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Bloodstone Swords

Purple Dragon Knight's page

FullStar Pathfinder Society GM. 2,749 posts (2,840 including aliases). 8 reviews. No lists. No wishlists. 3 Pathfinder Society characters. 3 aliases.



1 to 5 of 8 << first < prev | 1 | 2 | next > last >>

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Great module

****( )

This module was designed very well with a care to ease the GM's burden. The plot is straightforward and the buy-in from PCs is easy (you don't say "no" to a rescue mission! :) )

The stats are laid out very nicely and the NPC tactics are clear. I found no errors in the stats.

The whole table very much enjoyed the "evil empire" feel of this adventure as they entered Razmiran and their ship got boarded for inspection! :)


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Good product

****( )

Not perfect, as I would like things to snap together permanently, but these at least retain "some" of their shape without glue.

Much better than the torch bearer and invisibles packs, which I don't recommend.


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Flimsy, easily breaks, glue required

**( )( )( )

Another GameMastery disappointment! why can't these things snap together? what is this glue requirement nonsense? anything that takes me back to kindergarten crafting mode is a downer.

Is Paizo going into the glue business, and trying to promote glue sales? or is Paizo just sniffing the glue?

For the price: no.


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Disappointed

**( )( )( )

I agree with the first reviewer. The need for glue is a downer. It would have been simpler to create a pre-assembled product, or create a product that "snaps" together.


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I'm playing it!!!!

*****

Well, I'm lucky enough that our Pathfinder Society DM decided to run this (ok, it was due to my constant nagging using my +55 diplomacy modifier, which effectively acted as a suped-up suggestion... but I digress).

Two games so far... AWESOME!

This adventure is wonderful, and the player's guide really coalesced our group in one really cool group (even the demihumans have cool arabic names). The arabian feel is wonderful, and a really cool change as far as I'm concerned (I had never played in "sand themed" settings before... dunno about what came before, but this rocks).

The feeling I get is reminiscent of the feeling I got, as a teenager, when I first read Ed Greenwood's "Anauroch"... only instead, Katapesh is readily available/accessible, and not the foreboding, instant life-draining death desert Anauroch represented. The Badawi tribesmen are reminiscent of Ed Greenwood's Bedine tribesmen, and I shall draw upon Ed's great work when I roleplay my Badawi ranger.

Kudos to everyone involved in this glorious AP and player's guide!


1 to 5 of 8 << first < prev | 1 | 2 | next > last >>

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