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Kenku

Reckless's page

Goblin Squad Member. RPG Superstar 6 Season Marathon Voter, 7 Season Dedicated Voter. Pathfinder Society Member. 2,637 posts (3,690 including aliases). 3 reviews. 1 list. No wishlists. 3 Pathfinder Society characters. 26 aliases.


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Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

"Heh. Yew funny, mistah. I wuz given a message fer yew. Dey sade you are late on yer taxes, and dey wood be back tomorry at sunset tu collect. Dey sade yew owe five silvah an anoder two in trest." The boy's eyes roll back a little as he struggles to remember the wording.

------------------

"Aye, you've always had a keen mind for the askin of questions, lady Fox. Them Girls ain't really got much turf left in the Shadow proper thanks to their war with the Hound's boys. But a few of 'em on the outs with the new leadership gots a loft in the rafters of the Sodden Orphanage. Just a few blocks that way, near the shoreline-too near, really, that's why it's ground floor is often underwater." Scab offers the Fox, heartened by the exchange of coin and information.

Liberty's Edge

It looks like the majority of people applying have a different posting schedule than I do. I am going to drop my application. Have fun guys! (Looks like you definitely will!)

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

"I'll find a place to spend the silver, sure enough. And it'll be easier to hide one coin then ten, so long as prying eyes don't get a peak of its color. As to your understanding, I don't think you know even half of the truth. The Mad Queen's b!&&@es, them Grey so-called-Maidens have taken over the Girls. They were once beautiful, too, until the Mad Queen made sure none were prettier than her. Likely, with this Malafixe Argente woman taking over the Tower Girls, none of their beauty will last either." he says, spitting out the name like it's a curse.

---------------------

The boy comes up to Andrezi as he approaches the shop, and asks "Scuse, sir, aint yew the owner of thisere jewry store?"

Liberty's Edge

Krenkraw shifts towards the drunkard Spudnik as Lady Blake leaves his side to congratulate the Dragon. This could be some fun.

In a low voice, he says to Spudnik "Lots o pickpockets in this crowd, eh?" flicking his eyes towards the more obvious thieves in the hopes even someone as drunk as Spudnik will see their activities.... and hoping he draws a false conclusion.

Liberty's Edge

Krenkraw used sleight of hand and/or illusion(invisibility) to store the food away for later consumption.

I'm still a little up in the air about whether I'm going in the direction I have pictured for Krenkraw or perhaps going with a half-orc of a different kind, but I figured I'd run with Krenkraw for the purposes of recruit-by-post for now.

-------------
To the barkeep before going down---- "It was... beyond... my expectations, and you have my thanks."

Liberty's Edge

Krenkraw looks upon the offered meal with great disappointment, but hides it well enough. So much for the customer always being right. With a wave of his hand over the plate, the meal disappears.

He shakes his head and heads downstairs to see what all the commotion with the wee folk was about. Arriving just in time to hear the drinking contest announced he tries to squeeze in a good view.

Overhearing Ms Blake's remark, he replies "Best be a bottomless mug they sip from, going to be a long contest, one would think. In response to your earlier query, I do indeed prefer my meals to have lost their freshness. But not my stout."

Liberty's Edge

Too many people. Some of these folks ain't even gonna make it to the trials. Lots o wanabees and couldashouldas, I'd say. Some o them have real power. But have they talent? Anyone can learn how to kick ass. How many can do it with flair?

Krenkaw entered slowly, taking in the many faces in the place. His oily black feathers shone in the flickering light. His beady, haunted black eyes darted about the room, assessing those playmates appearing before him. His loose tan shirt and dark pants showed signs of travel, but his boots were immaculate.

Once satisfied he had the feel for the room, he moved with blurring speed to the bar. A little bit of showing off never hurt.

"Barkeep, got anything rotten you were going to throw out? I've got a taste for carrion and was in too much o a hurry to pick something up on the road. And, perhaps some stout to wash it down." He knew the effect his eating habit had on humans, but, today, he just didn't care.

Liberty's Edge

Color me interested as well, will see if I can find major mojo jojo.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Are your polymorphs limited to non-personal spells(as per normal)?- for instance, limited to greater polymorph instead of monstrous physique IV?

