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Recent posts by
Rhavin:
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Aberzombie wrote:
Rhavin wrote:
I wish for my wish to be granted in such a way as to benefit myself in all ways: mental, physical, and emotional without harming those around me or the fabric of the universe.
Granted - unfortunately, when people are not within 100 feet of you, they fall victim to horrible luck. When the rest of humanity learns this, people fight to just be near you. A war soon breaks out, and when it is over, only a handful of humans survive, enough to live comfortably within 100 feet of you. And you are never left alone again.
I wish I could win a marathon.
You suffer a horrible accident involving a squid, honey, and industrial-strength solvent. Following this accident you are unable to ever walk again, however as an upshot to this you have gained immense upper body strength and easily win any wheelchair marathon you attend.
I wish that I am the prime mover.
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Thurgon wrote:
Kirth Gersen wrote:
Thurgon wrote:
I don't know, if I am sick I will have a lot of the signs of it. Is there a difinitive way to self check? If so they might as well tell us what it is.
Look for very high fever (101oF and up), burning sore throat, fluid in lungs, diarrhea and/or vomiting.
A regular case of the flu could produce many of those. But thanks for the info.
It is still a flu virus. The difference is in its genes that might allow it to overcome built-up resistances.
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Cuchulainn wrote:
Granted.
What you want changes frequently to balance out your caloric intake. After eating a double monster bacon BBQ thickburger, you develop an insatiable craving for celery and Diet Coke that lasts for 3 days.
I wish I could summon angry kittens and throw them at people.
Granted, you are Fley from Gormengast
I wish for success.
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Azhagal wrote:
would definately be a mayan, I just couldn't ignore the opportunity to decapitate a conquistador with my Macuahuitl
Roman Legionary during the late republic.
Enjoy the benefits of one of the greatest western civilizations in history. Be a part of a very efficient military machine. Retire with great benefits.
Alternately:
Samurai, I've been told my personal moral code conforms closely with historical bushido though I haven't done enough research to know if this is true or not. I would have chosen European knight but I have enough problem with the catholic church that I would promptly be excommunicated.
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A few I really like that I haven't seen listed:
Revolutionary Girl Utena:
It seems really saccharin at first, but the depth of symbolism in it is staggering. Pay attention to recurring themes and symbols and there's a whole other show below what is readily apparent.
Mushishi:
Another very deep anime that has no real plot other than exploring the main character's personality and past.
Guren Lagan:
So over the top it's hilarious, takes most of the anime cliches and enlarges them to ridiculous proportions. Funny for the sheer exaggeration of so many "mech anime" tropes and cliches. It's a parody of itself.
Gankutsuo:
Count of Monte Cristo... in space
Peacemaker:
Yeah, the protagonist has a tragic past, but the entire show is about exploring his humanity. Furthermore, he has no incredible powers or skill and his prepubescence is a regular detriment to him and his ambitions.
Fullmetal Alchemist:
Conforms to many cliches but is amazing despite this. Excellent character development and plot.
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Kevin Andrew Murphy wrote:
I wish wizards didn't suck rocks in 4e.
Granted! Wizards are now the absolute best class in the game, rather than rebalancing them WoTC decides to release D&D 5e. During the publicity stunt they reveal their plan to sell more copies to the public: 4e players who do not convert get a hit-man sent to their house.
The Eldritch Mr. Shiny wrote:
I wish I could meet Henry Rollins and Ian MacKaye.
Granted! In one calamitous evening you fall asleep at the wheel while driving and hit both of them as they begin walking across a cross-walk. Now, in addition to crippling them both for life you are sued for all that you're worth and spend the rest of your life hated by all of their fans and living in a cardboard box on the street.
I wish I was a deity.
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Hunterofthedusk wrote:
Weeeeeeell..... We had another session tonight, and there were some good points and some bad points.
The Cleric used his Rod of Wonder at a random time, and that magic number finally came up - 69. He shrunk to the size of a rat, and was already blue, and this was in the middle of a busy marketplace. About a minute went by and he was already back to his normal size due to DM intervention. The captain of the Guard walked up to him and took him to a wizard who returned him to size and just asked for an ambiguous favor that none of us (the rest of the party) will ever honor in a million freakin' years. He got all of his stuff back, even though it all fell to the ground in the middle of a marketplace in a sleazy town. The only thing that could really be considered a penalty to the item was immediately reversed.
