|Purple Dragon Knight|
I've been playing the same gunslinger for a few years now, in a local Skulls and Shackles campaign, and since we're all busy/married/withkids, the campaign has slowed down quite a bit in frequency.
I've basically become a bit bored with the gunslinger experience, but want to retain the same character in the roleplay sense, so the GM has kindly agreed to let me rejig my gunslinger into an inquisitor (of Besmara).
Without further ado, here's my current character stats (not optimized, but targeted blast + gun training + deadly aim against everyone in a 30-foot cone isn't too shabby and pulls the party out of several jams...).
Male Gunslinger 10 (siege gunner)
CN Medium Half-elf / Humanoid (Half-elf)
Init +8; Senses Perception +17, Low-light Vision, Keen Senses,
AC 24, touch 20, flat-footed 15 (+2 armor, +2 shield, +8 dex, +1 dodge, +1 insight)
hp 87.5 (10d10+10)
Fort +11, Ref +18, Will +9
Armor Defiant (Humanoid [Human]) Quilted Cloth +1, Light, Gain DR 3/- against small ranged piercing weapons., +2 enhancement bonus to AC and DR 2/— vs the designated foe
Shield Fortification (Light) Buckler +1, 25% miss on critical hits
Defensive Abilities Elven Immunities (PFCR 24), Gunslinger's Dodge (PFUC 12), Cheat Death (trait)
Spd 30 ft/x4
Melee Spiked Gauntlet +1 +11/+6 (1d4+1) 20/x2 CM +1; disarm
Ranged Distance Dragon Pistol +1 +16/+11 (1d6+15) 20/x4 CM +1; scatter; [MF] 1-2 (5 ft); [DA]
Ranged Merciful Dragon Pistol +1 +16/+11 (1d6+15 [+1d6 NLD]) 20/x4 CM +1; scatter; [MF] 1-2 (5 ft); [DA]; deals nonlethal damage
Ranged Masterwork Double Hackbutt +16/+11 (2d12+6) 20/x4 CM +1; [MF] 1-2 (5 ft); [C] 2; [DA]
Ranged Masterwork Thrown Dagger +16/+11 (1d4+6) 19-20/x2 CM +1; [DA]
Ranged Distance Double-Barreled Musket +1 +16/+11 (1d12+15) 20/x4 CM +1; [MF] 1-3 (5 ft); [C] 2; [DA]; as a standard action can fire both barrels simultaneously at -4 penalty
Str 10, Dex 26, Con 13, Int 16, Wis 14, Cha 7
BAB +10, CMB +12, CMD 32
Feats Armor Proficiency (LIGHT) (PFCR 118), Deadly Aim (PFCR 121), Deft Shootist Deed (PFUC 95), Dodge (PFCR 122), Exotic Weapon Proficiency (Firearms) (PFCR 123), Gunsmithing (PFUC 103), Master Siege Engineer (PFUC 109), Mobility (PFCR 130-131), Rapid Reload (PFCR 132), Siege Engineer (PFUC 118), Skill Focus (Profession (sailor)) (PFCR 134)
Skills Acrobatics +21, Climb +11, Craft (alchemy) +7, Craft (ships) +7, Heal +6, Intimidate +7, Knowledge (engineering) +18, Knowledge (local) +16, Linguistics +4, Perception +17, Profession (sailor) +23, Ride +12, Sense Motive +16, Sleight of Hand +21 [Conceal Small Objects +25, Conceal Weapon +23], Stealth +18, Survival +6, Swim +10
MC Deeds (Targeted Blast, Gunslinger's Dodge, Quick Clear, Pistol-Whip, Scattershot, Utility Shot (Blast Lock, Scoot Unattended Object, Stop Bleeding), Dead Shot, Startling Shot, Targeting (Arms, Head, Legs, Torso, Wings)), Siege Gunner Grit, Gunsmith, Engineer Training (Ex)
Traits Bruising Intellect (Social) (PFUCgn 59), Cheat Death (Religion: Besmara) (PFCo: PoIS 27), Honor-Driven (Race: Human) (PFCo: PotN 10-11)
Languages Aquan, Common, Elven, Orc, Polyglot, Sahuagin
Eq'd Magic Belt of Incredible Dexterity +6, Endless Bandolier, Boots of the Cat, Gloves of Reconnaissane, Besmara's Tricorne, Swarmbane Clasp, Ring of Swimming (R), Cape of Free Will, Dry Load Powder Horn, Far-reaching Sight (on DB musket), Handy Haversack
Ioun Stones Dusty Rose Prism, Typical
Misc Ioun Torch
We're getting a new player who wants to play a fighter, so I've decided to lay off the damage, as the fighter will help shore up the party on that front, and convert to inquisitor with the following simple rules:
- try to keep skills similar for flavor, unless inquisitor doesn't allow for it;
- try to keep ability scores similar;
- go nuts on feats and completely redo those, as the current ones are all oriented towards a ranged gunslinger;
- keep the pistols for flavor, so I'm thinking Black Powder inquisition there... since this plays against spellcasters, I'd be very receptive to any suggested builds that helps further 'take down' or 'harass' spellcasters.
Thank you! Any help/suggestion will be greatly appreciated!