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Gold Dragon

Pygon's page

Goblin Squad Member. Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber. Pathfinder Society Member. 1,311 posts (1,356 including aliases). 5 reviews. No lists. No wishlists. 7 Pathfinder Society characters. 15 aliases.


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Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 11

- The red dragon was distracted and prevented from lighting any buildings on fire
- The heroes helped defend a road leading to the chapel
- The heroes found a defeated a ninja firing poisonous arrows at the chapel - Lord Jarmaath is unconscious
- The heroes were told Wyrmlord Kharn is pressing his way upon the chapel

XP:
- Abithriax, red dragon (CR 10, 9600xp) = 9600xp
- 2 manticores (CR 5, 1600xp) = 3200xp
- 2 Hobgoblin sergeants (CR 3, 800xp) = 1600xp
- 6 Hobgoblin Regulars (CR 1, 400xp) = 2400xp
- 8 Blood Ghost Berserkers (CR 4, 1200xp) = 9600xp
- 5 Goblin Worg Riders (CR 3, 800xp) = 4000xp
- 5 Bluespawn Thunderlizards (CR 6, 2400xp) = 14400xp
- Skather (CR 10, 9600xp) = 9600xp
- 2 Kulkor War Adepts (CR 6, 2400xp) = 4800xp

Total XP: 59200xp (divided by 5)
XP per PC: 11840xp

Loot:
- amulet of health +2
- minor ring of cold resistance (10)
- 2 mwk bastard swords
- 2 mwk composite longbows (Str +2)
- 2 +1 breastplate
- 8 heavy steel shields
- 180 arrows
- 6 mwk longswords
- 6 composite longbows (Str +1)
- 5 small +1 studded leather armor
- 5 small mwk scimitars
- 5 small mwk composite shortbows
- 5 mwk greataxes
- 5 throwing axes
- 6 mwk studded leather armor
- +1 short sword
- +1 composite shortbow (Str +3)
- 10 adamantine arrows
- 10 cold iron arrows
- 10 silver arrows
- efficient quiver
- 2 doses of sassone leaf residue
- 1 dose of purple worm poison
- gloves of Dexterity +2
- silk rope
- grappling hook
- 45 gp
- 2 breastplate
- 2 rings of protection +1
- 2 cloaks of resistance +1
- 2 masterwork scimitars
- 15 potions of cure moderate wounds
- 6 potions of cure light wounds
- 2 potions of invisibility
- 2 scrolls of fly
- 2 scrolls of haste
- 2 scrolls of black tentacles

Now 68135xp into 8th (need 75000xp for 9th)

You will likely reach 9th during the next session.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 80

- Proceeded into the Sanctum
- Attacked by morlocks
- Fought thessalhydra in massive bowl near entrance to rest of Sanctum. 4 guards retreated.
- Entered through snake mouth
- Defeated 1 guard
- Defeated cultist with 2 snake constructs

XP:
- Arcane energy leak (CR 10, 9600xp) = 9600xp
- 8 morlock slaves (CR 10, 9600xp) = 76800xp
- 1 Advanced thessalhydra (CR 15, 51200xp) = 51200xp
- 1 Temple guard (CR 12, 19200xp) = 19200xp
- 1 cultist (CR 16, 76800xp) = 76800xp
- 2 siege serpents (CR 14, 38400xp) = 76800xp

Total XP: 310400 (divided by 5)
XP per PC: 62080xp

Now 102182xp into 16th (need 390000xp for 17th)

Loot:
- 2 potion of cure serious wounds
- potion of invisibility
- +1 dagger
- rod of the viper
- amulet of natural armor +1
- cloak of resistance +4
- headband of vast intelligance +4(Knowledge[religion] and Sense Motive)
- deep red sphere ioun stone
- ring of friend shield
- ring of protection +5
- diamond dust 1000gp
- 98 gp
- +2 half-plate
- +1 heavy flail, +1 composite longbow (Str +6)
- 20 arrows

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 10

- Travelled into the mountains to seek the Red Hand reinforcements
- Ambushed by Blackspawn Raiders
- Attacked by Chimerae
- Attacked by Wyverns
- Destroyed a bugbear camp
- Released a forest giant
- Returned dead dwarf to mining town
- Returned to Brindol to witness the beginning of the siege
- Defeated hill giants throwing rocks at the outer wall
- Fled from horde rushing the walls
- A red dragon flew overhead and is now within the walled city

XP:

- 4 Blackspawn raiders (CR 4, 1200xp) = 4800xp
- 3 Wyverns (CR 6, 2400xp) = 7200xp
- 2 Chimerae (CR 7, 3200xp) = 6400xp
- 8 barbarian bugbears (CR 3, 800xp) = 6400xp
- shaman (CR 7, 3200xp) = 3200xp
- 4 hill giants (CR 7, 3200xp) = 12800xp

Total XP: 40800xp (divided by 5)
XP per PC: 8160xp

Now 56295xp into 8th (need 75000xp for 9th)

Loot:
- wand of remove fear
- 2600gp

Welcome to 8th level

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Wind goes whoosh, Fire goes foof, Water goes sploosh...

