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Rauol_Duke's page
Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 840 posts. No reviews. No lists. 4 wishlists.
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The Black Bard wrote: BTW I like the new dragon designs, but isn't the blue a little plain? I like the new blue much better than the blue in the Monster Manual. Good ridance to that big nose horn monstrousity...
Seldriss wrote: No PDF version available yet ?
Is it scheduled for later ?
PDF is available at about the same time that the print version is available in stores, usually about a week or two after it ships to subscribers.
Oh my...
No problem.
The dots mark threads you've recently posted in.
All of your tags have been upgrades to a Pathfinder superscriber tag.
Check out this sweet article on some classic dragon covers...
It has not arrived from the printer yet.
bottom of this page wrote: or call 425-289-0060 Monday–Friday, 10 AM–5 PM Pacific Time.
Um... you could have also called them (at the number on the bottom of the page) or emailed them (at the address at the bottom of the page) to cancel.
Mactaka wrote: Need: Sourcebook for Kaer Maga. Very much needed.
Checking a couple of those out right now...
Great work, Takasi
DaveMage wrote: I hope it sees the light of day as a 3.5 product! Me too!!!
Almost no crunch in this one, except for the last chapter, which has some stuff for GM's. It's a good read and a great city sourcebook. Lots of easily adaptable locales and NPC's.
Gary London wrote: um did you pay to see the GSL early? No one paid the $5000, as there was nothing to see...
I think he's talking about this thread...
Lisa Stevens wrote: Since we lost the license, we no longer have the ability to make the web supplements and to put them up on the website. So those last three supplements will never see the light of day unless WotC does them, and with 4e coming down the turnpike, I doubt it is every going to be on the top of their list.
vagrant-poet wrote: Psst, Lem's a bard not a monk! That's what he wants you to think...
Ken, you are a madman!!!!
Thumbs up to you, sir.
Oooooo.... Jacobs is gonna hurt you, Bulmahn.
All of the iconics (so far) art and backstories have been posted in the Paizo Blog, although it may take a bit of searching to find them.
As a Kobold Quarterly subscriber and a Pathfinder junkie, I would love to see some cross polination between the two. Please do this.
Wurm wrote: Vic Wertz wrote: Psion wrote: How're the scaling notes on this one? This sounds like it would slot in nicely with my current campaign, but the players will be like 8th-9th level by the time the adventure docket is open. We don't include level scaling notes on the GameMastery Modules line. Is that a company policy? Why is that? Space considerations, I would guess. They'd rather not cut form the adventure to put in a sidebar that basically will say the same thing in every adventure. Plus it's usually pretty easy to do... take a few class levels away from the BBEG's for lower level parties, add a few hit dice for higher level parties, etc.
Paizo has stated that they'd pretty much rather stay out of the magazine business for various reasons. However, Pathfinder Companion looks as if it is going to offer alot of similar content for Pathfinder that used to be in the pages of Dragon. Check it out in August.
That's because it's USPS (United States Postal Service) and not UPS (United Parcel Service). USPS Standard Mail has no tracking number and can take much longer than the USPS's estimated 3-10 business days.
I am really tired of hearing about how this may get made... I want to hear that it's IN PRODUCTION. I have hoped for this for so very long...
Sarah McFadden wrote: Insurance up to $100 is included on all UPS shipments. Call 1-800-PICK-UPS. However, in most cases, the package shipper must file any claims for insurace (at least in my experience with FedEx and DHL).
As of a couple days ago, they were still "coming soon" according to Cos.
Mike McArtor wrote: Jeremy has pointed out to me glaring inconsistencies in my writing. ;D How dare he!!! I bet he's been editing out your emoticons too, hasn't he...
NSTR wrote: Vic Wertz wrote: Right now, we're expecting it in the second half of April. The blog today says mid-May. :( Let's hope Erik's overestimating...
Sir Hexen Ineptus wrote: Rauol_Duke wrote: Sir Hexen Ineptus wrote: Combat expertise are now restricted to wizards and rouges. how so? Unless they some how produce a larger number of feats that makes a person with a high INT, not many fighter types are going to place their best stat into INT. They have too much to worry about, such as strength, con, and dex, to bother putting an extremely high stat in there. Even Wisdom is often more sought after before int, because of the higher will save bonuses, as well as spot and listen checks (in the past at least). That's not a "restriction"... I can have a fighter with a high INT just as easily as having a wizard with a high STR.
