Seoni

Ragnhildr Whitescale's page

260 posts. Alias of AdamWarnock.


Full Name

Ragnhildr Whitescale

Race

Human

Classes/Levels

Mageknight 7 HP: 67/67 | AC: 24/13/22 (+8 armor, +1 deflection, +2 Dex, +3 shield) | F: +7 R: +4 W: +5 (+7 vs. Magic) | Per: +3, Init: +2 | Spell points: 4/10

Gender

Female

About Ragnhildr Whitescale

Crunch:

Ragnhildr Whitescale
Female human (Ulfen) mageknight 7
CG Medium humanoid (human)
Init +2; Senses Perception +3
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Defense
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AC 24, touch 13, flat-footed 22 (+8 armor, +1 deflection, +2 Dex, +3 shield)
hp 67 (7d10+21)
Fort +7, Ref +4, Will +5; +2 vs magic
Defensive Abilities resist magic +2, stalwart
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Offense
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Speed 30 ft.
Melee +1 bastard sword +13/+8 (1d10+5/19-20) or
. . +1 gladius +12/+7 (1d6+5/19-20) or
. . dagger +11/+6 (1d4+4/19-20) or
. . dagger +11/+6 (1d4+4/19-20) or
. . gauntlet (from armor) +11/+6 (1d3+4) or
. . heavy shield bash +11/+6 (1d4+4) or
. . touch destructive blast +11 (2d6) or
. . unarmed strike +11/+6 (1d3+4 nonlethal)
Special Attacks marked
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Statistics
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Str 18, Dex 14, Con 14, Int 12, Wis 10, Cha 16
Base Atk +7; CMB +11; CMD 24
Feats Exotic Weapon Proficiency (bastard sword), Point-Blank Shot, Power Attack, Precise Shot, Toughness, Weapon Focus (bastard sword)
Traits armor expert, faithful artist
Skills Acrobatics +10, Climb +9, Diplomacy +8, Perception +3, Perform (oratory) +9, Perform (sing) +11, Profession (cook) +8, Survival +7, Swim +8
Languages Common, Draconic, Skald
SQ casting, destructive blast, electric blast (blast type), energy blade (blast shape), extended range, frost blast (blast type), mystic combat abilities (penetrating blow, resilience of soul), sculpt blast (blast shape)
Combat Gear potion of cure light wounds (6), potion of cure moderate wounds (2); Other Gear +2 mithral chainmail, +1 heavy wooden shield, +1 bastard sword, +1 gladius[UC], dagger, dagger, belt of giant strength +2, handy haversack, headband of alluring charisma +2, ioun torch ioun stone[APG], ring of protection +1, artisan's outfit, bedroll, belt pouch, cold weather outfit, cutting board, wooden (2 lb), explorer's outfit, grappling hook, knife, cutting (0.5 lb), ladle (0.5 lb), medium tent[APG], mess kit[UE], pot, seasonings, local (0.5 lb), silk rope (50 ft.), skewer (1 lb), skillet[UE], soap (2), tinder packet (0.5 lb), tripod, iron (3 lb), waterskin (2), winter blanket, 878 gp, 4 sp, 1 cp
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Special Abilities
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Casting (CL 3, Charisma) You can cast sphere effects.
Destruction: Destructive Blast (Frost Blast) 2d6 Ranged or melee touch attack deals 2d6 damage
Destruction: Electric Blast Destructive Blast deals electric damage
Destruction: Energy Blade Add your destructive blast to a weapon attack
Destruction: Extended Range Increase the range of your destructive blast
Destruction: Frost Blast Your destructive blast deals cold damage and can stagger targets
Destruction: Sculpt Blast Deal destructive blast damage in a cone or line
Marked (Su) As a swift action, mark a target you damaged with a weapon to give them -2 vs your magic and yourself +2 vs theirs
Penetrating Blow (Su) Spend 1 SP as a swift action to make all attacks as touch attacks for your turn
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Resilience of Soul (Su) Spend 1 SP to reroll a failed save
Resist Magic +2 (Ex) Gain a bonus to all saves against magic
Stalwart (Ex) If you succeed at a Fort or Will save for reduced effect, you take none instead.

Ragnhildr's Story:

Near the shadows of the Grungir's boughs stands a keep atop a hill, it's ancient stones stained by time and blood and fire. It has seen the fall of countless Linnorm Kings and the rise of the Irisseni witches to the east. Within its walls live a clan known as the Whitescales, named for the magical shield gifted to clan that now hangs in the feasthall.
Nineteen years ago, a baby girl was born, and right away, the clan knew she would be special. Her hair was white, a sign that she had been touched by the spirits of winter and her eyes silver, though they changed with her mood, turning more blue when excited or agitated and more gray when her even her spirits became dampened. They named her Ragnhildr.

She showed a talent for swordplay at an early age which was just as well. The Whitescales had enjoyed a long period of peace, but a hag, intent on carrying the child off and selling her to the Jadwiga had watched the clan carefully, and stole into the keep on a moonless night to snatch the young girl from her bed.

She succeeded, but in the act drew the wrath of the clan on her head. Not even an hour passed before the hag was forced to flee for her life, carrying the young girl to the east. The hag was not without allies though. Frost trolls and ogres moved to slaughter the riders following the hag as ice-hearted fey kept pace with the hag.

It was then that the child awoke and proved that name was not for nothing. Even though she was bound and far smaller than the hag carrying her, she fought, scorching the hag with lightning and chilling her flesh with frost. The hag managed to knock the girl unconscious, but she was too wounded to continue running. The riders caught the hag and slaughtered the fey.

For the next seven years Ragnhildr found her clan beset by a bevy of hags, witches, and mad crones all seeking to avenge their sister or to take the young woman for their own purposes. Finally, though, the last of them fell and the Whitescales once more could feel at peace.

The moon turned and word was brought to the keep that a festival was taking place to the south, the Swallowtail Festival. Ragnhildr, restless and wanting to see beyond the lands around her home, left the next day with the blessings and well-wishes of her family. Though it would appear that luck was not on the young woman's side. her ship sailed not to Magnimar, but to Korvosa, and the approaching winter left Ragnhildr with little choice. She left on foot for the City fo Monuments.

The journey was long and hard. More than once she was attacked, but goblins are no match for the fury of winter and her blade, and bandits soon learned the folly of attack the young, silver haired woman. Now she is at the gates, dirty and tired, looking for anywhere she might rest and take a hot bath.

Unfortunately, the followers of the Brotherhood of Seven had other ideas. Shortly after walking into the city, Ragnhildr was beset by spell and blade, but the assassins were outmatched and swiftly killed. Now the young woman finds her self being herded into the Shadow District, towards the decrepit clock against one of the pilings of the Irespan.