What does the fox say!

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 79

- Began activating the spires
- In the Farm district, assassins attacked. All death attacks hit, but all made their saves (2 got the DC exactly)
- The spires activate, drilling into the ground allowing passage for the armies
- Cyclops, Pirates, Charauka, Sargava descend through Military district
- Human tribe and Pathfinders descend through Mercantile district to join up with morlocks
- Mantis and Aspis descend through Residential district to join up with urdefhen.
- Battle is joined as the central force fights through the streets of serpentfolk, giving passage to the Sanctum to the party.

XP:
- 4 Coils of Ydersius (CR 13, 25600xp) = 102400xp

Total XP: 102400 (divided by 4)
XP per PC: 25600xp

Now 40102xp into 16th (need 390000xp for 17th)

Loot:
- 4 greater slaying arrows (human)
- 8 potions of cure light wounds
- 4 potions of cure moderate wounds
- 4 scrolls of heroism
- 4 scrolls of nondetection
- 4 human bain assassin's daggers
- 4 mwk composite shortbow (Str +1)
- 60 arrows
- 4 belts of the snake (natural armor +1, magic fang 1/day if Ydersius is patron, 2600gp price)
- 4 cloaks of resistance +1
- 4 rings of protection +1
- 2800gp jewelry and coin
- 8 doses of oil of taggit
- 4 thieves' tools

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Rath made me aware that he and Venthal will not be available for the 6/15 game due to work scheduling.

So, it looks like we are postponing for two more weeks.

We'll finish this thing eventually.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 78

- Finished up the Hunters Maze
- Took Radiant Muse to portal in Hunters Maze to summon more help
- Spoke with Izon about joining the assault

XP:
- 6 urdefhen skirmishers (CR 11, 12800xp) = 76800xp
- Prove Belkor's death to Izon (25600xp) = 25600xp
- Gather armies against Ydersius = 102400xp

Total XP: 204800xp (divided by 5)
XP per PC: 40960xp

Now 14502xp into 16th (need 390000xp for 17th)

Loot:
- 6 +1 rhoka swords
- 60 +1 arrows
- 6 +2 chain shirts
- 6 +1 composite longbows (Str +6)

Welcome to 16th level.

Andoran

3 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

In my VTT, people complained that players seemed to roll low a lot, so I secretly coded the randomizer to return (21 - d20) instead of (d20), which gives the same results, just flipped.

No one noticed. So, I changed it back.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I expect at most I'll make a new PFS character, maybe two.

That's probably about it.

Andoran

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

My Tantive IV expansion for the XWing Miniatures game finally shipped.

It will arrive tomorrow.
It isn't here yet.

Cosmo's fault.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 77

- Continued through the Hunter's Maze

XP:
- 4 Hydrodaemons (CR 11, 12800xp) = 51200xp
- 2 Meladaemons (CR 14, 38400xp) = 76800xp
- 4 Fiendish Mohrgs (CR 11, 12800xp) = 51200xp

Total XP: 179200xp (divided by 5)
XP per PC: 35840xp

Now 228542xp into 15th (need 255000xp for 16th)

Loot:
- 2 wands of ray of exhaustion (20 charges)

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 75

- Freed morlocks from pen
- Animated a couple of objects outside maze, and entered maze
- Symbol of fear drove some members deeper inside to the first room
- Fought and defeated 4 urdefhen and 2 meladaemons, retreated to camp
- Held Council with faction leaders

Session 76

- Returned to maze with Eando Kline
- Freed cyclops general
- General provided notes to Kassata with information about activating the spires to invade Ilmerea
- Informed Chivane and Kassata to watch for infiltrators
- Cleared more of the maze with the General

XP:
- 12 urdefhen skirmishers (CR 11, 12800xp) = 153600xp
- Symbol of fear (CR 10) = 9600xp
- 4 meladaemon shock troopers (CR 14, 38400xp) = 153600xp
- 1 astradaemon (CR 16, 76800xp) = 76800xp
- Freed cyclop general, learned of the spires (CR 17, 102400xp) = 102400xp
- Valglaunt (CR 15, 51200xp) = 51200xp
- Malfunctioning teleportation circle (CR 13, 25600xp) = 25600xp