Liberty's Edge

Hey guys, just got notice from overlord_laharl aka Benny that he needs to drop this game due to snowballing responsibilities. As a result, I will not be running today. We are down to three players at this point. I'm going to seek more players and continue to work on the campaign in FG.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

"Sure, sure, Fox, I've heard of them. Seen them once or twice even. But, if someone's telling you they're in the old Clocktower has old information."

He clears his throat and lowers his voice to a whisper. "Them girls moved out of the old Clocktower and into the Crow." he points towards a piling of the broken Irespan that sits several hundred yards out to sea. "I guess they would get to renaming it the Tower after themselves, but it's been called the Crow for as long as Magnimar's been around."

He looks down at the coin in his hand, then back at you. "I do have some additional information about them girls you may want to know if you're going up against them." he jingles the coins suggestively.

Liberty's Edge

Heh. Read was, should have my eyes checked.

Liberty's Edge

How would you deal with running only one PC through an AP built for 4?

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

After a few moments of lurking in the shadows, the Fox spies her man. Leron Quintus, aka Scab, a Chelaxian-descended man with short-cropped black hair and fire red-orange eyes. Some say he has devil's blood mixed in him, others think him a victim of the mad Queen of Korvosa's plague experiments. In any case, the man seems perpetually covered in sores and boils no magic has been able to cure.

Even the most jaded of citizens find it hard to look at him without showing revulsion. However, his condition does allow him respite from more punitive measures: most of the Shadow's bullies are afraid of contact with the man. This affords him opportunity to go places most might fear, as long as he does so quietly.

As always, Scab somehow manages to sense the Fox before she makes her presence known. "Hello, Fox." he says, calmly, with a deep-timbered voice and a slight smirk.

*****************

After a bit over a minute of pounding, the brute looks to one of the others. [b]"Alright, guess we'll come back. Hey, kid!" the man yells to a nearby waif. He whispers something in the waif's ear and presses something into his palm.

The Shoanti men then move off, headed easterly towards the docks.

Liberty's Edge

Yay! a post!

Still lurkin aboot.

Liberty's Edge

Thank you.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10
Thak Val Zsing wrote:
I'd rather just go back to doing things through Forgotten RealmsFantasy Grounds; or, just do it via a more traditional instant messenger (discord, skype) and use google drawings for maps.

I may leave both options open as well; I know there was some initial concern about not having PbP available. I'll gather more opinions before making any final decisions.

What do you think about an expanded time slot using Fantasy Grounds (like 2 hours). I think most of what I have will likely take more than an hour given the complexity of characters. Unfortunately, 2 hour slots will be even harder to carve out of my schedule. Brainstorming here, I guess.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

The shapes in the ruins mill about, each casting a spell.

Spellcraft DC 27:
Summon Monster VI

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

I guess that woud depend on Thak and whether you think the dragon might decide to throw the match by eating you.

Order:WtW, Ovkkrah'gaahn, Thak Val Zsing, Stone Giants, Rune Giant, Rune Giant again.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Guys, the experiment isn't exactly a success. The one hour thing seems to not be enough time for these kinds of characters.

So, I have a proposal: I will run pbp arena challenges, similar to the ones we've got going for pairs of PCs (or solo PCs if necessary.) These may be either PvP or PvE with the same expectations as the original campaign premise.

I can't promise nor do I expect daily posts. I will likely still put aside and announce three hours a week when I will be very active in whatever threads I have up. I will likely bounce through every thread and keep myself very busy during these times.

I still want you guys to be able to play these characters.

Thoughts? Comments? Concerns?

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Clearly, this format is not working for pbp games. It takes too long to read and respond to get things done in an hour. I'm going to make an offer to you and the other players so please see the discussion thread for the actual terms of offer.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

If you're headed into combat, then, sure roll initiatives. While the giants may be able to see you, Thak has other alternatives.

Giants:

Rune Giant Init 1d20 ⇒ 3 AND [-20] -17 Dual initiative.

Stone Giants Init 1d20 + 2 ⇒ (14) + 2 = 16

Just in case: WtW Init 1d20 + 15 ⇒ (13) + 15 = 28

Yes, Thak that's you.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Never used before so I didn't know<-----that's a link

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Hope it wasn't a waste of 1/2 hour.

Thak and Ovk appear in opposite corners of the new arena. A decent-sized plain with a rapidly-moving waterway. The area is surrounded by a glowing force field with a ceiling of 30' off the lower valley, and only 10' off Thak's plateau.

