|
|
|
|
|
Pygon's page
Pathfinder Superscriber; Pathfinder Battles Case Subscriber. Pathfinder Society Member. 1,067 posts (1,111 including aliases). 7 reviews. No lists. No wishlists. 6 Pathfinder Society characters. 12 aliases.
|
Rudolph, with your nose so AHHHHHHHHHH!
"I killed them all with one arrow."
"One arrow!?"
"That what I saaaaaid!"
Session 35
- Returned to camp
- Igori and Venthal joined the party
- Investigated ant attack, promised ghost a Pathfinder Chronicle with his name on it discovering Saventh-Yhi
- Climbed Merchant District ziggarat, fought gargantuan bat
- Activated Merchant District spire with gem powder, gained +6 on appraise checks
- Investigated flooded vault building, fought 4 shadows
Loot:
- 150gp lost to gem powder, 50gp used to activate spire (100gp left)
- 2000gp gold statuette of ancient representation of Abadar
XP:
- Killed Giant Mwangi Night Bat (CR 8) - 4800xp
- Killed 3 shadows (CR 3 - 800x3) - 2400xp
- Killed 1 greater shadow (CR 8) - 4800xp
Total XP: 12000xp (2400xp per PC, now dividing by 5)
Now 11216xp into 7th.
Session 34
- met some apemen that lead you to the lair of 2 chimera
- killed two chimera. The apemen ran.
- returned to camp to rest, Kassata sent 4 pirates to help flay the crocodile for food. Fought 12 apemen that were already cutting it up.
XP:
- chimera (CR 7) = 3200
- advanced chimera (CR 8) = 4800
- 12 kech (12 x CR 3 (800)) = 9600
Total XP: 17600 (5866 xp each, now 8816xp into 7th)
Loot:
- gloves of arrow snaring
- potion of delay poison
- potion of wter breathing
- 1950gp in jewelry
- 1800gp in various coin
- handy haversack
- wand of daze monster (11 charges)
- spellbooks for 11th level wizard
Now that's a catfolk.
I thought the one in Bestiary 3 looked a little too human in the face.
Pygon wrote: Ciani and Rathendar had to bow out this week for personal reasons. So we are postponing again.
See you on May 7th.
6th. May 6th.
Wow, that's some really nice blog art!

I experienced some performance combat while playing The Ruby Phoenix Tournament module.
Specific events trigger a check to be made. If successful, the crowd attitude toward you improves. A failure will worsen their attitude. A good relationship with the crowd give you bonuses, a bad relationship will give penalties.
Some checks are mandatory, others optional.
If you manage to get an early good relationship going, then the bonuses can certainly matter. Failing checks can strip you of bonuses and give you penalties, so sometimes it's better to skip an optional check depending on the DC.
Charisma buffs, gladiator weapons, BAB, Perform skill etc. offer bonuses to the check.
In short, you're collecting cheers or boos from the audience, and it affects your ability to perform.
How it benefits play depends on the situation, really. The party I played with in the module was so powerful, we just blasted through everything, so there was little opportunity to develop a very good or very bad relationship with the crowd.
It's probably more up to GMs to figure out how to best make use of it and give players the incentive to take advantage of it.
Thank you for not stopping.
Ciani and Rathendar had to bow out this week for personal reasons. So we are postponing again.
See you on May 7th.
122) It may be that you shouldn't trust us. Don't let us define your place or sanctuary.
Wow, time flies. It doesn't feel like two weeks since we last attempted to play. Please let me know your availability - I know AdAstra has been very busy as of late.
"You killed my master!"
*pop*
1. For me the glory days would be in '83 or so, when I was GMing a guy through the giant modules all the way into Queen of the Demonweb Pits. I was hitting my personal stride as a GM and really getting a hang of the game. I liked experiencing all the modules that I saw listed as available products but before then had never had a chance to experience or read.
2. Most memorable - Ravenloft. I drove Strahd into his catacombs from the 2nd story of his mansion and knew we wouldn't survive if he had a chance to regenerate. So without resting, we pressed straight down into the most dangerous area of the castle just to find his coffin and do away with him. Very scary. Hated being scared. Loved the module.
Same for Castle Amber. We were getting picked off one by one. Only 4 of us remained to take on the final chapter. Beating it felt very heroic.
Glad to see you back, Nick.
I look forward to meeting you at PaizoCon.
Free:
TTopRPG (currently Windows only, I'm the author! My preference, of course.)
Maptool (runs in Java, very popular free one, lots of functionality if you dig deep)
Pay:
d20Pro (runs in Java I believe)
Fantasy Grounds (not sure which platforms this one supports)
I use Skype or Mumble for voice typically.
AdAstra didn't show, Ciani was still away and Guy was sick.
SO... we're postponing this one until next time.
Enjoy the rest of your Carpenter Archlich Respawn Lag Day, and get well soon Guy.
We're still expecting to play. Guy and Rath said they are available. So we'll see how it goes.
See you then!
You're going to make me buy my RotRL hardcover at PaizoCon and get it signed, aren't you?
I wanted to avoid having to take books on the plane, curse you!
Congrats, Mike!
And to the others! It was a long hard road - getting this far says a lot.
Forum die roller. Not my fault.
changes his/her nickname to Pygon is lunchin'
Session 33
- Watched a dinosaur walked away
- Found an orrery
- Cleared the trail for the Shackles expedition
- Killed a dire crocodile
XP:
- 1 dire crocodile (CR 9, 6400xp)
Total XP: 6400
XP per PC: 1600xp
Now 2950xp into 7th.
AdAstra told me he has to leave an hour early tonight for a conference call.