Total XP: 572800xp (divided by 4)
XP per PC: 143200xp
Now 192702xp into 15th (need 255000xp for 16th)

Loot:
- 3 wands of ray of exhaustion
- wand of inflict moderate wounds (22 charges)
- +2 breastplate
- +1 heavy steel shield
- +1 vicious spiked gauntlet
- mwk composite longbow (Str +7)
- 100gp
- cloak of resistance +2
- 9 +1 rhoka swords
- 90 +1 arrows
- 9 +2 chain shirts
- 9 +1 composite longbows (Str +6)

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 9

- Defeated fiendish behir (Belkin pursued it by air). Storm clouds formed outside.
- Entered lion statue, battled 3 lion ghosts in spiraling hallway
- Through secret door, room was choked with fog. Belkin explored
- A northern door revealed a force of Red Hand (3 monks, 2 clerics, 1 bard wyrmlord)
- Wyrmlord was captured, confessed to a Red Hand force that would reinforce from the Gianshield mountains northeast of Brindol
- Group retreated from lion statue, took wyrmlord and phylactery back to the dwarves where the phylactery was destroyed under a large anvil
- Attacked by a skirmish force while resting at an abandoned farmhouse
- Group travelled back to Brindol where Wyrmlord, bound and gagged, nodded when asked about the Red Hands in the Giantshield mountains
- Currently day 36 of the campaign

XP:
- Fiendish behir (CR 10, 9600xp) = 9600xp
- 2 ghost brute lions (CR 5, 1600xp) = 3200xp
- 1 ghost dire lion (CR 7, 3200xp) = 3200xp
- 3 monks (CR 4, 1200xp) = 3600xp
- 2 clerics (CR 3, 800xp) = 1600xp
- captured bard wyrmlord (CR 9, 6400xp) = 6400xp
- 3 barghests (CR 4, 1200xp) = 3600xp
- 6 hobgoblins (CR 1/2, 1200xp) = 1200xp

Total XP: 32400xp (divided by 5)
XP per PC: 6480xp
Now 48135xp into 7th (need 51000xp for 8th)

Loot:
- 6 longswords
- 6 longbows
- 110 arrows
- 7 black pearls (total 3500gp)
- gloves of Dexterity +4
- +2 mithral breastplate
- masterwork whip
- masterwork shortbow
- 20 +1 shock arrows
- necklace 1000gp
- 3 masterwork dragonchains (300+50gp base cost each)
- 2 +1 breastplate
- 2 mwk heavy maces
- 6 potions of cure light wounds
- 2 scrolls of spiritual weapon
- 2 light steel shields
- 3 potions of bull's strength
- 3 bracers of armor +1
- 1 frost brass knuckles +1

I would expect you'll hit 8th during the next session.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Venthal wrote:

I'm available tonight, not sure what we'll be able to accomplish. Rath and Trini are 4/7 of the party (when you include the kitties).

Yeah, that's fairly significant.

We can still play, we'll see how it goes.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Thanks Trini.

That leaves a witch, alchemist and cleric without the main cat tanks.

We can still play if you like. If I don't hear from anyone, I'll assume the game is on and we'll see what happens then.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Sorry to hear that, and thanks for letting me know.

Is anyone else not available for the Easter game?
How do we feel about playing without Lini and Droog?

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 74

- Continued up the Hunter's Maze outer terrace
- Defeated 2 groups of meladaemons and skirmishers (one meladameon teleported away)
- Found a pen of morlocks that refuse to leave the pen

XP:

- 2 Meladaemon Shock Troopers (CR 14, 38400xp) = 76800xp
- 14 Urdefhen Skirmishers (CR 11, 12800xp) = 179200xp

Total XP: 256000 (divided by 5)
XP per PC: 51200xp

Now 49502xp into 15th (need 255000 for 16th)

Loot:

- wand of ray of exhaustion (20 charges)
- 120 +1 arrows
- 14 +1 chain shirts
- 14 +1 rhoka swords
- 14 +1 composite longbows (Str +6)

Andoran

2 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

This looks ambitious.

Also, it's good to have Nick back!

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Sorry, all. I guess expectations weren't properly set about how long the get-together would be. I just got home. Needless to say, I guess we'll be postponing until next time.

And if I'm invited somewhere and told the get-together will end at a certain time, I'll try to get a clearer expectation so I can decide whether or not to cancel our session beforehand.

