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About Ray Domma-du-Domma-daRay Domma-du-Domm-da,
Rog2: SZ M (5'8") HD 2d6+4 HP 14 Init +8 (Dex/Improved Initative) Spd 30 ft. AC 17 (+4 Dex, +3 armor) Atk +3 melee (1d6+2, rapier, crit 18-20), or
SA sneak attack SQ racial abilities AL CN SV Fort +2, Ref +7, Will +1 Str 14, Dex 18, Con 14, Int 14, Wis 12, Cha 13. Skills: Appraise +4, Balance +8, Bluff +5, Climb
Feats: Alertness (+2 to Listen
SA—Sneak Attack (Ex): does an additional
SQ-Trap Finding, Evasion Languages: Common, Elf, Orc. Possessions: masterwork leather armor, masterwork rapier, sling +20 bullets, light crossbow +20 bolts, morningstar, 6 daggers, traveler’s outfit, masterwork thieves tools, 50' silk rope, grappling hook, hammer, spikes, flint & steel, back pack, small sack, 1 flask of alchemists fire,1 flask of acid,3 smokesticks, 14 sp, 32 gp, 5x25 gp gem. |
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