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Centaur

Raymond Lambert's page

FullStarFullStar Pathfinder Society GM. 1,021 posts (1,024 including aliases). No reviews. 6 lists. 1 wishlist. 15 Pathfinder Society characters. 1 alias.


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Dark Archive

Like what I see and look forward to more development trying to figure out the best rules way to implement such an option.

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When activating those staves, make sure to make it sound cool and dramatic! You are playing a Cha based caster after all:) I find leaving the minor out of the arcane power staff to be helpful. Telling the players in your regular voice it is actually a minor version is best at least a few seconds apart from saying the staff name.

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Amulet of magical fangs
Add a con boost to Eidolon belt and the ioun stone to boost summoners con.

Max out your cloak of resistance. Be mindful of how much money you can spend on a single item according to your prestige.

With a good umd, easy for a cha casting class with it as. Class skill and at your level, I think you can spend an evolution on yourself for a +8 bonus, get a magical staff or two. UMD Iv to activate a staff us same as a wand, a flat 20 regardless of spell level. In PFS you can recharge them to full inbetween each game.

I like the lesser staff of arcane power at 8k. Will give you magic missile 5/day at your caster level(5 missiles each shot!) gives you a way to contribute offense damage yourself and should Nearly always work as it always hits, even incorporial stuff and anti magic zones are not that common. You can recharge this with the shield spell.

Staff of fire has fireball several tines a day! Again, contribute some offense damage yourself! Spell DC.is based on your ability score, not minimum like off a scroll. Be careful on this, consider yourself forewarned. Some may bark at a Summoner useing a 3 level(for summoner) wall of fire spell to recharge this. I would myself but anyone reasonable would say you should be able to recharge it if you expend a 4th level slot(presuming you know wall of fire), the level the spell is.on the wiz/sor list that it was likely based upon for creating the stats of a staff of fire.

I think they are too expensive in PF at twice the.cost of a pearl of power. The 3.5 version, think it was called a magica momenta, was.only 1.5 times the cost . Maybe a runestone of power to get a few more spells per day.

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Some great advice so far. Said you could get some 3.5 stuff also. Consider the Book of 9 Swords, you can reuse that books " blade magic" maneuvers, like spells every encounter so you can use em without losing a resource for the next fight, helps with staying power. Instead of the classes in Bo9S, you could also take a feat or magic item to get a maneuver once a fight. Another 3.5 book that helps with staying power is Magic of Incarnum. You can shift essentia each round on what soul melds you want to power up but don't actually lose the essentia.

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Do you play the video game Boarderlands 2? It has a DLC Featuring Mr. Torgue of Torgue guns. He is the most over the top macho character I have ever seen. She if you can find some inspiration there.

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Do you hook up your computer to a.big screen TV so everyone can look at tbat as tbe map instead of the table? This also allows long/tall maps that need not be erased and rewritten, if you don't mind scrolling.

If you use a.program, be careful how.many still images you throw in like bystanders in the arena seats or carts on the street as it may effect how fast/slow you can scroll or zoom in/out.

If you do write on a map on the table. You may want to make sure your map can all fit on the literal map without having to erase & rewrite. Or have portions where you can draw a ling tunnel and just loop it around.

One problem with limiting your map to just the shap of your table is that it sometimes leaves an empty 1/4 or , 18, whatever tbat leads players to say there must be a secret room around tnis empty spot.

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I like to upgrade their superior 2 weapon fighting to allow them to make a move action, and then each head can still get one attack.

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11 next to a huge size hole in the wall, the koolaid man was here! Oh yeah!

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Thanks for explaining the +5 damage was likely 2pt str boost and power attack.

To return the favor, I will answer the question asking hiw it could afford 2 str, 1 pounce, 1 extra attack. I suspect the Summoner itself took the extra evolution feat for 4 points total at level 1.

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-Tunnel snakes RULE!! (Fallout ref)
-A locked door opens up to a bricked up wall with graffiti "He got what he deserved!"
-X was here, the name of a rival adventuring group, have the PCs spot this several times were bodies lay so they think they have a real fight on their hands.
-help wanted, torch bearers & heavy lifters for long journeys
-help wanted, test subjects for new spell research
-

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I am still still confused on how an pouncing Eidolon at level 1 gets + 5 on damage rolls?