See you again in two weeks.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 72

- Continued up the passage into the upper temple
- Looted rooms, fought and kill advanced Gohl
- Discovered thought lens, couldn't destroy it
- Returned to Udarra's Manor, reunited Eando with Juliver
- Returned to camp, introduced Eando to Aerys and Kassata

Session 73

- Sent messages to faction leaders about a Council to be held the next day
- Travelled back down to Ulmerea and entered area of the Hunter's Maze
- Fought and killed a lesser Shoggoth, which also disabled 4 urdefhen trying to ambush the party

XP:
- Advanced Gohl (CR 15, 51200xp) = 51200xp
- Lesser Shoggoth (CR 16, 76800xp) = 76800xp
- 2 urdefhen skirmishers (CR 11, 12800xp) = 51200xp

Total XP: 179200xp (divided by 4)
XP per PC: 44800xp
Now 188302xp into 14th (need 190000 for 15th)

Hmm, I wasn't aware you were that close to 15th.
So, expect to raise to 15th tonight. Sorry for the late notice! We can raise to 15th at the beginning if you like. I don't care about being 1700xp off.

Loot:
- Lab equipment (1500gp)
- crystal ball
- lens of detection
- potion of comprehend languages
- pot of restorative ointment (3 doses)
- powdered gems totalling 2150gp
- statuette (1500gp)
- scroll of clone
- sacred texts of Ydersius worth 1000gp
- powder and incense worth a total of 350gp
- chapel implements (5000gp)
- 3 candles of invocation (chaotic evil)
- incense of meditation
- 40 +1 arrows
- 4 +2 chain shirts
- 4 +1 composite longbows (+6 Str)
- 4 +1 rhoka swords

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Just a heads up... I was "invited", as it were, to attend some work related doings this coming Sunday.

I was told it would take place earlier in the day, and I might be home in time to start running the next SS session by the usual 7pm my time. However, if there is no sign of me, it's because I'm not home yet.

Hopefully I won't be too late.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 8

- Returned to Starsong Hill
- Sold black dragon corpse for (1600gp??)
- Elves sent reinforcements to Brindol
- Found horses at roadblock, told guards to abandon it
- Forced to destroy Razorfiend eggs
- Travelled to Brindol, met up with Captain Soranna
- Told her about the destruction of the River Gorge Bridge
- Researched the Ghostlord's phylactery, determined he may be a Blighter
- Travelled to other cities to tell them to evacuate
- Fought ettins and goblins that attacked guards carrying gold
- Discovered that gold is to hire dwarven militia group to help at Brindol
- Delivered gold to dwarves and told them about possibly rebuilding the River Gorge bridge
- Moved on to Thornwastes
- Fought 2 wights during the night, Ashara suffered 2 negative levels
- Approached lion statue - a fiendish behir charged out. Session end.
- Now in day 27 of campaign

XP:
- 2 ettins (CR 6, 2400xp) = 4800xp
- 5 goblins (CR 1/3, 135xp) = 675xp
- 2 wights (CR 3, 800xp) = 1600xp

Total XP: 7075xp (divided by 5)
XP per PC: 1415xp
Now 41655xp into 7th (need 51000xp for 8th)

Andoran

4 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Torn apart by fate...
Brought together by destiny...

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I mostly liked it. I thought the jokes were hilarious. Loved the occasional surprise cameo.

Spoiler:

I'm in the "end doesn't totally fit" camp. I would have fully accepted a more general message about the merits of building what you like instead of following the instructions, along with following the instructions exactly, giving each their merits.

A scene about a man with a collection who doesn't want to share it with his son was too far off center. Then again, I'm not a father and am far removed from my growing up environment.

But I do think the change from "keep my collection only mine and the way it is" to "build more freely and share it with my son" didn't relate much to the starting storyline. The storyline, as imagined by a child supposedly relating to how his father treats his collection AND comparing the collection and build environment provided to him with his father's, missed the mark for me.

For similar reasons, finding Nemo didn't entirely resonate with me either.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 71

- Teleported back to the fortress to find empty halls
- Searched the southern series of rooms and looted
- Moved north and found a woman posing as one of Eando Kline's companions. She teleported away.
- Found 2 serpentfolk guarding a stairway leading down
- At the bottom, 4 more serpentfolk guards were defeated
- Throughout the prison chambers, many caged morlocks were found
- 8 more serpentfolk guards defeated
- Found Selennia's dead body and took it with them
- Finally in the torture room, Eando Kline was found, and the torturer attacked and was killed
- Party moves back up the stairs with all of the morlocks following
- In the chamber above, the door into the hallway was opened, and the remaining serpentfolk of the fortress were gathered along with the melee boss and caster, along with 4 gugs. The morlocks frenzied and attacked, forcing the two bosses to teleport away.
"oooh, we triggered a cinematic!"
- The morlocks proceed out of the fortress
- The party continued upwards toward the head of the fortress

