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"Hmm...maybe we can question this fella when he wakes up," Ralf muses. "I don't know what kind of lingo he might speak, but I know a simple charm that allows someone to read all sorts o' heathen writing. If he don't speak our language, mayhaps I could use it on him and we could show him some messages." Seeing the effect of his words on Hrakar, Ralf looks at him with pity. "There there, big fella. I didn't mean to upset ya. I'm sure we can get a way out of here, either by magic or by luck. I swear to Desna and the stars above, I feel it in my bones. It just might take a while so's we better make ourselves comfortable." Ralf muses to himself: "Too bad there's so many reefs and unpredictable currents around here. There's no raft we could make that would have a hope in hell of getting out of here. The Shiv is famous for its shipwrecks for a reason!" Ralf will help with the hunting as well. Survival: 1d20 + 5 ⇒ (2) + 5 = 7 Surkoff Hurntol wrote:
Oops...thanks for rolling, Black Tom. Ralf inspects the wounded party members and helps clean them up. Heal checks, if needed: 1d20 + 9 ⇒ (20) + 9 = 29, 1d20 + 9 ⇒ (13) + 9 = 22 "Dadgummit, I hope we're not attacked every night like that. Maybe we need to find a more defensible place to sleep." "Hmmmph? Morning already? Wait...it's still dark -- my stars?! What the devil are those walking corpses doing here?" Ralf blinks the sleep from his eyes and blasts one of the revenants with positive energy. Boosted empowered lesser cure on one of the ghouls, Will save DC 15 for 1/2 damage: 1.5*1d8 + 1 ⇒ (5) + 1 = 6 --> 9 damage If the monsters get within 10', Ralf will use a cone of Cramp on them (reduce speed by 1/2 for 1 round, Fort save negates). Apropos of nothing in particular, Ralf opines: "I love the night time -- the moon and the stars above are so beautiful, and they calm my soul. It's too bad it's so blasted hard to see in the dark, at least compared to whatever wild animals are out there. Well, we better get some shut-eye pretty soon; tomorrow we have to work on finding a way out of here, somehow." Ralf slaps his balding head with dismay after reading the journal. "Oh my stars and garters! I should've known there was something fishy with the Captain's course, but I just figured he was doing a little business on the side. I never reckoned he'd gone off his nut for some woman. I must be gettin' old -- mighty, mighty old..." -- Ralf nods with approval as the shackles come off Jask. "That's better. Now don't think for a second that we're not keeping an eye on you, mister. I don't trust you further than I can throw you. But we all got to stick together if we're gonna make it out of here. Now let's get this campsite as ship-shape as we can; who knows what nasty buggers might come crawling in here after dark." -- When he has a moment, he turns to Qui and clears his throat. "I don't know quite how to say this, little feller, but did you notice you got some kind of monster following you about? I hope it's a tame one. He don't bite, do he?" Ralf will offer his services as a medic, although he's much better at it outdoors after the sun goes down. He recommends fortifying the camp as much as possible before exploring. Ralf shrugs at whatever it is Hrakar is saying and replies, "Yep, it ain't right to leave a man helpless in this place; it just ain't right. I don't care what he's done." He turns to Sasha and Ishirou and pipes up: "Say, why don't you folks lend a hand? You can't leave all the hard work to an old gaffer like me! Unless you fancy sleeping in a bush tonight while we're all snug in our hut..." He winks to show he's joking about the last bit. Diplomacy: 1d20 + 4 ⇒ (12) + 4 = 16 Ralf is delighted by the amount of stuff that the boys managed to salvage from the ship. He does his part in helping set up the camp site, but he also suggests freeing Jask from his manacles; "It just ain't right to keep a man tied up when there's cannibals and wild beasts around, dadgummit." Survival: take 10 for a result of 15 "Say, is anyone here still hurt? I know a couple of tricks that might make you feel better," Ralf offers. He hobbles over to Jask and eyes him warily. "I don't know if I can trust you, bud, but it looks like we're all in the same boat now, so we might as well get rid of those glim-fenders, I s'pose, if you promise to be on yer best behaviour. Anyone got a hammer and chisel handy?" Ralf plops down on the beach and starts leafing through his sheaf of notes. "Now where did I...I think I wrote it down here somewhere..." Use focused trance on Know: Geography 1d20 + 6 + 20 ⇒ (2) + 6 + 20 = 28 "Aha! I know exactly where we are. We're on the Smuggler's Shiv. That's north of Eleder. Pretty shady place though, so I hear." Hrakar Orcbane wrote: I'm for some reason unable to edit my posts; in my last message Hrakar's admiration was directed towards the captain, and the way he handles the crew with a firm hand There's a one hour editing window; after that, you can't edit any more. Ralf nods again. "Something about that guy...I'm gonna keep an eye on him, I think." Quijiomientarae wrote: As he walked the deck, he passed the old man at the wheel who was attempting a tune. As he walked by, Qui whistled a much more in-tune accompaniment, winking at the old man as he did so. Ralf hollers, unaware of his volume, "Howdy, half-pint! Beautiful night for sailing, isn't it? I tell you, there's nothing that makes a man feel more alive than breathing fresh sea air and looking up at the stars. Well, maybe there's one thing, but I'm not a spring chicken any more; my days of chasing girls are behind me. How about you? You got a wife and kiddies at home? I'm an old bachelor myself, nothing to tie me down, footloose and fancy-free. Being the wife of a sailor is no way to live, if you ask me."
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