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Many klingons believe nothing is more "honerable" than winning.

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It might be a good idea to print out a few pages with the important info in this thread and pass it between players during the week or via email so people with no system mastery who just don't know better than to consider the Ftr, Mnk, Rog , to be the bar to be measured against, then learn the problem is not with tier 3 classes, the problem is with tier 4/5 classes.

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WotC had a web article on thier sire about material that was left on the cutting room floor. It had the psychic rogue class. I think it was either the sane article or maybe thier monthly web article The Minds Eye that had a few extra pwers.One that I like was like dark force lightning. It did some ranged energy damage, also had the chance to push you back. Then if you hit a wall, or column, you would take damage again from the impact collision. I think it was called energy push.

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A funny truck I sometimes use in gladiator games is that I tell the players the arena has a potion of fly in the middle but then they learn the hard way there is an invisible wall(cieling) of force at the 20 mark. This way, anyone with enlarge person could still hit them with an adjacent weapon. Or a reach weapon if a 15 ceiling.

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Swine flu has far more reaching & devastating effects on many of the.formally well pulsed cogs in the machine. Eventually several gears skip a beat or get worn out.

If the pigs were bred in a anti magic zone, you may find magic ineffective in curing.

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Not too long a thread yet but I only barely had interest so just dropping a quick idea. Maybe someone else already mentioned it.

Spell componets, at least some are becoming hard to get. This can cause unexpected inflation, then eyeballing stuff instead of precise magical measurement, a snowball rolls into a boulder. Maybe a natural disaster, or several interconnected disasters eschewed the production of said component that use to be so plentiful that no one had a contingintcy for a shortage of such.

One of these super leaders got depressed at the.unexpected death of a loved one and list the discipline to keep strict, when things get sloppy, stuff later spirals out of controll when contingentcies are no longer in proper supply and place.

Distracted when a natural illness is born into a child and magic has no quick fixes.

People of the nation see how prosperous life is in another nation during Olympic style games and tell friends and neighbors what they saw. Now many people want to defect, or are less productive in their jobs.

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The famous 3.5 adventure Red Hand of Doom had dragon craft weapons. They were an extra 300gp and did a single bonus point of damage of the dragons breath weapon energy type.

If you want something more, maybe upgrade the 1 point of energy damage to the.full d6 at a slightly discounted cost say maybe knock 1k off the normal upgrade cost. Or maybe slow them the overcome the DR of a dragon.

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Info on fencing goods might be appreciated

Weapons that can be disguised and thus made illegal

Lists if what items would be contraband in various regions

Black markets might be the rare place you could find a scroll/potion made of an irregular spell list like a paladin lesser restoration. I hear many merchants quickly put out hitmen and assassins to eliminate any such completion though so those items might be too hot even for the black markets! Perhaps a place where people could just trade said irregular spell level items, of course a nominal fee would be charged for the service. Even a paladin made lesser restoration would likely sell higher than the simple formula since people want a cheaper item, wouldn't you buy the cheaper one, even if only 10% less than the regular cost? How many would really walk away from tbat deal on principal, complaining the.mer hantbwas getting more than the standard profit margins.

Joke, APG Summoner made scrolls/potions of haste will likely ee increased trade on the black market now that the crybabies have been placated with the whipping summoners got in unchained.

I noticed what looked like a slave for sale in the early cover artwork. I am sure sine forms of slavery is outlawed but funny thing about Golarion is that other than Andoran, you could buy slaves in the open market!

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I am still confused about the huge Eidolon. Normally, Summoner cannot give the large evolution untill level 8. I thought the Summoner was.level 6 in the story? Even if useing those scrolls of a spell higher level than he.can cast and auto succeed on the scroll activation, would that.really allow the Summoner to choose the large evolution when the Summoner is below the minimum required level?

Did thus Summoner get multiple rounds to buff the Eidolon before the fight? If he spent 2 rounds of the actual fight buffing and all the group could do in those rounds was 20% damage, sounds to me like the other characters were rather poorly made.

