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Tarrasque

Reggie's page

Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber. 205 posts. No reviews. No lists. No wishlists.


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(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

I don't really see a problem with a price of $60, considering in The Land Down Under I have to pay $12 an issue for Dungeon, so the AP cost me $132 all up.
Mind you, I know that after freight and currency conversion and GST I'll be up for about $120 for the hardback, when it eventually changes hemispheres.
I think my mortgage will have a problem with that price.

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

A campaign I played in several years ago had a rather overworked DM, who lost track of things, such as the death of the party's only cleric in the middle of a long quest. From that point on, whenever anyone needed healing, we just claimed that "the Dead Cleric" healed us.
The Dead Cleric was able to support the party in this way for about 12 months before the DM realised what had happened.
To this day, whenever there is something really bad that needs to be done, or someone is in need of desperate healing, there are cries of "It's ok, the Dead Cleric does it..."

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

In response to Hendoronomy, yes, I have played with all but one of this group before and they tend to be generally very humanocentric in their characters, with the occasional 1/2 Elf or Gnome thrown in. In response I tailored the game world around this, setting humans and elves up in a state of cold war, leaving the dwarves to stick mainly underground and having Gnomes as the largest non-human race in 'civilised' lands.
Has made for some interesting tweaking of the AP...

And having just finished LB on the weekend, I was terribly impressed that my party decided it was easier to just offer Kazmojen gold for the kids and walk out with them. Less blood that way.

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

The party I'm currently running through 'Life's Bazaar' have taken to taking semi-democratic votes to resolve impasses, generally in the middle of combat, which seems to be responsible for increasing the character turn over.

"Princess" Irulan the Impaler (F Human Cl 2)
Montpellier (F Human F 2) - MIA
Llorth Argunson the Pedantic (M Human midget Rog 2)
Heiyu (F 1/2 Elf Sor 2)
Luthor the ...mighty (M Human Wiz 2) - MIA

I never realised a single angry Skulk could be so devestating to a democracy...

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

My party have just finished Life's Bazaar, and were very disgruntled to find news reports of the Stormblades saving the city from a Kobold invasion.

The plan is to have the party's heroic actions overshadowed by the Stormblades in the local press (the 'Cauldron Crier'), with only the movers & shakers knowing of the party's value until they start acting more publicly.

This will let me use the Stormblades to complete one or two of the adventures off stage whilst the party take a few side trips away from the adventure path.

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