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Long ago, I was so enamored with Vecna's presentation in Vecna Lives that I wanted to make a small campaign around getting rid of him once and for all. Still being a lich despite being a demigod, he has a phylactery... somewhere. The PCs would have to find it, take it to the heart of the crystal sphere (SpellJammer) and touch it against the obelisk there that dispels all magic permanently. Finding the phylactery would involve speaking to an arcanaloth and invading a demiplane near Pandemonium with technology based demons (cough Doom, cyberdemon boss).
I figured after that campaign, there really wasn't anything else I could challenge the party with. It never happened, though.
Gold is the universal target of avarice.
Dragons enjoy acquiring and keeping treasure from others.
Unless, of course, it is a metallic dragon, in which case what they have is only because they want it, and that's ok!
The caster and fighter serpentfolk from the Fortress had teleported away when the morlocks went on their rampage. I placed them at the final fight to add more challenge.
The fighter and huge snake companion were dispatched easily. Vyr Azul and the caster tried to disable/destroy some heroes, but everyone was making their saves... until the caster strode forward and cast prismatic spray.
The druid was sent to Elysium, and the summoner dropped dead from poison...
The cleric was caught in a force cage. The witch flew up and dimension door'd him out. The high priest and caster were finally vanquished. But Ydersius was climbing out of the pit... the alchemist blows his last load of alchemy bombs to weaken him.
The Tempest felt the druid leave the fight and asked their common patron, Gozreh, for assistance. The male and female voices guided the cleric to use the gate scroll on the dead priest's body to call the druid back. the witch began casting raise dead on the summoner.
Ydersius climbs out of the pit, and unleashes his frightful presence. The cleric and the animal companion move to intercept. The druid summoned a celestial purple worm but is blocked by the unholy aura. The cleric and companion, both heavily buffed, manage to cause heavy damage to Ydersius despite his unholy aura, his attempt to turn the companion into a viper, and his blasphemy.
Melee blows continue and Ydersius is taken down without causing any real melee damage to the group. The summoner is finally raised. Eventually they sever his head, sending his thrashing body back into the depths of the chasm from which he crawled, back to where Savith sent him 10000 years before.
Vyr Azul has been vanquished, but Trini lies dead from poison, Lini has been sent to another plane, Droogami is not accepting commands, and Ydersius himself in climbing from the pit from which he was sent so long ago.
Kavi will try to raise Trini as Venthal, Igori and Droogami face the risen god, in the hope that Trini's prowess can make the difference in stopping this ancient threat from casting the world back into another age of darkness.
Find out in another two weeks!
- Party enters the Fane of Tiamat
Total XP: 29200xp (divided by 5)
XP per PC: 5840xp
Now 84680xp into 9th (need 105,000xp for 10th)