|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
"Anyone who touches this item instantly knows everything about how its powers work," a.k.a. "But I don't wanna waste my skill ranks on Spellcraft!"
And its companion, "I'm sick of you making your Spellcraft checks! I don't want you to know what this item does until you actually use it!"
Most recently, he died from bad teammates. Like an Ezren pregen that decided to throw daggers instead of casting spells. Also a charging fiendish bison didn't help. The first time, he got swallowed whole, and the second time pounded into oblivion while trying to buy time.
I've got the ioun stone for attacks, but not the saves, I don't think. No clear spindle, since he's got insane Will saves against enchantment spells already. I don't remember about the Jingasa, but if not, it's high on his wish list.
The +1 before the name means the weapon has a +1 enhancement bonus. This gives +1 to attack and damage rolls, but it should already be calculated into the stat block. The +10 refers to the total attack bonus; so that character attacks with that sword, he rolls 1d20+10 (as I said, this already includes the +1 from being a +1 [weapon]).
Yeah, I don't really want to switch to a different style chain. He doesn't have the prestige left (after 3 deaths) for retraining any feats. Likewise, I don't want to invest in Combat Reflexes to pick up Vicious Stomp.
Steel Soul is worth looking at, and it just occured to me that Greater Grapple might be worthwhile as well.
I've got a monk, my very first PFS character, whom I haven't played in almost two years since his third death in a TPK at Con of the North 2013. In the meantime, I've put some GM credit on him to get him up to level 9, and I'm stuck on what feat to give him. His stats are something like this:
Ki Powers: Scorching Ray, Barkskin, Hydraulic Push
Key Gear: Shocking Amulet of Mighty Fists, +2 Wis headband, +2 Str belt, Bracers of Armor +2
My ideas for feats so far are:
-Arcane Strike: It's a damage boost on a character who has lackluster damage, but the swift action cost conflicts with my ki abilities.
-Toughness: Because he's died 3 times already. Come on!
Any other thoughts?
The ki idea would be good, because there are a number of spells which seem designed to be used by monks, for some reason (Ki Arrow, Ki Leech, Blood Crow Strike). I wish I'd thought of that before, because I would have entered that!
Here's what I had written up for a martial staff that I didn't enter:
The engravings on this rough-hewn wooden staff depict feats of physical prowess. In addition to activating this staff as a spell-trigger item, the user can also activate it by spending a number of uses of martial flexibility, inspiration, or panache points equal to the number of charges required for the spell used. This still consumes charges from the staff as normal. When activated in this way, treat the user’s base attack bonus as her caster level, and Wisdom bonus (if using martial flexibility), Intelligence bonus (if using inspiration), or Charisma bonus (if using panache) as the spellcasting ability modifier. It can also be recharged by spending 3 uses of one of these abilities in place of a spell slot.
I couldn't come up with a spell list I liked for it, so I abandoned it, but it sounds like a lot of people had similar ideas. I look forward to seeing if anyone made it work better than I did.
Ditto on swapping Iron Will for Steel Soul if you have the source book.
Personally, I think 16 Con is a bit overkill. If you tone it down to 14, you could boost Dex to 14 or Str to 17, and I'd also suggest dropping Cha to 7 to get Int up to 12.
The slayer is probably a better choice for PFS, because a ranger might go a while without seeing a favored enemy.
Some of my discarded ideas were:
-A shield that you powered up by spending rounds of rage
Also, be careful about describing your formatting errors in detail, because that can break anonymity.
I'd go with Swashbuckler, because that Precise Strike will be crucial to keeping your damage up. I'd also highly recommend a race with a racial SLA, so you can qualify for Arcane Strike to bypass DR/magic and hit incorporeals. Wayang would be good (Dex bonus, small size with no Str penalty), or Nagaji, if you're OK with higher Strength and lower Dex. An elf with the Envoy alternate racial trait would work well also.
Jacob Trier wrote:
Yeah, and a lot of those +5 bonuses were to things like Profession (farmer)... as if a farmer who had 10000 gp to spend would invest in becoming a marginally more competent farmer, rather than retiring in luxury.
This is why you should look at previous years' entries. There was a Top 32 one year called the batrachian helm which had a hookshot-type effect, but it was a frog's tongue.
Also, last year I had to point out to someone that their wondrous item was really just a hookshot.