Just the opposite! Good is for hard workers who do it themselves and then are satisfied with their reward. Evil is for the lazy! Always looking for a way to avoid the consequences of their actions.
I guess you are going for sarcasm, the problem is that you must not have really studied this issue. Most people assume they understand when they really don't.
Yes the us and many modern countries have often run deficits and sometimes pilled up national debt. Debt by itself is not a boogey man and neither are short term deficits used for national emergencies such as great depressions and wars.
The problem comes when deficit spending becomes the norm and debt begins to grow out of control. Solvent countries can not have a national debt so big that just paying the interest on the debt requires the totality of the countries tax revenue. Forget the post office and the office of the interior or even the army. Imagine a country that can't do anything except pay its debt interest. That is where the US is headed and soon. At the rate of over a trillion dollars in new debt a year we enter a debt death spiral within the next 20 years.
Unfortunately, nationally in the U.S. we could cut 100% of the "discretionary" portion of the budget and we would still run a deficit, the national debt would still increse and we would only slow down our wild ride to insolvency. This is the dirly secret that neither party wants to talk about. We are like a person that contiunes to pay for everything with a credit card eventhough he can see that if he spends just a little more he won't even be able to afford the minimum monthly payments.
In order for us to do anything real to solve our problem, we need to take on the entitlements and debt (interest payments) which now comprise over 60% of our budget each year.
The US is bringing in record levels of tax revenue, more than we ever have in the history of the country...more than any other country in the history of the world. We have plenty of money to spend, we need to figure out how to live within our means. We are like the richest person in the world complaining that he can't pay his bills because he can't stop spending.
It appears that our current crop of politicians would rather watch the country crash and burn and then try to blame someone else than tackle the tough problems we face and face the scorn of an angry and uninformed electorate.
I worry for our children's future. Their lives will be much harder than ours.
A German; a Frenchman; An American and a Mexican are on a plane. The plane has engine trouble and will crash unless the weight is lessened. After throwing everything out it is still too heavy. There are no parachutes. The Frenchman offers to jump to his death to save the others. As he goes he shouts "Viva la Franch!" The plane is still to heavy so the German volunteers to jump. "For the Fatherland!". The plane is still to heavy and the Mexican and American look at each other. The American looks toward the door and then shoves the Mexican out shouting "Remember the Alamo!" The American was from Texas.
alternative ending ...
The plane is still too heavy. The Mexican and American look at each other. They then go to the cockpit, grab the Canadian pilot and throw him out.
You know what I love most about practically every poster on this thread and every other political thread like it ...
The basic premise is ...
That it is ok for "you" to have a different belief from "them" but it is not ok for "them" to have a different belief from "you"...
because after all "you" are right but "they" are wrong ...
This is really an argument that just cannot be won. At best you can say the reason weapons, abilities, feats, etc. are different is because that is the way it is. That is D&D or Pathfinder or whatever. Otherwise you have a really boring system that looks something like this.
fireball d6 per level
weapon focus +1 something
etc, etc, etc.
If all options are the same then there really are no options. Just different fluff for the same thing. That is why the answer to this post is "that is just the way the game is." Pathfinder is the inheritor of a pseudo realistic system that attempted to model medieval weapons and tactics. Some weapons are better than others that is why they do different amounts of damage...and there are some trade offs that make things like daggers not totally useless. That is the way the game is.
Perhaps if this was a wrongdoer per day instead. PC's tend to rack up a lot of kills. I could easily see such a cleric putting a bunch of kills in the bank as it were and being good for a week or so at a time. That would definitely play a little more conveniently.
Most people play fantasy games as an escape, form of catharsis or just plain fantasy! In a game you can do things you never could in real life and in some cases never would. One of these things for many is dealing with evil decisively. We live in a world of moral ambiguity, a world where we watch criminals escape punishment because of technicalities and law abiders often feel punished for the fact that they follow the rules.
In fantasy we can deal directly with evil in a way we perhaps wish society would deal with evil in the real world. No courts, lengthy appeals, whining or indecision. In a game you put down evil and feel good about it and that is how the game was designed.
Sure if you want to play morally ambiguous with neutral monsters and "good" goblins or you want to try to create civil rights for anti-paladins...go for it. But I don't think that is why most people play.
