Keeper Myre

Rags McRory's page

577 posts. Alias of JoshB.


Race

Elf Witch/Rogue 10 - HP: 95/95, - AC:24/T:19/FF:19 - INIT: +11, Percep: +16 <darkvision,light sensitivity F:+7/R:+14/W:+11(+2enchants) - CMB:+6-CMD:23,Speed:30ft: Staff:10/10

Classes/Levels

Trash Panda - Raccoon Familiar:
HP: 47/47, - AC: 23/T: 14/FF: 21 - INIT:+2, Percep: +15 <low-light vision, scent F:+3/R:+9/W:+10 - CMB: +6 - CMD: 15, Speed: 20ft,Climb20ft

About Rags McRory

Rags McRory
Male drow rogue 10/gestalt 10/witch (tatterdemalion) 10 (Pathfinder Player Companion: Animal Archive, Pathfinder RPG Advanced Player's Guide 65, Pathfinder RPG Bestiary 114, Pathfinder RPG Horror Adventures 73)
N Medium humanoid (elf)
Init +11; Senses darkvision 120 ft.; Perception +16
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Defense
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AC 24, touch 19, flat-footed 19 (+4 armor, +2 deflection, +5 Dex, +2 enhancement, +1 natural)
hp 95 (27 HD; 10d6+18d8+9)
Fort +7, Ref +14, Will +11; +2 vs. enchantments
Defensive Abilities evasion, improved uncanny dodge, trap sense +3; Immune sleep; SR 33
Weaknesses light blindness, light sensitivity
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Offense
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Speed 30 ft.
Melee dagger +12/+7 (1d4/19-20) or
. . rapier +12/+7 (1d6/18-20) or
. . silver dagger +12/+7 (1d4-1/19-20) or
. . staff of dark flame +8/+3 (1d6) or
. . unarmed strike +12/+7 (1d3 nonlethal) or
. . Dancing Strings +8 (1d3+3)
Ranged +1 hand crossbow +13 (1d4+1/19-20)
Special Attacks dancing stings, hexes (cackle[APG], evil eye[APG], flight[APG], misfortune[APG], Agony), sneak attack +5d6
Spell-Like Abilities (CL 10th; concentration +10)
. . 1/day—dancing lights, darkness, faerie fire
Witch Spell-Like Abilities (CL 10th; concentration +15)
. . At will—feather fall (self only), fly (self only)
. . 1/day—levitate (self only)
Witch (Tatterdemalion) Spells Prepared (CL 10th; concentration +15)
. . 5th—baleful polymorph (DC 20), feeblemind (DC 20), passwall
. . 4th—black tentacles, dimension door, enervation, confusion
. . 3rd—dispel magic, ray of exhaustion (2, DC 18), stinking cloud (DC 18)
. . 2nd—blindness/deafness (2, DC 17), invisibility, False Life
. . 1st—animate rope, chill touch (DC 16), mage armor (2), ray of enfeeblement (2, DC 16)
. . 0 (at will)—detect magic, mage hand, open/close (DC 15), prestidigitation
. . Patron Deception
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Statistics
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Str 10, Dex 20, Con 11, Int 21, Wis 12, Cha 10
Base Atk +6; CMB +6; CMD 23
Feats Accursed Hex[UM], Extra Hex[APG], Extra Hex[APG], Improved Initiative, Spell Penetration,Twist Away, Weapon Finesse, Improved Spell Penetration
Traits into enemy territory, reactionary
Skills Acrobatics +10, Appraise +9, Bluff +4, Climb +8, Diplomacy +4, Disable Device +24, Escape Artist +15, Fly +17, Knowledge (arcana) +18, Knowledge (dungeoneering) +13, Knowledge (geography) +7, Knowledge (history) +12, Knowledge (local) +13, Knowledge (nature) +13, Knowledge (planes) +13, Knowledge (religion) +13, Linguistics +11, Perception +16, Sense Motive +5, Sleight of Hand +18, Spellcraft +18, Stealth +18, Survival +7, Swim +8, Use Magic Device +10; Racial Modifiers +2 Perception
Languages Abyssal, Draconic, Elven, Goblin, Infernal, Orc, Sylvan, Undercommon, Undercommon
SQ arcane focus[ARG], cantrips, lace weaver, moth-eaten, poison use, rogue talents (combat trick, finesse rogue, rope master[UC], shadow duplicate), trapfinding +4, witch's familiar (raccoon (pilferer) named Trash Panda)
Combat Gear scroll of identify (x3), staff of dark flame[UE], wand of cure light wounds, wand of cure moderate wounds (50 charges), wand of mage armor (40 charges); Other Gear hand crossbow, crossbow bolts (10), dagger, rapier, silver dagger, backpack, belt pouch, candle (10), chalk (10), flint and steel, grappling hook, ink, inkpen, masterwork thieves' tools, soap, spell component pouch, spider's silk rope (50 ft.)[APG], trail rations (5), 11 gp, 2 sp
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Special Abilities
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Feats:
Accursed Hex Target a creature with a hex a second time that day if it made its save the first time