XP:
- 14 serpentfolk guards (CR 9, 6400xp) = 57600xp
- Freed the morlocks: 38400xp
- Asaam the torturer (CR 15, 51200xp) = 51200xp
- Freed Enado Kline = 51200xp

Total XP: 198400xp (divided by 5)
XP per PC: 39680xp
Now 143702xp into 14th (need 190000 for 15th)

Loot:

- drow scale mail (2500gp)
- +2 duergar warhammer
- derro injection spear (750gp)
- engraved rhoka sword (1000gp)
- 2 darkstalker short swords (1500gp for the set)
- drow noble pendant (2500gp)
- adamantine dagger
- 3 potions of stabilize
- 2 masterwork drow hand crossbows
- 8 masterwork rhoka swords
- 4 masterwork silver drow rapiers
- 6 doses of drow poison
- potion of invisibility
- 2 dust of disappearance
- +3 leather armor
- +1 spiked gauntlet
- ring of protection +2

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 7

- Party leveled to 7th
- Dispatched first lizardfolk hut, searched a second one
- Rowed out through the mist towards the watch tower
- Were spotted and the alarm raised
- Killed the hobgoblins stationed at the tower
- Moved to the Town Hall and did battle with all the denizens there
- Killed the black dragon and Wyrmlord Saarvith as they fled
- Dolgin and Seeley took 2 dragonspawn razorfiend eggs for themselves and destroyed the rest
- Looted and found the Ghostlord's phylactery along with a note regarding the phylactery and Ghostlord to Saarvith from someone named Ulwai.
- Still in Day 14 of campaign, noon time

XP:
- 6 lizardfolk (CR 1, 400xp) = 2400xp
- 6 Hobgoblin Veterans (CR 3, 800xp) = 4800xp
- 1 Bladebearer (CR 4, 1200xp) = 1200xp
- 1 Dragonspawn Razorfiend (CR 7, 3200xp) = 3200xp
- 6 Ogres (CR 3, 800xp) = 4800xp
- 1 Ettin (CR 6, 2400xp) = 2400xp
- 1 Mindbender (CR 8, 4800xp) = 4800xp
- Regiarix, black dragon (CR 7, 3200xp) = 3200xp
- Wyrmlord Saarvith (CR 7, 3200xp) = 3200xp

Total XP: 30000xp (divided by 5)
XP per PC: 6000xp
Now 40240xp into 7th (need 51000xp for 8th)

Loot:
- See post above

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Krull!

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I would have preferred that the spikes be a darker red instead of gray, but still, the minis look nice.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Just a reminder that I won't be running this weekend on the 26th.

See you in two weeks.

I'll hopefully have the Session 71 log up soon.

It's been a long road...

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

My throne would have a holo-projection of me sitting in it, monologuing at the group. No way I'm going to sit there and be a flesh target.

Then I would press a button and drop the metal ceiling on them.

Not sure how to take care of the mess on the floor, I'm still working out the details.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I purchased this with the Encounter Pack discount I got from ordering a Battles case.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 6

- Finished the fight at the roadblock, killed all the hobgoblins
- Found a note from Saarvith to guard the road while he completes his task in Rhest
- Sent for horses and guards from Brindol to station the roadblock
- Benkin was attacked by 2 stirges while foraging
- Mounts arrive 2.5 days later, courtesy of Captain Soranna
- Party takes horses north to Rhest
- Fights and kills greenspawn razorfiend, finds iron coffer with loot
- Tiri Kitor elves on owls land and interrogate the party, and take them to Starsong Hill
- They meet with the tribe leader, are told of the goblins and black dragon in Rhest, are provided with rest and are invited to the memorial for Lanikar the next morning
- Loot is sold, items are purchased (tracked by players)
- The memorial lasts 1 hour
- Party is taken to the shores of Lake Rhest and provided with canoes
- They approach one of the lizardfolk huts, expecting battle
- Now day 14 of the campaign

XP:
- 6 hobgoblin regulars (CR 1, 400xp) = 2400xp
- 2 Hobgoblin sergeants (CR 3, 800xp) = 1600xp
- 2 ogres (CR 3, 800xp) = 1600xp
- 1 stirges (CR 1/8, 200xp) = 400xp
- 1 greenspawn razorfiend (CR 7, 3200xp) = 3200xp

Total XP: 9200xp (divided by 5)
XP per PC: 1840xp
Now 34240xp into 6th (need 35000xp for 7th)

