
Cleric Domain: Plant Granted Powers: You find solace in the green, can grow defensive thorns, and can communicate with plants.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Wooden Fists +1 (7 rounds/day) (Su) Unarmed attacks are lethal, do not provoke AoO, and gain +1 damage.
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Growing up in a small village on the border of the Stolen Lands, Devlin's upbringing was difficult, but close knit. His family and community were important to him and he heard many a tale of the days his anscentors roamed the lands in the south as their own. Devlin remembers staring for hours at his father's bow, passed down from his father. He'd spend the hours wondering if that bow had been used to protect family lands in the south.

As Devlin grew into his teenage years, he began to long for a return to his ancestoral lands. The teachings of the church of Erastil, popular among those living in his small community, were especially intriguing. Devlin joined the church and became a devout young cleric, seeing a perfect connection between the teachings of community and nature of Erastil and his long desire to see a return to the freedom of his family's ancient lands. Devlin sought training and scholarship in healing and community building, envisioning himself as the spiritual leader of a young, free community in the south. When word came down of the Rostland initiative to send parties into the South Devlin jumped at the chance to see what he could find of the ancient worship of his god and his lands.


Karlgamer-

I'm definitely interested in joining this campaign with you guys if you're still planning on running it and in the set up phase. Pretty new to pathfinder, hopefully that won't be a problem. I'll submit a char profile here this evening. Let me know if you're still planning on running this!

BTW, have weekends totally free so playing via skype or whatever real time is not a problem. Look forward to it!


I am brand new to pathfinder and rpgs in general, but live in an area where there's not a local shop available for regular play and would love to do this! I'm very flexible for evenings so let me know when you're thinking and am looking forward to it.