Traits:
Arcane Focus +2 to concentration checks to cast arcane spells defensively.

Witch
Cackle (Su) As a move action, extend the duration of other hexes by 1 rd.
Cantrips mage hand, open/ close, and prestidigitation must incorporate cloth, string or rope
Dancing Stings (9 minutes/day) (Su) Control clothing, rope or fabric as a limb that has 10' reach
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -4 (8 rounds, DC 20) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Familiar Bonus: +3 to Sleight of Hand checks You gain the Alertness feat while your familiar is within arm's reach.
Lace Weaver (45 5' cubes, 2/day) (Sp) minor creation to create cloth or web
Misfortune (2 rounds, DC 20) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will neg).
Moth-Eaten (9/day) (Sp) Touch attack that damages leather, rope, or cloth like rusting grasp damages metal
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Familiar (Ex) You can communicate verbally with your familiar.
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.

Racial:
Darkvision (120 feet) You can see in the dark (black and white only).
Drow Immunities - Sleep You are immune to magic sleep effects.
Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.

Rogue:
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Improved Uncanny Dodge (Lv >= 13) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 13+.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Rope Master (Ex) Full speed when climb rope, take 10 to balance on narrow surface, +4 to DC of tied bonds.
Surprise Attack Benefit: During the surprise round, opponents are always considered flat-footed to a rogue with this ability, even if they have already acted.
Sneak Attack +5d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Resistance (33) You have Spell Resistance.
Trap Sense +3 (Ex) +3 bonus on reflex saves and AC against traps.
Trapfinding +4 Gain a bonus to find or disable traps, including magical ones.

Staff of Dark Flame
False life (1 charge)
Ray of enfeeblement (1 charge)
Scorching ray (1 charge)
Fireball (2 charges)
Animate dead (3 charges)

Trash Panda
Raccoon (pilferer) (Pathfinder RPG Bestiary 3 113)
N Tiny magical beast (animal)
Init +2; Senses low-light vision, scent; Perception +15
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Defense
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AC 24, touch 14, flat-footed 22 (+4 armor, +2 Dex, +6 natural, +2 size)
hp 44 (1d8)
Fort +4, Ref +9, Will +10
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Offense
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Speed 20 ft., climb 20 ft.
Melee unarmed strike +10/+5 (1 nonlethal) or
. . bite +10 (1d3-1)
Space 2½ ft.; Reach 0 ft.
Spell-Like Abilities (CL 1st; concentration -2)
. . Constant—nondetection
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Statistics
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Str 8, Dex 15, Con 11, Int 10, Wis 16, Cha 5
Base Atk +6; CMB +6 (+10 steal); CMD 15 (17 vs. steal, 19 vs. trip)
Feats Greater Steal[B, APG], Improved Steal[B, APG], Weapon Finesse
Skills Acrobatics +7 (+3 to jump), Appraise +1, Bluff -2, Climb +18, Diplomacy -2, Disable Device +16, Escape Artist +12, Fly +18, Linguistics +3, Perception +15, Sense Motive +4, Sleight of Hand +16, Spellcraft +9, Stealth +26, Survival +9, Swim +6, Use Magic Device +3
Other Gear masterwork backpack[APG], masterwork thieves' tools
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Special Abilities
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Climb (20 feet) You have a Climb speed.
Greater Steal Foe doesn't realize you've stolen from him until after combat.
Improved Steal You don't provoke attacks of opportunity when stealing.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nondetection (Constant) (Sp) A pilferer is under the constant effect of nondetection with a caster level equal to its master's class level. The DC of the caster level check to penetrate the nondetection effect is equal to 15 + the master's caster level. This abilit
Scent (Ex) Detect opponents within 15+ feet by sense of smell.