Published modules are written to be very easy. It is hard not to do a ton of damage unless you lose initiative and go after someone else with a well designed PC did a whole heck of a lit if damage first. Even just going first and then getting a second turn to go first again and kill an enemy would prevent others from getting two rounds of attacks themselves but it would be the same or very close for some raging barbarian with power attack and a 2 handed weapon, of a deaducated archer with rapid shot taking at least 3 attacks turn at level 6. Heck, even arogue with 2wf and a flank could throw.put out a lot of damage turn 2 without a iritive attack!

Summoners ate rather squishy, I don't know howthey don't get killed more often except for almost all published adventures to be written for a bunch of chumps to be able to win.

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I heard another option might be to give each player 1 mythic tier to compensate for the lack of 4 players.

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I think another big problem with all the Summoner pounce hate was players and GMs being ignorant of how you cannot charge through differcult terrain, corners, or even allies. This makes charging at levels 1-4 very hard. By level five, other PCs are doing so much damage themselves that pounce becomes less gravy when eidolons can buy flight at level 5. But people still want to complain because too many people are too immature to ever be happy unless they are the best at something themselves. Heaven forbid an Eidolon can pounce and not many others can. It is not like all those other classes never have class abilities of their own that Eidolon cannot do.

Dark Archive

Sometimes, an actor loves to play the villain.

Look at the success of franchises like grand theft auto. Plenty of people enjoy gaming a villain also.

Some people are tired, or outright fed up with always being typecast into "heroes."

Some people would love the challenge of upholding the law, and trying to keep the oppressed down so they cannot challenge your position of power. I think it can be a fun adventure itself. A change of scenery if nothing else.

Thanks for the module recommendations. Also the perspective it might sometimes be better to run part of an AP then nothing at all, at least if everyone knows that from the begining to avoid false expectations.

I thought the pirate campaign was am evil, or at least non good friendly campaign. I thought second darkness and age of worms gave you a choice to play good or evil. Was I wrong about those?

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Do you plan to usr a soulknife class or are you playing a system designed for super hero powers?

Soulknife has been published 4 ways to my knowledge. 1st as a prestige class in the 3.o Psionics handbook. Then as a 20 level base class all itself in the 3.5 Expanded sionics handbook. Then reprinted in a Dreamscared Press book Psionics Unleaded, and reprinted again in tbeir"Ultimate Psionics compilation book. Be warned "Ultimate Psionics" is not actually a Paizo published book. Many 3rd party companys use the title Ultimate to make.it should like it is a Paizo book. I love it myself but I don't like the practice if they to make it sound like an official Paizo book itself.

The 3rd edition stuff is legallf free online as it was part if the open game license.

Do not be put off by it being psionic with the bad reputation psioncs has. For one, it does not even use the PowerPoint system that most ill informed(people who never read the Psionics rules themselves and fail to recognize people "abusing" Psionics were actually cheating instead) complainers have issues with, for another, it was considered one of the weaker classes in thr tier system, so little chNce someone would complain it as too good.

Dark Archive **

Maybe I should get in on this action. I feel hurt that I can no long play APG summoners. I had 4 of them in PFS and now am unsure if I will ever make a new PFS pc again as i don't care for most of the classes in the game.

I am actually rather worried no one will ever be able to play an APG summoner anywhere as I expect everyone to point at this and try to convince their GM to just always Ban them.

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Are "unchained" eidolons just like the Occult Adventures Spiritsminus the ectoplasm?

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I am not sure that the Aasimar / Tiefling was really a problem. I think it was cool that they opened them up for a while and gave i think about a month notice. if they were really a problem, why allow them as boon races again? maybe the real problem was the experiment temporarily allowing those race SLA to qualify for prerequisite?

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The powers that be seem to have a strong fear or hatred of the thought of players flooding over with last minute APG Summoners.

I am glad they drew a line and are allowing some established ones remain. I predict they will all be played at slow xp at least from level 3 and on to savor the old style. Though, disallowing GM babies not actually played yet, or needing to be at least level 2 with no notice at all, if it was effective at post and not even street date, seems to indicate a level of regret or outright hatred unlike any I have seen before.

