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Bojask

Ran-Hajad's page

54 posts. Alias of grufflehead.


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About Ran-Hajad

Ran-Hajad
Male Giant Greenbond
Truename: cara-cré
Level 1

STR: 14
DEX: 8
CON: 14
INT: 10
WIS: 16
CHA: 14

AC: 11 (T:10, FF:11)
HP: 8
BAB: +0
INIT: +0
FORT: +2
REF: -1
WILL: +5

Speed: 30'
Languages: Common, Giant, Sibeccai

Attack:
Staff +2 (D6+2)

Skills: (4 + INT + 1 (favoured class) = 5)
Diplomacy +4 (2 CHA + 2 racial)
Survival +7 (1 rank + 3 class skill + 3 WIS)
Knowledge (Nature) +4 (1 rank + 3 class skill)
Craft (woodworking) +6 (1 rank + 2 racial + 3 class skill)
Sense Motive +5 (2 racial + 3 WIS)
Heal +7 (+9) (1 rank + 3 class skill + 3 WIS (+ 2 healer's kit))
Handle Animal +6 (1 rank + 3 class skill + 2 CHA)

Feats:
Chi-Julud
Peaceful Mage (damaging spells do subdual damage, non-damaging spells cast as +1 caster level)

Class Features:
Nature Sense (identify animals and plants, whether water is safe to drink)
Infuse with Life (heal D8+1 by touch, 3/day)

Spellcasting:

Spells known:
Level 0
Disrupt Undead
Canny Effort
Repair (Lesser)
Quick Boost
Purify Food and Drink

Level 1
Bless
Entangle
Calm the Beast

Equipment:
Quarterstaff
Leather Jack
Woodwork knife
Healer's Kit
Backpack
Bedroll
Blanket

'Pet' dog - Scraps

Background:

By all rights, Ran-Hajad should be dead. Born prematurely, and with a withered arm and crooked spine, even the midwives told his mother to drown him in the river. But she was a loving woman, and could never contemplate such a monstrous act, so she nursed her new son, even when her husband couldn't bring himself to look upon the boy.

When he as old enough to go to school, he was mercilessly teased and beaten by many of the other children, not just because of his physical disiability, but because he seemed a little 'slow'. Yet he took it, even smiled through most of it, because he had friends who gave him comfort whenever he needed it: since he had been old enough to walk, he felt the pull of the Green. His touch renewed wilting plants, calmed barking dogs, even the rain seemed to stop if he looked at the sky long enough.

When the fever took his mother, his father tried to care for him as best he could, but without the anchor of his mother's love, he found himself drifting further from human contact, and spending more time in the outdoors. Twice his father called the Watch when the boy disappeared for days on end, only to find he had wandered out of town and spent days sleeping in fields and hedgerows.

When his father also died, Ran-Hajad simply committed him to the embrace of the Green, packed his small satchel with a few cherished items and left his home for the last time.

His childlike innocence spared him from the worst deprevations of the dregs of society who quickly found there was nothing to steal, and that he occasionally gave one a crack with the walking staff he relied on as he shambled along. He spent his time wandering, living off the land, sometimes being fed by a well-meaning farmer's wife or serving maid who ushered him quickly away agan lest they be seen with him.

Along the way he bonded with a starving dog which he fed the last scraps of meat he had been given by an innkeeper. The dog, who he calls 'Scraps', seems to have become attached to him, always returning even after hours away foraging, so he feeds it when he can.

And so, one day it was Scraps who ran ahead barking, and when Ran-Hajad went to see what had excited him, he found an unconscious and badly beaten Sibeccai apparently dumped in a ditch to die. Without thinking, Ran-Hajad felt the power of the Green flow through him, building in magnitude as it coursed through his fingers and into the figure. Moments later, eyes flickered, and the Sibeccai was staring back at him with those piercing yellow eyes.

The two (three?) make for odd travelling companions, but they have formed a bond which will be hard to break. Ran-Hajad is happy his new friend is healthy, and in turn the warrior appears not to mind as he accompanies him on the road. What sights will they see together...?



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