Human Huscarl 6 | HP 58/58 | Current AC 22 (21+shieldwall)(Tch. 12, Ff. 21)traitplusadjacent | Fort +9, Ref +6, Will +5 | Init. +2, Perception + 8
About Ramundr Æiþorn
Raymundr Æiþorn
Male Human (Norlander) Fighter (Huscarl) 5
CG Medium humanoid (human)
Attacks of Opportunity: +3
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Defense
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AC 22, touch 12, flat-footed 20 (+6 armor, +2 Dex, +1 Shield, +1 deflection, +1 Armor Attunement, +1 while spear fighting with shield)
hp 58 (1d10+2+1;6+2+1;6+2+1;6+2+1;6+2+1;6+2+1) (dex,favored-class)
Fort +9, Ref +6, Will +5 (+1 lucky stone}
Bravery: +2 Against fear
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Statistics
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Str 18, Dex 15, Con 14, Int 10, Wis 12, Cha 8
Base Atk +6/+1; CMB +10; CMD 22
AOO/rnd=3
Traits Focused Devotee (+1dmg to spear) and Child of Heroes (+1 ability)
AutoBonusProgression Resistance +1
Armor attunement +1 (armor), weapon attunement +1 (shield)
Deflection +1
Mental Prowess (+2Wisdom)
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Offense
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Speed 20 ft. in armor / 30 ft without
TWO WEAPON COMBAT
Melee (TWF REGULAR Attacks)
Other Gear
fighter's kit 9hs [ backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin]
8 fishook .8hs
twine
Cold Weather Outfit, SnowShoes(10hs)
Healers Kit (50 hs)
10xRations
Encumbrance
lbs
Light Medium Heavy
18 0-100 lbs. 101–200 lbs. 201–300 lbs.
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Special Abilities
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Center of the Wall (Ex)::
At 1st level, a huscarl may make full use of the Shield Wall**, Shielded Caster**, Shieldwall Breaker*, Swine’s Head*, and Swap Places teamwork feats even if his ally does not have these feats. He gains one of those feats as a bonus feat provided he meets the prerequisites for it in addition to his regular fighter bonus feats.
Bravery (Ex)::
Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.
Loyal unto Death (Ex):[/spoiler:
At 3rd level, whenever a huscarl’s jarl, his jarl’s family, or other sworn companions are threatened, he gains the Bodyguard and In Harm’s Way feats, even if he does not meet the prerequisites, for the duration of the combat.