Loot:
- ring +2
- morningstar +2
- pearl of power (2nd level)
- headband of intellect +2
- 720gp
- Additional loot from goblins at roadblock, also sold above

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 70

- Pressed forward into other end of circular hallway
- Fought more guards and officers along with 4 fiendish spirit nagas (one escaped). HouseCleanNado made sure enemies were always deposited in black tentacles.
- Teleported back to camp to rest
- Took a spirit naga back to camp, interrogated to discover Eando Kline's location. Foudn that more of Eando's companions were captured - some may be alive, some not. The entrance to the dungeons is "always guarded"

XP:
- 11 Serpentfolk guards (CR 9, 6400xp) = 70400xp
- 3 Serpentfolk Officers (CR 11, 12800xp) = 38400xp
- 4 Fiendish Spirit Nagas (CR 10, 9600xp) = 38400xp

Total XP: 147200xp (divided by 5)
XP per PC: 29440xp

Now 104022xp into 14th (need 190000 for 15th)

Loot:
- 25 potions of cure serious wounds
- 11 masterwork breasplate
- 11 masterwork heavy flail
- 11 masterwork comp longbow (Str +8)
- 3 +1 bastard swords
- 3 +1 half plate
- 3 masterwork composite longbow (Str +7)
- 3 cloaks of resistance +1
- 195gp

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

These are some very elaborate figures.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Lazaro wrote:
The Ivory Minotaur link is dead, for me at least. Other than that, the art for the Demondand and cultist are great!

Just remove the extra ".jpg" at the end of the link.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Just a heads up. On Jan. 26th I will be attending a doings at my workplace, so I doubt I'll be available to GM this campaign that night.

I'll still be running the campaign on Jan. 12th.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Whoops, for some reason I dozed off. But I'm here now! Sorry about that.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 69

- Finished the fight with the remaining 6 guards
- Entered the entrance courtyard and did battle with many guards and a couple of cyclops. The boss fighter retreated as the battle was lost.
- A further entrance chamber was entered, and two iron golems were destroyed.

XP:
- 3 Serpentfolk Officers (CR 11, 12800xp) = 38400xp
- 2 Greater cyclops (CR 12, 19200xp) = 38400xp
- 26 Serpentfolk guards (CR 9, 6400xp) = 166400xp
- 2 iron golems (CR 13, 25600xp) = 51200xp

Total XP : 294400 (divided by 5)
XP per PC: 58880xp

Now 74582xp into 14th (need 190000 for 15th)

Loot:
- 71 potions of cure serious wounds
- 34 masterwork breasplate
- 34 masterwork heavy flail
- 34 masterwork comp longbow (Str +8)
- 2 Large masterwork greatclubs
- 3 +1 bastard swords
- 3 +1 half plate
- 3 masterwork composite longbow (Str +7)
- 3 cloaks of resistance +1
- 195gp

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 68

- Separated loot
- Kavi visited with daughter for a short time, gave her back the cauldron
- Teleported back into Serpent fortress, started battle with 14 guards, killed 8 so far.

XP:
- 8 serpentfolk guards (CR 9, 6400xp) = 51200xp

Total XP: 51200xp (divided by 5)
XP per PC: 10240xp
Now 15702xp into 14th (need 190000 for 15th)

No loot yet, will be tallied when the other 6 guards are killed.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 5

- The next day, travelled to Jorr's cabin to tell him everyone is evacuating. He leaves with his dogs.
- 2 manticores are fought and killed on the way back to Drellin's Ferry.
- The next day, the party scouts and finds a giant effigy on a back trail, but returns to Drellin's Ferry without investigating further. That evening, a goblin word rider and hobgoblin raiding party attacks Drellin's Ferry and is defeated. Captain Soranna pushes to get everyone evacuated the next morning.
- That night, Ahasara is inspiring at the inn and discovers from a visiting Lion of Brindol that a hobgoblin and ogre road block was built north of Brindol.
- The next day, the party leaves the town with the rest of the refugees. They press into Terrelton where they find looters. One is killed, the others are disabled and disarmed. They camp and rest.
- The next day, they press on through Nimon Gap to Talar and rest
- The next day, the move north to Witchcross and convince them to evacuate the rest of the town.
- The next day, they arrive at the roadblock and prepare to attack. Dolgin casts hypnotic pattern on a hobgoblin on the upper floor while Benkan climbs the fort wall, Seeley moves invisibly to the front gate, Gene hides against the outer wall and Ashara climbs a tree to get height advantage.
- Now in Day 9 of the campaign.