As long as you are moving along or near the ground the disks stay within 5 ft. of you unless directed otherwise. If you move out of range by say flying or falling it winks out of existence. My understanding is that most of the confusing language was put in to prevent people from riding their own disk or using the disks to cross pits, etc. As long as you are just moving on the ground the disk stays with you or near you per direction.
It really does depend on the GM. I have seen GM's basically ask for a stealth check and then assume everything is rolled into the check assuming the character knows how to be stealthy.
Other times GM's specifically ask what you are doing and make judgment calls old school style. I think the problem here is the variability. This is not, however, limited to Stealth. Some GM's make you play out Diplomacy in the same way rather than simply saying role the dice.
Full plate fighters can do that too.
Really? At any level? Or are you assuming something? :).
I also did not realize you can wear heavy armor and light armor at the same time? Although I might have seen a thread about armor coats and diff magical effects somewhere.
This! This! and This! I never saw the purpose of the skirmisher/swashbuckler/fencer as being to out damage the guy in full plate with a greataxe. The purpose of the light fighter was to have a fighter with a broader range of usefullness.
"what there is a narrow log we have to walk across to get over there. My fighter can't do that!" or "What we have to be on the deck of a ship in a storm...I don't have any ranks in balance!" vs. "My swashbuckler tumbles across the deck of the ship swings on a rope and attacks the enemy!" or
"That guy keeps running away...I only have a 20 ft. move!" vs. "I can charge to cut him off in my light armor!"
Fine play easy or hard. And Yes I hope your GM at least knows enough to help with this decision. If not you have bigger problems than this.
How does being able to do something at 9th or 10th level invalidate something chosen at character creation. All characters can do things at 9th level that they can't do at 1st level. Being a half-orc means you have darkvision for 8 levels more than the wizard with permanency. That is 66% of your PFS life. Do you really think no one will play a race with darkvision because you can be a wizard and use permanency at 9th level? Does being a fighter invalidate being a Tengu? Why bother with a Tengu, all fighters can use swords at first level (don't even wait until 9th)! The fighter class makes Tengu useless! Obviously, I am being silly but I don't see the problem with permanency. As with most things, I think there are trade offs. Vulnerability to Dispel Magic is one of them.
This is one of those things that is really difficult to quantify into a system that is streamlined enough to be useful but really easy just for players and GM's to use common sense. Look at who is playing, ask the GM is this a group that should play at level or up, etc. GM should be able to give guidance. Over with in 1 min. If you try to codify something like this it will be a nightmare. I know that is hard to accept for some Pathfinder/3.5 players because this system is based on a rule for everything. However, some old school common sense can solve this issue.
Phil and Dixi present "Sex and Pathfinder!" Feat trees, traits and skills plus the dominatrix bard archetype. Now you can optimize "adult relations" in your adult themed campaigns. Followed by the Gen Con release of a 64 page adventure based around a chelaxian dominatrix run underworld beneath magnimar.
Son of the Veterinarian wrote:
One of the few good things to recently come out of DC...Darn did I just ruin my Pathfinder cred.
I also often wonder what everyday objects hardness would be if that helps.
Evil Lincoln wrote:
I agree in fact I think part of the edition war for some old schoolers like myself was some new editions attempts to make all classes feel kind of like people with superpowers. If a fighter has magic powers, heck if everyone has magic-like powers, it feels less like D&D. At least for me.
I have to say that in every 3.5/pathfinder campaign I have played in the most kickas../dominating character has always been an optimized fighter type usually with some levels of rogue or on the arcane archer path. Wizards are awesome but it is always a "fighter type" done 150 points of damage a round that makes things difficult on the GM especially on BBG's in my experience.
I think of Aldern kind of like Jack in the Shining. He is insane...and also an addict. Sometimes he can act normally. He can even deceive himself into thinking he is normal for short periods of time. But more and more he is losing it.
You could think of him as a wiley serial killer. He has two personalities. The weak normal Aldern that hides from danger is just a front to cover up the killer underneath.
I personally go for the insane spit personality with the killer personality taking more and more control.
Sex in the game for most folks does seem to be the fairly taboo thing. I've run a couple of games with more of an open policy than usual, but those are particular circumstances. Most games I run have little to none at all...for pretty good reason. It's a rare group that's that comfortable with it.
