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Tristalt Mythic Serialized Gameplay
This is NOT a regular PbP game.
This is the recruitment thread for One Hour To Ascension, a high-level serialized dungeon crawl/testing grounds/arena game of mortals attempting to ascend to deific status by passing a number of challenges. One Hour to Ascension is unique in that play will occur approximately one hour at a time, with solo, group, or even PvP events occurring a few times most weeks.
My preferred format for this is Fantasy Grounds Virtual Table Top. I have the Ultimate License so that all that is needed to play is the free demo download. For those who are unable to use Fantasy Grounds for whatever reason, I am also willing to run sessions on the Paizo Boards as Psuedo-Play-By-Posts.
How this will work: I will post the upcoming times I can run, and players will indicate which of those times, if any, are good for them. We will “meet” either on Paizo or in Fantasy Grounds and will play, with any Players having between 1 and 1 ½ hours to complete the Test. PCs who finish in the allowed time will advance, while those who die or otherwise fail will be restored to their status at the beginning of the game.
The first player to “claim” a time slot will be allowed to determine if anyone else who wants to play that same slot can join. If you do not allow someone to join with you who wants to play, they get “dibs” over you for the next time slot they want/can make. In multiplayer games, each PC that participates gets a bonus ½ Feat (these may be collected for Feats (A Mythic Feat counts as 1 ½ Feats for this purpose) or used for Traits(= ½ Feat).)
If you want to do a PvP game, when you are the first person who claims a time slot, you can announce that you’re willing to accept other PCs for PvP. The PvP arenas will be a race to a central location; there will be traps/obstacles/monsters in the way. The first PC to the central location will gain a boon usable in the PvP fight. The winner of the PvP match advances while the loser gets restored to their status at the beginning of the match. A PvP game counts as a multiplayer game as above. PvP winners will gain an additional bonus ½ Feat.
If you schedule a game and do not show without at least an hour’s notice, everyone else gets “dibs” on any slot they want over you until you have been bumped once.
When a character earns an Advancement, they may choose one of the following:
A) Advance a tristalt level
B) Advance a mythic tier
C) Claim a Domain. Gain appropriate Domain abilities using your tristalt level as your effective cleric or druid level and substitute any mental stat as the governing stat. Gain the ability to use the Domain’s spells as spell-like-abilities once per day per spell level.
D) Enhance one Domain. Select a Domain you have claimed (see C). You may now use that Domain’s spells as supernatural abilities three times per day instead of spell-like and once per day. Additionally, you may grant the Domain to your followers as per the divine source universal path ability. You must have selected A,B, and C each at least once to select this option.
Character Creation Rules
Paizo Published Materials ONLY
Characters are Tristalt; this is like Gestalt, but with three parts instead of two combining to get your abilities. Level is 16, plus you get 1 Mythic Tier to start.
A Prestige Class must be earned completely on one side of the Tristalt and applied to that side.
Templates cost a number of levels equal to twice their CR adjustment, with the exception of the Advanced simple template, which costs 3 levels. Races with HD must apply their templates to the side of the Tristalt with those Racial Hit Dice. Take the higher of the creature’s CR+1 or racial HD to determine the cost of levels (on one side of the Tristalt) for “monstrous” races. Any Race with 12 or under race building points do not cost any extra levels.13-20 RP costs 1 level, 21-29 costs 2 levels, anything beyond that is probably a monstrous race, as above. Custom races are limited to 20 RP max.
30 point buy, limited 7-18 before racial adjustments.
Max Hit Points
One bonus Feat each level instead of every other level.
One bonus Mythic Feat per Mythic Tier.
Str 13+ gain the following free bonus Feats: distance thrower, improved unarmed strike, power attack
Str 15+ gain the following free bonus Feats: two-handed thrower, improved bull rush, improved overrun, improved sunder
Dex 13+ gain the following free bonus Feats: brisk spell, dodge, edge runner, nimble moves, spell denial
Dex 15+ gain the following free bonus Feats: combat reflexes, reach defense
Con 13+ gain the following free bonus Feats: drunkard’s recovery, endurance, ground grabber, scale and skin, spell denial
Con 15+ gain the following free bonus Feats: combat stamina, great fortitude, necromantic affinity, toughness
Int 13+ gain the following free bonus Feats: artful dodge, combat expertise, fox style, patient strike, secret signs
Int 15+ gain the following free bonus Feat: combat casting, steadfast mind
Wis 13+ gain the following free bonus Feats: alertness, careful speaker, blind-fight
Wis 15+ gain the following free bonus Feats: improved blind-fight, steadfast mind
Cha 13+ gain the following free bonus Feats: conviction, inspirational commander, spell denial, twinned feint
Cha 15+ gain the following free bonus Feats: flag bearer, steadfast mind, voice of the sybil
Automatic Bonus Progression with No Magic Items (+2 levels); you have 5000gp to purchase equipment.
Stamina free for Fighters (and Con 15+ as above), Feat access for others
Skill Unlocks ninjas/rogues gain access to the unlocks at 3/5ths the listed ranks
Classes- preferred over core, but use whichever.
What is our Deadline?
This is open-ended. My goal is to provide at least one game session for anyone who completes a character, with hopefully many more than that. The minimal one-hour-at-a-time commitment should help assure that this is the case. Once someone has a character completed, I’ll start offering time slots.