|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
I might be trading for one of these soon. Otherwise I will trade for the Tien weapon boon. Never heard about the varisian boon though till a few minutes ago and hoping to get mote info on it.
What weapons does it allow? Some chart in the ISWG hardcover or some chart is a softcover of the inner sea? Primer or player companion?
Has your society banned and hunt down all Psionic manifester s due to their former slavery from them or have they choosen to emphasize Psionic research and development so they can be ready for it should they need to confront it again? Maybe their is a underground movement pushing for secret Psionic advancement and understanding, or trying to rediscover how to use Psionics to become new slave masters themselves.
I am soliciting advice for swapping classes and adding encounters to this adventure.
One example was the evil bard with that hair useing prehensile hair witch/magus hex.
Happy to see more suggestions. Feel free to use not just PF but also old 3.5 stuff. I think I will be useing some Book or 9 Swords and some Psionics for example.
When I saw the spell, my eyes opened wide. I plan to have every society character who can use this get a wand ASAP! I don't care if I waste a few charges prepping for rooms with No conflict. I plan to use several charges every game. If it is still allowed in PFS at least. I live that I can put it on eidolons also.
Year 0 scenarios might not be the best choice. They require some conversion. That is not actually hard but as you are brand new, you might want to save that for a little later.
Whatever season of Society scenarios you buy, expect things to change up from one season to another. Espcially how they handle faction missions from one season to another. Try to play a few of them first with people who know how it works and can tell you how.it also.used to workbin the past.
These are free adventures you may also want to try.
Considering some apes use their arms almost as another pair of legs, I don't know whey you don't put the saddle on the apes back.
I might try this image for a summoner one day.
I don't think you should get a free waiver on a -5 penalty just because you claim you hung out with your animal companion his whole life. Consider yourself lucky if you get it reduced from a -5 to a -3.
I ask players to keep their race choices to the standard 7 plus ARG races of 10 points or less. I would even let someone power down to a 10 point version of Aasimar, Tiefling, Tengue. Not sure I would allow powered down versions of other races though, I would have to take a look at them before giving an approval. I do this because I don't believe in giving away a bunch of free power away. Though I have noticed that not every race ability will be played out to the max so I might be a little over concerned. I have even considered giving the players the freedom to get an extra ability off their race if the race is normally less then 10 points.
Though I did ban in one campaign and alter in a later campaign the Entobian 3pp race. I was not letting someone have an extra set of arms for free. Getting a third arm costs a minimum of 8 points in the ARG and 12 for a fourth. Plus they had several other features, several of witch did not make sense to me.
I have not banned classes. I have banned the use of undead. I will not tolerate a spell that lasts days, months even at a time. Especially with these bloody skeletons that are likely to rise again an hour after they are destroyed unless someone poured holy water in it during a fight. That is after it goes down, but before the fight is over because the PCs are still alive.
I have a very suspicious eye on the awesome display from the oracle of heavens.
And if you bring me some third party published material and I say no, you don't get to present another ,10 3pp products until I say yes. You only have one 3pp presentation per campaign.
I'm still not sure if you are talking about the elevens preparing food, you preparing food in real life as if it was an elven dish or if you mean elven cannibalism. I think I may just have watched too many post Apocalypic movies with cannibalism as a theme, add in the fallout quests dealing with the same.
I am just going to say roast beef. I like it hot, rolled up with mash potatoes or cold as a sandwich.
Any more advice on pack animals? I thought about Hireing a vivisectionist or the alchemist archetype that plants bombs in animals to conduct surgery on the animal and remove the vocal cords so it doesn't make too much noise. Of course it's screams outside the dungeon/cave could alertus something is up out there if he vocal cords are left alone.
Thinking maybe 2 dogs might be good to ensure they have enough weight allowance, then they could fight together outside. Or if we bring them in, they would at least not be so big that they could not manuver inside like a large animal.
Don't forget that quadrupeds can carry 150% weight before becoming encumbered.
The movie 2 smoking barrels had a formula about how many pigs it takes to get rid of a body quickly. Pointed out you should be afraid of anybody with that number of pigs or multiple thereof.
I often try to use knowledge religion to figure out the proper disposal method to try and avoid the spirit from rising as a ghost. Without the skill, I encourage burning the flesh and breaking the bones so they cannot be turned into zombies/skeletons.
You could try breaking it up or throwing into a handy haver sack and then dismiss the eidolon wearing said haver sack to get it away unseen.