XP:
- 2 Manticores (CR 5, 1600xp) = 3200xp
- 3 Goblin Worg Riders (CR 3, 800xp) = 1600xp
- 3 Worgs (CR 2, 600xp) = 1200xp
- 1 Hell Hounds (CR 3, 800xp) = 800xp
- 1 War Adept (CR 6, 2400xp) = 2400xp
- 5 Hobgoblin Regulars (CR 1, 400xp) = 2000xp
- 4 Dirty Rotten Looters (CR 4, 1200xp) = 4800xp

Total XP: 16000xp (divided by 5)
XP per PC: 3200xp
Now 32400xp into 6th (need 35000xp for 7th)

Loot:
- 3 small masterwork scimitars
- 3 small masterwork composite shortbows
- 3 small +1 studded leather armor
- ring of protection +1
- cloak of resistance +1
- 4 potions of cure light wounds
- 2 potions of cure moderate wounds
- 2 scrolls of invisibility (3rd level)
- 1 scroll of black tentacles (7th level)
- 1 scroll of haste (5th level)
- masterwork scimitar
- 4 masterwork shortswords
- 4 masterwork light crossbows
- 4 +1 studded leather
- 4 +1 bucklers (1 to Ashara)
- 200gp

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Rathendar wrote:
not seeing any notices for tomorrows game, so i'll assume its happening normally!

Yes it is. I was really up and down over the weekend and was suffering with little sleep until yesterday, but the game will be happening tonight.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Legendarius wrote:
Good overview, I like seeing all of the details. In some ways very similar to how my group performed when we played part of Red Hand of Doom a few years back. I'm curious. How did they manage to drown the hydra? I take it they killed Koth and he didn't escape.

As I recall, they hit the hydra with a color spray that drove it unconscious (the gnome has an ability that subtracts 6 HD from targets, so it's nasty...) and killed the only head it had above the water.

Koth tried to fly away but was shot out of the air and landed on the roof of the Keep.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 4

- Held initial council. Proof of horde was requested.
- Jorr returns home
- Returned to Vraath Keep and found treasure trove
- Returned to Skull Gorge bridge and fought reinforcements
- Proceeded to Cinder Hill and saw the gathering horde
- Destroyed the bridge
- Returned to Drellin's Ferry and presented proof. The Council decides to evacuate. Those that leave immediately will take the main road to Brindol. Captain Soranna sends messengers to warn the Vale of the impending doom.

XP:
- 8 Hobgoblin Regulars (CR 1, 400xp) = 3200xp
- 1 Hobgoblin Sergeant (CR 3, 800xp) = 800xp
- 1 Hell Hounds (CR 3, 800xp) = 800xp
- Destroyed the Skull Gorge Bridge (CR 8, 4800xp) = 4800xp
- Convinced the Council to evacuate (CR 5 + 50%, 2400xp) = 2400xp

Total XP: 12000xp (divided by 5)
XP per PC: 2400xp
Now 29200xp into 6th (need 35000xp for 7th)

Hero point totals:
Dolgin: 1
Benkan: 2
Seeley: 3
Ashara: 3
Gene: 3

Loot:
- +1 breastplate
- 8 chainmail
- 8 mwk longsword
- 8 composite longbows (Str +1)
- 8 potions or cure light wounds
- 1 potion of cure moderate wounds
- 9 heavy steel shields
- mwk composite logbow (Str +2)
- staff of life (7 charges) (Dolgin)
- +1 frost longsword (Ashara)
- +1 Huge spiked gauntlet
- +1 mithral chain shirt
- scroll of clairovoyance (bought from town)
- 12 unopened coffers from Vraath Keep (some full of coin, some light)

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I was just notified that Rath and Ciani will not be available Sunday.

That leaves 3 players, and I assume you don't want to lose your 2 main tanks for the battles ahead.
So I unless I see opinions to the contrary, we'll be holding off for 2 weeks.

See you all on 12/1.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 67

- Through the door, more serpentfolk were found
- Battle was joined, ambushes were attempted.
- A trained fighter and wizard showed up but also fled
- The group retreated with word of recall

XP:
- 18 Serpentfolk guards (CR 9, 6400xp) = 115200xp
- Serpentfolk fighter (CR 16, 76800xp) = 76800xp
- Serpentfolk wizard (CR 15, 51200xp) = 51200xp

Total XP: 243200xp (divided by 4)
XP per PC: 60800xp
Now 5662xp into 14th (need 190000 for 15th)

Loot:
- 16 mwk heavy flails
- 32 potions of cure serious wounds
- 16 masterwork breastplate
- 16 mwk composite longbow (Str +8)

Welcome to 14th level!