Sir Hexen Ineptus wrote: Combat expertise are now restricted to wizards and rouges. how so?
The version in your downloads is updated. The PDF at the top of your downloads page just summarizes the changes made in the update.
Session 9 was pure unfiltered AWESOME!!!
I believe Vic said that everyone who had an account and downloaded the first one will get an email when the update was up for the second release.
Cos,
Please split the Goblins off into another order and let lose the rest of the Pathfinder Mini's.
Thanks very much for your assistance!
OK, so I ordered a slew of Pathfinder Mini's and I see that all but one of them are now pending... but the Pathfinder: Goblin Warriors (4) still shows Preorder, expected March.
Are the Pathfinder: Goblin Warriors (4) coming soon or are they delayed and holding up the rest of my order? Thanks.
It's just a rebranding. GameMastery Modules will now be called Pathfinder Modules, there's no difference in the two. Since the modules are all set in Golarion, the campaign world of Pathfinder, it made since to call them Pathfinder Modules. The GameMastery brand is being used on game-aids that are more systemless, like the Critical Hit Deck, Map Packs, Flip Maps, etc.
Sir Hexen Ineptus wrote: Calculating things like this before game usually quickens things.
Base Attack: 15
Power Attack\
one handed: 15
two handed: 30
While I agree that calculations beforehand are quite benificial for ease of play, not all people will take the time to do this (especially some of my players). As "math-light" as your suggestion may be, I still prefer the alpha version, as it is almost "math-non-existant" and prevents a fighter from doing [slight exageration]a billion points of damage[/slight exageration] with power attack RAW.
Sir Hexen Ineptus wrote: Sorry but I think your nitpicking now. Please do not attribute motivations to other posters and let's discuss the topic. Thanks.
One of the things that I like about the new power attack and combat expretise is that it minimizes the math. It's always your strength modifier or your intelligence modifier (depending on which feat you're using) and not a dynamic number that has to be recalculated and slows down the combat round. I'm all for it.
Sir Hexen Ineptus wrote: Feel sorry for the fighter wanting to power attack. They don't get the +8 to strength, or the one wanting to focus on defense. Plus weapon training and armor training now make up for what fighters lose from the new power attack... without having to take feats for it.
Sir Hexen Ineptus wrote: P.S. The power attack rules were only really broken when you ignored the multiplier rules from feats that had to do with power attack. Disagree again. I like the power attack in the Alpha and I hope they keep it that way.
Sir Hexen Ineptus wrote: This is just too much of a gimp. I disagree. The original Power Attack rules were quite broken. This is much better.
Paizo is the publisher for Necromancer Games, who will be putting out 4E products so, in this way, Paizo will have something in that market. Also, whenever WotC decides to pass on the GSL, I'm sure that the great minds at Paizo will have a look at it and start thinking about what they themselves could do with 4E - it just won't be in Pathfinder.
No line has been drawn in the sand. The folks at Paizo are nothing if not excited about the hobby and will make the decision that best serves them and their fans.
pres man wrote: Well I will admit I am frustrated that people keep trying to say that PRPG is 3.5, when it clearly is not. I am sure they love "the game", but their game is not 3.5. When the poll was out asking if people were planning on sticking with 3.5, going to 4th edition, following Paizo wherever, etc; I voted for sticking with 3.5. Now I read pro-4e saying things like, "Well you pro-3.5 guys got your wish." And I feel like I am taking crazy pills, no, the true pro-3.5 folks did not. The folks that said, "I'll follow Paizo wherever.", did. Some folk just refuse to be pleased...
crosswiredmind wrote: I would like the see a cleric's god matter beyond the domain ability. Like:
- Clerics are also proficient with the favored weapon of their deities
- A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the
deity’s alignment - A cleric who grossly violates the code of conduct required by her god loses all spells and class features
Not to mention "role play"
crosswiredmind wrote: That's cool. I would suggest customizing the positive energy bursts to the domains and allow the cleric to choose how they will be spent. For example - the war domain could add the clerics CHA modifier to the damage dealt by her allies for one round or some such. But that's not what positive energy does: it heals living things and damages undead things. Plus there's a host of divine feats that already do "other" things with your turn undead attempts.
O_o
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