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Rennet's page
79 posts. Alias of mwbeeler.
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Making a wide circle around Thorn, Rennet retrieves the paper and ink from Olli.
On paper: Greetings, I am Rennet. I am seeking a (specific) skull…are we all here looking for the same thing? Question the thing or kill it, but I’m afraid I can’t allow you to hold it captive.
Replacing the wooden balls in his pack, Rennet waves to the curious cube creature, then points at the yaun-ti. Indicating his own wrists one at a time, Rennet shakes his head no vigorously before approaching cautiously.
Guess I shouldn’t have traded that tanglefoot bag for nose candy. Here’s hoping the enchantment wears off before we get to the Gatehouse. Might as well show him what barmy looks like.
Rennet puts away the scythe without bothering to clean it, retrieves a trio of wooden spheres from his pack, and begins juggling. Badly.
Time to try and make nice, I suppose. Maybe I can convince him to tear off the baurier’s arm? That usually brings people out of an enchantment right quick.
Rennet keeps his eyes on Thorn and one hand firmly (though a bit awkwardly) on the Scythe, while extending the other towards Reghar’s shoulder in what he hopes is a nonthreatening manner.
A warm feeling wells up within his gut, and Rennet uses willpower as much as muscle to push it up and outward towards the other man. Assuming he doesn’t shy away or attack, a soft sea-green pulse moves from Rennet to Reghar, and the half-orc’s wounds lessen ever so slightly (2 hp lay on hands).
Unsure about the implications of getting between the large man and his quarry, Rennet attempts instead to distract the shadowy yaun-ti with a sham strike, while keeping a wary eye on the man-ram, who appears to be holding his distance for the moment.
Feint (standard action) 1d20 = 3 + 6 (bluff skill) = 9.
Withdrawing carefully to avoid an AoO from Thorn then, I’ll step up next to the big guy and flank his target for him (can’t attack as the withdraw is a full, and he doesn’t seem like the type I’d want to horn in on his kill anyhow).
Attempting to back away towards the door, Rennet struggles futilely to withdraw from the iron grip of the Bariaur.
Escape Grapple (1d20+4=8)
Wonderful day this is turning out to be. Note to self: If we live through this, teach the four legged man to resist charms…
Knowing the fault does not lie with the Bariaur, Rennet does not resist the grapple or lash out, trusting to his armor spikes to discourage a prolonged grab.
For next round.
Robbing others of self-control? UNACCEPTABLE. I’m going to make a set of night clothes out of your skin, freak!
Rennet’s entire body glows cobalt with the strength of his resolve. Lashing out at the ophidian, the radiance rushes through him into the scythe, burning the creature with holy fire (assuming its evil, *cough*).
Attack; Damage (smite evil) (1d20+6=25, 2d4+3=9)
(Attack 1d20 = (18) + 5 = 23 Damage 2d4 = (6) +1 = 7)
No wonder I’m faring so poorly; I look like him, only he’s better at being angry.
Calming himself somewhat, Rennet secures his footing, takes careful aim, and delivers a wicked wound to the Yaun-ti.
Reghar Bloodseeker wrote: Can I now attempt to rip the Yuan-ti in two? You Sir, have anger issues.
17 here.
Attacking again, rolled a 3 (+5).
Will take a 5’ step to C2
Yowch! Mental note: Do not follow strange half-orcs into abandoned, corpse-filled buildings.
Recovering quickly, Rennet moves into a better position and arcs the scythe overhead into the shoulder of the snake-man (Melee (1d20+5=22) / Damage (2d4+1=9)).
Rennet retrieves his scythe, swinging wildly at the ophidian creature.
(Nat 1 on the attack roll)
Apparently, his balance is still off from the tumbling evasion.
I found this thing in a pinch since IC is blocked this week (comes and goes) at work (not linkable though).
Init = 1d20 = 15 + 1 = 16
Mothman wrote: I’m not a fan of invisible castle … but if you’ll settle for unlinked rolls, I can give you a nat 20 for the first (listen 24) and an 8 for the second (spot 13). Most kind!
Websense is blocking me again this week. Any chance someone could roll for me (listen +4, spot +5). Much obliged.
Warden of Doors wrote: Rennet, are you attempting to be silent No.
Nice hat. I wonder what manner of being has the shoe fetish? This might be the results of Lothar’s first failed attempt.”
“Well, that was easy.”
Rennet collects his balls (ah the joys of a well crafted sentence), nods to the suspicious crone, then heads into the building after the large man.
Spot (1d20+5=8)
”Just once, maybe someone here could be what they appear to be. Today probably isn’t that day. I’d just spend this on drugs anyway.”
Rennet drops a copper coin in the old woman’s cup, then proceeds to remove three small wooden balls from his pack. Dispassionately, he juggles the balls, dropping them often.
Did the board roll back? I swear I fixed Rennet, but it still shows him with the +1 shirt. I’ll fix that again shortly.
Taking his leave of Lothar, Rennet saunters casually towards the Street of Martyrs, stopping often to approach the stragglers and determine if anyone has knowledge of Enoch. Fluid communication, as always, is a bit of a struggle, and he has difficulty making his desires understood (Gather Information (1d20+1=12)).
Rolling up to the doorway of the Stygian Eel, Rennet decides he doesn’t need to bother wasting time attempting to detect evil, when his nose tells him everything he needs to know already.
Doing his best to fit in, Rennet surveys the surrounding for likely allies in case things turn ugly inside.
Spot; Sense Motive (1d20+5=24, 1d20+7=8)
Warden of Doors wrote: "If memories hold no allure to you, I can also offer coins. Killing Enoch is not necessary for my purposes; I only seek Tuerny's skull. However, if he does meet an end, I will provide additional payment for Enoch's. What do you think?" Scratching the charcoal across the paper, Rennet writes,
“The memory is worth more to me than any coins. I am no common thief, yet no longer am I a shining paragon of virtue. I do not believe you would have asked for me if you did not already know I would accept; assuming Tuerny’s skull is not currently being used by Tuerny, I find your terms tolerable.”
Can I skirt the edge of the pit?
Good to see I’m not the only one fallen upon hard times. Oh well, I’ve slept in worse places, maybe this will be the job that finally kills me. One can hope.
Rennet cross the threshold into the ramshackle edifice.
Rennet slaps the grubby hand away.
Rennet stands up dizzily and brushes himself off, still maudlin over the sound of his own voice in the dream. Must be another bad pipe experience. The question is, where am I, and have I woken out of it yet?
Following a deliberately overdramatic curtsey, Rennet checks himself over for damage or lost possessions, then places one hand palm up before himself, and another extended into the distance, indicating the men should lead on, though preferably upwind!
Days like this I wish I could still vomit.
Rennet juggles three gold coins for a moment, before letting each one land on his head, blinking and jolting at each impact. He gives a stiff bow and stops to recover the loose change.
Rennet raps on the table sharply to gain your attention.
Mufflephrump.
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