3.5 had rules for buying off level adjustments. Think it was next to a page with artwork of a beholder conducting a ritual. Guessing unearthed arcana(for back in the day when we only had the MMs to get LA+) or savage species.
Did gnolls not get either lowlight or dark vision? Natural armor is not given out cheaply. You also fail to point out the gnoll bite attack. That bite was more valuable before the barbarian rage power and half orc racial option for bite attacks.
I'm not saying I would play a LA race without it being a story over mechanics option because the no hit die levels are really hard on the bulid of a chatacter. So hard i dissmiss them for machanical reasons, but I don't agree that these races should just give all their extra power away for free.
I recently began the Jade Regent campaign, we all began at level 3. I played a 3.5 swordsage in light armor but I had so much gear that I was still encumbered, even with an 18 str and masterwork backpack! At forth level, I will have to look long and hard at a mithral chain shirt, handy haversack and leaving some gear in the caravan.
I am also looking for advice on pack animals for when I venture away from the caravan.nright now thinking war dog as it is only medium. Also think pony or mule since it is a halfbreed of horse/donkey I think and my character himself is a halfbreed human of two different human cultures.
Someone admitted they were not the expert on Psionics. I strongly think you were unaware of something the Psion was doing wrong. If a so called expert can make an mistake, it should be easy for you to realize that you could easily make the same mistake. Even experts can be wrong 10% of the time.
My guesses for why you saw a 3.0/5 Psionics user doing way better than full caster :
I am not sure I see how going nova within the rules is a problem as nothing stops a caster from casting there most powerful spells one after another. When dealing with high level characters, how much of a difference is there between casting 2 or 3 6th level spells then using 3 or 4 5th level spells? Maybe this is an issue at the level 5/6 range when the iconic fireball/lightning bolt come on line but that is for what, 1 or 2 levels?
If you spend the time online, I am sure you can already find what you are asking for by someone not on Paizo's everyday employment payroll. You would rather pay $ then time but so many people would rather just pay that time then even more money, and for what, reprints of what they already bought?
I already feel Pathfinder Society is a micro transaction economy. You have to buy the official Paizo product to use it at such a game. Not even stuff on the PRD by Paizo themselves is considered enough for PFS. I strongly believe most GMs will let new people play a Core Rulebook character without checking that they bought the paper book or PDF because they themselves have that book at a minimum and can check their own copy. don't expect any guarantee they have another book. Once players use something the GM is unfamiliar with, GMs have a right to demand the source material and tell the player they have to play a pregen if they do not have the legal book/PDF. You can wager that many GMs would never even check if you are playing APG, or even some later stuff by now because so many GMs are familiar with that material by now. Or they know the table really does not have time to audit everyone and still get the game finished in a 4-5 hour slot. But a wager is a gamble, not a sure thing. You might end up with a GM who never saw your feat/class/spell and does need to look it up. This is more and more likely the more recent the material is or if it is from a softcover book. If you don't have the legal material, you are at fault. When you sit at a PFS table, you agree to abide by PFS rules, including owning of the book/PDF. I never see a GM refuse a seat to someone who does not own the Core Rulebook. Every GM is cool about giving new players a chance to see what the game is like without having to make that Core Rulebook purchase, same with dice and miniature, but PFS does have GMs who will tell you to play Kyra the pregen if you do not have the legal PDF/book.
Considering the $10 PDF price on so many hardcovers, I don't think it is far fetched to consider them micro transactions or downloadable content. Or are micro transactions always meant to be $2 or less? I could understand the $14 charge for most of the 64/96 page PDFs are beyond micro transaction scale. That is the reason I and many other raerly buy them. The fact they are not on the PRD also contributes to that material being played so less often. Once again, I think the need to pay for them reinforces them as a whatever size transaction economy.
I really doubt Paizo would want to take up your suggestion. They say they like to do one campaign world to avoid completion from them selves. Having different campaign lines proved to be a tough thing to deal with for former editions of Dungeons and Dragons.
If they did a Greek mythology setting, Japanese, European, ect. You know some people would never want to pay another $30 for another system. This makes it even harder to find players to game with and if you cannot game, the chance you stay a customer significantly drops. For some, it may be 2, 5, or 10 years down the road but how many gamers constantly but material when they know they will not be able to play? Putting everything in the same world makes it easier to get a group together so each person can play what that individual likes.
They seem to be pretty slow in even showing us the whole world of Golarion. Some of that must be waiting for the right rules to develop, psychic magic coming down the line for example, hello to more Vudra setting material likely at the same time. Some of it for space to expand later. But saying everything is on the same world or at least the solar system makes it easier mix stuff up. This is good for introducing more material outside the norm and giving creative freedom and exploring different cultures so you don't get board with the same stuff from seeing it all the time.