We'll either go one without him or stop early.
There is also a product called Secrets of Pact Magic for 3.5 OGL. It has a binder class that has a similar feel but has more to work with, I think.
EDIT: Whoops, ninja'd.
The chat room works! For now...
The chat room now has a nice picture of a polar bear eating popcorn in a blizzard.
Session 32
- Found a shatterspike
- Destroyed the multicolored gem
- Spoke with Chivane, she retreated to the trees with her expedition
- Leveled up to 7, Lini powered up Droogami
- Met with Kassata and the Shackles expedition, made their way to the entrance of the Saventh-Yhi map
- Left the expedition behind while they cleared the trails around the waterfall
- Killed 3 pteranadons over a stream, saw 4 large crocs below
- Showed them the vista of Saventh-Yhi
XP:
- Killed 3 Advanced pteranadons (3x CR4 - 3600xp)
Total: 3600xp
900xp per PC. (now at 1350xp into 7th)
Loot:
- Shatterspike (weapon in Core book)
Note: You can use the Shackles expedition as a small town for cashing in treasure and acquiring items you want to purchase. I haven't decided on the max item value yet.
Don't forget about the time change for Daylight Savings! The session is happening an hour "earlier" than usual.
See you at the session tonight.
This will be my first PaizoCon as well.
From what I have heard of prior PaizoCons, we can expect:
- a greet and eat at a restaurant nearby the night before
- PFS games, der
- special events like scenarios prepared by fans, authors, and/or Paizo employees
- a banquet! ticket required
- seminars where Paizo employees and other industry pros talk about RPG stuff and/or their products
and whatever else fans can dream up to offer.
Session 31
- Killed 3 mithral cobras (CR 3x3 = 2400xp)
- Killed 8 charau-ka (CR 2x8 = 4800xp)
- Killed 1 girallon (CR 6 - 2400xp)
- Killed 1 serpentfolk caster (CR 8 - 4800xp)
- Located Saventh-Yhi on world map (4800xp)
Loot:
- ring of protection +1
- dagger +1
- wand of web (10 charges)
- spellbook (4 1st level, 6 2nd level, 3 3rd level spells)
Total XP: 18400xp
Per PC: 4800xp
Party is now 7th level. Congrats!
You have an extra 450xp into 7th to work with.
Mistake: Didn't add Int stat to boss's concentration checks!
I did not have pizza today. However I came home early because our office moved today and stopped in for a deli sandwich. Now I'm watching episodes of QI on youtube and staring at a white chat screen *snif*
I also just hung up on a telemarketer trying to sell me cable phone.
EDIT: And we're BACK!
Best I understand it, those with darkvision are not impeded in any way by the lack of light out to their darkvision range.
In dark areas, everything is black and white.
If shadowy light is present, you can still see fine, but I imagine surfaces only have a tinge of color to them.
And of course, in normal and bright light, darkvision has no need or effect.
At least all the magi will leave a trail of dead bodies with Arcane Mark leading right to them.
Seoni's robes look surprisingly orangey.
Still want though.
I haven't done a comparison myself, but I wouldn't be surprised if the scan revealed color dot components that go into the printed product. They make the graphics look very unattractive when zoomed in. I don't know if you'd have to resample the scan in a graphic app to a smaller size in order to get rid of those to get a good looking laser print.
Session 30
- Found elegantly written note warning that charau-ka are aware of the party's location, moved outside the walls to rest
- Awoke next morning, approached northern ziggarat
- Killed 3 giant wasps
- Found pool room, killed 1 leech swarm, damaged Rami's stats
- Searched moon room, found 2000gp in relics
- Found idol room, avoided courtyard, found nothing of note.
- Searched garden, attacked by basidirond, everyone disabled except eidolon. Killed basidirond.
- Found door with yellow mold on other side (Rath: "oh hell no"), avoided it.
XP:
3 giant wasps (CR3x3, 2400xp)
1 leech swarm (CR 4, 1200xp)
1 basidirond (CR 5, 1600xp)
avoided yellow mold (CR 6, 2400xp)
Total: 7600xp
Per PC: 1900xp
Loot:
2000gp in relics
As I understand it, if a chronicle shows 4-6 as the level range, then the module had a starting level of 5th, so you can play any level 4-6 PFS PC with it.
The "Starting level" for the 4-6 range you mention is not 4. The starting level for the module is 5th. The 4-6 range IS the range that puts a PC within 1 level of the starting level.
Congratulations!
Hope all is well!
*lights up a cigar*
...
*walks away from it*
Well pff, the title gives away the murderer right there.
*calls cops on Mark*
By the way, the title should actually be "Murderer's Mark", otherwise my conclusion makes no sense.
Steve Geddes wrote: Is there any specific reason Malfeshnekor was chosen to be uncommon (instead of rare)? Such unique creatures seem more naturally to fit into the rare category to me, on the basis of usability of likely duplicates in a case. (In fact, I'd prefer these to be the apparent 'super rare' category). My guess is even though it is a named single NPC in the path, as a general creature it is plenty possible to encounter more than one in a different higher level campaign.
Yay! More 1st level mods!
I expect the next comic to go as follows:
I liked the idea of holding a line against waves of unknown attackers, but not from behind the walls of a fortress... more like the street attack in Brindol of Red Hand of Doom.
Additionally, that whole running around making a difference thing had a cool dynamic to it (I've seen similar things in the upper level AP mods, but having it all happen continuously with no rest looks interesting).
Rathendar cancelled due to sickness.
We'll have to postpone again for another two weeks.
See you then, hopefully.
|
|