I think the real issue is that there just aren't enough rules/crunch in this area. I mean its hard to have a really heartfelt RAI vs. RAW discussion when there are not rules about sex. If we had a feat tree or maybe some traits. Rally, if we knew what ability score was involved we could at least optimize...obviously when talking about sex RAW would be better that RAI.
Lost Caverns of Tsogica..something or other. I never could pronounce it. It was great because of 1)lots of cool new monsters like the Formorian Giant. 2)different encounter ideas like a creature with slippers of spider climb in a spherical room (I'm being vague for spoiler purposes 3) awesome artifacts 4) new spells 5) info on magic circles, summoning demons, etc. 5) history involving Iconic NPCs. Getting that module was like getting a new rule book for summoners.
I know they are not for everyone but I have always been a fan of the super dungeon. Greyhawk, Undermountain, Rappan Athuk, etc. I just loved the idea of the Yawning Portal, a bar built around an entrance to an underground death maze. Different ecosystems at different levels all held together by an ancient wizard, demi-god, evil cult, etc. They are big enough that they can be whatever you want or need. They are so big and powerful that they become more like a natural feature of the game world than an obsticle to be overcome in an adventure or two.
That is from the fine movie "Officer and a Gentleman" one of Richard Gere's finest.
Clay actually isn't as soft as you would think. Ever been hit with a bag of clay?...Not soft!
Perhaps a feather golem. Soft and potentially deadly...To people with allergies.
I have not read all 400+ posts so just call this a +1 if someone has already suggested this. Perhaps we just need a rating system of some kind. I remember past "living" campaigns (arcanis comes to mind) gave a general type to some mods. For example "this is a combat heavy dungeon crawl" or this mod "focuses on diplomacy and problem solving". That gave you a general idea of what to expect and helped you decide what to play. Want combat do for the dungeon crawl and be prepared! Not really a combat optimized character? Go for the mystery solving!
Something like this could help players be prepared and less surprised when super optimized combat BBG jumps them.
Evil is essentially selfish. Evil gods seem much more eager to grant power. Selfish power hungry types have a lot to gain from aligning themselves with evil gods.
This is not necessarily true in game terms in a game like Pathfinder where good deities dole out power as well but from a literary/historic perspective the allure of evil is that it often provides a seeming easier or faster path to power. God does not grant magic but the devil does, that sort of thing. Just ask Yoda.
Yeah, pretty basic question. I'm making a rather Tom Waits-esque character in that he practically lives in bars, and I just wondered if they smoke. Do they have tobacco? Are there cigarettes? Cigars? Do they have to roll them themselves, or are they pre-made by stores? Are there pipes? I know there's drinking, but can my character also look cool in addition?
This is to assume that by looking cool you mean looking like someone too stupid or addicted to know they are literally killing themselves.
Brian, I'm not saying you are wrong we are simply talking about two different things. You are talking about fairness and value. I am not. I am talking about how times change. 50 years ago we rented phones from the phone company. Even more recently TV used to be free over the air like radio. Now practically everyone pays for what used to be "free". Some people even pay for radio, something that I don't understand but could be normal in the future. The electronic frontier presents new challenges. If a publisher chooses to limit its product or charge the same as a physical book, the publisher is not "wrong", it is simply making a choice. It remains to be seen which choice will work best. Cheap and easy to pass around or expensive and easy to pass around or expensive and hard to pass around...etc. In 10 years one of these models will have been most successful and that will be that. That is all I am trying to say.
In a certain sense e-books are just a product like any other. The price is set by what people will pay. Soda costs 1 cent or something to make but sells for $2 at fast food places. Everyone is fine with that. A better example because it involves and evolved product would be automobiles. 30 years ago they were made of steel and put together by people. Now they are made of plastic and put together by robots. Yet cars cost roughly the same. The only reason this is even an issue is because we have people today that grew up with physical books and now see e-books and have trouble understanding how something that lacks physicality can cost the same as a physical object. Our kids won't even think twice about this.
In another sense, e-books should cost more than actual books as there is a much higher risk to publishers that the books will be passed around for free. One person with a pdf could spread it around to thousands (heck an unlimited amount) of people through the internet. That just isn't a problem with physical books.