As summoners typically get their spells at nearly the same character level if not spell level, I never saw how that was such a big deal, especially since PFS has rules listing the order of classes making scrolls and potions that can be purchased, and MIC is banned. I also don't understand how people hate the eidolon so much while I next to never see complaints about druid/hunter companions.

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I am having a hard time finding adventures that do not consider the Cheliaxians as the opposition of the adventuring party. I want to run at least a few games that are pro Cheliax / House Thrune. I do not want to run APs because I have no belief that I could finish such a long story. I do not want to ruin an AP for other people, nor myself be starting and not finishing an AP.

I am open to level range but would prefer 3-6 level range to begin.

First thought is to maybe reuse old PFS games back fro.vthe faction mission days but those faction missions ate often such a small part of any individual scenario that I don't really count them as pro Cheliax / house Thrune.

Just out of curiosity, are any of the APs actually pro Cheliax current government of House Throne?

Thank all for any help.

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I am having a hard time finding adventures that do not consider the Cheliaxians as the opposition of the adventuring party. I want to run at least a few games that are pro Cheliax / House Thrune. I do not want to run APs because I have no belief that I could finish such a long story. I do not want to ruin an AP for other people, nor myself be starting and not finishing an AP.

I am open to level range but would prefer 3-6 level range to begin.

First thought is to maybe reuse old PFS games back fro.vthe faction mission days but those faction missions ate often such a small part of any individual scenario that I don't really count them as pro Cheliax / house Thrune.

Just out of curiosity, are any of the APs actually pro Cheliax current government of House Throne?

Thank all for any help.

Dark Archive

I am having a hard time finding adventures that do not consider the Cheliaxians as the opposition of the adventuring party. I want to run at least a few games that are pro Cheliax / House Thrune. I do not want to run APs because I have no belief that I could finish such a long story. I do not want to ruin an AP for other people, nor myself be starting and not finishing an AP.

I am open to level range but would prefer 3-6 level range to begin.

First thought is to maybe reuse old PFS games back fro.vthe faction mission days but those faction missions ate often such a small part of any individual scenario that I don't really count them as pro Cheliax / house Thrune.

Just out of curiosity, are any of the APs actually pro Cheliax current government of House Throne?

Thank all for any help.

Dark Archive

Thanks for the.laughter and smiles.

I tnink the fat status might.actually reduce con.

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Are you familiar with the math behind why it is.usually more effective to forgo defense and just use a 2hw? If you are, and you are.more interested in the style or the extra AC, then have.fun at it. If not, ask and someone will take the time to write it out or post a link.

I just want to point out that a shield is somewhat negligible as I think slayers, like rangers only get the benefits of combat syle feats if they wear medium or lighter armor. If you are useing dex for a good portion of AC, then you might just want something like fighter for free heavy armor.proficiency since any heavy dex based AC player would already have a high enough. Dex for 2wf. Then use that dex 15/16 with mithral full plate when you can afford it.

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Any change to reach in eidolons? Is it still a optional evolution anyone can take it us it exclusive to the form you choose, eliminated all together?

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I am very interested in the reach evolution. It is why I loved playing summoners before. The ability to attack adjacent or reach with out the restriction of reach weapons. Would someone please be kind enough to update me on how unchained summoners & eidolons use reach?

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I found what VincentTakeda said very interesting. I am going to ask, players if they want to try something like double HP for both PCs and NPCs.

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8 Loves to pick up local spices and try new recipes.

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Have an NPC with a very thick accent say something unintelligible. If players ask for spellcraft checks, give them a chance and tell them they fail to identify the spell. Mention they fail to notice anything visual except maybe a slight hand motion. Get everyone's linguistics skill modifier without them knowing that was being used to recognize what was being said. It could even bein common so you could GM fiat that even unskilled people can do it.

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Consider house ruling that he can roll to see how.many eagles he would get but anything beyond 2 eagles instead pumps up one or more of the other eagles. Saves on how.many actions are being taken.

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Gloves of storing may be worth a look at.

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Nit sure hiw.much transparancy their is between PF domains and D&D 5E domains but the players handbook for 5E has a Greek mythology pantheon with some game stats, think it was eachs gods favored weapon, portfolio and domains. They have the same info for Nordic mythology, and a few other mythologies.