I think the free PRD really makes your suggestion they people pay a bunch of money for your limited setting something most people will never except, even laugh at you for suggesting. Outside of PFS, I rarely see anyone actually buy Paizo material. Almost all of them just use the free PRD. How many people do you think are going to be willing to buy the next $30 set next year and the one after that? Especially when they see a bunch of the stuff reprinting form one set to another. I love getting a chance to review new classes, but they are on purposefully made to fit into so many genres that would make them viable for so many small scale setting. then who wants to but the Ftr, Rog, Clr, Wiz every frigging $30? Heck, that would really tick me off, I would ask why not just make one generic book and then setting specific ad dons? But that is close to what they already do, so why change it in the first place.
I think Paizo take on the warlock is that you already have a class with at will abilities. The witch, and now the Shaman. Adding real spells to the class arguably makes them better. I do miss having a class with unlimited touch attacks that scale, something the witch and shaman lack, but the gunslinger also provides virtual unlimited touch attacks themselfs, so once again, I think their take on it is that they already have such. Though I would happy take a look at a pathfinder edition warlock.
I almost feel betrayed by my friends who went to gencon and did not tell me psychic magic is announced. I know they must have been crazy busy though and we have not met up yet since their return.
Last year, I was so excited about the ACG. Now I am excited about psychic magic and the classes for it even more than I was last year.
I have been toying with the idea of a pyromaniac gnome summoner from Cheliax. The summoner and eidolon both wear evil clown costumes of black and red with a little bit of white, Chelaxian colors. The gnomes hair likely looks like an afro of hell fire. The eidolon could have big clown feet without actually hindering speed. They don't just laugh at their enemies, they do pointing evil laughing.
Even though I like vital strike a little, especially on 3/4 BAB like my Alchemist multiclass with between 1-4 levels of full BAB classes, I have to point out that if you know you will have regular access to haste, vital strike goes way down in value. Maybe you cannot reliably get your caster buddies to cast hate or blessing of fervor every combat. Vital strike might be available before you can afford your own personal haste effect via boots of speed. But once you get those boots, your vital strikes will become almost strictly on the move attacks. I like being able to do something like both vital strike and godless healing as a move action in the same turn but there are so few move actions worth doing that it just does not happen often.even the godless healing option is something that you can only do once a day unless you take that feat again.
I point out that Martial Study from the 3.5 Book of 9 Swords as a nice alternative to vital strike. I know the Dreamscarred Press PF version Bo9S also has a similar feat.
Psychic Warriors can get good use out of Vital Strike if they have the feat that lets them regain Psionic focus as a move action. Of course the Psionic attack feat that they could then use along. side VS is another feat cost and would not increase the VS itself. But as a 3/4, and having several bonus feats, I think they could make good use of it. Then again, they might want to instead invest in a Bo9S/Path of War martial maneuver and the feats that does something like toggle back and forth between Psionic focus and Bo9S/PoW style maneuvers.
I like vital strike on 3/4 BAB classes because I suspect the chance to hit at -5 on a 3/4 bab irretive attack is very poor. Plus it is always a benifit when you do not have pounch or a straight line to charge for that pounch.
Can someone.please point me to a lust.of all the.ways to get pounce? I am only familiar with: one high level Barbarian rage power, eidolons, druid wild shape and animal companions. I love summoners(over druids for.my personal taste and preferance) but could.never tolorate 10 or so levels of barbarian.
Many of the regulars I play with have combat monstrosities. they can over kill so much that a fourth player of offense is not needed. Especially in the pre year four PFS games. Consider the make up and system mastery of your party before choosing your spells and action.
I find so many PCs never bother with a shield and or heavy armor. This often gives them more offense in the form of extra damage or speed but leads them closer to being vulnerable themselves and more appreciative of healing. Heavy AC groups might prefer more liberal casting of offensive buffs over spells held in reserve for healing, or that you swing yourself. Again, look at the table when deciding what spells to prepare/learn and what actions to execute round to round.a heavy AC will not care about a single hit confident only half the next full attack might hit later but the light AC will want more consistent healing fearingeveryswing of the next full attack.
Reach and trip combo for the win.
I personally prefer the biped because it has a higher strength. I figure if you don't hit, you deal no damage at all. If I do not pounce, it results in less complaints of if the eidolon is too strong. When the free trip works, I still feel it was a good single attack.