On the plateau, a few ruined buildings crumble with age. Two vaguely humanoid shapes move within them.

Below, a gargantuan giant, his flesh aglow with runes, commands two smaller stone-skinned giants.

A tornado-like funnel blows from a cavern at the north face of the area, making a terrible, deafening noise. This permanent tornado hovers 10' above the lower ground (the "white" on the map).

A familiar voice cries out: Even a god needs allies at times. "Your task is simple. You must gather at the bridge and touch a hand and a claw together for no less than one minute."

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

no claim for tomorrow's slot yet, going to withdraw it to make other plans

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Alright, as you two are going together and the big dragon wants/needs pbp, This is your thread.

I'm prepping two different scenarios based on your answer to the question posed by the hot red tomato, Thak. It would help to eliminate some work if you would answer it, please and thanks.

edit: oh yeah, 1d60 ⇒ 31 minutes of prep time/warning.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Just a couple in the next week:

Saturday 8/13 7pm EST
Sunday 8/14 2pm EST
Wednesday 8/17 9am EST

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10
Andrezi Revani wrote:

Clarification: When I said 'me', I meant Opus, the shop, and said 'me' assuming they thought I would be in there. Also, here's a stealth and perception roll if you need them for when I look around the corner again.

1d20 + 5 ⇒ (16) + 5 = 21 Perception

Fortunately, you are still far enough away the men fail to spot you. The Red Fang members continue to look menacing. One of them knocks on the door, shouting "Alright, you've stalled long enough! We just want to talk, jeweler!"

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10
Xihe Katla wrote:

Katla waits a few minutes after Harry leaves, then starts closing up the Swan-in-Shadow for the day. She needs to do some research...

How big is the Shadow? From the map, it seems like it's fairly small. And I guess we never filled in any ideas for contacts for Katla. Could she have someone she could turn to for asking questions about the Shadow? Perhaps some of the other clergy that do charity work in the area?

Officia cartography image/

The Shadow is roughly 1000 ft. by 1500 ft, with roughly 1600 residents, about 600 of whom are transient,

We should say that The Fox has a contact among the more transient "residents", a man called Scab, who is one of many homeless people of the Shadow, a man who used to work at the golemworks above the bridge before he was caught stealing Irespan basalt and ruined.

Alternatively, there are a number of acolytes of Seranrae who once tried to restore the abandoned shrine of that Goddess in the district. Perhaps one of them might still be trying and be a contact for Katla.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Yes, things are settling down. Thank you both for your patience. Awesome pic of Katla there!

Liberty's Edge

For your consideration::