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 66

- Investigated the serpent slumber chamber, looted the ghost's body
- Continued up the main corridor
- Fought various serpentfolk then explored
- About to open a door...

XP:
- 10 Serpentfolk guards (CR 9, 6400xp) = 64000xp
- 3 Serpentfolk Officers (CR 11, 12800xp) = 38400xp

Total XP: 102400xp (divided by 4)
XP per PC: 25600xp
Now 74862xp into 13th (need 130000 for 14th)

Loot:
- 10 mwk heavy flails
- 23 potions of cure serious wounds
- 10 masterwork breastplate
- 10 mwk composite longbow (Str +8)
- 3 +1 bastard swords
- 3 suits of +1 half-plate
- 3 mwk composite longbow (Str +7)

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 65

- Teleported into the serpent fortress
- Killed Belkor, stored his corpse in the portable hole
- Igori Magic Jarred a serpentfolk
- Fought and defeated numerous guards
- Approached an alcove with two statues near the passage winding upwards

XP:
- Belkor the Defector (CR 13, 25600xp) = 25600xp
- 6 Serpentfolk guards (CR 9, 6400xp) = 38400xp
- 6 Serpentfolk subguards (CR 9, 6400xp) = 38400xp
- 4 Serpentfolk Officers (CR 11, 12800xp) = 51200xp

Total XP: 153600xp (divided by 5)
XP per PC: 30720xp
Now 49262xp into 13th (need 130000 for 14th)

Loot:
- +1 banded mail
- +2 rhoka sword
- 12 mwk heavy flails
- 24 potions of cure serious wounds
- 12 masterwork breatplate
- 12 mwk composite longbow (Str +8)
- 4 +1 bastard swords
- 4 suits of +1 half-plate
- 5 mwk composite longbow (Str +7)
- 4 cloaks of resistance +1
- amulet of natural armor +4
- ring of protection +1

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 3

- Finished fight at bridge
- Returned to town to warn Soranna and Wiston
- Slept the night, preparing for the council
- wand of mm down to 13 charges
- Now in Day 3 of campaign

XP:
- Ozyrrandion, Young green dragon (CR 8, 4800xp) = 4800xp
- 8 Hobgoblin Veteran (CR 3, 800xp) = 6400xp
- 1 Hobgoblin Sergeant (CR 3, 800xp) = 800xp
- 2 Hell Hounds (CR 3, 800xp) = 1600xp

Total XP: 13600xp (divided by 5)
XP per PC: 2720xp
Now 26800xp into 6th (need 35000xp for 7th)

Hero point totals:
Dolgin: 1
Benkan: 2
Seeley: 3
Ashara: 3
Gene: 3

Loot:
- +1 breastplate
- 22 potions of cure moderate wounds
- bracers +3 (Gene)
- amulet of health +2 (Benkan)
- 6 pearls 100gp each
- 8 banded mail
- 9 heavy steel shield
- mwk bastard sword
- 8 mwk longsword
- 9 mwk composite longbow (Str +2)
- 2 elixirs of truth ID'd from Koth (remove from last log's list)
- green dragon head and scales...

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

When I played 1e/2e it became standard to expect that eventually all of the meleers in the group would get the gauntlets. It was a good way to make a powerful boss NPC, but inevitably their loot goes to the PCs, so eventually everyone gets a pair.

To not have them severely reduced the damage output.

From a design standpoint, that makes them broken. A "must-have" item, so much so that without it, you're doing it wrong.

I wasn't happy to see them reduced so much either, but overall I agree with the decision.

A belt of giant strength +6 is the closest standard magic item to accomplish the same thing - feats and weapon training help alleviate the need.

Andoran

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Session 64

- Finished the fight with the guards
- Found the drow male dead on the stairs - the assassin bid the party farewell and stepped off into the deep pit
- On their way out with the dead body, killed off the giant morlocks (XP already awarded from before)
- Retreated to Udarra's Manor
- Used Speak with Dead on the drow male to get Eando Kline's location
- Planned to infiltrate the Serpent Fortress by scrying and teleporting.
- Retrieved Juliver from pirate camp

XP:
- 4 urdefhen (CR 8, 4800xp) = 19200xp
- 2 Piscodaemons (CR 10, 9600xp) = 19200xp
- Got information about Eando from drow male - 25600xp

Total XP: 64000 (divided by 5)
XP per PC: 12800xp
Now 18524xp 13th (need 130000 for 14th)

Loot:
- 2 groups of 20 +1 arrows
- 4 potions of inflict serious wounds
- 4 suits of +1 scale mail
- 4 masterwork composite longbows (+5 Str)
- 4 masterwork rhoka swords

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