Kazaan wrote:Combat Patrol extends your threat range. So, maxed out, you get a total of 20' extended threat range and can move up to your speed to get to the target and take your AoO, off-turn. So it's like getting your full-attack with all attacks at full-BAB if they keep triggering AoOs.
That's exactly my point: you are giving up your attacks for the chance that you MIGHT make some AoOs. I don't see why that is an exciting option, unless your DM is going to spoon feed you a bunch of AoOs.
Combat Patrol sounds cool, but its a trap.
Depends on the module. There are a lot of scenarios with mindless foes that have little recourse except to shamble towards you, particularly if a choke point is involved. In which case you become a whirling dervish of terror.
@OP, though: You should really pick up a reach weapon. Grab some armor spikes or something so that you can make attacks against guys that get in close in a pinch, and you can threaten an absolutely ridiculous range. Get Enlarge Person and perhaps the Long Arms spell and you'll be unapproachable! (and not JUST because your blood is infested with the tainted spirit of the aberrant elder gods)
Remember - you don't provoke if the enemy can't reach you, so feel free to try to trip people with your AoOs, and smack them when they spend a move action to stand up again.