Grimvol Desech
Dwarf warpriest (shieldbearer) of Mazludeh 12/Guardian 4 (Pathfinder Player Companion: Armor Master's Handbook 7, Pathfinder RPG Advanced Class Guide 60)
NG Medium humanoid (dwarf)
Init +10; Senses darkvision 60 ft.; Perception +9
--------------------
Defense
--------------------
AC 33, touch 16, flat-footed 29 (+9 armor, +2 deflection, +4 Dex, +2 natural, +6 shield)
hp 165 (12d8+102)
Fort +15, Ref +11, Will +14; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training, fortification 25%, hard to kill; DR 5/epic
--------------------
Offense
--------------------
Speed 30 ft.
Melee +1 keen adamantine bec de corbin +14/+9 (1d10+5/19-20/×3) or
. . +2 heavy shield bash +15/+10 (2d8+5)
Ranged +1 adaptive endless ammunition composite longbow +15/+10 (1d8+4/×3)
Special Attacks blessings 9/day (Artifice: crafter's wrath, transfer magic, Community: communal aid, fight as one), channel positive energy 5/day (DC 19, 4d6), fervor 10/day (4d6), mythic power (11/day, surge +1d8), sacred weapon (+2 1d10, 12 rounds/day)
Warpriest (Shieldbearer) Spells Prepared (CL 12th; concentration +16)
. . 4th—greater celestial healing, death ward, divine power, freedom of movement
. . 3rd—channel vigor, invisibility purge, nap stack[APG] (DC 17), protection from energy, wind wall
. . 2nd—lesser angelic aspect, bull's strength, darkness, instant armor[APG], instant weapon, spiritual weapon
. . 1st—celestial healing, deathwatch, endure elements, protection from evil, shield of faith, unbreakable heart[ISWG]
. . 0 (at will)—create water, detect magic, mending, purify food and drink (DC 14), stabilize
--------------------
Statistics
--------------------
Str 16, Dex 18, Con 20, Int 14, Wis 18, Cha 10
Base Atk +9; CMB +13; CMD 28 (32 vs. bull rush, 32 vs. trip)
Feats Armor Focus, Combat Expertise, Craft Magic Arms & Armor, Defended Movement, Extra Path Ability[M], Improved Shield Bash, Improved Shield Focus, Mythic Paragon[M], Shield Brace, Shield Focus, Spring Attack, Two-weapon Fighting, Whirlwind Attack
Skills Climb +5, Craft (armor) +11 (+13 on checks related to metal or stone, Make double the normal progress to create nonmagical items), Craft (weapons) +11 (+13 on checks related to metal or stone, Make double the normal progress to create nonmagical items), Diplomacy +6, Handle Animal +6, Heal +10, Intimidate +4, Knowledge (engineering) +11, Knowledge (religion) +11, Perception +9 (+11 to notice unusual stonework), Ride +6, Sense Motive +10, Spellcraft +12, Survival +8, Swim +5; Racial Modifiers craftsman, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Giant, Terran
SQ amazing initiative, divine source[MA], empathic healing[MA], fast healing[MA], fast healing[MA], impervious body[MA], industrious urbanite, recuperation, sacred shield, shield adept, shieldbearer's channel energy, sudden block[MA]
Combat Gear wand of cure light wounds; Other Gear +2 burdenless light fortification mithral lamellar (steel) armor[UC], +3 holy reliquary mwk reinforcing shield boss shield spikes dragonhide heavy steel shield, +1 adaptive endless ammunition composite longbow, +1 keen adamantine bec de corbin[APG], amulet of natural armor +2, belt of physical perfection +2, boots of striding and springing, cloak of quick reflexes +2/+3[MA], cracked pale green prism ioun stone (attack), eyes of the eagle, mantle of the faithful vessel[MA], phylactery of positive channeling, ring of protection +2, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text[UE], mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol, 156 gp
--------------------
Special Abilities
--------------------
Amazing Initiative (1/round) (Ex) As a free action, use 1 power to gain an extra standard action (can't be used to cast a spell).
Blessings (9/day) (Su) Pool of power used to activate Blessing abilities.
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Craftsman +2 on Craft/Profession checks related to metal/stone.
Damage Reduction (5/epic) You have Damage Reduction against all except Epic attacks (weapons with a +6 bonus).
Darkvision (60 feet) You can see in the dark (black and white only).
Defended Movement When using shield, gain +2 to AC vs. AoO.
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Divine Source (2 domains) (Su) You can grant divine spells to those who follow your cause.
Empathic Healing (60 points) (Su) Spend 1 power to transfer damage from ally to you, or 2 points to transfer disease or poison.
Fast Healing 10 (Ex) Spend 1 power to gain fast healing 10 for 1 minute
Fervor (4d6, 10/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Fortification 25% You have a chance to negate critical hits on attacks.
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Industrious Urbanite Make double normal progress on Craft checks to make mundane items, Profession +4 to make money.
Recuperation (Ex) Fully heal after 8 hrs rest, use 1 power and 1 hr to heal half and restore all non-mythic abilities.
Sacred Shield (12 rounds/day) (Su) As a swift action, grant shield enhancement bonus or certain powers. Use 1 fervor as free action to also activate Sacred weapon.
Sacred Weapon +2 (12 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Shield Adept (Ex) Add equipped shield's bonus to roll when casting defensively.
Shield Brace Can use 2 handed spear/polearm with shield, but take the ACP of shield as pen to attack.
Shieldbearer's Channel Energy (Su) Can only channel energy with shield, and 30 ft cone shaped burst.
Spring Attack You can move - attack - move when attacking with a melee weapon.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Sudden Block (Su) As an imm action, use 1 power to add +6 to own/adj ally AC vs. a melee att & foe must rolls 2x (take low). Make return att (bypass all DR).
Surge (1d8) (Su) Use 1 power to increase any d20 roll by the listed amount.
Warpriest Channel Positive Energy 4d6 (5/day, DC 19) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Whirlwind Attack Instead of making a full attack, you attack all foes in reach.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
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Liberty's Edge

I'll work on something. I played the first two books of Mummy's Mask with an online group but got no further than that.