Dark Archive

Have you considered pretending a bag of holding or handy heaversack(much cheaper than the transformative weapon quality) is the transforming suitcase and you just pull out the weapon you need? If the suitcase has to be manipulated I stead if instant transforming, the move action to pull out the weapon could be your time spent shifting it. Do you really have to have everyone else see it work exactly like the story? Would a bunch if strangers at a.PFS table care? Isn't the important thing that you see your character in YOUR own head as doing what you think is cool?

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It can be very costly if you lose it but I think it can be worth it. I hear.some demons and devils love to steal weapons right before they teleport away.

The advice for searching for a god that will grant you proficientcy is pretty good.

You could also consider just dipping one martial style class level as another worth while alternative. You could begin with a 14 casting stat, dump 4th & 8th levels bumps into casting stat and still get a bonus spell when a 1 le el dip would get you the 3rd le el spells, buy a headband at 10th level for next tier of bonus spells.

Many people make the.mistake of thinking all polearms are reach weapons, but the Halbred does not have the reach machanic.

Bare in mind that heirloom weapon will not have the option to pack a golfbag of one silver, another cold iron, another adamantine. With a +3 magic enhancement bonus, it will defeat both sil/co, at plus 4/5 they.get through either alignment or adamantine but I do not recall what order that goes in. Keep in mind those are to hit/damage, a +1 frost keen weapon is +1, not actually +3 so it woul not.pass through those sil/ci DR. Also, most games don't go high enough le el to easily afford weapons that expensive.

If you do take a reach weapon, make sure to get combat reflexes. I find I almost never get attacks if opportunity but that is because:
-The reach acts as a pseudo defense(at tables I play)
-I almost never have teammates who wait behind my reach "screen", they almost all move up to the enemy

Explain to your fellow players the benefits of reach combat and they maybe they will indicate interest in cooperating. If they suggest they don't want to hold back because of your combat style, don't expect much use out of reach weapons. To be fair, sometimes the enemy gets the drop on the team or their ranged options are better than your teams ranged options, so itis not always a bad idea for your allies to move up to the.

Dark Archive

I wanted do say I do _NOT_ think it is much to go from 5 magic types to 6. I have even more "magic types" since I allow 3.5 stuff like Incarnum soulmelds, Book of Nine Swords Martial Maneuvers, Binders, true namets, etc.

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As similar as PF is to 3.5, I find it is often better to double cheack the current edition(what you are playing at the table, not 5th as is the case of this post) then to just blurt out what is wrong or right. _Many_ things have changed. Letting something slide for a combat so you can look it up better enables you to be right closer to 100% if the time. If you can show your evidence repeatedly, your interruptions are mire often respected than if you are only right 66% of the time.

Remembe that sometimes you have to look at the FAQ or errata, nit just the printed book. As many changes ad there are, unroll PF says it works differently, I still value the wisdom of older additions and would point to it as prescedent, though youshould point out what edition it is from in those cases.

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I never realized this had been updated to Pathfinder. I don't mind useing old.product. love useing 3.5 stuff like Book of 9 Swords but seeing this has been updated might.help generate more interest this round. Look forward to where it goes from here.

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Some people would.just use (sp?) Prestidigitation to "shower" themselves each day. Makes me think that thread about a 20 level pc being jumped while.bathing seems silly to me.

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I am sorry I don't have advice for you now but wanted to encourage you to continue mixing and matching both 3.5 & PF. Not every conversion is easy but pleanty of good stuff is out there for both editions. Don't give up on the backwards compatibility.

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I think most enemies have such a poor to hit that I often trade out pa for weapon focus.

I'm PFS where I cannot change such, I often don't use pa at all.

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I think that race is too good, unless everyone.else is.getting such.powerful races. You do realize that level adjustment.means you will be one character class level behind the.non la raved right?

I Think option 2 where you get an extra invocation every 3 levels would.be best. The others seem way too good.

Happy to see someone else.also trying an old 3.5 class and maki.g usr of the backwards compatibility PF is supposed to be based on. Not all convertions are easy but there is still a ton of fun available from 3.5 expansions.

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