Sheyln (Symbol)

Relverest Danarin's page

107 posts. Alias of Axolotl.


Full Name

Relverest Danarin

Race

Aasimar

Classes/Levels

Shelyn Cleric 1

stats:
HP 12/12 | F +3 R +0 W +7 | AC 14 t 10 ff 14 | Init +0 Per +7 | 60' darkvision

Gender

M

Size

Medium

Age

21

Alignment

Neutral Good

Deity

Shelyn

Location

Riddleport

Languages

Common, Celestial

Occupation

Healer, Musician, Afficionado

Strength 14
Dexterity 10
Constitution 10
Intelligence 10
Wisdom 18
Charisma 16

About Relverest Danarin

Relverest Danarin
Male Aasimar Cleric of Shelyn 2
NG Medium outsider (native)
Init +0; Senses darkvision 60 ft.; Perception +7
--------------------
Defense
--------------------
AC 14, touch 10, flat-footed 14 (+4 armor)
hp 12 (2d8)
Fort +3, Ref +0, Will +7
Resist acid 5, cold 5, electricity 5
--------------------
Offense
--------------------
Speed 30 ft.
Melee cestus +3 (1d4+2/19-20) and
. . glaive +3 (1d10+3/×3)
Ranged sling +1 (1d4+2)
Special Attacks channel positive energy 6/day (DC 14, 1d6)
Domain Spell-Like Abilities (CL 2nd; concentration +8)
. . 7/day—bit of luck, touch of good
Aasimar Spell-Like Abilities (CL 2nd; concentration +7)
. . 1/day—daylight
Cleric Spells Prepared (CL 2nd; concentration +8):
1st—bless, magic weapon, protection from evil [D], protection from evil
0 (at will)—detect magic, detect poison, light, read magic
[D] Domain spell; Domains Good, Luck
--------------------
Statistics
--------------------
Str 14, Dex 10, Con 10, Int 10, Wis 18, Cha 16
Base Atk +1; CMB +3; CMD 13
Feats Selective Channeling
Traits focused mind, looking for work
Skills Diplomacy +10, Knowledge (religion) +5, Perception +7, Perform (string instruments) +4, Spellcraft +4; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Celestial, Common
SQ aura, domains (good, luck)
Other Gear lamellar (leather) armor, cestus, glaive, sling, sling bullets (10), Violin, 76 gp, 109 sp
--------------------
Special Abilities
--------------------
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Bit of Luck (7/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Cleric Channel Positive Energy 1d6 (6/day) (DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Focused Mind +2 to Concentration checks
Selective Channeling Exclude targets from the area of your Channel Energy.
Touch of Good (7/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1r.
--------------------
The crowd parts like a crashing wave at the raised platform, where a youth whose mere presence seems to brighten the air stands sprightly with a fiddle tucked under his chin. "Good Lords and Ladies, I greet you and wish you excellent fortune! The Tournament shall begin in due course, so, if you would, please refrain from pushing, shoving, and stabbing! All will get their turn to try their skill and luck at The Gold Goblin! In due course, please have your vouchers ready--that's it, kind sir, that one you're waving at me--and do remember, our troubadours are here to help you hone your luck, so tip us often and tip us well! Enjoy a beer or five!" He plays a merry tune on the fiddle, bows, and returns to the darkness of the preparing tournament, his green eyes merrily flashing in the shadows of the gambling house. ...at least, that's how I imagine the job will go, thinks Rel, smiling at the thought.

Relverest is from Korvosa, and by all the gods, he is rather pleased to be gone from there! Life was not particularly easy for an angelic boy born to commoners; too many Asmodeans and Hellknights made his childhood a series of rough scrapes. Throughout these misadventures, he remained a smiling cherub, to the frustration of his tormentors. His parents were of little help; they had no idea where his celestial heritage had come from, resented it, and when he didn't agree to the idea of using his skills for robbery or other exploitation, kicked him out to the streets.

As he trotted through the streets, attempting to be unobtrusive, he heard the sweet sound of music, and was drawn to the Temple of Shelyn. There, the clerics took him in, and in time he took the vows of a Shelynite; a devotion to music, practice with the glaive, and honoring love, art, and beauty. All was not well in temple life either, though, and Rel found that the human acolytes resented his eternally youthful, optimistic aura; the constant political squabbling wasn't to his liking either. Leaving the city at last after his acolyteship in the Temple, he sought to worship Shelyn in his own way; bringing art, music, and kind words to villages throughout Varisia, especially to those others found to be unworthy due to poverty or vice. After a year or two in Riddleport, he has had some setbacks; clerics of Cayden Callean resemble drunken louts at times, and resent a healer in their territory, so he has been trying his hand at troubadour and crier, with some success.

Description: Relverest is strikingly handsome, with long blonde hair and green eyes that glint like emeralds. He is a tremendous optimist and art afficionado, and enjoys the company of other musicians and artists. After the rough treatment by Hellknights he received in Korvosa, the jibes he gets for being a "pretty boy" in Riddleport roll off his back with a laugh and a wave. He is will not back down from a fight, however, and his glaive is sharp. Very little will make him angry or hurt, save for insult or potential injury to his violin.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.