Liberty's Edge

1 person marked this as a favorite.

I'll be re-subscribing for the Ruins of Azlant! Now to make sure I have the funds by next summer.... :)

Liberty's Edge

Saw it, enjoyed it. There was good acting and good action.

Not a great plot, of course, like swiss cheese.

Some spoilery Comments:

Didn't like how they totally redshirted Ripcord. From the minute he appeared, I knew he was dead. From the second Boom talked to him, I knew how.

For the universe where the Gov was perfectly willing to shoot nukes at Metropolis without an evacuation, it seemed strange that two sorcerers and their evil plot device machine could be taken out by essentially small arms and explosives, yet no one even tried even ballistic missiles of the non-nuclear variety.

Also, Diablo totally had "Brother" with no need for that bomb. He wasn't weakening, he just wanted to live up to the movie's title.

Liberty's Edge

work so far(revised):

Albright Kensington
Male human fighter (mobile fighter) 20 (Pathfinder RPG Advanced Player's Guide 105)
CG Medium humanoid (human)
Init +16; Senses all-around vision; Perception +29
--------------------
Defense
--------------------
AC 44, touch 23, flat-footed 37 (+16 armor, +5 deflection, +6 Dex, +1 dodge, +1 insight, +5 natural)
hp 320 (20d10+120); regeneration 1
Fort +21, Ref +18, Will +18; +4 resistance vs. fatigue and exhaustion, +5 bonus vs. effects that cause paralyzed, slowed, or entangled conditions
Defensive Abilities agility, fortification 75%; DR 9/—; Immune bleed
--------------------
Offense
--------------------
Speed 50 ft.
Melee +5 speed adamantine kukri +38/+38/+33/+28/+23 (1d4+21/15-20) AND +3 ghost touch sharding adamantine kukri +36/+31/+26 (1d4+19/15-20) (+4 to attack and damage after moving at least 5' in a round.)
AoO(Arms of the Marilith +1 kukri +34(1d4+17/15-20)
Ranged +1 adaptive endless ammunition composite longbow +29/+24/+19/+14 (1d8+13/×3)
Special Attacks fleet footed, leaping attack, rapid attack, whirlwind blitz
--------------------
Statistics
--------------------
Str 34, Dex 25, Con 20, Int 17, Wis 14, Cha 8
Base Atk +20; CMB +33; CMD 56
Feats Advanced Armor Training, Advanced Armor Training, Alertness, Armor Focus, Blind-fight, Critical Versatility[ARG], Dodge, Double Slice, Greater Penetrating Strike, Greater Two-weapon Fighting, Greater Weapon Focus (kukri), Greater Weapon Specialization (kukri), Improved Critical (kukri), Improved Initiative, Improved Two-weapon Fighting, Iron Will, Penetrating Strike, Power Attack, Secured Armor, Swift Iron Style, Two-weapon Fighting, Two-weapon Rend, Weapon Focus (kukri), Weapon Specialization (kukri)
Traits fate's favored, reactionary
Skills Acrobatics +30 (+38 to jump), Appraise +6, Bluff +2, Climb +24, Craft (mapmaking) +17, Diplomacy +2, Disguise +2, Escape Artist +30, Fly +10, Handle Animal +15, Heal +5, Intimidate +25, Knowledge (dungeoneering) +19, Knowledge (engineering) +19, Knowledge (geography) +16, Perception +29, Ride +15, Sense Motive +7, Stealth +12, Survival +10, Swim +24, Use Magic Device +22
Languages Abyssal, Celestial, Common, Infernal
SQ armor mastery, armor training 2
Combat Gear potion of darkvision, potion of displacement, potion of fly (2), potion of heroism, potion of invisibility, potion of lesser restoration, potion of pass without trace, potion of remove blindness/deafness, potion of shield of faith +3, wand of faerie fire (50 charges), wand of feather step (50 charges), wand of mirror image, wand of protection from evil (50 charges), wand of shield of faith (50 charges); Other Gear +5 burdenless comfort moderate fortification adamantine lamellar (steel) armor[UC], +1 adaptive endless ammunition composite longbow, +1 kukri, +1 kukri, +1 kukri, +1 kukri, +3 ghost touch sharding adamantine kukri, +5 speed adamantine kukri, amber spindle ioun stone, dark blue rhomboid ioun stone, dusty rose prism ioun stone, incandescent blue sphere ioun stone, pale green prism ioun stone, western star ioun stone, amulet of natural armor +5, arachnid goggles[UE], arms of the marilith, belt of physical perfection +6, boots of striding and springing, bracers of might[MA], cracked amber spindle ioun stone (ref), cracked amber spindle ioun stone (will), cracked amber spindle ioun stone (will), cracked amber spindle ioun stone (will), cracked amber spindle ioun stone (will), handy haversack, headband of vast intelligence +4, manual of gainful exercise +4, ring of protection +5, ring of regeneration, stone of good luck (luckstone), wayfinder, tireless, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 193 gp