The good points are that we finally got out of that dungeon and to a town, and most everything went according to plan.
Alright, I really don't mean offense by this but I know it will cause offense: grow a spine, seriously. You don't seem happy with how this is going, claiming that you "finally" got out of the dungeon indicates to me you weren't enjoying it up to that point.
Confront the DM about it, be nice and respectful but firm. If the DM still doesn't listen, leave and inform him that you aren't willing to play in a game that lacks fun for you; especially with such a disruptive player. At that point you can talk to the other sympathetic players about starting a new game. DMing can be fun and doesn't need a huge amount of pre-game planning if you get good at winging it.
And again, from personal experience: no D&D is better than bad D&D.
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I am currently running a dark fantasy 3.5 game in which the standard races have mostly been altered in one way or another. Without going into to many details:
Elves: Primal and chaotic, of fey origin they are seen as time bombs by most of the other races as one can never know how an elf will react to a particular situation.
Dwarves: Hard and lawful (not much change) live in vast strongholds in the mountains where they produce most of the metals on the market. Insular in the extreme and constantly warring with the Orc clans.
Orcs: eliminated half orcs, used Celtic tribes as the basis for their culture.
Gnomes: Dwarves with a genetic anomaly similar to albinos in humans. Surprisingly, despite their oddity they are accepted readily into dwarven culture and even held in places of high respect; many a dwarven hold has a gnome lord.
Halflings: Vagabond nomads selling wares between remote human villages. Their old homeland has become a no-man's land between two great warring human kingdoms.
Lizardfolk: Primitive and cannibalistic they believe that the greatest honor their dead can have is to aid their loved ones as fully as possible in death. As such their homes tend to be grotesque (to outsiders) amalgamations of the bones and hides of dead lizardfolk and their best equipments and most sacred foods are made from dead relatives.
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Sebastian wrote:
Tarren Dei wrote:
:-(
I didn't make Sebastian's enemies list. ... I've gotten off some zingers at his expense but he's never around to see them.
This makes me sad.
:-((
Don't worry - I'll kick Sharoth off the list and put you on in his place.
Would this "kicking him off" be a euphamism for "terminate?" ;)
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LogicNinja wrote:
I'm not sure why people don't understand Elemental Rage sucks and the +level AB/Damage (especially AB) rage powers are overpowered
Most of the posts on this thread to date have had nothing to do with this.
Most of the posts on this thread have actually said "We agree with the OP in many places but think he's being overly agressive."
I can agree with the OP on many of the things he says but not give two cents for him as a human being... although I am tempted to revert to the meme "obvious troll is obvious"
and to the OP... being a jerk won't get people to agree with you, those that agree with you do so despite your arrogant behavior, not because of it. Be diplomatic and you will have far fewer people flaming you, far more people reading what you write, and a far more productive thread overall.
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jeeze go away for a day and look what happens?...
while I don't confess to having read these reams of responses to the original poster here's the bottom line:
I'm right, you're wrong (unless you agree with me) and that's all there is to it. I don't care if you have the facts on your side, or that silly thing called "logic". I've never let them stop me and look where I am! *stands in the gutter* Yes, follow my path to debating victory and you too might one day have a gutter of your own to call home. *nods sagely*
If people failed to notice, this is my epic fail at bringing some humor into this thread.
Oh and in response to my previous post. DnD 4e is influenced by digital gaming, in my experience past editions of pen&paper cared less for game balance and more for interesting stoylines than the present one does. The urge for game balance has arisen out of modern digital gaming in which players feel "jipped" for paying $20/month and find out that they chose a profession that is weaker than another. Rather than creating "rock-paper-scissors" gameplay there seems to be an urge to creat a style of gameplay best descriped as "different colored rocks".
I could care less your opinions of whether this is a good thing or a bad thing but please don't deny that the moddern cultural obsession with video games has had no impact on 4E D&D. This type of economy is an example. Yes it improves game flow and yes it may detract from realistic economics but I could care less either way. If I'm having fun then I'm having fun and who cares? Again if it bothers you, change it, if you like it as is, then keep it; but don't say that I'm wrong off-hand like that please.
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