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Quirk is still motionless. Somehow the attacks of the undead have hit him. But they did not hurt him, but he is standing still... only his wings flitter. Faster and faster they move, until they hum and turn into a blur. He is lifted off his feet and floats up to the canopy of the tree under which he was battered by the assailants and disappears into the foilage. After wards only the rustling of leaves is to hear and then silence. "YIIIIEEEHAAAA!!! AT LAST!!!" comes down from up above. Quirk wakes up from his quasi-paralysis as Drint's words reach him through his stupor. He sees the wings dangling from the belt of the lumberjack and his senses also bring the stench of dead flesh to his mind. "This is wrong. Why do they walk? They should be dead." His subconscious takes over as he is peppered by the strikes of those lurching men that have brought this putrid smell into the camp. His wings to begin to buzz and pull him up into the air. He does not realize that he is flying but his fixation on those lumbering humans continues. His eyes are fixed on the wings of his dead comrades. "They killed my friends. Vengeance beckons. Cavandel! They will be avenged." He pulls out his bow and shoots an arrow at the entangled lumberjack with the wings. Perception (Sight)(1d20+7=9)
Quirk is stunned by the sight of the lumbering lumberjacks. "Who are these? They... they look like lumberers... but they are twisted... somehow..." "Wha? What? Where?" Quirk comes out of the small brush that he used as his 'bed'. "Oh!" as he hears the commotion around him. "To Happy Ever After." Quirk says and he goes to the three graves they dug and pricks himself into his left index finger. A few drops of blood are let into the soil of each of the graves. With the intonation 'To Happy Ever After' repeated at each grave. Some of the drops may also have been tears flowing freely. "I hops we can return here on our way back. We can see then, if they have arrived in Fralnuflen." "But... but..." Quirk sighs and his shoulders droop a bit. "You are right. I gave my word. But please, let us cut them down and take a bit of time to mourn the dead and prepare their passage to the Fralnuflen." He looks around and realizes, that the others did not catch that last phrase. "Emm, the Other Realm? The Afterlife? Fralnuflen is where you go, when you die." "It won't take long. Can someone please help me up? To Cut them down?" "This... it can't be... Ljokel... Mixie... and, no, not Lalma... what have they done to you? Ripped out your wings and what else they could imagine...they.. they will reap what they have sowed." Quirk sinks to his knees. Tears are running freely now down his cheeks, the tips of his ears are shivering. He sobs uncontrollably for several moments. Then he stops stands up, showing a face of determination and wrath. "I swear unto Cavandel, the Winter Storm, and also known as Breath of Vengeance, I will search out these torturers and make them eat their own medicine... or testicles. I will find those responsible for this deed and make them pay in kind. If war it is they seek, then war they will get." "There is a part of the river, where it is not as wide as here. But the river is flowing really fast there. We call the place 'the whizzer', because the water flows so fast, that it makes little whizzing noises. It is nearly a half day's journey downstream. Or we hike around the lake, but that takes at least one more day." Fly skill... here I come...
I have made a second Stat-segment for Pathfinder rules. Quirk has gained some additional skills, but they will not get better for some time (in terms of ranks, but rise as the abilities will get better further and further) "Cats. I like cats. Taste very good. And the fur makes nice sparklies in the night. Have I told the story with me placing cat furs into the bed of the queen once?" "The river springs from a lake in the middle of the vale and runs down to the big river. What do you call the big river? Foam? We call it Nuanchewaya... that means 'Jumping Unicorns', from the litle peaks it makes with its waves. The small river is running very fast. That's why we call it 'Fyufyu'. If we need to go around the river, the journey will take longer. About two days more to the Venerable Eldest." Quirk points Girther to the best and shortest route to the forest. He also talks a lot about his other brethren, that had always been teasing him about his missing ability to fly. "Groundboy, they were calling me. You have no idea how grating that is, to be pummeled by thrown fruit... and snickers from above." Quirk has been sleeping in the branches of a tree. A house does not feel right to him, and also having a dead human in it, this has not been very assuring for small Quirk. Perhaps this illness has changed and become contagious. No risk is better than any risk. So, sleeping in the trees it has been. As he comes back down to the ground he stretches and gives a loud yawn. Then he sees the others fanning out, mumbling something about shopping. A nice word. New, too. As Quirk speaks with Fyindel, who has come out of the house to ask him, how long the trip shall take the group. He begins to think.. "Hmmm... emmmm... yesss... a long days walk just to get to the woods. Then, more than half a day day in the forest to reach the Eldest, about the same distance to the witch and another trek to the dwarven building, lots of smoke there, my elders told me... but that was many many years ago. The forest reaches now back to the ancient building." "And then our way back... can you all fly? No? Swim?" Thinking about the dwarf a vision of a stone sinking in water fills his mind. Quirk shakes his head. "Neither. Well. Then it's the same distance for the way back." "What is that shopping the others spoke of?" Oh, I can't wait for shopping... *G* Generic d20 Rolls (1d20=2, 1d20=17, 1d20=2, 1d20=9, 1d20=5, 1d20=17, 1d20=20, 1d20=7, 1d20=6, 1d20=1)