Liberty's Edge

Sounds like my kind of deal.

I'll be in my bunk,, working on a melee fighter.

Liberty's Edge

"I'm tired of all the motherlovin feys on this motherlovin plane!"

This is one I'll be looking forward to as a Christmas present maybe.

Liberty's Edge

just in case you're a world of darkness fan, messy, white wolf is running a bundle right now

Liberty's Edge

Please cancel my AP subscription. 108 should have just shipped, do not want to continue with 109/August.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

If you move on to another, you don't get an Ascension for this one, since you haven't completed it. There's no penalty for "failure" except not advancing.

Edit:Dragon vs King Kong!

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Ape? What Ape? This looks like a thousand piece ape puzzle.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

I'm willing to take it as a given that you'll destroy the ape on your next series of attacks, given he only has 24 HP remaining at his full raging stats.

As expected, we didn't get through this trial this time around.

As I mentioned, you have the option to continue this one next go around. If you choose to do this, you may continue to post in this thread and I will occasionally stop in and post responses between this game and the next.

Hopefully, some of the math challenges can be worked out. I can see pbp is going to be extra challenging in this format. But in reality, of the two others who have played, one got this far and one got slightly farther, so the math/character stuff in FG and FG has a bit of a learning curve too. Hope you've had some fun in any case. What a mighty beast you are!

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Yes, magical. Bite is magical but not adamantine, so yes, reduce for stoneskin. And nice one on the Unstoppable denying the crit. I don't mind if we include the mirror image even on these hits. I know it's a lot to keep track of. You can roll a die (self+#of images) and it only hits you on a one.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Yeah, Math! Each of those were +2 to attack and damage because you're huge, so looks like 6 more damage.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

The ape ashes out as you approach (combat reflexes, 30 ft reach).
1d20 + 34 ⇒ (5) + 34 = 39 for 2d10 + 19 ⇒ (1, 5) + 19 = 25 He misses with the blow.

As you savagely tear into him, the ape roars in pain, lashing out at you in return, slapping at you with his giant adamantine-covered paws and bites at you.

Raging Rampage Augmented
hasted claw 1d20 + 39 ⇒ (7) + 39 = 46 for 2d10 + 23 ⇒ (9, 7) + 23 = 39
claw 1d20 + 39 ⇒ (3) + 39 = 42 for 2d10 + 23 ⇒ (7, 3) + 23 = 33
claw 1d20 + 39 ⇒ (20) + 39 = 59 for 2d10 + 23 ⇒ (7, 3) + 23 = 33
bite 1d20 + 39 ⇒ (18) + 39 = 57 for 2d18 + 23 ⇒ (12, 3) + 23 = 38

Confirm claw 1d20 + 39 ⇒ (18) + 39 = 57 for extra 2d10 + 23 ⇒ (5, 3) + 23 = 31

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Did I lose you or is it really taking 1/2 an hour to post?

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Full round

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

The ape is colossal, and is standing in front of the only part of the statue of the keeper, its legs. (filling the green space SE of the crossroads.) You are at the western entry.

Initiative
You 1d20 + 15 ⇒ (18) + 15 = 33
Ape 1d20 + 2 ⇒ (16) + 2 = 18

You're up first.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10
Almonihah wrote:

So is your family stuff getting more settled now, hopefully?

The funeral service for my wife's uncle is this Thursday. Things should be settling down after that.

Liberty's Edge

Male Human (Extraplanaer Subtype) Expert 10

Ok, a few slots to open up this week.

Tuesday 7/26 at 7:30p EST
Friday 7/29 at 7:30p EST
Saturday 7/30 at 11:30am

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