As much as people say pounce is the god all mighty ender of days. Remember you cannot pounce/charge through people, even allies. Walking through is different than charge/pounce, which requires a full clear lane, even just crossing bases a little would block a pounce/charge. Flight greatly helps at summoner level 5.
Spell focus/greater is good for the pit spells don't expect much use out of augment summoning. Your eidolon will not always die often enough for the class ability to make use of the feat. Augment does not work on the long summoning ritual, only for the special spell that brings it out quickly but only a short period of time. I think another feet could help it out for 10 minutes at a time but you don't want to constantly summon/dismiss/resume on.
Grease/black tentacle are still strong contenders but no where anywhere even close to the same neighborhood as effective as they were in 3.5.
White wolf uses story teller. I suspect a few other games have titles besides game master. Judge is likely to be recognized as the person running the game regardless of the rules system. Perhaps the ability to use it in a generic way for whatever system gave it some traction. Regardless of how rules intensive like PF, or rules light like White Wolf World of Darkness, anyone who has been in the judge seat knows what it is like to have to be a judge, or whatever game system term. We have to improvise on the fly when the players go off the rails, never understand a clue, have to adjust adventures for the specific group, mediate for the players, spend so much prep time, ect.
I also wonder if judge and game master became more commonly used to avoid association with the BDSM scene before such became so popular, and wildly common itself. If you heard someone useing dungeon master back in the day, even if you were not an active member of the BDSM scene, you might know just enough to think that was what people were referring to it as.
I believe there is some sort of copy right on dungeon master. it might be for that reason, Paizo expressly emphasizes GM instead.
I typically prefer to call my self a DM. As much as I like some of the PF changes and additions, it does not satisfy me. If not for the backwards compatibily to add in old 3.5 stuff I enjoy, I would not like the game anywhere as much as I do. Because I think there is some legal issue about Paizo useing the full DM, I try to sometimes take that into consideration. There are also many people who never played other RPGs and would not know a DM was something different then the nefarious lord running the nearby crypt.
The 3.0/5 Forgotten realms book had a.bandoleer that speed things up but the.Pathfinder bandoleer has absolutely no rule mechanics in the description at all making it a complete waste of space. The only thing I could possibly fathom its use for it to give an idea.if how.many items could be easily reached but it takes.nothing into account for a utility belt, pant cargo pockets, boot knife straps, ext.
The witch doctor sounds intriguing.
Amid complaints it was too weak, it was actually the only class I thought I would want to play. Saw some.good mechanics in others but they were nit my style. The ear priest was my style but the mechanics were too weak. Only the shaman had both a set of machanics and style I felt would work well enough together for me to justify playing.
I want to chime in that I.believe most Summoner(and psionics) hate is based off of people who cheated. Of course cheating characters look to good. They were cheating. As.time moves forward, more and more summoner(and psionic) players are implementing the rules correctly. It is hard for most haters to not constantly complain about what they saw when what they really saw was cheating but didn't even know it.
Summoners have mediocre hp/bab/weapons/spell casting with few per day. They also have mediocre saves with 2 poor categories and 1 strong attached to an ability of no special use to the class. Light armor and no shield means they have weak AC. The Summoner itself is rather fragile and not all that contributing.
I have one problem with this, otherwise, I like what I read.
Many people have already invested in expensive travel and hotel costs for Gencon. They may have had the intention of beginning a new Aasimar and/or tiefling at the con. Not everyone can game every month. Even if we can play between now and then, it might be a high level game and having to use a pregen to apply credit to a brand new PC instead of a real character we designed ourself is not a best solution. The month notice is much nicer than only a week or weekend. I still think the whole gencon convention weekend should be open to both of the races leaving, a fair well send off.
Multiclassing into a magus black blade with int 10 is a horrible idea. If you do, you will not need such a high cha as you would not get the third level spells, where the 16 really shines, for an extra long time. That means you can bring lower cha and boost int up to 12 or 14 so you can at least cast some spells above cantrips on those thee black blade level , get a bonus spell of two on those magus levels also.
In.general I think a magus/summoner is a bad ideal, but if you think you would have fun with it then enjoy. Not everyone has to play a particularly powerful PC. If you do gimp yourself like this, you should realise you have no one but yourself to blame if youfeel the straight forwaRd designed PC makes your PClook irrelevant in comparison. I find most people are unable to keep thinking their PC is cool when they fail their action half the.time. and then watch a solid build wipe the floor. Extra audacity when they then blame the simple straightforward(nit even min/maxed it power gamed, just sensical 18 str with a 2handed weapon) player/pc for ruining their fun.