Wow, that last list is... abysmal... "Dangers? There are no dangers in the vale..." Quirk thinks for a bit... "Well... you need to watch out for the wyvern... and there are some wyrms living in the trees... and if the wolves come in packs, you'd better run... and then there are hunters and poachers and spiders... emmm... I see what you mean..." "Hi Coralee, I am trying to save the forest from the killing axes of this lumber company. Will you help me? And why does anyone see, that I am a Pixie... my wings are not showing, are they? I tried so hard to disguise myself as a small child. I thought I would not be detected that way..." Coralee is great. Go ahead. "Yippie!" Quirk jumps into the air. "Thanks, Fjyndel." Then turning to the kobold. "I did not attack you in the hall, Drint. I came in through the roof and directly into your room. I have no clue, where you were or what you were trying to do. Will you help me, if I try to help you figuring out what attacked you in the hall?" "Hihi, wait 'til he discovers the hole in his ceiling. Then he'll get really angry. Can't wait to bring him down..." Listen DC 10(1d20+2=11)
"Who is that speaking? I'll come with you all. Trust me, I know what I'm doing." "What? Where? Who?... Who's Stonestriker? Laurel?" Quirk stumbles behind the others. A small head looks thru the hole in the ceiling, it is like an elf, only with bigger ears, the eyes blink two times to adapt to the light in the room. With a deft motion the rest of the body comes into view, as Quirk vaults onto the floor. He is about 2 and half feet tall, has hazelnut tinted hair and dark brown eyes with large pupils. He wears a leather armor, that just is a bit wide for his girth, but leaves the most room at the back of his shoulders. His complete deameanor is youthful and exuberant, but nonetheless graceful, like if he is an elvish child. Landing in the midst of the others, Quirk grins into the round. "Tadaaaa!" and gives a bow. "Meet mighty Quirk, the liberator of the Darkwood Forest... well em future liberator, em hopefully..." Quirk blinks three times in quick succession to the assembled 'group'. "Ööhmmm.. Okay.! hmm... How to get through.... "
Radavel:
Spoiler:
Quirk attempts to saw through with his small dagger... Listen Check (DC 10)
Spoiler:
"Sigh... this will take longer than I thought... this MISSION will take longer than I thought... oh, I shouldn't have spiked the bloomy wine..." Spoiler:
Quirk looks around. Is there any possibility to gain entrance to the room below? Listen Check DC 18:
Spoiler:
"Ahem. It seems, I have been spotted. Ahem, sniff sniff. Ahem." Listen Check DC 11:
Spoiler:
"Hello, em, denizens of the house. I aaaam... a spirit sent by the power of the forest (yepp, that sounds good, and true it is, too). I emmm.. seek parlay with the emm... responsible persons of the woodcutting expeditions, that haunt out woods." Radavel: Spoiler:
For about 5 rounds I will hold the aura active. Hm... everything's quiet down there... perhaps they have heard my movement? I use my index and middlefinger to make a trippling movement about the ceiling like a mouse running along, making squeeking noises.
Radavel Spoiler:
Listen (1d20+2=21) Quirk listens to the voices in the room below. Then he casts a Detect Evil to find out, what kind of persons are in the room below. Radavel: Spoiler:
You are laughing at me? A denizen of the woods? You must be corrupted beyond recognition by the folk living here. I need to find out what has been corrupting you. And if I can't, I will release your soul to the flames. Quirk again 'attacks' the task of climbing the house standing in front of him. See, everything works with a little motivation...
Spot (1d20+6=11) (sry for the Szaranoth reference in the link, should have been attributed to Quirk)
This is getting ridiculous with the low rolls
Radavel: Spoiler:
Quirk spits into his hands and attacks the climb to the window on the first floor with enthusiasm paired with a bit of apprehension of the height. Remember, three points secure, always. Don't look down. Can't be that high. Ohhh. It's high enough. Quirk is frozen by vertigo about 3 feet high... Will Save against Vertigo (1d20+2=7) oooooooohhhhhhh..... I'll fall to death....The people look like ants... Hey! Those are ants... Man, this is not good....this short climb will be definitely my death... Oh I wish, I could fly....
Radavel Spoiler:
This may get more diffcult then I thought. Where are wings when you need them? Always... when you get older, you'll get your wings, nya nya nya...from up above.
I can't fly yet, but how difficult would I judge a climb up to that point? Quirk searches for something like a rope, he can use to throw up to the roof, that may help his climb.
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