I'm sure other people have replied to this already but I will briefly say that you have taken a very little information and come to horrible generalized conclusions. Yes, greeks lived in a pre-christian society and followed completely different social norms. Yes, women in greek society were generally relegated to home-making. No this does not make ancient greeks homosexual women haters who oppressed women. Greece followed the same traditions regarding sex roles as most of the near east at the time. Women were a valued part of society if not generally equal to men.(You might as well same the same thing about almost every society in the history of the world until 40 years ago) Greek literature and myth is filled with powerful female role models. One of the biggest mistakes you can make is to judge ancient peoples by today's standards. Medieval settings and ancient settings both make perfectly good settings for play even if we follow history closely. But guess what, we don't have to. This is fantasy gaming afterall.
"I'm invisible...no way it will see me!"
"Stay back...I'll handle this!"
"Am I wearing gloves? No, why are you asking?"
"I cast fireball...wait how big is the room again?"
"No I don't have a mirror! No one brings stupid mirrors on adventures! What am I a tween girl!"
"I sneak up behind the beholder!"
Na...Tinker Gnome, he was a carpenter after all.
Put on your big boy pants! But seriously spell rationing is part of the game. Hint the should go old school of necessary and baracade the,selves in a room or retreat and come back later or utilize rope trick. You don't have to complete adventures all in one go.
Edit: durn iPhone keyboard grumble grumble
Grand Magus wrote:
And they are running a company that emplyoys thousands or 10s of thousands of avg workers so they are in fact under paid. Stop the class warfare rhetoric! Without the "evil" corporations with their "overpaid" CEOs the avg worker doesn't have a job.
No one complains about athletes or movie stars and they contribute nothing to our society but entertainment not to mention our politicians that are actually a net negative. Without businesses there are no jobs as the unions at Hostess found out earlier this year. Now those workers make $0.
I see this happen alot with dragons. "well the dragon landed and fought toe to toe with us ..." Like someone above said, where is the fun if every dragon/kraken stays at standoff range uses fly/swim by attack and cover to make it impossible to fight. I see no problem in occasionally letting a party sow its oats by taking on something powerful that is not played very smartly. But in this case the DM obviously did not mean for things to go this way so a little DM fiat would probably help the situation back on track. Looks like you guys had fun, I rember log ago defeating an ancient dragon and under previous rules or possible home rules making dragon skin armor for all of my followers. Now there were hundred of dragon hide plate armored fighters running around causing trouble. Probably not what the DM originally had in mind.
I believe there is something in the moster creation rules that says that inate spellcasting "can" stack. Monster creation rules are pretty open so I am not sure there is a RAW answer that always 100% applies. Lots of do what works kind of thing.
Need more facts. Is he sadistic outside of combat? What greater objectives is he working toward? Is he repressing urges or just like this?
I would say based on the facts you give he is certainly not CE. He has way too many restrictions. He may be NE but he also has a lot of lawful tendencies.
I have always thought of alignment like this.
NE = selfishness. The most important thing in a NE characters world is the character itself. A NE character can justify any action as long as it benefits itself. A masochists could fit in right here. Perhaps a sadist as well as long as the sadism is for self gratification.
CE = destruction. CE characters revel in destruction and ruination. That is the reason for their existance. They are also bullies. "Might makes right." and "I want to see the world burn" are common themes for CE. Your guy's respect for women and tollerance of the beliefs of others just isn't CE. "Respect" is not in CE vocabulary...only fear of greater power.
Yea, totally workable. Summoning can fill the tank role even at low levels, or at least the meatshield role. Even if you have to be a "pure wizard" and no bards, summoners, etc are available some wizard archetypes are more martial like the arcane gun although it is not PFS valid.
No those are not dice in my pocket...No I am not happy to see you ... No I don't want to hear outloud ponderings on whether my sword is long or short...and Yes please stop bringing in that picture of Conan in the leatherkini from Conan the Destroyer and insisting that that is my character.
WOW...I don't know any men who act like this...I don't know any women who think like this...I am happy I live in a very different world. I'm not sure how a discussion about fantasy pictures in a pretend game led to this but ... this sounds like someone who spent a lot of time in psychology class listening to people very angry with men expressing a view based on very bad personal experiences far outside the norm.
I believe RAW rule #1 is that what the GM says goes. At least that is what was put in many editions of the "worlds greatest game". So this really is not a rule issue. However, most game groups work together so this usually really is not a problem.